/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrBicubicEffect.h | 54 * Create a Mitchell filter effect with specified texture matrix and x/y tile modes. 56 static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, argument 58 return Create(tex, gMitchellCoefficients, matrix, tileModes); 62 * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y 66 const SkMatrix& matrix, 68 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes)); 72 * Create a Mitchell filter effect with a texture matrix and a domain. 74 static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, argument 76 return SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, domain)); 91 const SkMatrix &matrix, cons 65 Create(GrTexture* tex, const SkScalar coefficients[16], const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) argument [all...] |
H A D | GrSimpleTextureEffect.cpp | 80 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); local 81 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);
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H A D | GrSimpleTextureEffect.h | 19 * can have a matrix applied in the VS in both the local and position cases but not with a custom 27 const SkMatrix& matrix, 29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, 35 const SkMatrix& matrix, 38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet)); 42 const SkMatrix& matrix, 45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); 60 const SkMatrix& matrix, 63 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { 67 const SkMatrix& matrix, 26 Create(GrTexture* tex, const SkMatrix& matrix, GrCoordSet coordSet = kLocal_GrCoordSet) argument 34 Create(GrTexture* tex, const SkMatrix& matrix, GrTextureParams::FilterMode filterMode, GrCoordSet coordSet = kLocal_GrCoordSet) argument 41 Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p, GrCoordSet coordSet = kLocal_GrCoordSet) argument 59 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, GrTextureParams::FilterMode filterMode, GrCoordSet coordSet) argument 66 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params, GrCoordSet coordSet) argument [all...] |
/external/eigen/Eigen/src/Eigen2Support/ |
H A D | Cwise.h | 59 inline Cwise(const ExpressionType& matrix) : m_matrix(matrix) {} argument
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/external/eigen/Eigen/src/LU/ |
H A D | Determinant.h | 19 (const MatrixBase<Derived>& matrix, int a, int b, int c) 21 return matrix.coeff(0,a) 22 * (matrix.coeff(1,b) * matrix.coeff(2,c) - matrix.coeff(1,c) * matrix.coeff(2,b)); 27 (const MatrixBase<Derived>& matrix, int j, int k, int m, int n) 29 return (matrix.coeff(j,0) * matrix.coeff(k,1) - matrix 18 bruteforce_det3_helper(const MatrixBase<Derived>& matrix, int a, int b, int c) argument 26 bruteforce_det4_helper(const MatrixBase<Derived>& matrix, int j, int k, int m, int n) argument [all...] |
/external/eigen/Eigen/src/plugins/ |
H A D | CommonCwiseUnaryOps.h | 67 /** Overloaded for efficient real matrix times complex scalar value */ 76 operator*(const Scalar& scalar, const StorageBaseType& matrix) argument 77 { return matrix*scalar; } 80 operator*(const std::complex<Scalar>& scalar, const StorageBaseType& matrix) argument 81 { return matrix*scalar; }
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/external/freetype/src/raster/ |
H A D | ftrend1.c | 62 const FT_Matrix* matrix, 74 if ( matrix ) 75 FT_Outline_Transform( &slot->outline, matrix ); 60 ft_raster1_transform( FT_Renderer render, FT_GlyphSlot slot, const FT_Matrix* matrix, const FT_Vector* delta ) argument
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/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/src/raster/ |
H A D | ftrend1.c | 62 const FT_Matrix* matrix, 74 if ( matrix ) 75 FT_Outline_Transform( &slot->outline, matrix ); 60 ft_raster1_transform( FT_Renderer render, FT_GlyphSlot slot, const FT_Matrix* matrix, const FT_Vector* delta ) argument
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/external/skia/gm/ |
