Searched refs:effect (Results 26 - 50 of 223) sorted by relevance

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/external/skia/include/gpu/
H A DGrPaint.h88 * Appends an additional color effect to the color computation.
90 const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { argument
91 SkASSERT(NULL != effect);
92 if (!(*effect)->willUseInputColor()) {
95 SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
96 return effect;
100 * Appends an additional coverage effect to the coverage computation.
102 const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { argument
103 SkASSERT(NULL != effect);
104 if (!(*effect)
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/external/chromium_org/third_party/WebKit/Source/core/animation/
H A DAnimationStack.h52 void add(PassOwnPtrWillBeRawPtr<SampledEffect> effect) { m_effects.append(effect); } argument
H A DAnimation.cpp48 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* target, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, PassOwnPtrWillBeRawPtr<EventDelegate> eventDelegate) argument
50 return adoptRefWillBeNoop(new Animation(target, effect, timing, priority, eventDelegate));
53 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary) argument
56 return create(element, effect, TimingInput::convert(timingInputDictionary));
58 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, double duration) argument
61 return create(element, effect, TimingInput::convert(duration));
63 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect) argument
66 return create(element, effect, Timing());
90 Animation::Animation(Element* target, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, PassOwnPtrWillBeRawPtr<EventDelegate> eventDelegate) argument
93 , m_effect(effect)
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H A DInertAnimation.h44 AnimationEffect* effect() const { return m_effect.get(); } function in class:blink::FINAL
/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGFEFloodElement.cpp38 bool SVGFEFloodElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument
44 FEFlood* flood = static_cast<FEFlood*>(effect);
H A DSVGFETileElement.cpp89 RefPtr<FilterEffect> effect = FETile::create(filter);
90 effect->inputEffects().append(input1);
91 return effect.release();
H A DSVGFEComponentTransferElement.cpp93 RefPtr<FilterEffect> effect = FEComponentTransfer::create(filter, red, green, blue, alpha); local
94 effect->inputEffects().append(input1);
95 return effect.release();
H A DSVGFEGaussianBlurElement.cpp92 RefPtr<FilterEffect> effect = FEGaussianBlur::create(filter, stdDeviationX()->currentValue()->value(), stdDeviationY()->currentValue()->value());
93 effect->inputEffects().append(input1);
94 return effect.release();
H A DSVGFEOffsetElement.cpp100 RefPtr<FilterEffect> effect = FEOffset::create(filter, m_dx->currentValue()->value(), m_dy->currentValue()->value());
101 effect->inputEffects().append(input1);
102 return effect.release();
H A DSVGFEDiffuseLightingElement.cpp83 bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument
85 FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect);
102 ASSERT(effect->filter());
109 return lightSource->setPosition(effect->filter()->resolve3dPoint(lightElement->position()));
111 return lightSource->setPointsAt(effect->filter()->resolve3dPoint(lightElement->pointsAt()));
174 RefPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_diffuseConstant->currentValue()->value(), local
176 effect->inputEffects().append(input1);
177 return effect.release();
H A DSVGFESpecularLightingElement.cpp88 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument
90 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effect);
109 ASSERT(effect->filter());
116 return lightSource->setPosition(effect->filter()->resolve3dPoint(lightElement->position()));
118 return lightSource->setPointsAt(effect->filter()->resolve3dPoint(lightElement->pointsAt()));
181 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValue()->value(), local
183 effect->inputEffects().append(input1);
184 return effect.release();
/external/chromium_org/ui/views/widget/desktop_aura/
H A Ddesktop_drop_target_win.cc38 DWORD effect) {
43 Translate(data_object, key_state, position, effect, &data, &event, &delegate);
51 DWORD effect) {
56 Translate(data_object, key_state, position, effect, &data, &event, &delegate);
