Searched refs:m_context (Results 251 - 275 of 408) sorted by relevance

<<11121314151617

/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp1306 unsizedGroup->addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_pot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 128, 128));
1307 unsizedGroup->addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_npot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 63, 112));
1308 unsizedGroup->addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 64, 64));
1309 unsizedGroup->addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 57, 57));
1310 unsizedGroup->addChild(new Texture2DArrayFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_array_pot").c_str(), (descriptionBase + ", GL_TEXTURE_2D_ARRAY").c_str(), format, dataType, 64, 64, 8));
1311 unsizedGroup->addChild(new Texture2DArrayFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_array_npot").c_str(), (descriptionBase + ", GL_TEXTURE_2D_ARRAY").c_str(), format, dataType, 63, 57, 7));
1312 unsizedGroup->addChild(new Texture3DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_3d_pot").c_str(), (descriptionBase + ", GL_TEXTURE_3D").c_str(), format, dataType, 8, 32, 16));
1313 unsizedGroup->addChild(new Texture3DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_3d_npot").c_str(), (descriptionBase + ", GL_TEXTURE_3D").c_str(), format, dataType, 11, 31, 7));
1393 sized2DGroup->addChild (new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), internalFormat, 128, 128));
1394 sized2DGroup->addChild (new Texture2DFormatCase (m_testCtx, m_context
[all...]
H A Des3fNegativeShaderApiTests.cpp281 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
323 glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
324 glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
383 glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
384 glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, ""));
422 glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
630 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
662 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
687 GLuint maxIndex = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
715 glu::ShaderProgram program(m_context
[all...]
H A Des3fInternalFormatQueryTests.cpp231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat));
234 addChild(new SamplesBufferSizeCase(m_context, "rgba8_samples_buffer", "SAMPLES bufSize parameter", GL_RGBA8));
H A Des3fScissorTests.cpp63 tcu::TestContext& tc = m_context.getTestContext();
64 glu::RenderContext& rc = m_context.getRenderContext();
H A Des3fShaderSwitchTests.cpp453 ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
H A Des3fIndexedStateQueryTests.cpp439 addChild(new TransformFeedbackBufferBindingCase(m_context, "transform_feedback_buffer_binding", "TRANSFORM_FEEDBACK_BUFFER_BINDING"));
440 addChild(new TransformFeedbackBufferBufferCase(m_context, "transform_feedback_buffer_start_size", "TRANSFORM_FEEDBACK_BUFFER_START and TRANSFORM_FEEDBACK_BUFFER_SIZE"));
443 addChild(new UniformBufferBindingCase(m_context, "uniform_buffer_binding", "UNIFORM_BUFFER_BINDING"));
444 addChild(new UniformBufferBufferCase(m_context, "uniform_buffer_start_size", "UNIFORM_BUFFER_START and UNIFORM_BUFFER_SIZE"));
/external/deqp/modules/gles31/functional/
H A Des31fSampleVariableTests.cpp274 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_sample_variables"))
355 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
634 const bool multisampleTarget = (m_numRequestedSamples > 0) || (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() > 1);
671 const int sampleCount = (m_renderTarget == TARGET_DEFAULT) ? (m_context.getRenderTarget().getNumSamples()) : (m_numRequestedSamples);
902 if (!m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation") &&
903 !m_context.getContextInfo().isExtensionSupported("GL_OES_sample_shading"))
907 m_useSampleQualifier = m_context.getContextInfo().isExtensionSupported("GL_OES_shader_multisample_interpolation");
924 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
939 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1050 if (m_runMode == RUN_PER_TWO_SAMPLES && !m_context
[all...]
