Searched defs:pixels (Results 251 - 275 of 332) sorted by relevance

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/external/chromium_org/third_party/skia/src/gpu/
H A DSkGpuDevice.cpp230 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
244 bool SkGpuDevice::onWritePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, argument
246 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
255 fRenderTarget->writePixels(x, y, info.width(), info.height(), config, pixels, rowBytes, flags);
675 // to properly blend partially covered pixels. This means the AA
850 // pixels from the bitmap are necessary.
1005 // destination pixels sample the border area.
/external/chromium_org/third_party/skia/tests/
H A DBlurTest.cpp255 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15); local
258 result[i] = SkColorGetR(pixels[i]);
/external/chromium_org/ui/gfx/
H A Dskbitmap_operations.cc526 // Loop through the pixels of the original bitmap.
528 SkPMColor* pixels = bitmap.getAddr32(0, y); local
531 (*line_proc)(hsl_shift, pixels, tinted_pixels, bitmap.width());
549 // Loop through the pixels of the original bitmap.
611 // and red and blue ("rb"). Each channel gets averaged across 4 pixels
/external/chromium_org/ui/native_theme/
H A Dnative_theme_win.cc668 // values for fully-opaque pixels; instead the pixels get alpha 0. This is
671 // To work-around this, mark all pixels with a placeholder value, to detect
672 // which pixels get touched by the paint operation. After paint, set any
673 // pixels that have alpha 0 to opaque and placeholders to fully-transparent.
696 // Copy the pixels to a bitmap that has ref-counted pixel storage, which is
703 // Post-process the pixels to fix up the alpha values (see big comment above).
706 SkPMColor* pixels = bitmap.getAddr32(0, 0); local
708 if (pixels[i] == placeholder_value) {
710 pixels[
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/external/mesa3d/src/mesa/main/
H A Dpack.c149 _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, argument
155 if (!pixels)
168 _mesa_image_address2d(packing, pixels, width, height,
1326 * Pack/store the pixels. Ugh! Lots of cases!!!
2986 * Return source/dest RGBA indexes for unpacking pixels.
3123 * Args: n - number of pixels
4233 * n - number of pixels in the span
4759 /* Extract image data as uint[4] pixels */
4912 * n - number of pixels
5131 * n - number of pixels
5839 _mesa_unpack_image( GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack ) argument
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H A Dtexcompress_fxt1.c64 const GLubyte *pixels; local
85 pixels = tempImage;
90 pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
99 fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride,
115 const GLubyte *pixels; local
135 pixels = tempImage;
140 pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight,
149 fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride,
1627 fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */
H A Dteximage.c1697 * Return compressed texture block size, in pixels.
2893 *width = *width - 2; /* reduce the width by two border pixels */
2898 *height = *height - 2; /* reduce the height by two border pixels */
2903 *depth = *depth - 2; /* reduce the depth by two border pixels */
2921 GLsizei imageSize, const GLvoid *pixels)
2937 width, height, depth, border, pixels);
2946 _mesa_lookup_enum_by_nr(type), pixels);
2988 width, height, imageSize, pixels);
3075 /* Give the texture to the driver. <pixels> may be null. */
3079 imageSize, pixels);
2917 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) argument
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/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c476 * If 'pixels' is NULL, leave the texture image data undefined.
