H A D | gles2_cmd_format_autogen.h | 26 void Init(GLenum _texture) { function in struct:ActiveTexture 32 static_cast<ValueType*>(cmd)->Init(_texture); 58 void Init(GLuint _program, GLuint _shader) { function in struct:AttachShader 65 static_cast<ValueType*>(cmd)->Init(_program, _shader); 94 void Init(GLuint _program, GLuint _index, uint32_t _name_bucket_id) { function in struct:BindAttribLocationBucket 105 static_cast<ValueType*>(cmd)->Init(_program, _index, _name_bucket_id); 138 void Init(GLenum _target, GLuint _buffer) { function in struct:BindBuffer 145 static_cast<ValueType*>(cmd)->Init(_target, _buffer); 174 void Init(GLenum _target, GLuint _framebuffer) { function in struct:BindFramebuffer 181 static_cast<ValueType*>(cmd)->Init(_targe 210 void Init(GLenum _target, GLuint _renderbuffer) { function in struct:BindRenderbuffer 247 void Init(GLenum _target, GLuint _texture) { function in struct:BindTexture 283 void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) { function in struct:BlendColor 330 void Init(GLenum _mode) { function in struct:BlendEquation 362 void Init(GLenum _modeRGB, GLenum _modeAlpha) { function in struct:BlendEquationSeparate 399 void Init(GLenum _sfactor, GLenum _dfactor) { function in struct:BlendFunc 435 void Init(GLenum _srcRGB, function in struct:BlendFuncSeparate 487 void Init(GLenum _target, function in struct:BufferData 544 void Init(GLenum _target, function in struct:BufferSubData 604 void Init(GLenum _target, function in struct:CheckFramebufferStatus 651 void Init(GLbitfield _mask) { function in struct:Clear 681 void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) { function in struct:ClearColor 728 void Init(GLclampf _depth) { function in struct:ClearDepthf 760 void Init(GLint _s) { function in struct:ClearStencil 791 void Init(GLboolean _red, function in struct:ColorMask 839 void Init(GLuint _shader) { function in struct:CompileShader 871 void Init(GLenum _target, function in struct:CompressedTexImage2DBucket 937 void Init(GLenum _target, function in struct:CompressedTexImage2D 1021 void Init(GLenum _target, function in struct:CompressedTexSubImage2DBucket 1104 void Init(GLenum _target, function in struct:CompressedTexSubImage2D 1201 void Init(GLenum _target, function in struct:CopyTexImage2D 1272 void Init(GLenum _target, function in struct:CopyTexSubImage2D 1349 void Init(uint32_t _client_id) { function in struct:CreateProgram 1381 void Init(GLenum _type, uint32_t _client_id) { function in struct:CreateShader 1417 void Init(GLenum _mode) { function in struct:CullFace 1454 void Init(GLsizei _n, const GLuint* _buffers) { function in struct:DeleteBuffersImmediate 1496 void Init(GLsizei _n, const GLuint* _framebuffers) { function in struct:DeleteFramebuffersImmediate 1531 void Init(GLuint _program) { function in struct:DeleteProgram 1570 void Init(GLsizei _n, const GLuint* _renderbuffers) { function in struct:DeleteRenderbuffersImmediate 1605 void Init(GLuint _shader) { function in struct:DeleteShader 1644 void Init(GLsizei _n, const GLuint* _textures) { function in struct:DeleteTexturesImmediate 1679 void Init(GLenum _func) { function in struct:DepthFunc 1710 void Init(GLboolean _flag) { function in struct:DepthMask 1741 void Init(GLclampf _zNear, GLclampf _zFar) { function in struct:DepthRangef 1777 void Init(GLuint _program, GLuint _shader) { function in struct:DetachShader 1813 void Init(GLenum _cap) { function in struct:Disable 1843 void Init(GLuint _index) { function in struct:DisableVertexAttribArray 1876 void Init(GLenum _mode, GLint _first, GLsizei _count) { function in struct:DrawArrays 1915 void Init(GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset) { function in struct:DrawElements 1963 void Init(GLenum _cap) { function in struct:Enable 1993 void Init(GLuint _index) { function in struct:EnableVertexAttribArray 2026 void Init() { SetHeader(); } function in struct:Finish 2051 void Init() { SetHeader(); } function in struct:Flush 2076 void Init(GLenum _target, function in struct:FramebufferRenderbuffer 2129 void Init(GLenum _target, function in struct:FramebufferTexture2D 2183 void Init(GLenum _mode) { function in struct:FrontFace 