Searched refs:GL_TRIANGLES (Results 1 - 25 of 29) sorted by relevance

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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
H A DCube.java94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp237 glDrawArrays(GL_TRIANGLES, 0, count);
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp177 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, quadIndices);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java139 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
H A DTestView.java218 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp272 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices);
/frameworks/rs/driver/
H A DrsdMeshObj.cpp191 case RS_PRIMITIVE_TRIANGLE: mGLPrimitives[i] = GL_TRIANGLES; break;
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
H A DGenImage.java248 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, triangleCoords.length / 3);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if249 public static final int GL_TRIANGLES = 0x0004;
H A DGLES20Header.java-if35 public static final int GL_TRIANGLES = 0x0004;
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp174 glDrawArrays(GL_TRIANGLES, 0, 3);
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp363 glDrawElements(GL_TRIANGLES, nelem, GL_UNSIGNED_SHORT, indices);
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1171 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1179 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1266 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1270 // quad to draw with GL_TRIANGLES
1981 GL_TRIANGLES, bitmapCount * 6, true,
1986 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
2138 glDrawArrays(GL_TRIANGLES, 0, count);
2298 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2322 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
2958 glDrawElements(GL_TRIANGLES, drawCoun
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H A DFontRenderer.cpp522 glDrawElements(GL_TRIANGLES, texture->meshElementCount(),
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp250 glDrawArrays(GL_TRIANGLES, 0, 3);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c165 glDrawArrays(GL_TRIANGLES, 0, object->count);
449 glDrawArrays(GL_TRIANGLES, 0, 6);
/frameworks/native/opengl/libagl/
H A Darray.cpp413 case GL_TRIANGLES: prim_count = total / 3; break;
1359 case GL_TRIANGLES:
1404 case GL_TRIANGLES:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java249 public static final int GL_TRIANGLES = 0x0004; field in class:GLES10
H A DGLES20.java35 public static final int GL_TRIANGLES = 0x0004; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java247 int GL_TRIANGLES = 0x0004; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h60 #define GL_TRIANGLES 0x0004 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h85 #define GL_TRIANGLES 0x0004 macro

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