Searched refs:program (Results 176 - 200 of 1004) sorted by relevance

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/external/deqp/modules/egl/
H A DteglSwapBuffersTests.cpp134 deUint32 program = 0; local
147 program = gl.createProgram();
151 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
189 gl.attachShader(program, vertexShader);
190 gl.attachShader(program, fragmentShader);
191 gl.linkProgram(program);
192 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
197 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
198 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
202 gl.getProgramInfoLog(program, (gl
293 deUint32 program = 0; local
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/external/chromium_org/cc/output/
H A Dshader.h62 unsigned program,
79 unsigned program,
100 unsigned program,
115 unsigned program,
125 unsigned program,
146 unsigned program,
167 unsigned program,
191 unsigned program,
216 unsigned program,
241 unsigned program,
114 Init(gpu::gles2::GLES2Interface* context, unsigned program, int* base_uniform_index) argument
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/external/chromium_org/native_client_sdk/src/examples/api/video_decode/
H A Dvideo_decode.cc45 Shader() : program(0), texcoord_scale_location(0) {}
48 GLuint program; member in struct:__anon8890::Shader
117 void CreateShader(GLuint program, GLenum type, const char* source, int size);
144 // Shader program to draw GL_TEXTURE_2D target.
146 // Shader program to draw GL_TEXTURE_RECTANGLE_ARB target.
148 // Shader program to draw GL_TEXTURE_EXTERNAL_OES target.
391 if (shader_2d_.program)
392 gles2_if_->DeleteProgram(graphics_3d, shader_2d_.program);
393 if (shader_rectangle_arb_.program)
394 gles2_if_->DeleteProgram(graphics_3d, shader_rectangle_arb_.program);
705 CreateShader(GLuint program, GLenum type, const char* source, int size) argument
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/external/chromium_org/ppapi/examples/video_decode/
H A Dvideo_decode.cc46 Shader() : program(0), texcoord_scale_location(0) {}
49 GLuint program; member in struct:__anon10068::Shader
118 void CreateShader(GLuint program, GLenum type, const char* source, int size);
145 // Shader program to draw GL_TEXTURE_2D target.
147 // Shader program to draw GL_TEXTURE_RECTANGLE_ARB target.
149 // Shader program to draw GL_TEXTURE_EXTERNAL_OES target.
392 if (shader_2d_.program)
393 gles2_if_->DeleteProgram(graphics_3d, shader_2d_.program);
394 if (shader_rectangle_arb_.program)
395 gles2_if_->DeleteProgram(graphics_3d, shader_rectangle_arb_.program);
706 CreateShader(GLuint program, GLenum type, const char* source, int size) argument
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/external/deqp/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp150 const glu::ShaderProgram program (renderCtx, genSources(m_indexExprType));
178 m_testCtx.getLog() << program;
180 if (!program.isOk())
192 gl.useProgram (program.getProgram());
193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
195 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0],
231 const glu::ShaderProgram program (renderCtx, glu::ProgramSources()
251 const int indexLoc = program.isOk() ? gl.getUniformLocation(program.getProgram(), "u_index") : -1;
278 m_testCtx.getLog() << program;
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/external/chromium_org/third_party/mesa/src/src/mesa/
H A Dsources.mak251 $(SRCDIR)program/arbprogparse.c \
252 $(SRCDIR)program/hash_table.c \
253 $(SRCDIR)program/nvfragparse.c \
254 $(SRCDIR)program/nvvertparse.c \
255 $(SRCDIR)program/program.c \
256 $(SRCDIR)program/program_parse_extra.c \
257 $(SRCDIR)program/prog_cache.c \
258 $(SRCDIR)program/prog_execute.c \
259 $(SRCDIR)program/prog_instructio
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/external/deqp/framework/platform/null/
H A DtcuNullRenderContextFuncs.inl742 GLW_APICALL void GLW_APIENTRY glAttachShader (GLuint program, GLuint shader)
744 DE_UNREF(program);
748 GLW_APICALL void GLW_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name)
750 DE_UNREF(program);
760 GLW_APICALL void GLW_APIENTRY glDeleteProgram (GLuint program)
762 DE_UNREF(program);
770 GLW_APICALL void GLW_APIENTRY glDetachShader (GLuint program, GLuint shader)
772 DE_UNREF(program);
786 GLW_APICALL void GLW_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
788 DE_UNREF(program);
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/external/mesa3d/src/mesa/
H A Dsources.mak251 $(SRCDIR)program/arbprogparse.c \
252 $(SRCDIR)program/hash_table.c \
253 $(SRCDIR)program/nvfragparse.c \
254 $(SRCDIR)program/nvvertparse.c \
255 $(SRCDIR)program/program.c \
256 $(SRCDIR)program/program_parse_extra.c \
257 $(SRCDIR)program/prog_cache.c \
258 $(SRCDIR)program/prog_execute.c \
259 $(SRCDIR)program/prog_instructio
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/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dshaderapi.c49 #include "program/program.h"
50 #include "program/prog_parameter.h"
206 * Attach shader to a shader program.
