Searched refs:program (Results 151 - 175 of 1004) sorted by relevance

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/external/chromium_org/third_party/webrtc/modules/video_render/ios/
H A Dopen_gles20.mm208 GLuint program = glCreateProgram();
209 if (program) {
210 glAttachShader(program, vertex_shader);
211 glAttachShader(program, fragment_shader);
212 glLinkProgram(program);
214 glGetProgramiv(program, GL_LINK_STATUS, &link_status);
217 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_len);
220 glGetProgramInfoLog(program, info_len, NULL, buf);
224 "%s: Could not link program: %s",
229 glDeleteProgram(program);
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/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp294 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) argument
296 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog());
309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument
313 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog());
386 // Base class for simple program API tests
428 const GLuint program = glCreateProgram(); local
430 TCU_CHECK(program != 0);
432 glAttachShader(program, m_vertShade
783 buildProgram(glu::Program& program, ShaderAllocator& shaders) argument
800 verify(glu::Program& program, const glu::ProgramInfo& reference) argument
889 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
911 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
934 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
957 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
981 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
1004 executeForProgram(glu::Program& program, ShaderAllocator& shaders) argument
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/external/ceres-solver/internal/ceres/
H A Dblock_jacobian_writer.h55 Program* program);
H A Dsolver_impl.h66 Program* program,
78 Program* program,
84 // ordering, has the E blocks first in the resulting program, with
102 // Create the appropriate evaluator for the transformed program.
106 Program* program,
119 const Program& program,
/external/chromium_org/courgette/
H A Dcourgette.h113 // assembly program in-place.
114 Status TrimLabels(AssemblyProgram* program);
116 // Converts |program| into encoded form, returning it as |*output|.
119 Status Encode(AssemblyProgram* program, EncodedProgram** output);
130 // Deserializes program from the stream set.
136 void DeleteAssemblyProgram(AssemblyProgram* program);
141 // Adjusts |program| to look more like |model|.
143 Status Adjust(const AssemblyProgram& model, AssemblyProgram *program);
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLUniformLocation.h42 WebGLProgram* program() const;
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
H A Dpp_program.h37 struct program struct
H A Dpp_run.c114 pp_filter_setup_in(struct program *p, struct pipe_resource *in)
123 pp_filter_setup_out(struct program *p, struct pipe_resource *out)
133 pp_filter_end_pass(struct program *p)
167 pp_filter_misc_state(struct program *p)
179 pp_filter_draw(struct program *p)
188 pp_filter_set_fb(struct program *p)
195 pp_filter_set_clear_fb(struct program *p)
/external/clang/utils/
H A DCaptureCmd4 invocations of another program.
36 program = os.getenv('CAPTURE_CMD_PROGRAM')
39 if not program:
60 os.execv(program, sys.argv)
69 os.execv(program, sys.argv)
/external/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_program.h37 struct program struct
H A Dpp_run.c114 pp_filter_setup_in(struct program *p, struct pipe_resource *in)
123 pp_filter_setup_out(struct program *p, struct pipe_resource *out)
133 pp_filter_end_pass(struct program *p)
167 pp_filter_misc_state(struct program *p)
179 pp_filter_draw(struct program *p)
188 pp_filter_set_fb(struct program *p)
195 pp_filter_set_clear_fb(struct program *p)
/external/antlr/antlr-3.4/runtime/Python/tests/
H A Dt017parser.py28 parser.program()
38 parser.program()
50 parser.program()
/external/chromium_org/native_client_sdk/src/doc/reference/
H A Dnacl-manifest-format.rst24 is the ``program`` field.
30 "program": { ... }
39 program
42 The ``program`` field specifies the main program that will be loaded
48 ``program`` is the dynamic loader used to load the dynamic executable
52 Example of a ``program`` for Portable Native Client:
58 "program": {
98 Example of a ``program`` for statically linked Native Client executables
104 "program"
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/external/chromium_org/third_party/angle/tests/angle_tests/
H A DDrawBuffersTest.cpp200 GLuint program; local
201 setupMRTProgram(flags, &program);
208 glUseProgram(program);
214 glDeleteProgram(program);
227 GLuint program; local
228 setupMRTProgram(flags, &program);
238 glUseProgram(program);
247 glDeleteProgram(program);
263 GLuint program; local
264 setupMRTProgram(flags, &program);
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/external/libunwind/tests/
H A Dforker.c35 char *program, **child_argv; local
43 program = argv[2];
56 execve (program, child_argv, envp);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Di915_fragprog.c32 #include "program/prog_instruction.h"
33 #include "program/prog_parameter.h"
34 #include "program/program.h"
35 #include "program/programopt.h"
36 #include "program/prog_print.h"
82 const struct gl_fragment_program *program)
161 * hardware as program constants.