H A Des31fComputeShaderBuiltinVarTests.cpp164 ShaderProgramSp program(new ShaderProgram(m_context.getRenderContext(),
208 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
219 Buffer outputBuffer (m_context.getRenderContext());
446 addChild(new NumWorkGroupsCase (m_context));
447 addChild(new WorkGroupSizeCase (m_context));
448 addChild(new WorkGroupIDCase (m_context));
449 addChild(new LocalInvocationIDCase (m_context));
450 addChild(new GlobalInvocationIDCase (m_context));
451 addChild(new LocalInvocationIndexCase (m_context));
H A Des31fTextureLevelStateQueryTests.cpp732 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texture);
739 const glw::Functions gl = m_context.getRenderContext().getFunctions();
743 if (target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
800 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
805 if (spec.bindTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
1418 group->addChild(new TextureLevelSampleCase (m_context, "texture_samples", "Verify TEXTURE_SAMPLES", verifier));
1419 group->addChild(new TextureLevelFixedSamplesCase (m_context, "texture_fixed_sample_locations", "Verify TEXTURE_FIXED_SAMPLE_LOCATIONS", verifier));
1420 group->addChild(new TextureLevelWidthCase (m_context, "texture_width", "Verify TEXTURE_WIDTH", verifier));
1421 group->addChild(new TextureLevelHeightCase (m_context, "texture_height", "Verify TEXTURE_HEIGHT", verifier));
1422 group->addChild(new TextureLevelDepthCase (m_context, "texture_dept
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fDefaultVertexAttributeTests.cpp233 if (m_context.getRenderTarget().getWidth() < RENDER_SIZE || m_context.getRenderTarget().getHeight() < RENDER_SIZE)
252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
266 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
285 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_bufID);
367 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
395 glu::readPixels(m_context.getRenderContext(), 0, 0, dest.getAccess());
426 const tcu::RGBA colorThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() * resultThreshold;
512 #define ADD_CASE(X) group->addChild(AttributeCase::create<X>(m_context, floatTargets[targetNdx].dataType))
H A Des2fNegativeTextureApiTests.cpp113 int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
219 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
232 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
367 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
384 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
401 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
418 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
435 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
452 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
469 int maxTextureSize = m_context
[all...]
H A Des2fTextureWrapTests.cpp301 addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
319 addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
334 addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "",
H A Des2fDepthRangeTests.cpp144 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
156 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentShaderSrc));
226 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
293 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
306 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentShaderSrc));
373 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
436 writeGroup->addChild(new DepthRangeWriteCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar));
442 compareGroup->addChild(new DepthRangeCompareCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar, GL_LESS));
H A Des2fScissorTests.cpp53 tcu::TestContext& tc = m_context.getTestContext();
54 glu::RenderContext& rc = m_context.getRenderContext();
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp44 , m_context (context)
54 const glw::Functions& gl = m_context.getFunctions();
67 const glw::Functions& gl = m_context.getFunctions();
171 m_context.getFunctions().viewport(x+offset.x(), y+offset.y(), width, height);
197 deUint32 defaultFbo = m_context.getDefaultFramebuffer();
221 m_context.getFunctions().viewport(m_curViewport.x()+offset.x(), m_curViewport.y()+offset.y(), m_curViewport.z(), m_curViewport.w());
222 m_context.getFunctions().scissor(m_curScissor.x()+offset.x(), m_curScissor.y()+offset.y(), m_curScissor.z(), m_curScissor.w());
308 m_context.getFunctions().copyTexImage1D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, border);
325 m_context.getFunctions().copyTexImage2D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, height, border);
340 m_context
[all...]