209 attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) argument
215 shProg = _mesa_lookup_shader_program_err(ctx, program, "glAttachShader");
227 /* The shader is already attched to this program. The
301 * texture objects (and buffer objects, etc). Shader/program
341 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) argument
347 shProg = _mesa_lookup_shader_program_err(ctx, program, "glDetachShade
412 get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) argument
453 get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *params) argument
645 get_program_info_log(struct gl_context *ctx, GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) argument
747 link_program(struct gl_context *ctx, GLuint program) argument
987 validate_program(struct gl_context *ctx, GLuint program) argument
1010 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) argument
1018 _mesa_AttachShader(GLuint program, GLuint shader) argument
1118 _mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) argument
1126 _mesa_DetachShader(GLuint program, GLuint shader) argument
1143 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) argument
1206 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params) argument
1222 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) argument
1410 _mesa_UseProgramObjectARB(GLhandleARB program) argument
1450 _mesa_ValidateProgramARB(GLhandleARB program) argument
1536 _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value) argument
1613 _mesa_UseShaderProgramEXT(GLenum type, GLuint program) argument
1653 _mesa_ActiveProgramEXT(GLuint program) argument
1673 GLuint program = 0; local
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H A Dnvprogram.h56 _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);
74 _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
113 _mesa_setup_nv_temporary_count(struct gl_program *program);
117 struct gl_program *program);
/external/mesa3d/src/mesa/main/
H A Dshaderapi.c49 #include "program/program.h"
50 #include "program/prog_parameter.h"
206 * Attach shader to a shader program.
209 attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) argument
215 shProg = _mesa_lookup_shader_program_err(ctx, program, "glAttachShader");
227 /* The shader is already attched to this program. The
301 * texture objects (and buffer objects, etc). Shader/program
341 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) argument
347 shProg = _mesa_lookup_shader_program_err(ctx, program, "glDetachShade
412 get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) argument
453 get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *params) argument
645 get_program_info_log(struct gl_context *ctx, GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) argument
747 link_program(struct gl_context *ctx, GLuint program) argument
987 validate_program(struct gl_context *ctx, GLuint program) argument
1010 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) argument
1018 _mesa_AttachShader(GLuint program, GLuint shader) argument
1118 _mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) argument
1126 _mesa_DetachShader(GLuint program, GLuint shader) argument
1143 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) argument
1206 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params) argument
1222 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) argument
1410 _mesa_UseProgramObjectARB(GLhandleARB program) argument
1450 _mesa_ValidateProgramARB(GLhandleARB program) argument
1536 _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value) argument
1613 _mesa_UseShaderProgramEXT(GLenum type, GLuint program) argument
1653 _mesa_ActiveProgramEXT(GLuint program) argument
1673 GLuint program = 0; local
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/external/chromium_org/mojo/public/c/gles2/
H A Dgles2_call_visitor_autogen.h14 (GLuint program, GLuint shader),
15 (program, shader))
18 (GLuint program, GLuint index, const char* name),
19 (program, index, name))
133 VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program))
148 (GLuint program, GLuint shader),
149 (program, shader))
193 (GLuint program,
200 (program, inde
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/external/ceres-solver/internal/ceres/
H A Dblock_jacobian_writer.cc36 #include "ceres/program.h"
47 // per-parameter jacobian goes where in the overall program jacobian.