2221 void Init(GLsizei _n, GLuint* _buffers) { function in struct:GenBuffersImmediate 2256 void Init(GLenum _target) { function in struct:GenerateMipmap 2295 void Init(GLsizei _n, GLuint* _framebuffers) { function in struct:GenFramebuffersImmediate 2337 void Init(GLsizei _n, GLuint* _renderbuffers) { function in struct:GenRenderbuffersImmediate 2379 void Init(GLsizei _n, GLuint* _textures) { function in struct:GenTexturesImmediate 2420 void Init(GLuint _program, function in struct:GetActiveAttrib 2490 void Init(GLuint _program, function in struct:GetActiveUniform 2557 void Init(GLuint _program, function in struct:GetAttachedShaders 2612 void Init(GLuint _program, function in struct:GetAttribLocation 2667 void Init(GLenum _pname, function in struct:GetBooleanv 2715 void Init(GLenum _target, function in struct:GetBufferParameteriv 2770 void Init(uint32_t _result_shm_id, uint32_t _result_shm_offset) { function in struct:GetError 2807 void Init(GLenum _pname, function in struct:GetFloatv 2854 void Init(GLenum _target, function in struct:GetFramebufferAttachmentParameteriv 2917 void Init(GLenum _pname, function in struct:GetIntegerv 2965 void Init(GLuint _program, function in struct:GetProgramiv 3017 void Init(GLuint _program, uint32_t _bucket_id) { function in struct:GetProgramInfoLog 3056 void Init(GLenum _target, function in struct:GetRenderbufferParameteriv 3111 void Init(GLuint _shader, function in struct:GetShaderiv 3163 void Init(GLuint _shader, uint32_t _bucket_id) { function in struct:GetShaderInfoLog 3207 void Init(GLenum _shadertype, function in struct:GetShaderPrecisionFormat 3268 void Init(GLuint _shader, uint32_t _bucket_id) { function in struct:GetShaderSource 3304 void Init(GLenum _name, uint32_t _bucket_id) { function in struct:GetString 3341 void Init(GLenum _target, function in struct:GetTexParameterfv 3396 void Init(GLenum _target, function in struct:GetTexParameteriv 3451 void Init(GLuint _program, function in struct:GetUniformfv 3505 void Init(GLuint _program, function in struct:GetUniformiv 3559 void Init(GLuint _program, function in struct:GetUniformLocation 3614 void Init(GLuint _index, function in struct:GetVertexAttribfv 3669 void Init(GLuint _index, function in struct:GetVertexAttribiv 3724 void Init(GLuint _index, function in struct:GetVertexAttribPointerv 3777 void Init(GLenum _target, GLenum _mode) { function in struct:Hint 3812 void Init(GLuint _buffer, function in struct:IsBuffer 3858 void Init(GLenum _cap, uint32_t _result_shm_id, uint32_t _result_shm_offset) { function in struct:IsEnabled 3903 void Init(GLuint _framebuffer, function in struct:IsFramebuffer 3951 void Init(GLuint _program, function in struct:IsProgram 3999 void Init(GLuint _renderbuffer, function in struct:IsRenderbuffer 4047 void Init(GLuint _shader, function in struct:IsShader 4093 void Init(GLuint _texture, function in struct:IsTexture 4139 void Init(GLfloat _width) { function in struct:LineWidth 4170 void Init(GLuint _program) { function in struct:LinkProgram 4202 void Init(GLenum _pname, GLint _param) { function in struct:PixelStorei 4238 void Init(GLfloat _factor, GLfloat _units) { function in struct:PolygonOffset 4279 void Init(GLint _x, function in struct:ReadPixels 4380 void Init() { SetHeader(); } function in struct:ReleaseShaderCompiler 4407 void Init(GLenum _target, function in struct:RenderbufferStorage 4460 void Init(GLclampf _value, GLboolean _invert) { function in struct:SampleCoverage 4496 void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) { function in struct:Scissor 4535 void Init(GLsizei _n, function in struct:ShaderBinary 4609 void Init(GLuint _shader, uint32_t _data_bucket_id) { function in struct:ShaderSourceBucket 4646 void Init(GLenum _func, GLint _ref, GLuint _mask) { function in struct:StencilFunc 4685 void Init(GLenum _face, GLenum _func, GLint _ref, GLuint _mask) { function in struct:StencilFuncSeparate 4730 void Init(GLuint _mask) { function in struct:StencilMask 4762 void Init(GLenum _face, GLuint _mask) { function in struct:StencilMaskSeparate 4799 void Init(GLenum _fail, GLenum _zfail, GLenum _zpass) { function in struct:StencilOp 4837 void