Searched refs:bias (Results 51 - 75 of 247) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
H A Dsvga_swtnl_backend.c233 unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; local
245 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
248 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
263 int bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; local
296 bias,
306 bias,
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_tex.c284 GLfloat bias, min; local
287 /* The Radeon's LOD bias is a signed 2's complement value with a
288 * range of -1.0 <= bias < 4.0. We break this into two linear
294 bias = CLAMP( *param, min, 4.0 );
295 if ( bias == 0 ) {
297 } else if ( bias > 0 ) {
298 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 4.0 )) << RADEON_LOD_BIAS_SHIFT;
300 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 1.0 )) << RADEON_LOD_BIAS_SHIFT;
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_swtnl_backend.c233 unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; local
245 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
248 ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
263 int bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size; local
296 bias,
306 bias,
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tex.c284 GLfloat bias, min; local
287 /* The Radeon's LOD bias is a signed 2's complement value with a
288 * range of -1.0 <= bias < 4.0. We break this into two linear
294 bias = CLAMP( *param, min, 4.0 );
295 if ( bias == 0 ) {
297 } else if ( bias > 0 ) {
298 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 4.0 )) << RADEON_LOD_BIAS_SHIFT;
300 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 1.0 )) << RADEON_LOD_BIAS_SHIFT;
/external/chromium_org/third_party/libjpeg_turbo/
H A Djcsample.c206 * A note about the "bias" calculations: when rounding fractional values to
208 * If we did that, we'd introduce a noticeable bias towards larger values.
221 register int bias; local
233 bias = 0; /* bias = 0,1,0,1,... for successive samples */
236 + bias) >> 1);
237 bias ^= 1; /* 0=>1, 1=>0 */
258 register int bias; local
272 bias = 1; /* bias
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/external/jpeg/
H A Djcsample.c204 * A note about the "bias" calculations: when rounding fractional values to
206 * If we did that, we'd introduce a noticeable bias towards larger values.
219 register int bias; local
231 bias = 0; /* bias = 0,1,0,1,... for successive samples */
234 + bias) >> 1);
235 bias ^= 1; /* 0=>1, 1=>0 */
256 register int bias; local
270 bias = 1; /* bias
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/external/pdfium/core/src/fxcodec/libjpeg/
H A Dfpdfapi_jcsample.c205 * A note about the "bias" calculations: when rounding fractional values to
207 * If we did that, we'd introduce a noticeable bias towards larger values.
220 register int bias; local
232 bias = 0; /* bias = 0,1,0,1,... for successive samples */
235 + bias) >> 1);
236 bias ^= 1; /* 0=>1, 1=>0 */
257 register int bias; local
271 bias = 1; /* bias
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/external/qemu/distrib/jpeg-6b/
H A Djcsample.c204 * A note about the "bias" calculations: when rounding fractional values to
206 * If we did that, we'd introduce a noticeable bias towards larger values.
219 register int bias; local
231 bias = 0; /* bias = 0,1,0,1,... for successive samples */
234 + bias) >> 1);
235 bias ^= 1; /* 0=>1, 1=>0 */
256 register int bias; local
270 bias = 1; /* bias
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/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGFEConvolveMatrixElement.h44 SVGAnimatedNumber* bias() { return m_bias.get(); } function in class:blink::FINAL
/external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/
H A Dtri.c178 float scale, bias; local
182 bias = (float)HEIGHT;
185 bias = 0.0f;
194 p->viewport.translate[1] = (half_height + y) * scale + bias;
/external/chromium_org/third_party/skia/samplecode/
H A DSampleColorFilter.cpp34 int bias = 0; local
36 bias = -1;
38 bias = 1;
40 return trunc + bias;
/external/deqp/modules/gles3/functional/
H A Des3fFboTestCase.hpp59 void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias);
H A Des3fFboTestUtil.cpp251 // Output scale & bias
320 m_inputs[ndx].bias = Vec4(0.0f);
329 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) argument
332 m_inputs[inputNdx].bias = bias;
335 void Texture2DShader::setOutScaleBias (const Vec4& scale, const Vec4& bias) argument
338 m_outBias = bias;
353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr());
397 const tcu::Vec4 bias (m_uniforms[2 + ndx*3 + 2].value.f4);
403 colors[fragNdx] += tmpColors[fragNdx] * scale + bias;
494 setTexScaleBias(const Vec4& scale, const Vec4& bias) argument
605 setTexScaleBias(const Vec4& scale, const Vec4& bias) argument
