/external/deqp/framework/randomshaders/ |
H A D | rsgSamplers.hpp | 39 , m_sampler () 45 , m_sampler (sampler) 51 return m_texture->sample(m_sampler, s, t, lod); 56 tcu::Sampler m_sampler; member in class:rsg::Sampler2D 64 , m_sampler () 70 , m_sampler (sampler) 76 return m_texture->sample(m_sampler, s, t, r, lod); 81 tcu::Sampler m_sampler; member in class:rsg::SamplerCube
|
H A D | rsgExpression.cpp | 1464 m_sampler = sampler; 1467 m_sampler = state.getRandom().choose<const ValueEntry*>(state.getVariableManager().getBegin(IsSamplerEntry(samplerType)), 1578 str << m_sampler->getName(); 1635 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); 1651 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); 1667 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); 1684 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); 1701 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler); 1718 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler);
|
H A D | rsgExpression.hpp | 277 const Variable* m_sampler; member in class:rsg::TexLookup
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fSamplerStateQueryTests.cpp | 201 , m_sampler (0) 210 glGenSamplers(1, &m_sampler); 215 glDeleteTextures(1, &m_sampler); 220 GLuint m_sampler; member in class:deqp::gles3::Functional::__anon20043::SamplerCase 235 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, GL_REPEAT); 242 glSamplerParameteri(m_sampler, m_valueName, wrapValues[ndx]); 245 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); 253 glSamplerParameterf(m_sampler, m_valueName, (GLfloat)wrapValues[ndx]); 256 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); 275 m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MAG_FILTE [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 101 const tcu::Sampler& getSampler (void) const { return m_sampler; } 109 tcu::Sampler m_sampler; member in class:deqp::gls::TextureBinding
|
H A D | glsShaderRenderCase.cpp | 87 , m_sampler (sampler) 94 , m_sampler (sampler) 101 , m_sampler (sampler) 108 , m_sampler (sampler) 121 m_sampler = sampler;
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 100 const tcu::Sampler& getSampler (void) const { return m_sampler; } 101 tcu::Sampler& getSampler (void) { return m_sampler; } 108 tcu::Sampler m_sampler; member in class:sglr::rc::Texture
|
H A D | sglrReferenceContext.cpp | 4731 , m_sampler (tcu::Sampler::REPEAT_GL,
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 1204 const sglr::UniformSlot& m_sampler; member in class:deqp::gles31::Functional::__anon20266::VaryingOutputCountShader 1227 , m_sampler (getUniformByName("u_sampler")) 1285 const tcu::Vec4 texColor = m_sampler.sampler.tex2D->sample(texCoord.x(), texCoord.y(), 0.0f);
|