Searched refs:m_context (Results 201 - 225 of 408) sorted by relevance

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/external/deqp/modules/gles31/functional/
H A Des31fShaderMultisampleInterpolationTests.cpp113 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation"))
129 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1);
203 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1);
391 const bool isSingleSampleTarget = (m_renderTarget != TARGET_DEFAULT && m_numRequestedSamples == 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1);
422 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
654 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation"))
656 if (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() > 1)
765 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation"))
774 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
940 if (!m_context
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H A Des31fDrawTests.cpp264 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "single_attribute", "Single attribute array.");
300 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "multiple_attributes", "Multiple attribute arrays.");
347 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "instanced_attributes", "Instanced attribute array.");
408 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "default_attribute", "Attribute specified with glVertexAttrib*.");
520 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str());
587 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str());
638 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str());
689 this->addChild(new FirstGroup(m_context, "first", "First tests", m_method));
695 this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method));
696 this->addChild(new BaseVertexGroup(m_context, "base_verte
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H A Des31fProgramInterfaceQueryTestCase.cpp1677 glu::ShaderProgram program (m_context.getRenderContext(), generateProgramInterfaceProgramSources(programDefinition));
1705 checkProgramResourceUsage(programDefinition, m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
1720 const TypeValidator typeValidator (m_context, program.getProgram(), uniformFilter);
1721 const ArraySizeValidator arraySizeValidator (m_context, program.getProgram(), uniformFilter);
1722 const ArrayStrideValidator arrayStrideValidator (m_context, program.getProgram(), uniformFilter);
1723 const BlockIndexValidator blockIndexValidator (m_context, program.getProgram(), uniformFilter);
1724 const IsRowMajorValidator isRowMajorValidator (m_context, program.getProgram(), uniformFilter);
1725 const MatrixStrideValidator matrixStrideValidator (m_context, program.getProgram(), uniformFilter);
1726 const AtomicCounterBufferIndexVerifier atomicCounterBufferIndexVerifier (m_context, program.getProgram(), uniformFilter);
1727 const LocationValidator locationValidator (m_context, progra
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H A Des31fInternalFormatQueryTests.cpp77 if (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
81 if (isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8"))
87 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
205 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
264 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
426 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type));
436 group->addChild(new NumSampleCountsBufferCase (m_context, "num_sample_counts", "Query GL_NUM_SAMPLE_COUNTS to too short a buffer"));
437 group->addChild(new SamplesBufferCase (m_context, "samples", "Query GL_SAMPLES to too short a buffer"));
H A Des31fShaderBuiltinConstantTests.cpp161 if (!m_requiredExt.empty() && !m_context.getContextInfo().isExtensionSupported(m_requiredExt.c_str()))
203 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), shaderType, glu::dataTypeOf<DataType>(), m_varName, m_requiredExt));
233 const DataType reference = m_getValue(m_context.getRenderContext().getFunctions());
339 coreGroup->addChild(new ShaderBuiltinConstantCase<int>(m_context, intConstants[ndx].varName, intConstants[ndx].getValue, DE_NULL));
342 coreGroup->addChild(new ShaderBuiltinConstantCase<tcu::IVec3>(m_context, ivec3Constants[ndx].varName, ivec3Constants[ndx].getValue, DE_NULL));
349 sampleVarGroup->addChild(new ShaderBuiltinConstantCase<int>(m_context, "gl_MaxSamples", getInteger<GL_MAX_SAMPLES>, "GL_OES_sample_variables"));
375 geomGroup->addChild(new ShaderBuiltinConstantCase<int>(m_context, intConstants[ndx].varName, intConstants[ndx].getValue, "GL_EXT_geometry_shader"));
407 tessGroup->addChild(new ShaderBuiltinConstantCase<int>(m_context, intConstants[ndx].varName, intConstants[ndx].getValue, "GL_EXT_tessellation_shader"));
H A Des31fShaderMultisampleInterpolationStateQueryTests.cpp281 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation"))
290 verifyGreaterOrEqual(m_verifier, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, 0.5, m_context);
292 verifyLessOrEqual(m_verifier, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, -0.5, m_context);
324 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation"))
331 verifyGreaterOrEqual(m_verifier, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 4.0, m_context);
367 group->addChild(new InterpolationOffsetCase(m_context, verifiers[verifierNdx].name, verifiers[verifierNdx].desc, verifiers[verifierNdx].verifier, InterpolationOffsetCase::TEST_MIN_OFFSET));
376 group->addChild(new InterpolationOffsetCase(m_context, verifiers[verifierNdx].name, verifiers[verifierNdx].desc, verifiers[verifierNdx].verifier, InterpolationOffsetCase::TEST_MAX_OFFSET));
385 group->addChild(new FragmentInterpolationOffsetBitsCase(m_context, verifiers[verifierNdx].name, verifiers[verifierNdx].desc, verifiers[verifierNdx].verifier));
/external/deqp/modules/gles3/functional/
H A Des3fNegativeVertexArrayApiTests.cpp71 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
85 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
99 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
112 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