164 src = i915_emit_param4fv(p, program->Base.LocalParams[source->Index]);
179 &program
80 src_vector(struct i915_fragment_program *p, const struct prog_src_register *source, const struct gl_fragment_program *program) argument
306 const struct gl_fragment_program *program = &p->FragProg; local
354 const struct gl_fragment_program *program = &p->FragProg; local
375 const struct gl_fragment_program *program = &p->FragProg; local
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/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_fragprog.c32 #include "program/prog_instruction.h"
33 #include "program/prog_parameter.h"
34 #include "program/program.h"
35 #include "program/programopt.h"
36 #include "program/prog_print.h"
82 const struct gl_fragment_program *program)
161 * hardware as program constants.
164 src = i915_emit_param4fv(p, program->Base.LocalParams[source->Index]);
179 &program
80 src_vector(struct i915_fragment_program *p, const struct prog_src_register *source, const struct gl_fragment_program *program) argument
306 const struct gl_fragment_program *program = &p->FragProg; local
354 const struct gl_fragment_program *program = &p->FragProg; local
375 const struct gl_fragment_program *program = &p->FragProg; local
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/external/deqp/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp93 const ShaderProgram program(m_context.getRenderContext(),
102 m_testCtx.getLog() << program;
103 if (!program.isOk())
106 gl.useProgram(program.getProgram());
149 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
161 m_testCtx.getLog() << program;
162 if (!program.isOk())
167 gl.useProgram(program.getProgram());
171 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, "Input");
172 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program
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H A Des31fNegativeStateApiTests.cpp184 GLuint program = ctx.glCreateProgram(); local
187 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
192 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
198 ctx.glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
203 ctx.glDeleteProgram(program);
213 GLuint program = ctx.glCreateProgram(); local
227 ctx.glGetShaderiv(program, GL_SHADER_TYPE, &param[0]);
232 ctx.glDeleteProgram(program);
238 GLuint program local
287 GLuint program = ctx.glCreateProgram(); local
313 GLuint program = ctx.glCreateProgram(); local
338 GLuint program = ctx.glCreateProgram(); local
788 GLuint program = ctx.glCreateProgram(); local
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H A Des31fShaderStateQueryTests.cpp109 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
111 m_testCtx.getLog() << tcu::TestLog::Message << "Building program with uniform sampler of type " << samplerTypes[typeNdx].typeStr << tcu::TestLog::EndMessage;
113 if (!program.isOk())
115 m_testCtx.getLog() << program;
122 gl.getProgramiv(program.getProgram(), GL_ACTIVE_UNIFORMS, &uniforms);
135 gl.getActiveUniformsiv(program.getProgram(), 1, &uniformIndex, GL_UNIFORM_TYPE, &type);
/external/chromium_org/gpu/command_buffer/tests/
H A Docclusion_query_unittest.cc96 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local
98 position_loc_ = glGetAttribLocation(program, "g_Position");
99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix");
100 color_loc_ = glGetUniformLocation(program, "color");
110 // Use the program object
111 glUseProgram(program);
/external/deqp/framework/referencerenderer/
H A DrrRenderer.cpp506 void flatshadeVertices (const Program& program, ContainerType& list) argument
509 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs());
521 const Program& program,
534 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs());
711 const Program& program,
721 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program
520 clipPrimitives(std::vector<pa::Triangle>& list, const Program& program, bool clipWithZPlanes, VertexPacketAllocator& vpalloc) argument
710 clipPrimitives(std::vector<pa::Line>& list, const Program& program, bool clipWithZPlanes, VertexPacketAllocator& vpalloc) argument
781 clipPrimitives(std::vector<pa::Point>& list, const Program& program, bool clipWithZPlanes, VertexPacketAllocator& vpalloc) argument
