Searched refs:GL_VIEWPORT (Results 1 - 22 of 22) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES11Header.java-if145 public static final int GL_VIEWPORT = 0x0BA2;
H A Dcommon.cpp151 case GL_VIEWPORT:
188 case GL_VIEWPORT:
H A DGLES20Header.java-if118 public static final int GL_VIEWPORT = 0x0BA2;
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10Ext.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
H A Dandroid_opengl_GLES31Ext.cpp172 case GL_VIEWPORT:
209 case GL_VIEWPORT:
H A Dandroid_opengl_GLES10.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
H A Dandroid_opengl_GLES11.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
H A Dcom_google_android_gles_jni_GLImpl.cpp1508 #if defined(GL_VIEWPORT)
1509 case GL_VIEWPORT:
1510 #endif // defined(GL_VIEWPORT)
1877 #if defined(GL_VIEWPORT)
1878 case GL_VIEWPORT:
1879 #endif // defined(GL_VIEWPORT)
H A Dandroid_opengl_GLES11Ext.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
H A Dandroid_opengl_GLES31.cpp171 case GL_VIEWPORT:
208 case GL_VIEWPORT:
H A Dandroid_opengl_GLES20.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
H A Dandroid_opengl_GLES30.cpp173 case GL_VIEWPORT:
210 case GL_VIEWPORT:
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp247 glGetIntegerv(GL_VIEWPORT, vp);
/frameworks/native/cmds/flatland/
H A DComposers.cpp57 glGetIntegerv(GL_VIEWPORT, vp);
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_context.cpp209 hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java145 public static final int GL_VIEWPORT = 0x0BA2; field in class:GLES11
H A DGLES20.java118 public static final int GL_VIEWPORT = 0x0BA2; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java143 int GL_VIEWPORT = 0x0BA2; field in interface:GL11
/frameworks/native/opengl/include/GLES/
H A Dgl.h219 #define GL_VIEWPORT 0x0BA2 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h168 #define GL_VIEWPORT 0x0BA2 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h168 #define GL_VIEWPORT 0x0BA2 macro
H A Dgl31.h168 #define GL_VIEWPORT 0x0BA2 macro

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