Searched defs:event (Results 151 - 175 of 1950) sorted by last modified time

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/external/qemu/
H A Dblock.c1783 void bdrv_debug_event(BlockDriverState *bs, BlkDebugEvent event) argument
1791 return drv->bdrv_debug_event(bs, event);
/external/qemu/distrib/libselinux/src/
H A Davc.c40 int (*callback) (uint32_t event, security_id_t ssid,
824 int avc_add_callback(int (*callback) (uint32_t event, security_id_t ssid, argument
859 static inline void avc_update_node(uint32_t event, struct avc_node *node, argument
862 switch (event) {
885 static int avc_update_cache(uint32_t event, security_id_t ssid, argument
901 avc_update_node(event, node, perms);
909 avc_update_node(event, node, perms);
920 * This should not be called directly; use the individual event
923 static int avc_control(uint32_t event, security_id_t ssid, argument
939 if (event !
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
H A Dmain.c100 SDL_Event event; local
110 while ( SDL_PollEvent (&event) ) {
111 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
H A Dmain.c100 SDL_Event event; local
110 while ( SDL_PollEvent (&event) ) {
111 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
H A Dmain.c22 SDL_Event event; local
44 while ( SDL_PollEvent(&event) ) {
45 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
H A Dmain.c100 SDL_Event event; local
110 while ( SDL_PollEvent (&event) ) {
111 switch (event.type) {
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_syswm.h41 * Your application has access to a special type of event 'SDL_SYSWMEVENT',
43 * an unhandled window event occurs. This event is ignored by default, but
71 /** The UNIX custom event structure */
77 } event; member in struct:SDL_SysWMmsg
94 * They lock the event thread, so should not be
95 * called around event functions or from event filters.
119 /** The generic custom event structure */
135 /** The windows custom event structur
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/external/qemu/distrib/sdl-1.2.15/src/audio/nas/
H A DSDL_nasaudio.c301 AuElementNotifyEvent* event = (AuElementNotifyEvent *)ev; local
303 switch (event->kind) {
306 this2->really += event->num_bytes;
308 this2->buf_free += event->num_bytes;
310 this2->buf_free = event->num_bytes;
314 switch (event->cur_state) {
316 if (event->reason != AuReasonUser) {
318 this2->really += event->num_bytes;
320 this2->buf_free += event->num_bytes;
322 this2->buf_free = event
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/external/qemu/distrib/sdl-1.2.15/src/events/
H A DSDL_active.c30 /* These are static for our active event handling code */
72 /* Post the event, if desired */
75 SDL_Event event; local
76 SDL_memset(&event, 0, sizeof(event));
77 event.type = SDL_ACTIVEEVENT;
78 event.active.gain = gain;
79 event.active.state = state;
80 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
82 SDL_PushEvent(&event);
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H A DSDL_events.c24 /* General event handling code for SDL */
35 /* Public data -- the event filter */
40 /* Private data -- event queue */
47 SDL_Event event[MAXEVENTS]; member in struct:__anon29405
52 /* Private data -- event locking structure */
60 static Uint32 event_thread; /* The event thread id */
65 /* Grab lock and spin until we're sure event thread stopped */
127 /* Check for event locking.
133 it's not safe to interfere with the event thread.
170 /* The event threa
265 SDL_AddEvent(SDL_Event *event) argument
393 SDL_PollEvent(SDL_Event *event) argument
403 SDL_WaitEvent(SDL_Event *event) argument
415 SDL_PushEvent(SDL_Event *event) argument
491 SDL_Event event; local
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H A DSDL_expose.c24 /* Refresh event handling code for SDL */
40 /* Post the event, if desired */
43 SDL_Event event; local
44 event.type = SDL_VIDEOEXPOSE;
45 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
47 SDL_PushEvent(&event);
H A DSDL_keyboard.c46 Uint32 timestamp; /* the time the first keydown event occurred */
48 SDL_Event evt; /* the event we are supposed to repeat */
401 SDL_Event event; local
405 SDL_memset(&event, 0, sizeof(event));
515 /* Figure out what type of event this is */
518 event.type = SDL_KEYDOWN;
521 event.type = SDL_KEYUP;
539 printf("Keyboard event didn't change state - dropped!\n");
549 /* Post the event, i
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H A DSDL_mouse.c165 printf("Mouse event didn't change state - dropped!\n");
178 /* Post the event, if desired */
181 SDL_Event event; local
182 SDL_memset(&event, 0, sizeof(event));
183 event.type = SDL_MOUSEMOTION;
184 event.motion.state = buttonstate;
185 event.motion.x = X;
186 event.motion.y = Y;
187 event
199 SDL_Event event; local
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H A DSDL_quit.c116 SDL_Event event; local
117 event.type = SDL_QUIT;
118 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
120 SDL_PushEvent(&event);
H A DSDL_resize.c24 /* Resize event handling code for SDL */
31 /* Keep the last resize event so we don't post duplicates */
43 /* See if this event would change the video surface */
58 /* Post the event, if desired */
61 SDL_Event event; local
62 event.type = SDL_VIDEORESIZE;
63 event.resize.w = w;
64 event.resize.h = h;
65 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
67 SDL_PushEvent(&event);
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/external/qemu/distrib/sdl-1.2.15/src/joystick/
H A DSDL_joystick.c367 /* Lock the event queue - prevent joystick polling */
381 /* Let the event thread keep running */
405 /* Stop the event polling */
444 /* Post the event, if desired */
448 SDL_Event event; local
449 event.type = SDL_JOYAXISMOTION;
450 event.jaxis.which = joystick->index;
451 event.jaxis.axis = axis;
452 event.jaxis.value = value;
453 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
478 SDL_Event event; local
510 SDL_Event event; local
529 SDL_Event event; local
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/external/qemu/distrib/sdl-1.2.15/src/main/symbian/EKA2/
H A DSDL_main.cpp132 const TWsEvent& event = iVector.Shift(); local
133 return event;
633 //Dsa is a low priority ao, it has to wait if its pending event, but ws
634 //event has been prioritized before it
H A Dsdlexe.cpp654 TWsEvent event; local
655 iCursor.MakeEvent(event, iSDLWin->Position());
656 iSdl->AppendWsEvent(event);
/external/qemu/distrib/sdl-1.2.15/src/video/Xext/XME/
H A Dxme.c237 int opcode, event, error; local
242 if (!XQueryExtension(dpy, XIGMISC_PROTOCOL_NAME, &opcode, &event, &error))
/external/qemu/distrib/sdl-1.2.15/src/video/Xext/Xv/
H A DXv.c1116 xvEvent *event = (xvEvent *)wire; local
1120 switch((event->u.u.type & 0x7F) - info->codes->first_event)
1123 re->xvvideo.type = event->u.u.type & 0x7f;
1125 _XSetLastRequestRead(dpy, (xGenericReply *)event);
1126 re->xvvideo.send_event = ((event->u.u.type & 0x80) != 0);
1128 re->xvvideo.time = event->u.videoNotify.time;
1129 re->xvvideo.reason = event->u.videoNotify.reason;
1130 re->xvvideo.drawable = event->u.videoNotify.drawable;
1131 re->xvvideo.port_id = event->u.videoNotify.port;
1134 re->xvport.type = event
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Completed in 231 milliseconds

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