482 const GLvoid *pixels)
501 pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
502 if (!pixels)
540 pixels, /* data source */
832 const GLvoid *pixels)
876 pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels);
877 assert(pixels);
479 make_texture(struct st_context *st, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) argument
829 draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) argument
1090 st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) argument
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H A Dst_cb_texture.c526 GLenum format, GLenum type, const void *pixels,
530 _mesa_store_teximage(ctx, dims, texImage, format, type, pixels, unpack);
551 GLenum format, GLenum type, GLvoid *pixels,
620 pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
631 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
652 GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
687 GLenum format, GLenum type, GLvoid * pixels,
698 decompress_with_blit(ctx, format, type, pixels, texImage);
701 _mesa_get_teximage(ctx, format, type, pixels, texImag
524 st_TexImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack) argument
550 decompress_with_blit(struct gl_context * ctx, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) argument
686 st_GetTexImage(struct gl_context * ctx, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_image *texImage) argument
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/external/pdfium/core/src/fxcodec/codec/
H A Dfx_codec_icc.cpp195 void IccLib_TranslateImage(void* pTransform, unsigned char* pDest, const unsigned char* pSrc, int pixels) argument
197 cmsDoTransform(((CLcmsCmm*)pTransform)->m_hTransform, (void*)pSrc, pDest, pixels);
539 void CCodec_IccModule::TranslateScanline(void* pTransform, FX_LPBYTE pDest, FX_LPCBYTE pSrc, int pixels) argument
541 IccLib_TranslateImage(pTransform, pDest, pSrc, pixels);
/external/qemu/android/skin/
H A Dtrackball.c163 unsigned* pixels; member in struct:SkinTrackBall
229 ball->pixels = (unsigned*)calloc( diameter2*diameter2, sizeof(unsigned) );
230 ball->surface = sdl_surface_from_argb32( ball->pixels, diameter2, diameter2 );
391 if (ball->pixels) {
392 free( ball->pixels );
393 ball->pixels = NULL;
476 unsigned* pixels = ball->pixels; local
544 pixels[coord->x + diameter*coord->y] = color;
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_video.h93 /** This structure should be treated as read-only, except for 'pixels',
101 void *pixels; /**< Read-write */ member in struct:SDL_Surface
213 Uint8 **pixels; /**< Read-write */ member in struct:SDL_Overlay
342 * updates asynchronously, but you must always lock before accessing pixels.
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
533 * this surface, but you must always lock it before accessing the pixels.
546 * and the only way to access the pixels member of the surface is to use
557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
563 * SDL_LockSurface() sets up a surface for directly accessing the pixels.
565 * to and read from 'surface->pixels', usin
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/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_video.c481 /* Now choose the mode that has less pixels */
810 /* If the implementation either supports the packed pixels
861 SDL_memset( SDL_VideoSurface->pixels, 255, SDL_VideoSurface->h * SDL_VideoSurface->pitch );
1594 (Uint8 *)this->screen->pixels +
1753 case 1: { Uint8 *pixels; local
1755 pixels = (Uint8 *)icon->pixels + y*icon->pitch;
1757 if ( *pixels++ == colorkey ) {
1765 case 2: { Uint16 *pixels; local
1767 pixels
1781 case 4: { Uint32 *pixels; local
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/external/qemu/distrib/sdl-1.2.15/src/video/windx5/
H A DSDL_dx5video.c1502 if ( video->pixels == NULL ) {
1506 video->pixels = (void *)SDL_malloc(video->h*video->pitch);
1507 if ( video->pixels == NULL ) {
1533 if ( video->pixels != NULL ) {
1534 SDL_free(video->pixels);
1535 video->pixels = NULL;
1756 ddsd.lpSurface = surface->pixels;
1778 if ( ddsd.lpSurface != surface->pixels ) {
2087 surface->pixels = ddsd.lpSurface;
2094 surface->pixels
2462 Uint8 *pixels; local
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/external/skia/include/core/
H A DSkCanvas.h62 * The caller can access the pixels after drawing into this canvas by
89 * specified pixels. To access the pixels after drawing to them, the caller should call
104 static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) { argument
105 return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes);
109 * Creates an empty canvas with no backing device/pixels, and zero
116 * by any device/pixels. Typically this use used by subclasses who handle
137 * Return ImageInfo for this canvas. If the canvas is not backed by pixels
164 * the bitmap of the pixels that the canvas draws into. The reference count
204 * If the canvas has writable pixels i
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/external/skia/src/core/
H A DSkBitmap.cpp64 // way to track changes to raw pixels across multiple SkBitmaps.
248 void* p = fPixelRef->pixels();
400 bool SkBitmap::installPixels(const SkImageInfo& requestedInfo, void* pixels, size_t rb, argument
411 SkPixelRef* pr = SkMallocPixelRef::NewWithProc(correctedInfo, rb, ct, pixels, releaseProc,
469 /** We explicitly use the same allocator for our pixels that SkMask does,
822 return false; // no src pixels
906 // if we have a texture, first get those pixels
917 // (GrPixelRef) assumes premultiplied pixels.
987 // to be sure we don't read too much, only copy our logical pixels
1172 // Allocation of pixels fo
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/external/skia/src/effects/
H A DSkBlurMask.cpp37 * "transpose" parameter is true, it will transpose the pixels on write,
716 void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile, argument
731 pixels[x] = ProfileLookup(profile, x, width, w);
735 pixels[x] = (uint8_t) (255 * (gaussianIntegral(giX) - gaussianIntegral(giX + span)));
/external/skia/src/gpu/
H A DSkGpuDevice.cpp266 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
280 bool SkGpuDevice::onWritePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, argument
282 // TODO: teach fRenderTarget to take ImageInfo directly to specify the src pixels
291 fRenderTarget->writePixels(x, y, info.width(), info.height(), config, pixels, rowBytes, flags);
707 // to properly blend partially covered pixels. This means the AA
881 // pixels from the bitmap are necessary.
