/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Buffer.h | 46 GLint64 getMapOffset() const { return mMapOffset; } 47 GLint64 getMapLength() const { return mMapLength; } 48 GLint64 getSize() const { return mSize; } 63 GLint64 mSize; 67 GLint64 mMapOffset; 68 GLint64 mMapLength;
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H A D | queryconversions.cpp | 25 template <> GLenum CastStateValueEnum<GLint64>::mEnumForType = GL_INT_64_ANGLEX; 50 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<GLint>::min()); 51 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<GLint>::max()); 52 GLint64 clampedValue = std::max(std::min(static_cast<GLint64>(value), maxIntValue), minIntValue); 122 GLint64 *int64Params = NULL; 123 int64Params = new GLint64[numParams]; 145 template void CastStateValues<GLint64>(Contex [all...] |
H A D | Buffer.cpp | 90 mMapOffset = static_cast<GLint64>(offset); 91 mMapLength = static_cast<GLint64>(length);
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H A D | validationES.cpp | 1481 GLint64 attribStride = static_cast<GLint64>(ComputeVertexAttributeStride(attrib)); 1482 GLint64 maxVertexElement = 0; 1486 maxVertexElement = static_cast<GLint64>(primcount) / static_cast<GLint64>(attrib.divisor); 1490 maxVertexElement = static_cast<GLint64>(maxVertex); 1493 GLint64 attribDataSize = maxVertexElement * attribStride; 1646 GLint64 offset = reinterpret_cast<GLint64>(indices); 1647 GLint64 byteCoun [all...] |
H A D | Context.h | 177 void getInteger64v(GLenum pname, GLint64 *params); 180 bool getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwDefs.cpp | 40 DE_STATIC_ASSERT(sizeof(GLint64) == 8);
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H A D | glwTypes.inl | 49 typedef deInt64 GLint64;
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | get.h | 51 _mesa_GetInteger64v( GLenum pname, GLint64 *params ); 63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
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H A D | bufferobj.h | 134 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
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H A D | imports.h | 294 static inline GLint64 IROUND64(float f) 296 return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
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/external/mesa3d/src/mesa/main/ |
H A D | get.h | 51 _mesa_GetInteger64v( GLenum pname, GLint64 *params ); 63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
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H A D | bufferobj.h | 134 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
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H A D | imports.h | 292 static inline GLint64 IROUND64(float f) 294 return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | gpu_tracer_unittest.cc | 52 void SetCurrentGLTime(GLint64 current_time) { current_time_ = current_time; } 71 std::map<GLuint, GLint64>::iterator it = query_timestamp_.find(id); 106 GLint64 current_time_; 109 std::map<GLuint, GLint64> query_timestamp_; 127 const GLint64 start_timestamp = 7 * base::Time::kNanosecondsPerMicrosecond; 128 const GLint64 end_timestamp = 32 * base::Time::kNanosecondsPerMicrosecond;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIndexedStateQueryTests.cpp | 54 void checkIntEquals (tcu::TestContext& testCtx, GLint64 got, GLint64 expected) 218 GLint64 value; 229 StateQueryMemoryWriteGuard<GLint64> state; 389 GLint64 value; 400 StateQueryMemoryWriteGuard<GLint64> state;
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H A D | es3fFloatStateQueryTests.cpp | 53 GLint64 expandGLFloatToInteger (GLfloat f) 55 const GLuint64 referenceValue = (GLint64)(f * 2147483647.0); 59 GLint clampToGLint (GLint64 val) 61 return (GLint)de::clamp<GLint64>(val, std::numeric_limits<GLint>::min(), std::numeric_limits<GLint>::max()); 509 const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(reference); 510 const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(reference); 512 StateQueryMemoryWriteGuard<GLint64> state; 533 StateQueryMemoryWriteGuard<GLint64> stat [all...] |