1025 writeFragmentPackets(const RenderState& state, const RenderTarget& renderTarget, const Program& program, const FragmentPacket* fragmentPackets, int numRasterizedPackets, rr::FaceType facetype, const std::vector<rr::GenericVec4>& fragmentOutputArray, const float* depthValues, std::vector<Fragment>& fragmentBuffer) argument
1098 rasterizePrimitive(const RenderState& state, const RenderTarget& renderTarget, const Program& program, const pa::Triangle& triangle, const tcu::IVec4& renderTargetRect, RasterizationInternalBuffers& buffers) argument
1166 rasterizePrimitive(const RenderState& state, const RenderTarget& renderTarget, const Program& program, const pa::Line& line, const tcu::IVec4& renderTargetRect, RasterizationInternalBuffers& buffers) argument
1219 rasterizePrimitive(const RenderState& state, const RenderTarget& renderTarget, const Program& program, const pa::Point& point, const tcu::IVec4& renderTargetRect, RasterizationInternalBuffers& buffers) argument
1285 rasterize(const RenderState& state, const RenderTarget& renderTarget, const Program& program, const ContainerType& list) argument
1329 drawBasicPrimitives(const RenderState& state, const RenderTarget& renderTarget, const Program& program, ContainerType& primList, VertexPacketAllocator& vpalloc) argument
1386 drawGeometryShaderOutputAsPrimitives(const RenderState& state, const RenderTarget& renderTarget, const Program& program, VertexPacket* const* vertices, size_t numVertices, VertexPacketAllocator& vpalloc) argument
1405 drawWithGeometryShader(const RenderState& state, const RenderTarget& renderTarget, const Program& program, std::vector<typename PrimitiveTypeTraits<DrawPrimitiveType>::Type>& input, DrawContext& drawContext) argument
1473 drawAsPrimitives(const RenderState& state, const RenderTarget& renderTarget, const Program& program, VertexPacket* const* vertices, int numVertices, DrawContext& drawContext, VertexPacketAllocator& vpalloc) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/program/
H A Dprog_cache.c33 #include "program/prog_cache.h"
34 #include "program/program.h"
41 struct gl_program *program; member in struct:cache_item
122 (struct gl_shader_program **)&c->program,
125 _mesa_reference_program(ctx, &c->program, NULL);
179 return cache->last->program;
188 return c->program;
201 struct gl_program *program)
211 c->program
198 _mesa_program_cache_insert(struct gl_context *ctx, struct gl_program_cache *cache, const void *key, GLuint keysize, struct gl_program *program) argument
226 _mesa_shader_cache_insert(struct gl_context *ctx, struct gl_program_cache *cache, const void *key, GLuint keysize, struct gl_shader_program *program) argument
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/external/mesa3d/src/mesa/program/
H A Dprog_cache.c33 #include "program/prog_cache.h"
34 #include "program/program.h"
41 struct gl_program *program; member in struct:cache_item
122 (struct gl_shader_program **)&c->program,
125 _mesa_reference_program(ctx, &c->program, NULL);
179 return cache->last->program;
188 return c->program;
201 struct gl_program *program)
211 c->program
198 _mesa_program_cache_insert(struct gl_context *ctx, struct gl_program_cache *cache, const void *key, GLuint keysize, struct gl_program *program) argument
226 _mesa_shader_cache_insert(struct gl_context *ctx, struct gl_program_cache *cache, const void *key, GLuint keysize, struct gl_shader_program *program) argument
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/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp21 * \brief Wrapper for GL program object.
112 static bool getProgramLinkStatus (const RenderContext& renderCtx, deUint32 program) argument
117 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
122 static std::string getProgramInfoLog (const RenderContext& renderCtx, deUint32 program) argument
129 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen);
135 gl.getProgramInfoLog(program, (int)infoLog.size(), &unusedLen, &infoLog[0]);
151 Program::Program (const RenderContext& renderCtx, deUint32 program) argument
153 , m_program (program)
155 m_info.linkOk = getProgramLinkStatus(renderCtx, program);
156 m_info.infoLog = getProgramInfoLog(renderCtx, program);
253 useProgramStages(deUint32 stages, deUint32 program) argument
261 activeShaderProgram(deUint32 program) argument
408 operator <<(tcu::TestLog& log, const ShaderProgram& program) argument
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