1036 // destination pixels sample the border area.
/external/skia/tests/
H A DBlurTest.cpp255 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15); local
258 result[i] = SkColorGetR(pixels[i]);
/external/chromium_org/cc/resources/
H A Dresource_provider.cc215 pixels(NULL),
261 pixels(NULL),
293 ResourceProvider::Resource::Resource(uint8_t* pixels, argument
304 pixels(pixels),
333 DCHECK(origin == Delegated || pixels);
348 pixels(NULL),
520 uint8_t* pixels; local
522 pixels = bitmap->pixels();
585 uint8_t* pixels = reinterpret_cast<uint8_t*>(shared_memory->memory()); local
1925 uint8_t* pixels = local
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H A Dresource_provider_unittest.cc85 uint32_t* pixels = reinterpret_cast<uint32_t*>(shared_memory->memory()); local
86 CHECK(pixels);
87 std::fill_n(pixels, size.GetArea(), value);
221 const void* pixels) OVERRIDE {
229 if (pixels)
230 SetPixels(0, 0, width, height, pixels);
241 const void* pixels) OVERRIDE {
250 ASSERT_TRUE(pixels); variable
251 SetPixels(xoffset, yoffset, width, height, pixels);
283 uint8_t* pixels) {
281 GetPixels(const gfx::Size& size, ResourceFormat format, uint8_t* pixels) argument
313 SetPixels(int xoffset, int yoffset, int width, int height, const void* pixels) argument
348 GetResourcePixels(ResourceProvider* resource_provider, ResourceProviderContext* context, ResourceProvider::ResourceId id, const gfx::Size& size, ResourceFormat format, uint8_t* pixels) argument
2979 uint8_t pixels[16] = { 0 }; local
3596 uint8_t pixels[8]; local
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/external/chromium_org/cc/test/
H A Dtest_web_graphics_context_3d.h64 const void* pixels) {}
73 const void* pixels) {}
170 const void* pixels) {}
180 const void* pixels) {}
395 scoped_ptr<uint8[]> pixels; member in struct:cc::TestWebGraphicsContext3D::Buffer
406 scoped_ptr<uint8[]> pixels; member in struct:cc::TestWebGraphicsContext3D::Image
56 asyncTexImage2DCHROMIUM(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) argument
65 asyncTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) argument
162 texImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) argument
172 texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) argument
/external/chromium_org/content/common/gpu/client/
H A Dgl_helper_unittest.cc148 int Channel(SkBitmap* pixels, int x, int y, int c) { argument
149 if (pixels->bytesPerPixel() == 4) {
151 pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
152 std::max(0, std::min(y, pixels->height() - 1)));
155 DCHECK_EQ(pixels->bytesPerPixel(), 1);
157 return *pixels->getAddr8(std::max(0, std::min(x, pixels->width() - 1)),
158 std::max(0, std::min(y, pixels->height() - 1)));
164 void SetChannel(SkBitmap* pixels, in argument
184 PrintChannel(SkBitmap* pixels, int c) argument
457 ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) argument
462 Bilinear(SkBitmap* pixels, float x, float y, int c) argument
1207 ReadBackTexture(GLuint src_texture, const gfx::Size& src_size, unsigned char* pixels, SkColorType color_type, bool async) argument
1256 uint8* pixels = static_cast<uint8*>(output_pixels.getPixels()); local
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/external/chromium_org/mojo/examples/pepper_container_app/
H A Dppb_opengles2_thunk.cc877 void* pixels) {
880 glReadPixels(x, y, width, height, format, type, pixels);
1005 const void* pixels) {
1016 pixels);
1069 const void* pixels) {
1073 target, level, xoffset, yoffset, width, height, format, type, pixels);
870 ReadPixels(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) argument
996 TexImage2D(PP_Resource context_id, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) argument
1060 TexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) argument
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DvalidationES.cpp916 GLenum format, GLenum type, GLsizei *bufSize, GLvoid *pixels)
915 ValidateReadPixelsParameters(gl::Context *context, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei *bufSize, GLvoid *pixels) argument

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