H A D | es3fBufferObjectQueryTests.cpp | 81 virtual void verifyInteger64 (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint64 reference) = DE_NULL; 108 void verifyInteger64 (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint64 reference); 135 void GetBufferParameterIVerifier::verifyInteger64 (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint64 reference) 146 if (!de::inRange(reference, (GLint64)std::numeric_limits<GLint>::min(), (GLint64)std::numeric_limits<GLint>::max())) 164 void verifyInteger64 (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint64 reference); 176 StateQueryMemoryWriteGuard<GLint64> state; 191 void GetBufferParameterI64Verifier::verifyInteger64 (tcu::TestContext& testCtx, GLenum target, GLenum name, GLint64 reference) 195 StateQueryMemoryWriteGuard<GLint64> state;
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H A D | es3fImplementationLimitTests.cpp | 108 GLint64 query<GLint64> (const glw::Functions& gl, deUint32 param) 110 GLint64 val = -1; 118 GLint64 val = 0; 216 template <> struct QueryTypeTraits<GLint64> { enum { CLASS = CLASS_VALUE }; }; 438 LIMIT_CASE(max_element_index, GL_MAX_ELEMENT_INDEX, GLint64, (1<<24)-1); 492 LIMIT_CASE(max_uniform_block_size, GL_MAX_UNIFORM_BLOCK_SIZE, GLint64, minUniformBlockSize); 495 LIMIT_CASE(max_combined_vertex_uniform_components, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GLint64, minCombinedVertexUniformComponents); 496 LIMIT_CASE(max_combined_fragment_uniform_components, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GLint64, minCombinedFragmentUniformComponents);
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H A D | es3fIntegerStateQueryTests.cpp | 562 StateQueryMemoryWriteGuard<GLint64> state; 568 if (state != GLint64(reference)) 585 StateQueryMemoryWriteGuard<GLint64[4]> intVector4; 591 if ((enableRef0 && (intVector4[0] != GLint64(reference0))) || 592 (enableRef1 && (intVector4[1] != GLint64(reference1))) || 593 (enableRef2 && (intVector4[2] != GLint64(reference2))) || 594 (enableRef3 && (intVector4[3] != GLint64(reference3)))) 611 StateQueryMemoryWriteGuard<GLint64> state; 617 if (state < GLint64(reference)) 619 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(referenc [all...] |
H A D | es3fBooleanStateQueryTests.cpp | 274 StateQueryMemoryWriteGuard<GLint64> state; 280 const GLint64 expectedGLState = reference ? 1 : 0; 294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; 300 const GLint64 referenceAsGLint64[] =
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFloatStateQueryTests.cpp | 53 GLint64 expandGLFloatToInteger (GLfloat f) 55 const GLuint64 referenceValue = (GLint64)((f * double(0xFFFFFFFFULL) - 1) / 2); 59 GLint clampToGLint (GLint64 val) 61 return (GLint)de::clamp<GLint64>(val, std::numeric_limits<GLint>::min(), std::numeric_limits<GLint>::max()); 455 const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(reference); 456 const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(reference); 458 StateQueryMemoryWriteGuard<GLint64> state; 479 const GLint64 expectedGLStateMa [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderMultisampleInterpolationStateQueryTests.cpp | 125 const glw::GLint64 refValue = (glw::GLint64)deFloatFloor(minValue); 126 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value; 222 const glw::GLint64 refValue = (glw::GLint64)deFloatCeil(minValue); 223 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value;
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H A D | es31fIntegerStateQueryTests.cpp | 115 StateQueryMemoryWriteGuard<glw::GLint64> value; 125 else if (value != (glw::GLint64)refValue) 209 StateQueryMemoryWriteGuard<glw::GLint64> value; 303 StateQueryMemoryWriteGuard<glw::GLint64> value;
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H A D | es31fSampleShadingTests.cpp | 183 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state; 344 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | renderer11_utils.cpp | 877 caps->maxElementIndex = static_cast<GLint64>(std::numeric_limits<unsigned int>::max()); 941 caps->maxCombinedVertexUniformComponents = (static_cast<GLint64>(caps->maxVertexUniformBlocks) * static_cast<GLint64>(caps->maxUniformBlockSize / 4)) + 942 static_cast<GLint64>(caps->maxVertexUniformComponents); 943 caps->maxCombinedFragmentUniformComponents = (static_cast<GLint64>(caps->maxFragmentUniformBlocks) * static_cast<GLint64>(caps->maxUniformBlockSize / 4)) + 944 static_cast<GLint64>(caps->maxFragmentUniformComponents);
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