/external/skia/include/gpu/ |
H A D | GrPaint.h | 88 * Appends an additional color effect to the color computation. 90 const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { argument 91 SkASSERT(NULL != effect); 92 if (!(*effect)->willUseInputColor()) { 95 SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1)); 96 return effect; 100 * Appends an additional coverage effect to the coverage computation. 102 const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { argument 103 SkASSERT(NULL != effect); 104 if (!(*effect) [all...] |
/external/chromium_org/third_party/WebKit/Source/core/animation/ |
H A D | AnimationStack.h | 52 void add(PassOwnPtrWillBeRawPtr<SampledEffect> effect) { m_effects.append(effect); } argument
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H A D | Animation.cpp | 48 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* target, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, PassOwnPtrWillBeRawPtr<EventDelegate> eventDelegate) argument 50 return adoptRefWillBeNoop(new Animation(target, effect, timing, priority, eventDelegate)); 53 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary) argument 56 return create(element, effect, TimingInput::convert(timingInputDictionary)); 58 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, double duration) argument 61 return create(element, effect, TimingInput::convert(duration)); 63 PassRefPtrWillBeRawPtr<Animation> Animation::create(Element* element, PassRefPtrWillBeRawPtr<AnimationEffect> effect) argument 66 return create(element, effect, Timing()); 90 Animation::Animation(Element* target, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing, Priority priority, PassOwnPtrWillBeRawPtr<EventDelegate> eventDelegate) argument 93 , m_effect(effect) [all...] |
H A D | InertAnimation.h | 44 AnimationEffect* effect() const { return m_effect.get(); } function in class:blink::FINAL
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
H A D | SVGFEFloodElement.cpp | 38 bool SVGFEFloodElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument 44 FEFlood* flood = static_cast<FEFlood*>(effect);
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H A D | SVGFETileElement.cpp | 89 RefPtr<FilterEffect> effect = FETile::create(filter); 90 effect->inputEffects().append(input1); 91 return effect.release();
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H A D | SVGFEComponentTransferElement.cpp | 93 RefPtr<FilterEffect> effect = FEComponentTransfer::create(filter, red, green, blue, alpha); local 94 effect->inputEffects().append(input1); 95 return effect.release();
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H A D | SVGFEGaussianBlurElement.cpp | 92 RefPtr<FilterEffect> effect = FEGaussianBlur::create(filter, stdDeviationX()->currentValue()->value(), stdDeviationY()->currentValue()->value()); 93 effect->inputEffects().append(input1); 94 return effect.release();
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H A D | SVGFEOffsetElement.cpp | 100 RefPtr<FilterEffect> effect = FEOffset::create(filter, m_dx->currentValue()->value(), m_dy->currentValue()->value()); 101 effect->inputEffects().append(input1); 102 return effect.release();
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H A D | SVGFEDiffuseLightingElement.cpp | 83 bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument 85 FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect); 102 ASSERT(effect->filter()); 109 return lightSource->setPosition(effect->filter()->resolve3dPoint(lightElement->position())); 111 return lightSource->setPointsAt(effect->filter()->resolve3dPoint(lightElement->pointsAt())); 174 RefPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_diffuseConstant->currentValue()->value(), local 176 effect->inputEffects().append(input1); 177 return effect.release();
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H A D | SVGFESpecularLightingElement.cpp | 88 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) argument 90 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effect); 109 ASSERT(effect->filter()); 116 return lightSource->setPosition(effect->filter()->resolve3dPoint(lightElement->position())); 118 return lightSource->setPointsAt(effect->filter()->resolve3dPoint(lightElement->pointsAt())); 181 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValue()->value(), local 183 effect->inputEffects().append(input1); 184 return effect.release();
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/external/chromium_org/ui/views/widget/desktop_aura/ |
