/external/chromium_org/third_party/WebKit/Source/platform/exported/ |
H A D | WebThreadSafeData.cpp | 38 void WebThreadSafeData::reset() function in class:blink::WebThreadSafeData 40 m_private.reset();
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/external/chromium_org/third_party/WebKit/Source/web/ |
H A D | WebCachedURLRequest.cpp | 40 void WebCachedURLRequest::reset() function in class:blink::WebCachedURLRequest 42 m_resourceRequestWrapper.reset(0); 49 m_resourceRequestWrapper.reset(new WrappedResourceRequest(m_private->resourceRequest()));
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H A D | WebGeolocationPermissionRequest.cpp | 42 void WebGeolocationPermissionRequest::reset() function in class:blink::WebGeolocationPermissionRequest 44 m_private.reset();
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H A D | WebIDBDatabaseError.cpp | 54 void WebIDBDatabaseError::reset() function in class:blink::WebIDBDatabaseError 56 m_private.reset();
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H A D | WebNodeList.cpp | 41 void WebNodeList::reset() function in class:blink::WebNodeList 43 m_private.reset();
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H A D | WebSpeechGrammar.cpp | 34 void WebSpeechGrammar::reset() function in class:blink::WebSpeechGrammar 36 m_private.reset();
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H A D | WebSpeechRecognitionResult.cpp | 55 void WebSpeechRecognitionResult::reset() function in class:blink::WebSpeechRecognitionResult 57 m_private.reset();
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/external/chromium_org/third_party/icu/source/common/ |
H A D | usetiter.cpp | 22 reset(uSet); 31 reset(); 102 void UnicodeSetIterator::reset(const UnicodeSet& uSet) { function in class:UnicodeSetIterator 104 reset(); 110 void UnicodeSetIterator::reset() { function in class:UnicodeSetIterator
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/external/chromium_org/third_party/skia/include/gpu/gl/ |
H A D | GrGLExtensions.h | 62 void reset() { fStrings->reset(); } function in class:GrGLExtensions
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkMultiPictureDraw.cpp | 18 void SkMultiPictureDraw::reset() { function in class:SkMultiPictureDraw 60 this->reset();
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 20 this->reset(texture, params); 26 this->reset(texture, filterMode, tileXAndY); 32 this->reset(texture, swizzle, params); 39 this->reset(texture, swizzle, filterMode, tileXAndY); 42 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 53 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 60 fParams.reset(tileXAndY, filterMode); 65 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 74 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 79 fParams.reset(tileXAnd [all...] |
/external/clang/test/Analysis/ |
H A D | ptr-arith.cpp | 7 reset(p - 1); 9 void reset(int *in) { function in struct:X
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/external/icu/icu4c/source/common/ |
H A D | usetiter.cpp | 22 reset(uSet); 31 reset(); 102 void UnicodeSetIterator::reset(const UnicodeSet& uSet) { function in class:UnicodeSetIterator 104 reset(); 110 void UnicodeSetIterator::reset() { function in class:UnicodeSetIterator
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/external/markdown/markdown/ |
H A D | blockparser.py | 10 list. Each time a state is reset, that state is removed from the end of 14 reset when we back out of that level of nesting or the state could be 26 def reset(self): member in class:State
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/external/oprofile/libutil++/ |
H A D | cached_value.h | 38 value_type const reset(value_type const & val) { function in class:cached_value
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | BaseObject.java | 42 public abstract void reset(); method in class:BaseObject
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H A D | CameraBiasComponent.java | 25 public void reset() { method in class:CameraBiasComponent
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H A D | MovementComponent.java | 34 public void reset() { method in class:MovementComponent
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H A D | PhasedObject.java | 33 public void reset() { method in class:PhasedObject
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H A D | Texture.java | 34 reset(); 37 public void reset() { method in class:Texture
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H A D | TouchFilter.java | 31 public void reset() { method in class:TouchFilter
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
H A D | ShadowProcess.java | 23 public static void reset() { method in class:ShadowProcess
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/external/skia/include/gpu/gl/ |
H A D | GrGLExtensions.h | 62 void reset() { fStrings->reset(); } function in class:GrGLExtensions
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/external/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 20 this->reset(texture, params); 26 this->reset(texture, filterMode, tileXAndY); 32 this->reset(texture, swizzle, params); 39 this->reset(texture, swizzle, filterMode, tileXAndY); 42 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 49 fTexture.reset(SkRef(texture)); 53 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess 60 fParams.reset(tileXAndY, filterMode); 61 fTexture.reset(SkRef(texture)); 65 void GrTextureAccess::reset(GrTextur function in class:GrTextureAccess 74 void GrTextureAccess::reset(GrTexture* texture, function in class:GrTextureAccess [all...] |
/external/srec/srec/AcousticState/include/ |
H A D | SR_AcousticState.h | 49 * during a call in order to improve recognition accuracy. The platform must reset 51 * order to reset acoustic state information for a new caller. 56 ESR_ReturnCode(*reset)(SR_Recognizer* recognizer); member in struct:SR_AcousticState_t 141 * during a call in order to improve recognition accuracy. The platform must reset 143 * order to reset acoustic state information for a new caller.
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