713 setTexScaleBias(const Vec4& scale, const Vec4& bias) argument
891 readPixels(sglr::Context& ctx, tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias) argument
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.hpp59 void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias);
/external/libvorbis/vq/
H A Dvqgen.h40 float *bias; member in struct:vqgen
/external/linux-tools-perf/perf-3.12.0/tools/perf/util/
H A Dprobe-finder.h28 Dwarf_Addr bias; member in struct:debuginfo
/external/mesa3d/src/gallium/tests/trivial/
H A Dtri.c178 float scale, bias; local
182 bias = (float)HEIGHT;
185 bias = 0.0f;
194 p->viewport.translate[1] = (half_height + y) * scale + bias;
/external/skia/samplecode/
H A DSampleColorFilter.cpp34 int bias = 0; local
36 bias = -1;
38 bias = 1;
40 return trunc + bias;
/external/elfutils/0.153/libdwfl/
H A Ddwfl_segment_report_module.c266 /* Collect the bias between START and the containing PT_LOAD's p_vaddr. */
267 GElf_Addr bias = 0; local
362 because we don't yet know the bias for its p_vaddr. */
400 bias = start - vaddr;
448 module_start += bias;
449 module_end += bias;
451 dyn_vaddr += bias;
549 within the module bounds, or try applying the phdr bias
553 && dynstr_vaddr + bias >= module_start
554 && dynstr_vaddr + bias < module_en
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/external/valgrind/main/coregrind/m_debuginfo/
H A Dreadelf.c256 *sym_avma_out = sym_svma; /* we will bias this shortly */
289 /* Work out the svma and bias for each section as it will appear in
319 /* Now bias sym_avma_out accordingly by figuring out exactly which
320 section the symbol is from and bias accordingly. Screws up if
569 OK for fn_descr[0], but surely we need to use the data bias
570 and not the text bias for fn_descr[1] ? Oh Well.
1442 PtrdiffT bias; member in struct:__anon32480
1640 item.bias = map->avma - map->foff
1752 TRACE_SYMTAB(" svmas %#lx .. %#lx with bias %#lx\n",
1753 reg->svma_base, reg->svma_limit - 1, reg->bias );
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/external/chromium_org/third_party/skia/src/core/
H A DSkFloat.cpp71 int bias = 8 - SkCLZ(value); local
72 SkASSERT(bias > 0 && bias < 8);
73 value >>= bias; local
74 shift += bias;
/external/skia/src/core/
H A DSkFloat.cpp71 int bias = 8 - SkCLZ(value); local
72 SkASSERT(bias > 0 && bias < 8);
73 value >>= bias; local
74 shift += bias;
/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp165 tcu::Vec4 bias; member in struct:deqp::gles2::Functional::__anon19907::TexLookupParams
170 , bias (0.0f)
196 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; }
197 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; }
199 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; }
200 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; }
202 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; }
203 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; }
204 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod)*p.scale + p.bias; }
205 static void evalTexture2DProjBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].w(), c.in[0].y()/c.in[0].w(), p.lod+c.in[1].x())*p.scale + p.bias; }
[all...]
/external/skia/src/effects/
H A DSkMatrixConvolutionImageFilter.cpp40 SkScalar bias,
49 fBias(bias),
338 SkScalar bias,
347 bias,
367 float bias() const { return fBias; } function in class:GrMatrixConvolutionEffect
381 SkScalar bias,
495 const char* bias = builder->getUniformCStr(fBiasUni); local
515 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
523 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
564 uman.set1f(fBiasUni, conv.bias());
36 SkMatrixConvolutionImageFilter( const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, TileMode tileMode, bool convolveAlpha, SkImageFilter* input, const CropRect* cropRect) argument
333 Create(GrTexture* texture, const SkIRect& bounds, const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, TileMode tileMode, bool convolveAlpha) argument
577 GrMatrixConvolutionEffect(GrTexture* texture, const SkIRect& bounds, const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& kernelOffset, TileMode tileMode, bool convolveAlpha) argument
643 SkScalar bias = random->nextSScalar1(); local
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/external/openssl/crypto/modes/asm/
H A Dghash-x86.pl228 my $bias = shift;
230 &mov (&DWP($bias+0, "esp"),0x0000<<16);
231 &mov (&DWP($bias+4, "esp"),0x1C20<<16);
232 &mov (&DWP($bias+8, "esp"),0x3840<<16);
233 &mov (&DWP($bias+12,"esp"),0x2460<<16);
234 &mov (&DWP($bias+16,"esp"),0x7080<<16);
235 &mov (&DWP($bias+20,"esp"),0x6CA0<<16);
236 &mov (&DWP($bias+24,"esp"),0x48C0<<16);
237 &mov (&DWP($bias+28,"esp"),0x54E0<<16);
238 &mov (&DWP($bias
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