69 DWORD effect) {
74 Translate(data_object, key_state, position, effect, &data, &event, &delegate);
93 DWORD effect,
126 ui::DragDropTypes::DropEffectToDragOperation(effect)));
35 OnDragEnter(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument
48 OnDragOver(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument
66 OnDrop(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument
89 Translate( IDataObject* data_object, DWORD key_state, POINT position, DWORD effect, scoped_ptr<OSExchangeData>* data, scoped_ptr<ui::DropTargetEvent>* event, DragDropDelegate** delegate) argument
/external/skia/src/gpu/gl/
H A DGrGLProgramEffects.cpp98 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(transformIdx);
118 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(transformIdx);
158 int numTransforms = (*drawEffect.effect())->numTransforms();
161 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(t);
198 int numTextures = (*drawEffect.effect())->numTextures();
200 const GrTextureAccess& access = (*drawEffect.effect())->textureAccess(t);
217 const GrEffectRef& effect,
220 int numTextures = effect->numTextures();
229 (samplers[t].fUniform, effect->textureAccess(t)));
247 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, in argument
216 emitSamplers(GrGLShaderBuilder* builder, const GrEffectRef& effect, TextureSamplerArray* outSamplers) argument
269 const GrEffectRef& effect = *stage.getEffect(); local
311 emitTransforms(GrGLFullShaderBuilder* builder, const GrEffectRef& effect, EffectKey effectKey, TransformedCoordsArray* outCoords) argument
479 const GrEffectRef& effect = *stage.getEffect(); local
501 setupPathTexGen(GrGLFragmentOnlyShaderBuilder* builder, const GrEffectRef& effect, EffectKey effectKey, TransformedCoordsArray* outCoords) argument
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H A DGrGLProgramDesc.cpp24 const GrEffectRef& effect = *stage.getEffect(); local
25 const GrBackendEffectFactory& factory = effect->getFactory();
27 if (effect->willReadDstColor()) {
30 if (effect->willReadFragmentPosition()) {
33 if (effect->hasVertexCode()) {
65 const GrEffect* effect = drawState.getColorStage(firstEffectiveColorStage).getEffect()->get(); local
66 inputColorIsUsed = effect->willUseInputColor();
76 const GrEffect* effect = drawState.getCoverageStage(firstEffectiveCoverageStage).getEffect()->get(); local
77 inputCoverageIsUsed = effect->willUseInputColor();
88 // we only need the local coords if we're actually going to generate effect cod
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/external/chromium_org/third_party/WebKit/Source/core/svg/graphics/filters/
H A DSVGFilterBuilder.h48 inline FilterEffectSet& effectReferences(FilterEffect* effect) argument
51 ASSERT(m_effectReferences.contains(effect));
52 return m_effectReferences.find(effect)->value;
74 // which depends on the key filter effect.
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DFilterEffectRenderer.cpp96 RefPtr<FilterEffect> effect; local
100 effect = ReferenceFilterBuilder::build(this, renderer, previousEffect.get(), toReferenceFilterOperation(filterOperation));
127 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_MATRIX, inputParameters);
154 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_MATRIX, inputParameters);
160 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_SATURATE, inputParameters);
166 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_HUEROTATE, inputParameters);
179 effect = FEComponentTransfer::create(this, transferFunction, transferFunction, transferFunction, nullFunction);
191 effect = FEComponentTransfer::create(this, nullFunction, nullFunction, nullFunction, transferFunction);
201 effect = FEComponentTransfer::create(this, transferFunction, transferFunction, transferFunction, nullFunction);
212 effect
290 RefPtr<FilterEffect> effect = lastEffect(); local
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/external/chromium_org/v8/src/
H A Deffects.h19 // An effect can either be definite, if the write is known to have taken place,
25 // effect cancels out any previous effect upon sequencing. A possible effect
26 // merges into a previous effect, i.e., type bounds are merged. Alternative
27 // composition always merges bounds. It yields a possible effect if at least
38 // The unknown effect.