H A D | matriximagefilter.cpp | 26 const SkMatrix& matrix, SkPaint::FilterLevel filterLevel) { 28 SkMatrixImageFilter::Create(matrix, filterLevel)); 62 SkMatrix matrix; local 64 matrix.setSkew(SkDoubleToScalar(0.5), SkDoubleToScalar(0.2)); 71 draw(canvas, srcRect, checkerboard, matrix, SkPaint::kNone_FilterLevel); 74 draw(canvas, srcRect, checkerboard, matrix, SkPaint::kLow_FilterLevel); 79 draw(canvas, srcRect, checkerboard, matrix, SkPaint::kMedium_FilterLevel); 82 draw(canvas, srcRect, checkerboard, matrix, SkPaint::kHigh_FilterLevel); 25 draw(SkCanvas* canvas, const SkRect& rect, const SkBitmap& bitmap, const SkMatrix& matrix, SkPaint::FilterLevel filterLevel) argument
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/external/skia/include/effects/ |
H A D | Sk2DPathEffect.h | 64 static SkLine2DPathEffect* Create(SkScalar width, const SkMatrix& matrix) { argument 65 return SkNEW_ARGS(SkLine2DPathEffect, (width, matrix)); 74 SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix) argument 75 : Sk2DPathEffect(matrix), fWidth(width) {} 91 * Stamp the specified path to fill the shape, using the matrix to define 94 static SkPath2DPathEffect* Create(const SkMatrix& matrix, const SkPath& path) { argument 95 return SkNEW_ARGS(SkPath2DPathEffect, (matrix, path));
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/external/skia/src/animator/ |
H A D | SkDraw3D.cpp | 55 SkMatrix matrix; local 56 fCamera.patchToMatrix(patch->fPatch, &matrix); 57 matrix.preTranslate(hackWidth / 2, -hackHeight / 2); 58 matrix.postTranslate(hackWidth / 2, hackHeight / 2); 59 maker.fCanvas->concat(matrix);
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/external/skia/src/core/ |
H A D | SkTextMapStateProc.h | 16 SkTextMapStateProc(const SkMatrix& matrix, SkScalar y, int scalarsPerPosition) argument 17 : fMatrix(matrix) 18 , fProc(matrix.getMapXYProc())
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/external/skia/src/gpu/ |
H A D | GrPaint.cpp | 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) { argument 15 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); 19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) { argument 20 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); 25 const SkMatrix& matrix, 27 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params); 32 const SkMatrix& matrix, 34 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params); 24 addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params) argument 31 addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params) argument
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/external/skia/src/gpu/effects/ |
H A D | GrBicubicEffect.h | 55 * Create a Mitchell filter effect with specified texture matrix and x/y tile modes. 57 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, argument 59 return Create(tex, gMitchellCoefficients, matrix, tileModes); 63 * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y 67 const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) { 68 AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes))); 73 * Create a Mitchell filter effect with a texture matrix and a domain. 75 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) { argument 76 AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, 93 const SkMatrix &matrix, cons 66 Create(GrTexture* tex, const SkScalar coefficients[16], const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) argument [all...] |
H A D | GrSimpleTextureEffect.cpp | 78 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); local 79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);
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H A D | GrSimpleTextureEffect.h | 19 * can have a matrix applied in the VS in both the local and position cases but not with a custom 27 const SkMatrix& matrix, 29 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, coordSet))); 35 const SkMatrix& matrix, 39 SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet))); 44 const SkMatrix& matrix, 47 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet))); 63 const SkMatrix& matrix, 66 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { 70 const SkMatrix& matrix, 26 Create(GrTexture* tex, const SkMatrix& matrix, GrCoordSet coordSet = kLocal_GrCoordSet) argument 34 Create(GrTexture* tex, const SkMatrix& matrix, GrTextureParams::FilterMode filterMode, GrCoordSet coordSet = kLocal_GrCoordSet) argument 43 Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p, GrCoordSet coordSet = kLocal_GrCoordSet) argument 62 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, GrTextureParams::FilterMode filterMode, GrCoordSet coordSet) argument 69 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params, GrCoordSet coordSet) argument [all...] |
