Searched defs:nvfx (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
H A Dnv30_state.h99 void *nvfx; member in struct:nv30_vertprog
H A Dnvfx_fragprog.c440 nvfx_fragprog_parse_instruction(struct nv30_context* nvfx, struct nvfx_fpc *fpc, argument
624 if(!nvfx->is_nv4x)
645 if(!nvfx->is_nv4x)
671 if(!nvfx->is_nv4x)
684 if(!nvfx->is_nv4x)
697 if(!nvfx->is_nv4x)
793 if(nvfx->is_nv4x)
810 if(!nvfx->use_nv4x)
818 if(!nvfx->use_nv4x)
829 if(!nvfx
911 nvfx_fragprog_parse_decl_input(struct nv30_context *nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
949 nvfx_fragprog_assign_generic(struct nv30_context *nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
984 nvfx_fragprog_parse_decl_output(struct nv30_context* nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
1018 nvfx_fragprog_prepare(struct nv30_context* nvfx, struct nvfx_fpc *fpc) argument
1115 _nvfx_fragprog_translate(struct nv30_context *nvfx, struct nv30_fragprog *fp, boolean emulate_sprite_flipping) argument
[all...]
/external/mesa3d/src/gallium/drivers/nv30/
H A Dnv30_state.h99 void *nvfx; member in struct:nv30_vertprog
H A Dnvfx_fragprog.c440 nvfx_fragprog_parse_instruction(struct nv30_context* nvfx, struct nvfx_fpc *fpc, argument
624 if(!nvfx->is_nv4x)
645 if(!nvfx->is_nv4x)
671 if(!nvfx->is_nv4x)
684 if(!nvfx->is_nv4x)
697 if(!nvfx->is_nv4x)
793 if(nvfx->is_nv4x)
810 if(!nvfx->use_nv4x)
818 if(!nvfx->use_nv4x)
829 if(!nvfx
911 nvfx_fragprog_parse_decl_input(struct nv30_context *nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
949 nvfx_fragprog_assign_generic(struct nv30_context *nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
984 nvfx_fragprog_parse_decl_output(struct nv30_context* nvfx, struct nvfx_fpc *fpc, const struct tgsi_full_declaration *fdec) argument
1018 nvfx_fragprog_prepare(struct nv30_context* nvfx, struct nvfx_fpc *fpc) argument
1115 _nvfx_fragprog_translate(struct nv30_context *nvfx, struct nv30_fragprog *fp, boolean emulate_sprite_flipping) argument
[all...]

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