Searched refs:Color (Results 226 - 250 of 585) sorted by path

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/external/chromium_org/third_party/WebKit/Source/platform/
H A Dblink_platform.target.linux-x86.mk298 third_party/WebKit/Source/platform/graphics/Color.cpp \
H A Dblink_platform.target.linux-x86_64.mk298 third_party/WebKit/Source/platform/graphics/Color.cpp \
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DBitmapImage.cpp632 m_solidColor = Color(frame->bitmap().getColor(0, 0));
646 Color BitmapImage::solidColor() const
H A DBitmapImage.h32 #include "platform/graphics/Color.h"
163 virtual Color solidColor() const OVERRIDE;
179 Color m_solidColor; // If we're a 1x1 solid color, this is the color to use to fill.
H A DColor.cpp27 #include "platform/graphics/Color.h"
40 const RGBA32 Color::black;
41 const RGBA32 Color::white;
42 const RGBA32 Color::darkGray;
43 const RGBA32 Color::gray;
44 const RGBA32 Color::lightGray;
45 const RGBA32 Color::transparent;
94 // Explanation of this algorithm can be found in the CSS3 Color Module
151 bool Color::parseHexColor(const LChar* name, unsigned length, RGBA32& rgb)
156 bool Color
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H A DColor.h36 class Color;
48 PLATFORM_EXPORT int differenceSquared(const Color&, const Color&);
62 class PLATFORM_EXPORT Color { class in namespace:blink
65 Color() : m_color(Color::transparent) { } function in class:blink::Color
66 Color(RGBA32 color) : m_color(color) { } function in class:blink::Color
67 Color(int r, int g, int b) : m_color(makeRGB(r, g, b)) { } function in class:blink::Color
68 Color(int r, int g, int b, int a) : m_color(makeRGBA(r, g, b, a)) { } function in class:blink::Color
69 // Color i
70 Color(float r, float g, float b, float a) : m_color(makeRGBA32FromFloats(r, g, b, a)) { } function in class:blink::Color
72 Color(float c, float m, float y, float k, float a) : m_color(makeRGBAFromCMYKA(c, m, y, k, a)) { } function in class:blink::Color
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H A DColorSpace.cpp96 Color convertColor(const Color& srcColor, ColorSpace dstColorSpace, ColorSpace srcColorSpace)
102 return Color(lookupTable[srcColor.red()], lookupTable[srcColor.green()], lookupTable[srcColor.blue()], srcColor.alpha());
H A DColorSpace.h30 #include "platform/graphics/Color.h"
49 // Convert a Color assumed to be in the |srcColorSpace| into the |dstColorSpace|.
50 Color convertColor(const Color& srcColor, ColorSpace dstColorSpace, ColorSpace srcColorSpace = ColorSpaceDeviceRGB);
H A DDrawLooperBuilder.cpp35 #include "platform/graphics/Color.h"
73 void DrawLooperBuilder::addShadow(const FloatSize& offset, float blur, const Color& color,
H A DDrawLooperBuilder.h44 class Color;
72 void addShadow(const FloatSize& offset, float blur, const Color&,
H A DGradient.cpp159 // FIXME: This would be more at home as Color::operator SkColor.
160 static inline SkColor makeSkColor(const Color& c)
H A DGradient.h34 #include "platform/graphics/Color.h"
60 Color color;
62 ColorStop(float s, const Color& c) : stop(s), color(c) { }
65 void addColorStop(float value, const Color& color) { addColorStop(ColorStop(value, color)); }
H A DGraphicsContext.cpp252 setStrokeColor(Color::black);
265 setStrokeColor(Color::black);
278 setFillColor(Color::black);
292 setFillColor(Color::black);
299 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color,
601 float GraphicsContext::prepareFocusRingPaint(SkPaint& paint, const Color& color, int width) const
616 void GraphicsContext::drawFocusRingPath(const SkPath& path, const Color& color, int width)
634 void GraphicsContext::drawFocusRingRect(const SkRect& rect, const Color& color, int width)
653 void GraphicsContext::drawFocusRing(const Path& focusRingPath, int width, int offset, const Color& color)
662 void GraphicsContext::drawFocusRing(const Vector<IntRect>& rects, int width, int offset, const Color
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H A DGraphicsContext.h123 Color strokeColor() const { return immutableState()->strokeColor(); }
124 void setStrokeColor(const Color& color) { mutableState()->setStrokeColor(color); }
141 Color fillColor() const { return immutableState()->fillColor(); }
142 void setFillColor(const Color& color) { mutableState()->setFillColor(color); }
263 void fillRect(const FloatRect&, const Color&);
264 void fillRect(const FloatRect&, const Color&, CompositeOperator);
265 void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&);
266 void fillRoundedRect(const RoundedRect&, const Color&);
274 const IntRect&, const IntSize& innerTopLeft, const IntSize& innerTopRight, const IntSize& innerBottomLeft, const IntSize& innerBottomRight, const Color&);
275 void fillBetweenRoundedRects(const RoundedRect&, const RoundedRect&, const Color
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H A DGraphicsContextState.cpp13 : m_strokeColor(Color::black)
14 , m_fillColor(Color::black)
92 void GraphicsContextState::setStrokeColor(const Color& color)
103 m_strokeColor = Color::black;
119 m_strokeColor = Color::black;
151 void GraphicsContextState::setFillColor(const Color& color)
162 m_fillColor = Color::black;
178 m_fillColor = Color::black;
H A DGraphicsContextState.h71 Color strokeColor() const { return m_strokeColor; }
73 void setStrokeColor(const Color&);
92 Color fillColor() const { return m_fillColor; }
94 void setFillColor(const Color&);
158 Color m_strokeColor;
162 Color m_fillColor;
H A DGraphicsContextTest.cpp79 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
80 Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
136 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
137 Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
231 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
232 Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
269 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
270 Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
309 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
310 Color alph
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H A DGraphicsLayer.cpp85 , m_backgroundColor(Color::transparent)
814 void GraphicsLayer::setBackgroundColor(const Color& color)
H A DGraphicsLayer.h35 #include "platform/graphics/Color.h"
164 void setBackgroundColor(const Color&);
293 Color m_backgroundColor;
H A DImage.cpp94 void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op)
H A DImage.h32 #include "platform/graphics/Color.h"
131 static void fillWithSolidColor(GraphicsContext*, const FloatRect& dstRect, const Color&, CompositeOperator);
142 virtual Color solidColor() const { return Color(); }
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
H A DFEColorMatrix.cpp177 resultImage->context()->fillRect(fullRect, Color(m_values[4], m_values[9], m_values[14], m_values[19]));
H A DFEComponentTransfer.cpp177 resultImage->context()->fillRect(fullRect, Color(rValues[0], gValues[0], bValues[0], aValues[0]));
H A DFEDiffuseLighting.cpp31 FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
37 PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor,
48 Color FEDiffuseLighting::lightingColor() const
53 bool FEDiffuseLighting::setLightingColor(const Color& lightingColor)
H A DFEDiffuseLighting.h34 static PassRefPtr<FEDiffuseLighting> create(Filter*, const Color&, float, float,
38 Color lightingColor() const;
39 bool setLightingColor(const Color&);
59 FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<LightSource>);

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