Searched defs:ATTACK (Results 1 - 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DGenericAnimationComponent.java48 case ATTACK:
49 mSprite.playAnimation(Animation.ATTACK);
79 public static final int ATTACK = 2; field in class:GenericAnimationComponent.Animation
H A DEnemyAnimationComponent.java31 ATTACK, enum constant in enum:EnemyAnimationComponent.EnemyAnimations
76 if (currentAction == GameObject.ActionType.ATTACK) {
97 if (currentAction == GameObject.ActionType.ATTACK) {
106 mSprite.playAnimation(EnemyAnimations.ATTACK.ordinal());
107 if (currentAction != GameObject.ActionType.ATTACK
H A DHotSpotSystem.java40 public static final int ATTACK = 7; field in class:HotSpotSystem.HotSpotType
H A DGameObject.java62 ATTACK, enum constant in enum:GameObject.ActionType

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