Searched defs:children (Results 1 - 25 of 383) sorted by relevance

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/external/chromium_org/gpu/config/
H A Ddx_diag_node.h22 std::map<std::string, DxDiagNode> children; member in struct:gpu::DxDiagNode
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/
H A DANTLRBaseTree.h31 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
46 // is nil, add all children of t to this' children.
56 // Indicates the node is a nil node but may still have children, meaning
77 - (id) copyWithZone:(NSZone *)aZone; // the children themselves are not copied here!
100 NSMutableArray *children; variable
104 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
121 // is nil, add all children of t to this' children.
130 // Indicates the node is a nil node but may still have children, meanin
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/
H A DANTLRBaseTree.h31 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
46 // is nil, add all children of t to this' children.
56 // Indicates the node is a nil node but may still have children, meaning
77 - (id) copyWithZone:(NSZone *)aZone; // the children themselves are not copied here!
100 NSMutableArray *children; variable
104 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
121 // is nil, add all children of t to this' children.
130 // Indicates the node is a nil node but may still have children, meanin
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/
H A DANTLRBaseTree.h31 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
46 // is nil, add all children of t to this' children.
56 // Indicates the node is a nil node but may still have children, meaning
77 - (id) copyWithZone:(NSZone *)aZone; // the children themselves are not copied here!
100 NSMutableArray *children; variable
104 @property (retain, getter=getChildren, setter=setChildren) NSMutableArray *children; variable
121 // is nil, add all children of t to this' children.
130 // Indicates the node is a nil node but may still have children, meanin
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/
H A DANTLRBaseTree.h42 - (AMutableArray *)children;
48 // is nil, add all children of t to this' children.
58 // Indicates the node is a nil node but may still have children, meaning
79 - (id) copyWithZone:(NSZone *)aZone; // the children themselves are not copied here!
98 @property (retain) AMutableArray *children; variable
105 __strong AMutableArray *children; variable
117 - (AMutableArray *)children;
125 // is nil, add all children of t to this' children
173 @property (retain) AMutableArray *children; variable
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/external/chromium_org/third_party/WebKit/Source/web/painting/
H A DContinuousPainter.cpp55 const Vector<GraphicsLayer*>& children = layer->children(); local
57 for (it = children.begin(); it != children.end(); ++it)
/external/chromium_org/third_party/WebKit/Source/core/editing/
H A DRemoveNodePreservingChildrenCommand.cpp45 NodeVector children; local
46 getChildNodes(toContainerNode(*m_node), children);
48 size_t size = children.size();
50 RefPtrWillBeRawPtr<Node> child = children[i].release();
H A DMergeIdenticalElementsCommand.cpp52 NodeVector children; local
53 getChildNodes(*m_element1, children);
55 size_t size = children.size();
57 m_element2->insertBefore(children[i].release(), m_atChild.get(), IGNORE_EXCEPTION);
79 WillBeHeapVector<RefPtrWillBeMember<Node> > children;
81 children.append(child);
83 size_t size = children.size();
85 m_element1->appendChild(children[i].release(), exceptionState);
H A DReplaceNodeWithSpanCommand.cpp58 NodeVector children; local
59 getChildNodes(elementToReplace, children);
60 for (size_t i = 0; i < children.size(); ++i)
61 newElement->appendChild(children[i]);
H A DWrapContentsInDummySpanCommand.cpp44 NodeVector children; local
45 getChildNodes(*m_element, children);
47 size_t size = children.size();
49 m_dummySpan->appendChild(children[i].release(), IGNORE_EXCEPTION);
68 NodeVector children;
69 getChildNodes(*m_dummySpan, children);
71 size_t size = children.size();
73 m_element->appendChild(children[i].release(), IGNORE_EXCEPTION);
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/resources/
H A DDOMStorageItemsView.js93 var children = rootNode.children; variable
97 for (var i = 0; i < children.length; ++i) {
98 var childNode = children[i];
101 this.deleteButton.visible = (children.length > 1);
117 var children = rootNode.children; variable
122 for (var i = 0; i < children.length; ++i)
123 if (children[i].data.key === storageData.key)
127 rootNode.insertChild(childNode, children
140 var children = rootNode.children; variable
243 var children = rootNode.children; variable
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/external/chromium_org/ui/compositor/
H A Dlayer_tree_owner.cc15 std::vector<Layer*> children = layer->children(); local
16 for (std::vector<Layer*>::const_iterator it = children.begin();
17 it != children.end();
/external/chromium_org/chrome/browser/ui/ash/accessibility/
H A Dax_root_obj_wrapper.cc19 std::vector<views::AXAuraObjWrapper*> children; local
20 GetChildren(&children);
21 return std::find(children.begin(), children.end(), child) != children.end();
33 // Only on ash is there a notion of a root with children.
