Searched refs:FragDataIndexBindings (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dshaderobj.c245 prog->FragDataIndexBindings = string_to_uint_map_ctor();
327 if (shProg->FragDataIndexBindings) {
328 string_to_uint_map_dtor(shProg->FragDataIndexBindings);
329 shProg->FragDataIndexBindings = NULL;
H A Dshader_query.cpp284 shProg->FragDataIndexBindings->put(index, name);
H A Dmtypes.h2322 struct string_to_uint_map *FragDataIndexBindings; member in struct:gl_shader_program
/external/mesa3d/src/mesa/main/
H A Dshaderobj.c245 prog->FragDataIndexBindings = string_to_uint_map_ctor();
327 if (shProg->FragDataIndexBindings) {
328 string_to_uint_map_dtor(shProg->FragDataIndexBindings);
329 shProg->FragDataIndexBindings = NULL;
H A Dshader_query.cpp284 shProg->FragDataIndexBindings->put(index, name);
H A Dmtypes.h2322 struct string_to_uint_map *FragDataIndexBindings; member in struct:gl_shader_program
/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dlinker.cpp1358 if (prog->FragDataIndexBindings->get(index, var->name)) {
/external/mesa3d/src/glsl/
H A Dlinker.cpp1358 if (prog->FragDataIndexBindings->get(index, var->name)) {

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