/external/deqp/framework/platform/win32/
H A DtcuWGL.cpp356 , m_context (0)
413 m_context = wgl.createContextAttribsARB(deviceCtx, NULL, attribList);
415 if (!m_context)
418 if (!wgl.makeCurrent(deviceCtx, m_context))
420 wgl.deleteContext(m_context);
430 wgl.deleteContext(m_context);
/external/deqp/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp219 const glu::RenderContext& renderCtx = m_context.getRenderContext();
864 TestCaseGroup* const unrollGroup = new TestCaseGroup(m_context, "loop_unrolling", "Loop Unrolling Cases");
865 TestCaseGroup* const loopInvariantCodeMotionGroup = new TestCaseGroup(m_context, "loop_invariant_code_motion", "Loop-Invariant Code Motion Cases");
866 TestCaseGroup* const inlineGroup = new TestCaseGroup(m_context, "function_inlining", "Function Inlining Cases");
867 TestCaseGroup* const constantPropagationGroup = new TestCaseGroup(m_context, "constant_propagation", "Constant Propagation Cases");
868 TestCaseGroup* const commonSubexpressionGroup = new TestCaseGroup(m_context, "common_subexpression_elimination", "Common Subexpression Elimination Cases");
869 TestCaseGroup* const deadCodeEliminationGroup = new TestCaseGroup(m_context, "dead_code_elimination", "Dead Code Elimination Cases");
905 unrollGroup->addChild(new LoopUnrollCase(m_context, name.c_str(), description.c_str(), caseShaderType, caseType, loopIterations));
920 loopInvariantCodeMotionGroup->addChild(new LoopInvariantCodeMotionCase(m_context, name.c_str(), "", caseShaderType, loopIterations));
934 inlineGroup->addChild(new FunctionInliningCase(m_context, nam
[all...]
H A Des2pTextureFilteringTests.cpp94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
/external/deqp/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp222 const glu::RenderContext& renderCtx = m_context.getRenderContext();
875 TestCaseGroup* const unrollGroup = new TestCaseGroup(m_context, "loop_unrolling", "Loop Unrolling Cases");
876 TestCaseGroup* const loopInvariantCodeMotionGroup = new TestCaseGroup(m_context, "loop_invariant_code_motion", "Loop-Invariant Code Motion Cases");
877 TestCaseGroup* const inlineGroup = new TestCaseGroup(m_context, "function_inlining", "Function Inlining Cases");
878 TestCaseGroup* const constantPropagationGroup = new TestCaseGroup(m_context, "constant_propagation", "Constant Propagation Cases");
879 TestCaseGroup* const commonSubexpressionGroup = new TestCaseGroup(m_context, "common_subexpression_elimination", "Common Subexpression Elimination Cases");
880 TestCaseGroup* const deadCodeEliminationGroup = new TestCaseGroup(m_context, "dead_code_elimination", "Dead Code Elimination Cases");
916 unrollGroup->addChild(new LoopUnrollCase(m_context, name.c_str(), description.c_str(), caseShaderType, caseType, loopIterations));
931 loopInvariantCodeMotionGroup->addChild(new LoopInvariantCodeMotionCase(m_context, name.c_str(), "", caseShaderType, loopIterations));
945 inlineGroup->addChild(new FunctionInliningCase(m_context, nam
[all...]
/external/chromium_org/third_party/WebKit/Source/core/html/
H A DHTMLCanvasElement.h118 CanvasRenderingContext* renderingContext() const { return m_context.get(); }
196 OwnPtrWillBeMember<CanvasRenderingContext> m_context; member in class:blink::FINAL
/external/chromium_org/third_party/WebKit/Source/modules/filesystem/
H A DDOMFileSystemSync.cpp55 return new DOMFileSystemSync(fileSystem->m_context, fileSystem->name(), fileSystem->type(), fileSystem->rootURL());
216 OwnPtr<AsyncFileSystemCallbacks> callbacks = FileWriterBaseCallbacks::create(fileWriter, successCallback, errorCallback, m_context);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
H A DSkiaImageFilterBuilder.cpp45 : m_context(0)
51 : m_context(context)
/external/deqp/framework/egl/
H A DtcuEgl.hpp143 EGLContext getEGLContext (void) const { return m_context; }
155 EGLContext m_context; member in class:tcu::egl::Context
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperContext.cpp504 : m_context (DE_NULL)
530 m_context = factory.createContext(nativeConfig, cmdLine);
531 m_wrapperCtx = new es3plus::Context(m_context->getFunctions());
534 es3plus::initFunctions(&m_functions, m_context->getFunctions());
542 delete m_context;
545 m_context = DE_NULL;
559 delete m_context;
564 return ContextType(ApiType::es(3,1), m_context->getType().getFlags());
/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGLengthContext.h84 RawPtrWillBeMember<const SVGElement> m_context; member in class:blink::SVGLengthContext

Completed in 1249 milliseconds

<<11121314151617