131 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
185 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
219 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
227 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
257 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
264 glu::ShaderProgram program(m_context
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H A Des3fMultisampleTests.cpp408 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess());
413 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess());
440 if (!m_fboParams.useFbo && m_context.getRenderTarget().getNumSamples() <= 1)
467 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
631 m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Failed");
643 m_context.getTestContext().setTestResult(QP_TEST_RESULT_PASS, "Passed");
1009 m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Failed");
1020 m_context.getTestContext().setTestResult(QP_TEST_RESULT_PASS, "Passed");
1161 m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Failed");
1189 m_context
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H A Des3fBooleanStateQueryTests.cpp750 m_verifierIsEnabled = new IsEnabledVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
751 m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
752 m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
753 m_verifierInteger64 = new GetInteger64Verifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
754 m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context
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H A Des3fSamplerObjectTests.cpp93 TestCaseGroup* simpleTexture2D = new TestCaseGroup(m_context, "single_tex_2d", "Simple 2D texture with sampler");
96 simpleTexture2D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases[testNdx]));
138 TestCaseGroup* multiTexture2D = new TestCaseGroup(m_context, "multi_tex_2d", "Multiple texture units 2D texture with sampler");
141 multiTexture2D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases[testNdx]));
176 TestCaseGroup* simpleTexture3D = new TestCaseGroup(m_context, "single_tex_3d", "Simple 3D texture with sampler");
179 simpleTexture3D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases3D[testNdx]));
221 TestCaseGroup* multiTexture3D = new TestCaseGroup(m_context, "multi_tex_3d", "Multiple texture units 3D texture with sampler");
224 multiTexture3D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases3D[testNdx]));
259 TestCaseGroup* simpleTextureCube = new TestCaseGroup(m_context, "single_cubemap", "Simple cubemap texture with sampler");
262 simpleTextureCube->addChild(new gls::TextureSamplerTest(m_testCtx, m_context
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H A Des3fRasterizationTests.cpp152 , m_pixelFormat ((m_renderTarget == RENDERTARGET_DEFAULT) ? (m_context.getRenderTarget().getPixelFormat()) : (getInternalFormatPixelFormat(m_fboInternalFormat)))
171 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
172 const int width = m_context.getRenderTarget().getWidth();
173 const int height = m_context.getRenderTarget().getHeight();
203 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource.specialize(params)) << glu::FragmentSource(fragmentSource.specialize(params)));
289 m_numSamples = m_context.getRenderTarget().getNumSamples();
317 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fbo);
323 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_rbo);
329 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texture);
335 m_context
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H A Des3fFboStencilbufferTests.cpp265 basicGroup->addChild(new BasicFboStencilCase(m_context, getFormatName(format), "", format, IVec2(111, 132), false));
268 basicGroup->addChild(new BasicFboStencilCase(m_context, (string(getFormatName(format)) + "_depth").c_str(), "", format, IVec2(111, 132), true));
277 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_only", "Only depth part of depth-stencil RBO attached", GL_DEPTH_ATTACHMENT, GL_NONE));
278 attachGroup->addChild(new DepthStencilAttachCase(m_context, "stencil_only", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_ATTACHMENT));
279 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_stencil_separate", "Depth and stencil attached separately", GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT));
280 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_stencil_attachment", "Depth and stencil attached with DEPTH_STENCIL_ATTACHMENT", GL_DEPTH_STENCIL_ATTACHMENT, GL_NONE));
H A Des3fDefaultVertexAttributeTests.cpp309 if (m_context.getRenderTarget().getWidth() < RENDER_SIZE || m_context.getRenderTarget().getHeight() < RENDER_SIZE)
328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
342 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
361 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_bufID);
444 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
472 glu::readPixels(m_context.getRenderContext(), 0, 0, dest.getAccess());
503 const tcu::RGBA colorThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() * resultThreshold;
611 #define ADD_CASE(X) group->addChild(AttributeCase::create<X>(m_context, floatTargets[targetNdx].dataType))
636 #define ADD_CASE(X) group->addChild(AttributeCase::create<X>(m_context, intTarget
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H A Des3fInstancedRenderingTests.cpp303 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSourceStr, fragShaderSource));
436 int width = deMin32(m_context.getRenderTarget().getWidth(), MAX_RENDER_WIDTH);
437 int height = deMin32(m_context.getRenderTarget().getHeight(), MAX_RENDER_HEIGHT);
439 int xOffsetMax = m_context.getRenderTarget().getWidth() - width;
440 int yOffsetMax = m_context.getRenderTarget().getHeight() - height;
455 glu::readPixels(m_context.getRenderContext(), xOffset, yOffset, resultImg.getAccess());
639 TestCaseGroup* functionGroup = new TestCaseGroup(m_context, functionName, functionDesc);
657 TestCaseGroup* instancingTypeGroup = new TestCaseGroup(m_context, instancingTypeName, instancingTypeDesc);
664 instancingTypeGroup->addChild(new InstancedRenderingCase(m_context, countName.c_str(), "",
