/external/chromium_org/third_party/WebKit/Source/core/animation/ |
H A D | ActiveAnimations.cpp | 32 #include "core/animation/ActiveAnimations.h" 54 const Animation& animation = *toAnimation(player.source()); local 55 if (animation.isCurrent()) { 56 if (animation.affects(CSSPropertyOpacity)) 58 if (animation.affects(CSSPropertyTransform)) 60 if (animation.affects(CSSPropertyWebkitFilter))
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H A D | ElementAnimation.h | 34 #include "core/animation/ActiveAnimations.h" 35 #include "core/animation/Animation.h" 36 #include "core/animation/AnimationTimeline.h" 37 #include "core/animation/EffectInput.h" 38 #include "core/animation/TimingInput.h" 112 RefPtrWillBeRawPtr<Animation> animation = Animation::create(&element, effect, timing); local 113 return element.document().timeline().play(animation.get());
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H A D | SampledEffect.cpp | 6 #include "core/animation/SampledEffect.h" 8 #include "core/animation/StyleInterpolation.h" 12 SampledEffect::SampledEffect(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations) argument 13 : m_animation(animation) 15 , m_player(animation->player()) 18 , m_sequenceNumber(animation->player()->sequenceNumber()) 19 , m_priority(animation->priority())
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H A D | SampledEffect.h | 8 #include "core/animation/Animation.h" 9 #include "core/animation/AnimationPlayer.h" 10 #include "core/animation/Interpolation.h" 18 static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations) argument 20 return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations)); 29 Animation* animation() const { return m_animation; } function in class:blink::SampledEffect
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H A D | ActiveAnimations.h | 34 #include "core/animation/AnimationStack.h" 35 #include "core/animation/css/CSSAnimations.h" 64 // will also be part of the default stack, but the mapping betwen animation name and 80 void addAnimation(Animation* animation) { m_animations.append(animation); } argument 81 void notifyAnimationDestroyed(Animation* animation) { m_animations.remove(m_animations.find(animation)); } argument 100 // CSSAnimations checks if a style change is due to animation.
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H A D | AnimationPlayerTest.cpp | 32 #include "core/animation/AnimationPlayer.h" 34 #include "core/animation/ActiveAnimations.h" 35 #include "core/animation/Animation.h" 36 #include "core/animation/AnimationClock.h" 37 #include "core/animation/AnimationTimeline.h" 697 RefPtrWillBeRawPtr<Animation> animation = Animation::create(0, nullptr, timing); local 698 player = timeline->createAnimationPlayer(animation.get()); 798 RefPtrWillBeRawPtr<Animation> animation = Animation::create(element.get(), nullptr, timing); local 799 RefPtrWillBeRawPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.get());
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/external/chromium_org/ui/gfx/animation/ |
H A D | animation_delegate.h | 17 // state of an animation. 22 // Called when an animation has completed. 23 virtual void AnimationEnded(const Animation* animation) {} argument 25 // Called when an animation has progressed. 26 virtual void AnimationProgressed(const Animation* animation) {} argument 28 // Called when an animation has been canceled. 29 virtual void AnimationCanceled(const Animation* animation) {} argument
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H A D | animation_unittest.cc | 6 #include "ui/gfx/animation/animation_delegate.h" 7 #include "ui/gfx/animation/linear_animation.h" 8 #include "ui/gfx/animation/test_animation_delegate.h" 71 // AnimationDelegate implementation that deletes the animation in ended. 74 virtual void AnimationEnded(const Animation* animation) OVERRIDE { 75 delete animation; 106 // Lets an animation run, invoking End part way through and make sure we get the 118 // Runs an animation with a delegate that deletes the animation in end. 121 RunAnimation* animation local [all...] |
H A D | slide_animation_unittest.cc | 5 #include "ui/gfx/animation/slide_animation.h" 10 #include "ui/gfx/animation/test_animation_delegate.h" 17 explicit TestApi(SlideAnimation* animation) : animation_(animation) {} argument 40 // Tests animation construction. 42 SlideAnimation animation(NULL); 45 EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds()); 47 EXPECT_EQ(120, animation.GetSlideDuration()); 49 EXPECT_FALSE(animation.IsShowing()); 50 EXPECT_FALSE(animation [all...] |
H A D | test_animation_delegate.h | 9 #include "ui/gfx/animation/animation_delegate.h" 20 virtual void AnimationEnded(const Animation* animation) { argument 25 virtual void AnimationCanceled(const Animation* animation) { argument
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/external/robolectric/src/main/java/android/view/animation/ |
H A D | ShadowAnimationBridge.java | 1 package android.view.animation;
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
H A D | TranslateAnimationTest.java | 3 import android.view.animation.Animation; 4 import android.view.animation.TranslateAnimation; 17 private TranslateAnimation animation; field in class:TranslateAnimationTest 22 animation = new TranslateAnimation(1, 2, 3, 4, 5, 6, 7, 8); 23 shadow = shadowOf(animation);
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/external/chromium_org/ash/shelf/ |
H A D | background_animator.cc | 11 // Duration of the background animation. 51 void BackgroundAnimator::AnimationProgressed(const gfx::Animation* animation) { argument 52 int alpha = animation->CurrentValueBetween(min_alpha_, max_alpha_);
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/external/chromium_org/ui/chromeos/network/ |