56 void BuildJacobianLayout(const Program& program, argument
60 const vector<ResidualBlock*>& residual_blocks = program.residual_blocks();
90 jacobian_layout->resize(program.NumResidualBlocks());
124 Program* program)
125 : program_(program) {
129 BuildJacobianLayout(*program,
123 BlockJacobianWriter(const Evaluator::Options& options, Program* program) argument
H A Dcallbacks.h47 StateUpdatingCallback(Program* program, double* parameters);
H A Dprogram_test.cc31 #include "ceres/program.h"
96 .program()
120 .program()
147 .program()
176 .program()
203 .program()
225 ResidualBlock *expected_removed_block = problem.program().residual_blocks()[0];
241 .program()
314 Program* program = problem.mutable_program(); local
315 program
381 Program* program = problem.mutable_program(); local
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/external/chromium_org/courgette/
H A Ddisassembler_elf_32_x86_unittest.cc41 courgette::AssemblyProgram* program = local
44 EXPECT_TRUE(disassembler->Disassemble(program));
78 delete program;
H A Dencode_decode_unittest.cc21 courgette::AssemblyProgram* program = NULL; local
25 &program);
30 const courgette::Status encode_status = Encode(program, &encoded);
33 DeleteAssemblyProgram(program);
/external/chromium_org/gpu/command_buffer/service/
H A Dprogram_cache.h50 // Loads the linked program from the cache. If the program is not found or
53 GLuint program,
61 // Saves the program into the cache. If successful, the implementation should
64 GLuint program,
72 virtual void LoadProgram(const std::string& program) = 0;
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_readback_unittest.cc193 GLuint program = glCreateProgram(); local
194 glAttachShader(program, vertex_shader);
196 glAttachShader(program, fragment_shader);
198 glLinkProgram(program);
201 glGetProgramiv(program, GL_LINK_STATUS, &link_status);
203 glDeleteProgram(program);
204 program = 0;
206 ASSERT_NE(program, GLuint(0));
224 GLint position_location = glGetAttribLocation(program, "a_position");
229 glUseProgram(program);
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/external/chromium_org/mojo/apps/js/bindings/gl/
H A Dcontext.h45 static GLint GetAttribLocation(GLuint program, const std::string& name);
46 static std::string GetProgramInfoLog(GLuint program);
48 static GLint GetUniformLocation(GLuint program, const std::string& name);
/external/chromium_org/sandbox/linux/seccomp-bpf/
H A Dcodegen.h48 // SandboxBPF::Program program;
49 // gen.Compile(dag, program);
51 // static_cast<unsigned short>(program->size()), &program[0] };
61 static void PrintProgram(const SandboxBPF::Program& program);
83 // Compiles the graph of instructions into a BPF program that can be passed
86 void Compile(Instruction* instructions, SandboxBPF::Program* program);
123 // This is a requirement for any well-formed BPF program.
134 // Concatenate instructions from all basic blocks into a BPF program that
136 void ConcatenateBasicBlocks(const BasicBlocks&, SandboxBPF::Program* program);
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/external/antlr/antlr-3.4/runtime/Python/tests/
H A Dt046rewrite.py27 parser.program()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/common/
H A Dnative_modeset.h82 boolean (*program)(struct native_display *ndpy, int crtc_idx, member in struct:native_display_modeset
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_mesa_to_tgsi.h52 const struct gl_program *program,
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/
H A Dt_vb_program.c40 #include "program/prog_instruction.h"
41 #include "program/prog_statevars.h"
42 #include "program/prog_execute.h"
62 * Private storage for the vertex program pipeline stage.
65 /** The results of running the vertex program go into these arrays. */
209 * Called via ctx->Driver.ProgramStringNotify() after a new vertex program
213 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program) argument
216 * If we had derived anything from the program that was private to this
224 * Initialize virtual machine state prior to executing vertex program.
270 * Map the texture images which the vertex program wil
316 struct gl_vertex_program *program = ctx->VertexProgram._Current; local
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