H A D | desktop_drop_target_win.cc | 38 DWORD effect) { 43 Translate(data_object, key_state, position, effect, &data, &event, &delegate); 51 DWORD effect) { 56 Translate(data_object, key_state, position, effect, &data, &event, &delegate); 69 DWORD effect) { 74 Translate(data_object, key_state, position, effect, &data, &event, &delegate); 93 DWORD effect, 126 ui::DragDropTypes::DropEffectToDragOperation(effect))); 35 OnDragEnter(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument 48 OnDragOver(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument 66 OnDrop(IDataObject* data_object, DWORD key_state, POINT position, DWORD effect) argument 89 Translate( IDataObject* data_object, DWORD key_state, POINT position, DWORD effect, scoped_ptr<OSExchangeData>* data, scoped_ptr<ui::DropTargetEvent>* event, DragDropDelegate** delegate) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLProgramEffects.cpp | 98 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(transformIdx); 118 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(transformIdx); 158 int numTransforms = (*drawEffect.effect())->numTransforms(); 161 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(t); 198 int numTextures = (*drawEffect.effect())->numTextures(); 200 const GrTextureAccess& access = (*drawEffect.effect())->textureAccess(t); 217 const GrEffectRef& effect, 220 int numTextures = effect->numTextures(); 229 (samplers[t].fUniform, effect->textureAccess(t))); 247 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, in argument 216 emitSamplers(GrGLShaderBuilder* builder, const GrEffectRef& effect, TextureSamplerArray* outSamplers) argument 269 const GrEffectRef& effect = *stage.getEffect(); local 311 emitTransforms(GrGLFullShaderBuilder* builder, const GrEffectRef& effect, EffectKey effectKey, TransformedCoordsArray* outCoords) argument 479 const GrEffectRef& effect = *stage.getEffect(); local 501 setupPathTexGen(GrGLFragmentOnlyShaderBuilder* builder, const GrEffectRef& effect, EffectKey effectKey, TransformedCoordsArray* outCoords) argument [all...] |
H A D | GrGLProgramDesc.cpp | 24 const GrEffectRef& effect = *stage.getEffect(); local 25 const GrBackendEffectFactory& factory = effect->getFactory(); 27 if (effect->willReadDstColor()) { 30 if (effect->willReadFragmentPosition()) { 33 if (effect->hasVertexCode()) { 65 const GrEffect* effect = drawState.getColorStage(firstEffectiveColorStage).getEffect()->get(); local 66 inputColorIsUsed = effect->willUseInputColor(); 76 const GrEffect* effect = drawState.getCoverageStage(firstEffectiveCoverageStage).getEffect()->get(); local 77 inputCoverageIsUsed = effect->willUseInputColor(); 88 // we only need the local coords if we're actually going to generate effect cod [all...] |
/external/chromium_org/third_party/WebKit/Source/core/svg/graphics/filters/ |
H A D | SVGFilterBuilder.h | 48 inline FilterEffectSet& effectReferences(FilterEffect* effect) argument 51 ASSERT(m_effectReferences.contains(effect)); 52 return m_effectReferences.find(effect)->value; 74 // which depends on the key filter effect.
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | FilterEffectRenderer.cpp | 96 RefPtr<FilterEffect> effect; local 100 effect = ReferenceFilterBuilder::build(this, renderer, previousEffect.get(), toReferenceFilterOperation(filterOperation)); 127 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_MATRIX, inputParameters); 154 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_MATRIX, inputParameters); 160 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_SATURATE, inputParameters); 166 effect = FEColorMatrix::create(this, FECOLORMATRIX_TYPE_HUEROTATE, inputParameters); 179 effect = FEComponentTransfer::create(this, transferFunction, transferFunction, transferFunction, nullFunction); 191 effect = FEComponentTransfer::create(this, nullFunction, nullFunction, nullFunction, transferFunction); 201 effect = FEComponentTransfer::create(this, transferFunction, transferFunction, transferFunction, nullFunction); 212 effect 290 RefPtr<FilterEffect> effect = lastEffect(); local [all...] |
/external/chromium_org/v8/src/ |