H A D | network_icon_animation.cc | 18 // Set up the animation throbber. 27 const gfx::Animation* animation) { 28 if (animation != &animation_) 50 animation_.Reset(); // Stops the animation and resets the current value. 26 AnimationProgressed( const gfx::Animation* animation) argument
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/external/glide/library/src/main/java/com/bumptech/glide/request/target/ |
H A D | DrawableImageViewTarget.java | 17 public void onResourceReady(Drawable resource, GlideAnimation<Drawable> animation) { argument 31 if (animation == null || !animation.animate(view.getDrawable(), resource, view, this)) {
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/util/ |
H A D | TestAnimationListener.java | 3 import android.view.animation.Animation; 4 import android.view.animation.Animation.AnimationListener; 13 public void onAnimationStart(Animation animation) { argument 18 public void onAnimationEnd(Animation animation) { argument 23 public void onAnimationRepeat(Animation animation) { argument
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/external/glide/library/src/main/java/com/bumptech/glide/request/ |
H A D | ViewAnimation.java | 6 import android.view.animation.Animation; 7 import android.view.animation.AnimationUtils; 13 private Animation animation; field in class:ViewAnimation.ViewAnimationFactory 18 public ViewAnimationFactory(Animation animation) { argument 19 this.animation = animation; 34 if (animation == null) { 35 animation = AnimationUtils.loadAnimation(context, animationId); 37 glideAnimation = new ViewAnimation(animation); 44 private Animation animation; field in class:ViewAnimation 46 ViewAnimation(Animation animation) argument [all...] |
H A D | ViewPropertyAnimation.java | 15 private ViewPropertyAnimation animation; field in class:ViewPropertyAnimation.ViewPropertyAnimationFactory 26 if (animation == null) { 27 animation = new ViewPropertyAnimation(animator); 30 return animation;
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/external/chromium_org/ash/display/ |
H A D | shared_display_edge_indicator.cc | 13 #include "ui/gfx/animation/throb_animation.h" 104 const gfx::Animation* animation) { 105 int value = animation->CurrentValueBetween(0, 255); 103 AnimationProgressed( const gfx::Animation* animation) argument
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/external/chromium_org/ash/system/tray/ |
H A D | tray_item_view.cc | 11 #include "ui/gfx/animation/slide_animation.h" 114 void TrayItemView::AnimationProgressed(const gfx::Animation* animation) { argument 118 transform.Translate(0, animation->CurrentValueBetween( 121 transform.Translate(animation->CurrentValueBetween( 124 transform.Scale(animation->GetCurrentValue(), 125 animation->GetCurrentValue()); 130 void TrayItemView::AnimationEnded(const gfx::Animation* animation) { argument 131 if (animation->GetCurrentValue() < 0.1) 135 void TrayItemView::AnimationCanceled(const gfx::Animation* animation) { argument 136 AnimationEnded(animation); [all...] |
/external/chromium_org/cc/input/ |
H A D | top_controls_manager.h | 46 KeyframedFloatAnimationCurve* animation() { function in class:cc::TopControlsManager
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/external/chromium_org/chrome/browser/ui/views/ |
H A D | dropdown_bar_host.h | 11 #include "ui/gfx/animation/animation_delegate.h" 65 // Stops the animation. 92 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; 93 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; 135 // Returns the animation offset. 153 // Returns the animation for the dropdown. 154 gfx::SlideAnimation* animation() { function in class:DropdownBarHost 175 // The animation class to use when opening the Dropdown widget.
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/external/chromium_org/ui/views/animation/ |
H A D | bounds_animator.h | 13 #include "ui/gfx/animation/animation_container_observer.h" 14 #include "ui/gfx/animation/animation_delegate.h" 15 #include "ui/gfx/animation/tween.h" 33 // BoundsAnimator internally creates an animation for each view. If you need 34 // a specific animation invoke SetAnimationForView after invoking AnimateViewTo. 35 // You can attach an AnimationDelegate to the individual animation for a view 45 // already an animation running for the view it's stopped and a new one 47 // (after being notified that the animation was canceled). 50 // Similar to |AnimateViewTo|, but does not reset the animation, only the 59 // Sets the animation fo 113 gfx::SlideAnimation* animation; member in struct:views::BoundsAnimator::Data [all...] |
H A D | bounds_animator_unittest.cc | 5 #include "ui/views/animation/bounds_animator.h" 8 #include "ui/gfx/animation/slide_animation.h" 9 #include "ui/gfx/animation/test_animation_delegate.h" 26 SlideAnimation* animation = BoundsAnimator::CreateAnimation(); variable 27 animation->SetSlideDuration(10); 28 return animation; 56 virtual void AnimationCanceled(const Animation* animation) OVERRIDE { 123 // Run the message loop; the delegate exits the loop when the animation is 130 // The parent should have been told to repaint as the animation progressed. 152 // Make sure an AnimationDelegate is deleted when another animation i [all...] |
H A D | scroll_animator.cc | 5 #include "ui/views/animation/scroll_animator.h" 11 #include "ui/gfx/animation/slide_animation.h" 64 void ScrollAnimator::AnimationEnded(const gfx::Animation* animation) { argument 68 void ScrollAnimator::AnimationProgressed(const gfx::Animation* animation) { argument 69 float t = static_cast<float>(animation->GetCurrentValue()) * duration_; 78 void ScrollAnimator::AnimationCanceled(const gfx::Animation* animation) { argument
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