/external/chromium_org/third_party/angle/src/common/ |
H A D | platform.h | 63 # undef near macro
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/external/chromium_org/third_party/libvpx/source/libvpx/vp9/common/ |
H A D | vp9_mvref_common.c | 132 int_mv *mvlist, int_mv *nearest, int_mv *near) { 140 *near = mvlist[1]; 146 int_mv *nearest, int_mv *near) { 157 near->as_int = 0; 161 near->as_int = mv_list[1].as_int; 168 near->as_int = mv_list[n].as_int; 182 near->as_int = candidates[n].as_int; 131 vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist, int_mv *nearest, int_mv *near) argument 143 vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, const TileInfo *const tile, int block, int ref, int mi_row, int mi_col, int_mv *nearest, int_mv *near) argument
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | Initialize.cpp | 562 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); local 565 fields->push_back(near);
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
H A D | graw_util.h | 189 float near, float far) 191 float z = near; 194 float half_depth = (far - near) / 2.0f; 186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
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H A D | quad-sample.c | 63 float near, float far) 68 float half_depth = ((float)far - (float)near) / 2.0f; 61 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | shader-leak.c | 53 float near, float far) 58 float half_depth = ((float)far - (float)near) / 2.0f; 51 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-gs.c | 54 float near, float far) 59 float half_depth = ((float)far - (float)near) / 2.0f; 52 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-instanced.c | 83 float near, float far) 88 float half_depth = ((float)far - (float)near) / 2.0f; 81 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | fs-test.c | 177 float near, float far) 182 float half_depth = ((float)far - (float)near) / 2.0f; 175 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | gs-test.c | 210 float near, float far) 215 float half_depth = ((float)far - (float)near) / 2.0f; 208 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | vs-test.c | 121 float near, float far) 126 float half_depth = ((float)far - (float)near) / 2.0f; 119 set_viewport( float x, float y, float width, float height, float near, float far) argument
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/external/mesa3d/src/gallium/tests/graw/ |
H A D | graw_util.h | 189 float near, float far) 191 float z = near; 194 float half_depth = (far - near) / 2.0f; 186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
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H A D | quad-sample.c | 63 float near, float far) 68 float half_depth = ((float)far - (float)near) / 2.0f; 61 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | shader-leak.c | 53 float near, float far) 58 float half_depth = ((float)far - (float)near) / 2.0f; 51 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-gs.c | 54 float near, float far) 59 float half_depth = ((float)far - (float)near) / 2.0f; 52 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-instanced.c | 83 float near, float far) 88 float half_depth = ((float)far - (float)near) / 2.0f; 81 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | fs-test.c | 177 float near, float far) 182 float half_depth = ((float)far - (float)near) / 2.0f; 175 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | gs-test.c | 210 float near, float far) 215 float half_depth = ((float)far - (float)near) / 2.0f; 208 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | vs-test.c | 121 float near, float far) 126 float half_depth = ((float)far - (float)near) / 2.0f; 119 set_viewport( float x, float y, float width, float height, float near, float far) argument
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/external/chromium_org/third_party/webrtc/modules/audio_processing/aec/ |
H A D | echo_cancellation.c | 107 const float* near, 115 const float* near, 761 const float* near, 793 if (near != out) { 794 memcpy(out, near, sizeof(*out) * num_samples); 828 &near[FRAME_LEN * i], 760 ProcessExtended(aecpc_t* self, const float* near, const float* near_high, float* out, float* out_high, int16_t num_samples, int16_t reported_delay_ms, int32_t skew) argument
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/external/libvpx/libvpx/vp9/common/ |
H A D | vp9_mvref_common.c | 307 int_mv *mvlist, int_mv *nearest, int_mv *near) { 315 *near = mvlist[1]; 321 int_mv *nearest, int_mv *near) { 332 near->as_int = 0; 336 near->as_int = mv_list[1].as_int; 343 near->as_int = mv_list[n].as_int; 357 near->as_int = candidates[n].as_int; 306 vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist, int_mv *nearest, int_mv *near) argument 318 vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, const TileInfo *const tile, int block, int ref, int mi_row, int mi_col, int_mv *nearest, int_mv *near) argument
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/external/ceres-solver/internal/ceres/ |
H A D | rotation_test.cc | 92 bool near = true; local 95 near = false; 100 if (near) { 104 near = true; 107 near = false; 112 if (near) { 551 // Takes a bunch of random axis/angle values near zero, converts them 651 // near singularity points.
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
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/external/chromium_org/third_party/android_platform/webview/ |
H A D | frameworks.jar | META-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ... |