H A D | effects.h | 19 // An effect can either be definite, if the write is known to have taken place, 25 // effect cancels out any previous effect upon sequencing. A possible effect 26 // merges into a previous effect, i.e., type bounds are merged. Alternative 27 // composition always merges bounds. It yields a possible effect if at least 38 // The unknown effect. 90 Effect effect = Lookup(var); local 91 return effect.modality == Effect::DEFINITE 92 ? effect 96 Seq(Var var, Effect effect) argument 110 Alt(Var var, Effect effect) argument 138 Call(Var var, Effect effect) argument 144 Call(Var var, Effect effect) argument 150 Call(Var var, Effect effect) argument 163 Call(Var var, Effect effect) argument [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrDistanceFieldTextureEffect.h | 18 * The output color of this effect is a modulation of the input color and a sample from a 29 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, 35 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, 38 return CreateEffectRef(effect); 77 * The output color of this effect is a modulation of the input color and samples from a 88 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, 91 return CreateEffectRef(effect);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
H A D | FETile.cpp | 96 static FloatRect getRect(FilterEffect* effect) argument 98 FloatRect result = effect->filter()->filterRegion(); 99 FloatRect boundaries = effect->effectBoundaries(); 100 if (effect->hasX()) 102 if (effect->hasY()) 104 if (effect->hasWidth()) 106 if (effect->hasHeight())
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | ReferenceFilterBuilder.cpp | 161 RefPtr<FilterEffect> effect = effectElement->build(builder.get(), parentFilter); local 162 if (!effect) 165 effectElement->setStandardAttributes(effect.get()); 166 effect->setEffectBoundaries(SVGLengthContext::resolveRectangle<SVGFilterPrimitiveStandardAttributes>(effectElement, filterElement.primitiveUnits()->currentValue()->enumValue(), parentFilter->sourceImageRect())); 169 effect->setOperatingColorSpace(colorSpace); 170 builder->add(AtomicString(effectElement->result()->currentValue()->value()), effect);
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H A D | RenderSVGResourceFilter.cpp | 89 RefPtr<FilterEffect> effect = effectElement->build(builder.get(), filter); local 90 if (!effect) { 94 builder->appendEffectToEffectReferences(effect, effectElement->renderer()); 95 effectElement->setStandardAttributes(effect.get()); 96 effect->setEffectBoundaries(SVGLengthContext::resolveRectangle<SVGFilterPrimitiveStandardAttributes>(effectElement, filterElement->primitiveUnits()->currentValue()->enumValue(), targetBoundingBox)); 97 effect->setOperatingColorSpace( 99 builder->add(AtomicString(effectElement->result()->currentValue()->value()), effect); 285 FilterEffect* effect = builder->effectByRenderer(object); local 286 if (!effect) 290 if (!primitve->setFilterEffectAttribute(effect, attribut [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgramEffects.cpp | 76 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrProcessor& effect, int effectIdx) { argument 79 SkASSERT(numSamplers == effect.numTextures()); 82 const GrTextureAccess& textureAccess = effect.textureAccess(s); 118 const GrProcessor& effect = *effectStage.getProcessor(); local 119 fGLProcessors[index]->setData(programDataManager, effect); 125 this->bindTextures(gpu, effect, index); 183 const GrProcessor& effect = *effectStage.getProcessor(); local 184 fGLProcessors[e]->setData(pdman, effect); 186 this->bindTextures(gpu, effect, e);
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLFragmentOnlyProgramBuilder.cpp | 34 // emit the per-effect code for both color and coverage effects 66 const GrProcessor& effect = *stage.getProcessor(); local 68 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(effect.numTransforms()); 69 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures()); 72 this->emitSamplers(effect, &samplers);
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/external/chromium_org/ui/base/dragdrop/ |
H A D | drag_source_win.h | 36 HRESULT __stdcall GiveFeedback(DWORD effect);
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/external/chromium_org/third_party/polymer/components-chromium/core-animation/ |
H A D | core-animation-extracted.js | 51 * Controls the composition behavior. If set to "replace", the effect overrides 52 * the underlying value for the target. If set the "add", the effect is added to 53 * the underlying value for the target. If set to "accumulate", the effect is 80 * Controls the effect the animation has on the target when it's not playing. 83 * "none" means the animation has no effect when it's not playing. 88 * before it starts playing and has no effect when the animation finishes. 138 * Number of iterations into the animation in which to begin the effect. 152 * Controls the iteration composition behavior. If set to "replace", the effect for 153 * every iteration is independent of each other. If set to "accumulate", the effect 362 var effect; [all...] |