Init(GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) { function in struct:StencilOpSeparate 4886 void Init(GLenum _target, function in struct:TexImage2D 4976 void Init(GLenum _target, GLenum _pname, GLfloat _param) { function in struct:TexParameterf 5021 void Init(GLenum _target, GLenum _pname, const GLfloat* _params) { function in struct:TexParameterfvImmediate 5060 void Init(GLenum _target, GLenum _pname, GLint _param) { function in struct:TexParameteri 5105 void Init(GLenum _target, GLenum _pname, const GLint* _params) { function in struct:TexParameterivImmediate 5144 void Init(GLenum _target, function in struct:TexSubImage2D 5247 void Init(GLint _location, GLfloat _x) { function in struct:Uniform1f 5289 void Init(GLint _location, GLsizei _count, const GLfloat* _v) { function in struct:Uniform1fvImmediate 5328 void Init(GLint _location, GLint _x) { function in struct:Uniform1i 5370 void Init(GLint _location, GLsizei _count, const GLint* _v) { function in struct:Uniform1ivImmediate 5409 void Init(GLint _location, GLfloat _x, GLfloat _y) { function in struct:Uniform2f 5454 void Init(GLint _location, GLsizei _count, const GLfloat* _v) { function in struct:Uniform2fvImmediate 5493 void Init(GLint _location, GLint _x, GLint _y) { function in struct:Uniform2i 5538 void Init(GLint _location, GLsizei _count, const GLint* _v) { function in struct:Uniform2ivImmediate 5577 void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) { function in struct:Uniform3f 5625 void Init(GLint _location, GLsizei _count, const GLfloat* _v) { function in struct:Uniform3fvImmediate 5664 void Init(GLint _location, GLint _x, GLint _y, GLint _z) { function in struct:Uniform3i 5712 void Init(GLint _location, GLsizei _count, const GLint* _v) { function in struct:Uniform3ivImmediate 5751 void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) { function in struct:Uniform4f 5807 void Init(GLint _location, GLsizei _count, const GLfloat* _v) { function in struct:Uniform4fvImmediate 5846 void Init(GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) { function in struct:Uniform4i 5902 void Init(GLint _location, GLsizei _count, const GLint* _v) { function in struct:Uniform4ivImmediate 5948 void Init(GLint _location, GLsizei _count, const GLfloat* _value) { function in struct:UniformMatrix2fvImmediate 5995 void Init(GLint _location, GLsizei _count, const GLfloat* _value) { function in struct:UniformMatrix3fvImmediate 6042 void Init(GLint _location, GLsizei _count, const GLfloat* _value) { function in struct:UniformMatrix4fvImmediate 6082 void Init(GLuint _program) { function in struct:UseProgram 6114 void Init(GLuint _program) { function in struct:ValidateProgram 6146 void Init(GLuint _indx, GLfloat _x) { function in struct:VertexAttrib1f 6187 void Init(GLuint _indx, const GLfloat* _values) { function in struct:VertexAttrib1fvImmediate 6222 void Init(GLuint _indx, GLfloat _x, GLfloat _y) { function in struct:VertexAttrib2f 6267 void Init(GLuint _indx, const GLfloat* _values) { function in struct:VertexAttrib2fvImmediate 6302 void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) { function in struct:VertexAttrib3f 6351 void Init(GLuint _indx, const GLfloat* _values) { function in struct:VertexAttrib3fvImmediate 6386 void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) { function in struct:VertexAttrib4f 6444 void Init(GLuint _indx, const GLfloat* _values) { function in struct:VertexAttrib4fvImmediate 6479 void Init(GLuint _indx, function in struct:VertexAttribPointer 6544 void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) { function in struct:Viewport 6584 void Init(GLint _srcX0, function in struct:BlitFramebufferCHROMIUM 6682 void Init(GLenum _target, function in struct:RenderbufferStorageMultisampleCHROMIUM 6743 void Init(GLenum _target, function in struct:RenderbufferStorageMultisampleEXT 6803 void Init(GLenum _target, function in struct:FramebufferTexture2DMultisampleEXT 6863 void Init(GLenum _target, function in struct:TexStorage2DEXT 6928 void Init(GLsizei _n, GLuint* _queries) { function in struct:GenQueriesEXTImmediate 6970 void Init(GLsizei _n, const GLuint* _queries) { function in