/external/mesa3d/src/gallium/drivers/nv50/ |
H A D | nv50_program.h | 86 uint32_t colors; /* 0x1904 */ member in struct:nv50_program::__anon27255
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H A D | nv50_shader_state.c | 347 uint32_t colors = fp->fp.colors; local 377 colors |= m << 8; /* adjust BFC0 id */ 391 colors += m - 4; /* adjust FFC0 id */ 417 colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN; 465 PUSH_DATA (push, colors); 475 nv50->state.semantic_color = colors;
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/external/pixman/test/ |
H A D | composite-traps-test.c | 66 static pixman_color_t colors[] = local 88 &(colors[prng_rand_n (ARRAY_LENGTH (colors))]));
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H A D | composite.c | 33 static const color_t colors[] = variable 261 /* It turns out that by construction all source, mask etc. colors are 391 info->color = &colors[color]; 438 return prng_rand_n (ARRAY_LENGTH (colors));
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_bmp.c | 223 /* Create a compatible surface, note that the colors are RGB ordered */ 239 SDL_RWread(src, &palette->colors[i].b, 1, 1); 240 SDL_RWread(src, &palette->colors[i].g, 1, 1); 241 SDL_RWread(src, &palette->colors[i].r, 1, 1); 242 palette->colors[i].unused = 0; 246 SDL_RWread(src, &palette->colors[i].b, 1, 1); 247 SDL_RWread(src, &palette->colors[i].g, 1, 1); 248 SDL_RWread(src, &palette->colors[i].r, 1, 1); 249 SDL_RWread(src, &palette->colors[i].unused, 1, 1); 488 SDL_Color *colors; local [all...] |
H A D | SDL_pixels.c | 133 (format->palette)->colors = (SDL_Color *)SDL_malloc( 135 if ( (format->palette)->colors == NULL ) { 190 format->palette->colors[i].r=r; 194 format->palette->colors[i].g=g; 198 format->palette->colors[i].b=b; 203 format->palette->colors[i].unused=a; 205 format->palette->colors[i].unused=0; 210 format->palette->colors[0].r = 0xFF; 211 format->palette->colors[0].g = 0xFF; 212 format->palette->colors[ 266 SDL_DitherColors(SDL_Color *colors, int bpp) argument 423 SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors) argument 493 SDL_Color colors[256]; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/aalib/ |
H A D | SDL_aavideo.c | 47 static int AA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 352 int AA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 358 colors[i].r>>2, 359 colors[i].g>>2, 360 colors[i].b>>2);
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/external/qemu/distrib/sdl-1.2.15/src/video/dc/ |
H A D | SDL_dcvideo.c | 42 static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 309 static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument
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/external/qemu/distrib/sdl-1.2.15/src/video/ggi/ |
H A D | SDL_ggivideo.c | 56 SDL_Color *colors); 355 int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 363 pal[i].r = (colors[i].r << 8) | colors[i].r; 364 pal[i].g = (colors[i].g << 8) | colors[i].g; 365 pal[i].b = (colors[i].b << 8) | colors[i].b;
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/external/qemu/distrib/sdl-1.2.15/src/video/nanox/ |
H A D | SDL_nxvideo.c | 45 static int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) ; 398 int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) argument 409 pal.palette [i].r = colors [i].r ; 410 pal.palette [i].g = colors [i].g ; 411 pal.palette [i].b = colors [i].b ;
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/external/qemu/distrib/sdl-1.2.15/src/video/nds/ |
H A D | SDL_ndsvideo.c | 44 static int NDS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 472 int NDS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 486 r=colors[i].r>>3; 487 g=colors[i].g>>3; 488 b=colors[i].b>>3;
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/external/qemu/distrib/sdl-1.2.15/src/video/photon/ |
H A D | SDL_ph_video.c | 47 static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 594 static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 610 syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b); 624 syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b);
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/external/qemu/distrib/sdl-1.2.15/src/video/picogui/ |
H A D | SDL_pgvideo.c | 42 static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 316 int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument
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/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
H A D | SDL_sysvideo.cc | 58 static int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 367 int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument
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/external/qemu/distrib/sdl-1.2.15/src/video/riscos/ |
H A D | SDL_wimpvideo.c | 48 int WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); 355 int WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 364 *pal = (((unsigned int)colors->r) << 8) 365 + (((unsigned int)colors->g) << 16) 366 + (((unsigned int)colors->b) << 24); 369 colors++;
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/external/qemu/distrib/sdl-1.2.15/src/video/svga/ |
H A D | SDL_svgavideo.c | 58 SDL_Color *colors); 382 if ( (bpp == 16) && (modeinfo->colors == 32768) ) { 538 int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 544 colors[i].r>>2, 545 colors[i].g>>2, 546 colors[i].b>>2);
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/external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/ |
H A D | SDL_epocvideo.cpp | 119 SDL_Color *colors); 290 int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 302 TUint32 color4K = (colors[i].r & 0x0000f0) << 4; 303 color4K |= (colors[i].g & 0x0000f0); 304 color4K |= (colors[i].b & 0x0000f0) >> 4; 315 TUint32 color64K = (colors[i].r & 0x0000f8) << 8; 316 color64K |= (colors[i].g & 0x0000fc) << 3; 317 color64K |= (colors[i].b & 0x0000f8) >> 3; 327 TUint32 color16M = colors[i].r << 16; 328 color16M |= colors[ [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/vgl/ |
H A D | SDL_vglvideo.c | 52 SDL_Color *colors); 438 int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) argument 444 colors[i].r>>2, 445 colors[i].g>>2, 446 colors[i].b>>2);
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/external/skia/bench/ |
H A D | GameBench.cpp | 272 SkColor colors[kNumAtlasedX][kNumAtlasedY]; local 276 colors[x][y] = rand.nextU() | 0xff000000; 299 *scanline = colors[colorX][colorY];
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/external/skia/experimental/PdfViewer/ |
H A D | SkTrackDevice.h | 144 const SkColor colors[], SkXfermode* xmode, 148 INHERITED::drawVertices(dummy1, dummy2, vertexCount,verts, texs,colors, xmode, indices, 142 drawVertices(const SkDraw& dummy1, SkCanvas::VertexMode dummy2, int vertexCount, const SkPoint verts[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/gm/ |
H A D | convexpolyclip.cpp | 27 SkColor colors[] = { SK_ColorDKGRAY, 0xFF222255, local 46 colors, pos, 47 SK_ARRAY_COUNT(colors),
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H A D | gradients_no_texture.cpp | 138 void construct(const SkColor colors[], const SkScalar pos[], int count) { argument 140 memcpy(fColors, colors, count * sizeof(SkColor)); 159 const SkColor colors[] = { local 177 rec->construct(colors, pos, N); 181 const SkColor colors[] = { local 186 rec->construct(colors, NULL, SK_ARRAY_COUNT(colors)); 190 const SkColor colors[] = { local 195 const int N = SK_ARRAY_COUNT(colors); 200 rec->construct(colors, po [all...] |
H A D | shadertext.cpp | 21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 27 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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H A D | tilemodes.cpp | 27 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 169 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local 174 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); 176 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); 178 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); [all...] |
H A D | tilemodes_scaled.cpp | 28 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 189 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local 194 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); 196 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); 198 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); [all...] |