/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | VertexArray.cpp | 9 #include "libGLESv2/VertexArray.h" 16 VertexArray::VertexArray(rx::VertexArrayImpl *impl, GLuint id, size_t maxAttribs) function in class:gl::VertexArray 24 VertexArray::~VertexArray() 35 GLuint VertexArray::id() const 40 void VertexArray::detachBuffer(GLuint bufferName) 56 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const 62 void VertexArray::setVertexAttribDivisor(GLuint index, GLuint divisor) 69 void VertexArray [all...] |
H A D | VertexArray.h | 32 class VertexArray class in namespace:gl 35 VertexArray(rx::VertexArrayImpl *impl, GLuint id, size_t maxAttribs); 36 ~VertexArray();
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H A D | State.h | 25 class VertexArray; 162 void setVertexArrayBinding(VertexArray *vertexArray); 164 VertexArray *getVertexArray() const; 287 VertexArray *mVertexArray;
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H A D | Context.h | 64 class VertexArray; 159 VertexArray *getVertexArray(GLuint handle) const; 292 typedef std::unordered_map<GLuint, VertexArray*> VertexArrayMap;
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H A D | Context.cpp | 28 #include "libGLESv2/VertexArray.h" 263 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS); 466 VertexArray *Context::getVertexArray(GLuint handle) const 555 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS); 1733 VertexArray *vao = mState.getVertexArray();
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H A D | validationES.cpp | 21 #include "libGLESv2/VertexArray.h" 1470 const VertexArray *vao = state.getVertexArray(); 1570 const VertexArray *vao = state.getVertexArray(); 1634 const gl::VertexArray *vao = state.getVertexArray();
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H A D | State.cpp | 13 #include "libGLESv2/VertexArray.h" 811 void State::setVertexArrayBinding(VertexArray *vertexArray) 822 VertexArray *State::getVertexArray() const
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H A D | libGLESv2.cpp | 23 #include "libGLESv2/VertexArray.h" 5743 gl::VertexArray *vao = context->getVertexArray(array); 5830 gl::VertexArray *vao = context->getVertexArray(array);
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.hpp | 44 class VertexArray class in namespace:deqp::gls 47 VertexArray (const rsg::ShaderInput* input, int numVertices); 48 ~VertexArray (void) {} 103 std::vector<VertexArray> m_vertexArrays;
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H A D | glsRandomShaderCase.cpp | 74 VertexArray::VertexArray (const rsg::ShaderInput* input, int numVertices) function in class:deqp::gls::VertexArray 154 VertexArray vtxArray(input, numVertices); 427 for (vector<VertexArray>::const_iterator attribIter = m_vertexArrays.begin(); attribIter != m_vertexArrays.end(); attribIter++)
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H A D | glsTextureBufferCase.cpp | 584 const glu::VertexArray vao (renderContext);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingStateQueryTests.cpp | 59 glu::VertexArray vao (m_context.getRenderContext()); 96 glu::VertexArray otherVao (m_context.getRenderContext()); 175 glu::VertexArray vao (m_context.getRenderContext()); 212 glu::VertexArray otherVao (m_context.getRenderContext()); 390 glu::VertexArray vao (m_context.getRenderContext()); 411 glu::VertexArray otherVao (m_context.getRenderContext()); 457 glu::VertexArray vao (m_context.getRenderContext()); 479 glu::VertexArray otherVao (m_context.getRenderContext()); 525 glu::VertexArray vao (m_context.getRenderContext()); 547 glu::VertexArray otherVa [all...] |
H A D | es31fTessellationGeometryInteractionTests.cpp | 252 const glu::VertexArray vao (m_context.getRenderContext()); 550 const glu::VertexArray vao (m_context.getRenderContext()); 1004 const glu::VertexArray vao (m_context.getRenderContext()); 1101 const glu::VertexArray vao (m_context.getRenderContext()); 1807 const glu::VertexArray vao (m_context.getRenderContext()); 2406 const glu::VertexArray vao (m_context.getRenderContext()); 2862 const glu::VertexArray vao (m_context.getRenderContext());
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H A D | es31fVertexAttributeBindingTests.cpp | 1388 glu::VertexArray vao (m_context.getRenderContext()); 1449 glu::VertexArray vao (m_context.getRenderContext());
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H A D | es31fMultisampleTests.cpp | 311 glu::VertexArray vao (m_context.getRenderContext());
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H A D | es31fGeometryShaderTests.cpp | 3239 glu::VertexArray vao (m_context.getRenderContext()); 3274 glu::VertexArray vao (m_context.getRenderContext()); 4564 const glu::VertexArray vao (m_context.getRenderContext()); 5161 glu::VertexArray* m_vao; 5247 m_vao = new glu::VertexArray(m_context.getRenderContext()); 5529 glu::VertexArray* m_vao; 5581 m_vao = new glu::VertexArray(m_context.getRenderContext());
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/external/deqp/framework/opengl/ |
H A D | gluObjectWrapper.hpp | 134 typedef TypedObjectWrapper<OBJECTTYPE_VERTEX_ARRAY> VertexArray; typedef in namespace:glu
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H A D | gluDrawUtil.cpp | 583 VertexArray vao (context);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 402 class VertexArray : public NamedObject class in namespace:sglr::rc 432 VertexArray (deUint32 name, int maxVertexAttribs); 433 ~VertexArray (void) {} 774 void deleteVertexArray (rc::VertexArray* vertexArray); 870 rc::VertexArray m_clientVertexArray; 878 rc::ObjectManager<rc::VertexArray> m_vertexArrays; 901 rc::VertexArray* m_vertexArrayBinding;
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H A D | sglrReferenceContext.cpp | 450 vector<VertexArray*> vertexArrays; 452 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) 2393 VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVertexArray); 2425 const VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVertexArray); 2512 vector<VertexArray*> vertexArrays; 2516 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) 3578 rc::VertexArray* vertexArrayObject = DE_NULL; 3585 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs); 3614 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; 3641 rc::VertexArray [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fLifetimeTests.cpp | 59 using glu::VertexArray; 368 VertexArray vao(getRenderContext()); 381 VertexArray vao (getRenderContext());
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/external/deqp/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 336 const glu::VertexArray vao (m_context.getRenderContext());
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H A D | es31sVertexAttributeBindingTests.cpp | 580 glu::VertexArray vao (m_context.getRenderContext());
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/external/deqp/modules/gles3/stress/ |
H A D | es3sDrawTests.cpp | 158 glu::VertexArray vao (m_context.getRenderContext());
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/external/deqp/modules/gles3/performance/ |
H A D | es3pDepthTests.cpp | 106 const glu::VertexArray m_vao;
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