704 TestCaseGroup* typesGroup = new TestCaseGroup(m_context, "type
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H A Des3fPrimitiveRestartTests.cpp238 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
459 int width = deMin32(m_context.getRenderTarget().getWidth(), MAX_RENDER_WIDTH);
460 int height = deMin32(m_context.getRenderTarget().getHeight(), MAX_RENDER_HEIGHT);
462 int xOffsetMax = m_context.getRenderTarget().getWidth() - width;
463 int yOffsetMax = m_context.getRenderTarget().getHeight() - height;
487 glu::readPixels(m_context.getRenderContext(), xOffset, yOffset, resultImg.getAccess());
492 glu::readPixels(m_context.getRenderContext(), xOffset, yOffset, referenceImg.getAccess());
655 TestCaseGroup* specialCaseGroup = new TestCaseGroup(m_context, specialCaseGroupName.c_str(), "");
671 TestCaseGroup* primTypeGroup = new TestCaseGroup(m_context, primTypeName, "");
683 TestCaseGroup* indexTypeGroup = new TestCaseGroup(m_context, indexTypeNam
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H A Des3fRandomFragmentOpTests.cpp264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH);
265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT);
266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
295 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
301 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
302 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height);
358 translateState(cmd->state, refState, m_context.getRenderTarget());
366 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
390 tcu::PixelFormat format = m_context
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/external/deqp/modules/gles2/functional/
H A Des2fNegativeShaderApiTests.cpp309 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
339 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
370 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
395 GLuint maxIndex = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
424 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
496 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
536 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
584 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
626 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
657 glu::ShaderProgram program(m_context
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H A Des2fTextureStateQueryTests.cpp371 m_verifierInt = new GetTexParameterIVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
372 m_verifierFloat = new GetTexParameterFVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
388 FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S)));
389 FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_t" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_T", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_T)));
391 FOR_EACH_VERIFIER(verifiers, addChild(new TextureMagFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_mag_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MAG_FILTER", textureTargets[ndx].textureTarget)));
392 FOR_EACH_VERIFIER(verifiers, addChild(new TextureMinFilterCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_min_filter" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MIN_FILTER", textureTargets[ndx].textureTarget)));
H A Des2fShaderStateQueryTests.cpp1783 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
1842 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
1901 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
1978 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
2030 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
2126 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(testVertSource, testFragSource));
2285 addChild(new ShaderTypeCase (m_context, "shader_type", "SHADER_TYPE"));
2286 addChild(new ShaderCompileStatusCase (m_context, "shader_compile_status", "COMPILE_STATUS"));
2287 addChild(new ShaderInfoLogCase (m_context, "shader_info_log_length", "INFO_LOG_LENGTH"));
2288 addChild(new ShaderSourceCase (m_context, "shader_source_lengt
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H A Des2fRandomFragmentOpTests.cpp264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH);
265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT);
266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES);
295 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
301 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
302 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height);
358 translateState(cmd->state, refState, m_context.getRenderTarget());
366 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
390 tcu::PixelFormat format = m_context
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/external/chromium_org/third_party/WebKit/Source/bindings/core/v8/
H A DDictionary.h115 : m_context(context) { }
118 m_context.resetPerPropertyContext();
121 ConversionContext& m_context; member in class:blink::Dictionary::ConversionContextScope
H A DV8PerContextData.h69 v8::Handle<v8::Context> context() { return m_context.newLocal(m_isolate); }
120 ScopedPersistent<v8::Context> m_context; member in class:blink::V8PerContextData
/external/deqp/modules/gles2/
H A Dtes2CapabilityTests.cpp98 addChild(new GetIntCase(m_context, getIntCases[ndx].name, getIntCases[ndx].description, getIntCases[ndx].param));
277 addChild(new LimitTests (m_context));
278 addChild(new ExtensionTests (m_context));
/external/lldb/include/lldb/Core/
H A DValue.h45 enum ContextType // Type that describes Value::m_context
47 // m_context contains...
160 m_context = NULL;
168 m_context = p;
275 void * m_context; member in class:lldb_private::Value
/external/chromium_org/third_party/WebKit/Source/modules/filesystem/
H A DDOMFileSystem.cpp161 OwnPtr<AsyncFileSystemCallbacks> callbacks = FileWriterBaseCallbacks::create(fileWriter, conversionCallback, errorCallback, m_context);
173 fileSystem()->createSnapshotFileAndReadMetadata(fileSystemURL, SnapshotFileCallback::create(this, fileEntry->name(), fileSystemURL, successCallback, errorCallback, m_context));

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