struct:DeleteQueriesEXTImmediate 7005 void Init(GLenum _target, function in struct:BeginQueryEXT 7057 void Init(GLenum _target, GLuint _submit_count) { function in struct:EndQueryEXT 7093 void Init(GLuint _bucket_id) { function in struct:InsertEventMarkerEXT 7126 void Init(GLuint _bucket_id) { function in struct:PushGroupMarkerEXT 7159 void Init() { SetHeader(); } function in struct:PopGroupMarkerEXT 7193 void Init(GLsizei _n, GLuint* _arrays) { function in struct:GenVertexArraysOESImmediate 7235 void Init(GLsizei _n, const GLuint* _arrays) { function in struct:DeleteVertexArraysOESImmediate 7272 void Init(GLuint _array, function in struct:IsVertexArrayOES 7319 void Init(GLuint _array) { function in struct:BindVertexArrayOES 7352 void Init() { SetHeader(); } function in struct:SwapBuffers 7380 void Init(GLuint _buffer_id, function in struct:GetMaxValueInBufferCHROMIUM 7445 void Init(GLuint _namespace_id, function in struct:GenSharedIdsCHROMIUM 7504 void Init(GLuint _namespace_id, function in struct:DeleteSharedIdsCHROMIUM 7557 void Init(GLuint _namespace_id, function in struct:RegisterSharedIdsCHROMIUM 7612 void Init(GLuint _bucket_id, function in struct:EnableFeatureCHROMIUM 7659 void Init(GLuint _width, GLuint _height, GLfloat _scale_factor) { function in struct:ResizeCHROMIUM 7699 void Init(uint32_t _bucket_id) { function in struct:GetRequestableExtensionsCHROMIUM 7732 void Init(uint32_t _bucket_id) { function in struct:RequestExtensionCHROMIUM 7765 void Init(uint32_t _pnames_shm_id, function in struct:GetMultipleIntegervCHROMIUM 7840 void Init(GLuint _program, uint32_t _bucket_id) { function in struct:GetProgramInfoCHROMIUM 7883 void Init(GLuint _shader, uint32_t _bucket_id) { function in struct:GetTranslatedShaderSourceANGLE 7920 void Init(GLint _x, GLint _y, GLint _width, GLint _height) { function in struct:PostSubBufferCHROMIUM 7965 void Init(GLenum _target, function in struct:TexImageIOSurface2DCHROMIUM 8024 void Init(GLenum _target, function in struct:CopyTextureCHROMIUM 8089 void Init(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount) { function in struct:DrawArraysInstancedANGLE 8138 void Init(GLenum _mode, function in struct:DrawElementsInstancedANGLE 8197 void Init(GLuint _index, GLuint _divisor) { function in struct:VertexAttribDivisorANGLE 8239 void Init(GLenum _target, const GLbyte* _mailbox) { function in struct:ProduceTextureCHROMIUMImmediate 8279 void Init(GLuint _texture, GLenum _target, const GLbyte* _mailbox) { function in struct:ProduceTextureDirectCHROMIUMImmediate 8326 void Init(GLenum _target, const GLbyte* _mailbox) { function in struct:ConsumeTextureCHROMIUMImmediate 8361 void Init(GLuint _program, GLint _location, uint32_t _name_bucket_id) { function in struct:BindUniformLocationCHROMIUMBucket 8406 void Init(GLenum _target, GLint _imageId) { function in struct:BindTexImage2DCHROMIUM 8443 void Init(GLenum _target, GLint _imageId) { function in struct:ReleaseTexImage2DCHROMIUM 8480 void Init(GLuint _bucket_id) { function in struct:TraceBeginCHROMIUM 8513 void Init() { SetHeader(); } function in struct:TraceEndCHROMIUM 8539 void Init(GLenum _target, function in struct:AsyncTexSubImage2DCHROMIUM 8657 void Init(GLenum _target, function in struct:AsyncTexImage2DCHROMIUM 8769 void Init(GLenum _target) { function in struct:WaitAsyncTexImage2DCHROMIUM 8802 void Init() { SetHeader(); } function in struct:WaitAllAsyncTexImage2DCHROMIUM 8836 void Init(GLenum _target, GLsizei _count, const GLenum* _attachments) { function in struct:DiscardFramebufferEXTImmediate 8878 void Init(GLenum _current, GLenum _other) { function in struct:LoseContextCHROMIUM 8915 void Init(GLuint _sync_point) { function in struct:WaitSyncPointCHROMIUM 8955 void Init(GLsizei _count, const GLenum* _bufs) { function in struct:DrawBuffersEXTImmediate 8990 void Init() { SetHeader(); } function in struct:DiscardBackbufferCHROMIUM 9017 void Init(GLint _plane_z_order, function in struct:ScheduleOverlayPlaneCHROMIUM 9126 void Init(GLenum _matrixMode, const GLfloat* _m) { function in struct:MatrixLoadfCHROMIUMImmediate 9161 void Init(GLenum _matrixMode) { function in struct:MatrixLoadIdentityCHROMIUM [all...] |