90 Effect effect = Lookup(var); local
91 return effect.modality == Effect::DEFINITE
92 ? effect
96 Seq(Var var, Effect effect) argument
110 Alt(Var var, Effect effect) argument
138 Call(Var var, Effect effect) argument
144 Call(Var var, Effect effect) argument
150 Call(Var var, Effect effect) argument
163 Call(Var var, Effect effect) argument
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/external/skia/src/gpu/effects/
H A DGrDistanceFieldTextureEffect.h18 * The output color of this effect is a modulation of the input color and a sample from a
29 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params,
35 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params,
38 return CreateEffectRef(effect);
77 * The output color of this effect is a modulation of the input color and samples from a
88 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect,
91 return CreateEffectRef(effect);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
H A DFETile.cpp96 static FloatRect getRect(FilterEffect* effect) argument
98 FloatRect result = effect->filter()->filterRegion();
99 FloatRect boundaries = effect->effectBoundaries();
100 if (effect->hasX())
102 if (effect->hasY())
104 if (effect->hasWidth())
106 if (effect->hasHeight())
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
H A DReferenceFilterBuilder.cpp161 RefPtr<FilterEffect> effect = effectElement->build(builder.get(), parentFilter); local
162 if (!effect)
165 effectElement->setStandardAttributes(effect.get());
166 effect->setEffectBoundaries(SVGLengthContext::resolveRectangle<SVGFilterPrimitiveStandardAttributes>(effectElement, filterElement.primitiveUnits()->currentValue()->enumValue(), parentFilter->sourceImageRect()));
169 effect->setOperatingColorSpace(colorSpace);
170 builder->add(AtomicString(effectElement->result()->currentValue()->value()), effect);
H A DRenderSVGResourceFilter.cpp89 RefPtr<FilterEffect> effect = effectElement->build(builder.get(), filter); local
90 if (!effect) {
94 builder->appendEffectToEffectReferences(effect, effectElement->renderer());
95 effectElement->setStandardAttributes(effect.get());
96 effect->setEffectBoundaries(SVGLengthContext::resolveRectangle<SVGFilterPrimitiveStandardAttributes>(effectElement, filterElement->primitiveUnits()->currentValue()->enumValue(), targetBoundingBox));
97 effect->setOperatingColorSpace(
99 builder->add(AtomicString(effectElement->result()->currentValue()->value()), effect);
285 FilterEffect* effect = builder->effectByRenderer(object); local
286 if (!effect)
290 if (!primitve->setFilterEffectAttribute(effect, attribut
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/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProgramEffects.cpp76 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrProcessor& effect, int effectIdx) { argument
79 SkASSERT(numSamplers == effect.numTextures());
82 const GrTextureAccess& textureAccess = effect.textureAccess(s);
118 const GrProcessor& effect = *effectStage.getProcessor(); local
119 fGLProcessors[index]->setData(programDataManager, effect);
125 this->bindTextures(gpu, effect, index);
183 const GrProcessor& effect = *effectStage.getProcessor(); local
184 fGLProcessors[e]->setData(pdman, effect);
186 this->bindTextures(gpu, effect, e);
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLFragmentOnlyProgramBuilder.cpp34 // emit the per-effect code for both color and coverage effects
66 const GrProcessor& effect = *stage.getProcessor(); local
68 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(effect.numTransforms());
69 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
72 this->emitSamplers(effect, &samplers);
/external/chromium_org/ui/base/dragdrop/
H A Ddrag_source_win.h36 HRESULT __stdcall GiveFeedback(DWORD effect);
/external/chromium_org/third_party/polymer/components-chromium/core-animation/
H A Dcore-animation-extracted.js51 * Controls the composition behavior. If set to "replace", the effect overrides
52 * the underlying value for the target. If set the "add", the effect is added to
53 * the underlying value for the target. If set to "accumulate", the effect is
80 * Controls the effect the animation has on the target when it's not playing.
83 * "none" means the animation has no effect when it's not playing.
88 * before it starts playing and has no effect when the animation finishes.
138 * Number of iterations into the animation in which to begin the effect.
152 * Controls the iteration composition behavior. If set to "replace", the effect for
153 * every iteration is independent of each other. If set to "accumulate", the effect
362 var effect;
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