/external/srec/srec/clib/ |
H A D | matx_ops.c | 41 covdata **matrix; local 43 matrix = (covdata **) CALLOC(dimen, sizeof(covdata *), 46 matrix[ii] = (covdata *) CALLOC(dimen, sizeof(covdata), 48 return (matrix); 51 void delete_matrix(covdata **matrix, int dimen) argument 55 ASSERT(matrix); 57 FREE((char *)matrix[ii]); 58 FREE((char *)matrix); 62 void diagonal_elements(covdata *vector, covdata **matrix, int dim) argument 67 ASSERT(matrix); 73 scale_matrix_for_fixedpoint(imeldata **fixmat, covdata **matrix, int dimen) argument 127 imeldata **matrix; local 137 delete_fixed_matrix(imeldata **matrix, int dimen) argument [all...] |
/external/ceres-solver/internal/ceres/ |
H A D | dense_sparse_matrix.cc | 88 VectorRef(y, num_rows()) += matrix() * ConstVectorRef(x, num_cols()); 93 matrix().transpose() * ConstVectorRef(x, num_rows()); 147 ConstColMajorMatrixRef DenseSparseMatrix::matrix() const { function in class:ceres::internal::DenseSparseMatrix
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/external/chromium_org/cc/animation/ |
H A D | transform_operation.h | 32 gfx::Transform matrix; member in struct:cc::TransformOperation
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/external/chromium_org/cc/blink/ |
H A D | web_filter_operations_impl.cc | 70 void WebFilterOperationsImpl::appendColorMatrixFilter(SkScalar matrix[20]) { argument 72 cc::FilterOperation::CreateColorMatrixFilter(matrix));
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H A D | web_layer_impl_fixed_bounds.cc | 51 void WebLayerImplFixedBounds::setTransform(const SkMatrix44& matrix) { argument 53 transform.matrix() = matrix; 58 return original_transform_.matrix();
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H A D | web_transform_operations_impl.cc | 51 void WebTransformOperationsImpl::appendMatrix(const SkMatrix44& matrix) { argument 53 transform.matrix() = matrix;
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/external/chromium_org/cc/output/ |
H A D | filter_operations_unittest.cc | 86 EXPECT_EQ(a[i], op.matrix()[i]); \ 92 EXPECT_NE(a[i], op2.matrix()[i]); \ 98 EXPECT_EQ(a[i], op.matrix()[i]); \ 136 SkScalar matrix[20] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, local 138 SAVE_RESTORE_MATRIX(ColorMatrix, COLOR_MATRIX, matrix);
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H A D | render_surface_filters.cc | 27 void GetBrightnessMatrix(float amount, SkScalar matrix[20]) { argument 31 memset(matrix, 0, 20 * sizeof(SkScalar)); 32 matrix[0] = matrix[6] = matrix[12] = amount; 33 matrix[18] = 1.f; 36 void GetSaturatingBrightnessMatrix(float amount, SkScalar matrix[20]) { argument 39 memset(matrix, 0, 20 * sizeof(SkScalar)); 40 matrix[0] = matrix[ 44 GetContrastMatrix(float amount, SkScalar matrix[20]) argument 51 GetSaturateMatrix(float amount, SkScalar matrix[20]) argument 70 GetHueRotateMatrix(float hue, SkScalar matrix[20]) argument 92 GetInvertMatrix(float amount, SkScalar matrix[20]) argument 99 GetOpacityMatrix(float amount, SkScalar matrix[20]) argument 105 GetGrayscaleMatrix(float amount, SkScalar matrix[20]) argument 127 GetSepiaMatrix(float amount, SkScalar matrix[20]) argument 147 CreateMatrixImageFilter( const SkScalar matrix[20], const skia::RefPtr<SkImageFilter>& input) argument 162 SkScalar matrix[20]; local [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
H A D | occlusion_query_unittest.cc | 36 static void SetMatrix(float x, float z, float scale, float* matrix) { argument 37 matrix[0] = scale; 38 matrix[1] = 0.0f; 39 matrix[2] = 0.0f; 40 matrix[3] = 0.0f; 42 matrix[4] = 0.0f; 43 matrix[5] = scale; 44 matrix[6] = 0.0f; 45 matrix[7] = 0.0f; 47 matrix[ 59 GLfloat matrix[16]; local [all...] |