34 aura::Window::Windows children =
36 for (size_t i = 0; i < children.size(); ++i) {
38 views::AXAuraObjCache::GetInstance()->GetOrCreate(children[i]));
/external/chromium_org/third_party/WebKit/Source/core/accessibility/
H A DAXARIAGrid.cpp64 unsigned rowCellCount = row->children().size();
72 // otherwise add its children (the cells) as the grid's children.
76 m_children.appendVector(row->children());
104 // in case the render tree doesn't match the expected ARIA hierarchy, look at the children
108 // The children of this non-row will contain all non-ignored elements (recursing to find them).
110 AccessibilityChildrenVector children = child->children(); local
111 size_t length = children.size();
113 addTableCellChild(children[
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/external/chromium_org/third_party/WebKit/Source/core/dom/
H A DParentNode.h42 static PassRefPtrWillBeRawPtr<HTMLCollection> children(ContainerNode& node) function in class:blink::ParentNode
44 return node.children();
/external/chromium_org/third_party/WebKit/Source/core/html/
H A DHTMLTableSectionElement.cpp59 RefPtrWillBeRawPtr<HTMLCollection> children = rows(); local
60 int numRows = children ? static_cast<int>(children->length()) : 0;
70 insertBefore(row, children->item(index), exceptionState);
76 RefPtrWillBeRawPtr<HTMLCollection> children = rows(); local
77 int numRows = children ? (int)children->length() : 0;
81 RefPtrWillBeRawPtr<Element> row = children->item(index);
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderMedia.h41 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
42 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
48 const RenderObjectChildList* children() const { return &m_children; } function in class:blink::RenderMedia
49 RenderObjectChildList* children() { return &m_children; } function in class:blink::RenderMedia
57 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
58 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
62 // FIXME: RenderMedia::layout makes assumptions about what children are allowed
/external/chromium_org/ui/accessibility/
H A Dax_node.h26 const std::vector<AXNode*>& children() const { return children_; } function in class:ui::AXNode
44 // Swap the internal children vector with |children|. This instance
45 // now owns all of the passed children.
46 void SwapChildren(std::vector<AXNode*>& children);
/external/chromium_org/ui/events/
H A Devent_target_iterator.h27 explicit EventTargetIteratorImpl(const std::vector<T*>& children) argument
28 : begin_(children.rbegin()),
29 end_(children.rend()) {
/external/chromium_org/ui/views/accessibility/
H A Dax_window_obj_wrapper.cc34 aura::Window::Windows children = window_->children(); local
35 for (size_t i = 0; i < children.size(); ++i) {
37 AXAuraObjCache::GetInstance()->GetOrCreate(children[i]));
40 // Also consider any associated widgets as children.
/external/deqp/modules/gles2/functional/
H A Des2fShaderExecuteTest.cpp58 vector<TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); local
60 for (int i = 0; i < (int)children.size(); i++)
61 addChild(children[i]);
/external/deqp/modules/gles2/
H A Dtes2TestCase.hpp39 TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children);
65 inline TestCaseGroup::TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children) argument
66 : tcu::TestCaseGroup (context.getTestContext(), name, description, children)
/external/deqp/modules/gles3/
H A Dtes3TestCase.hpp39 TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children);
65 inline TestCaseGroup::TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children) argument
66 : tcu::TestCaseGroup (context.getTestContext(), name, description, children)
/external/deqp/modules/gles31/
H A Dtes31TestCase.hpp39 TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children);
65 inline TestCaseGroup::TestCaseGroup (Context& context, const char* name, const char* description, const std::vector<TestNode*>& children) argument
66 : tcu::TestCaseGroup (context.getTestContext(), name, description, children)
/external/eigen/debug/gdb/
H A Dprinters.py122 def children(self): member in class:EigenMatrixPrinter
167 def children(self): member in class:EigenQuaternionPrinter

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