Searched refs:RenderFlowThread (Results 1 - 25 of 31) sorted by relevance

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/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DFlowThreadController.h38 class RenderFlowThread;
45 RenderFlowThread* currentRenderFlowThread() const { return m_currentRenderFlowThread; }
46 void setCurrentRenderFlowThread(RenderFlowThread* flowThread) { m_currentRenderFlowThread = flowThread; }
52 RenderFlowThread* m_currentRenderFlowThread;
H A DRenderFlowThread.cpp32 #include "core/rendering/RenderFlowThread.h"
47 RenderFlowThread::RenderFlowThread() function in class:blink::RenderFlowThread
56 void RenderFlowThread::removeRegionFromThread(RenderMultiColumnSet* columnSet)
62 void RenderFlowThread::invalidateRegions()
92 RenderFlowThread* m_renderFlowThread;
95 void RenderFlowThread::validateRegions()
125 void RenderFlowThread::layout()
135 void RenderFlowThread::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
146 bool RenderFlowThread
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H A DRenderRegion.h40 class RenderFlowThread;
44 explicit RenderRegion(Element*, RenderFlowThread*);
52 RenderFlowThread* flowThread() const { return m_flowThread; }
83 RenderFlowThread* m_flowThread;
H A DRenderFlowThread.h43 class RenderFlowThread;
49 // RenderFlowThread is used to collect all the render objects that participate in a
53 // of the RenderFlowThread.
55 class RenderFlowThread: public RenderBlockFlow { class in namespace:blink
57 RenderFlowThread();
58 virtual ~RenderFlowThread() { };
66 // Always create a RenderLayer for the RenderFlowThread so that we
190 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlowThread, isRenderFlowThread());
195 CurrentRenderFlowThreadMaintainer(RenderFlowThread*);
198 RenderFlowThread* m_renderFlowThrea
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H A DRenderPagedFlowThread.cpp33 RenderFlowThread::updateLogicalWidth();
H A DRenderMultiColumnSet.cpp38 RenderMultiColumnSet::RenderMultiColumnSet(RenderFlowThread* flowThread)
41 , m_maxColumnHeight(RenderFlowThread::maxLogicalHeight())
42 , m_minSpaceShortage(RenderFlowThread::maxLogicalHeight())
47 RenderMultiColumnSet* RenderMultiColumnSet::createAnonymous(RenderFlowThread* flowThread, RenderStyle* parentStyle)
188 ASSERT(m_minSpaceShortage != RenderFlowThread::maxLogicalHeight()); // If this happens, we probably have a bug.
189 if (m_minSpaceShortage == RenderFlowThread::maxLogicalHeight())
233 m_minSpaceShortage = RenderFlowThread::maxLogicalHeight();
300 LayoutUnit maxColumnHeight = availableHeight ? availableHeight : RenderFlowThread::maxLogicalHeight();
H A DRenderMultiColumnSet.h57 static RenderMultiColumnSet* createAnonymous(RenderFlowThread*, RenderStyle* parentStyle);
136 RenderMultiColumnSet(RenderFlowThread*);
H A DRenderMultiColumnFlowThread.h30 #include "core/rendering/RenderFlowThread.h"
87 class RenderMultiColumnFlowThread : public RenderFlowThread {
H A DRenderRegion.cpp37 #include "core/rendering/RenderFlowThread.h"
42 RenderRegion::RenderRegion(Element* element, RenderFlowThread* flowThread)
113 // yet, so we can't look to it for correct information. It's possible we could wait until after the RenderFlowThread
115 // That second layout would then be able to use the information from the RenderFlowThread to set up overflow.
117 // The big problem though is that overflow needs to be region-specific. We can't simply use the RenderFlowThread's global
119 // RenderFlowThread itself).
H A DRenderMultiColumnFlowThread.cpp256 RenderFlowThread::willBeRemovedFromTree();
275 RenderFlowThread::layout();
H A DRenderObject.h65 class RenderFlowThread;
213 RenderFlowThread* flowThreadContainingBlock() const
304 // Only update if our flow thread state is different from our new parent and if we're not a RenderFlowThread.
305 // A RenderFlowThread is always considered to be inside itself, so it never has to change its state
1140 RenderFlowThread* locateFlowThreadContainingBlock() const;
1142 void removeFromRenderFlowThreadRecursive(RenderFlowThread*);
H A DRenderView.cpp35 #include "core/rendering/RenderFlowThread.h"
856 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRenderFlowThread();
870 RenderFlowThread* currentFlowThread = m_flowThreadController->currentRenderFlowThread();
H A DRenderBlockFlow.h448 void adjustLinePositionForPagination(RootInlineBox*, LayoutUnit& deltaOffset, RenderFlowThread*);
H A DRenderObject.cpp60 #include "core/rendering/RenderFlowThread.h"
635 RenderFlowThread* RenderObject::locateFlowThreadContainingBlock() const
640 RenderFlowThread* flowThread = view()->flowThreadController()->currentRenderFlowThread();
1125 if (RenderFlowThread* parentRenderFlowThread = flowThreadContainingBlock()) {
2115 if (layer->compositingState() == NotComposited) // This can happen for RenderFlowThread.
2460 void RenderObject::removeFromRenderFlowThreadRecursive(RenderFlowThread* renderFlowThread)
H A DRenderBlock.cpp52 #include "core/rendering/RenderFlowThread.h"
1115 RenderFlowThread* childFlowThread = child->flowThreadContainingBlock();
4054 RenderFlowThread* flowThread = flowThreadContainingBlock();
4065 RenderFlowThread* flowThread = flowThreadContainingBlock();
4082 if (RenderFlowThread* flowThread = flowThreadContainingBlock())
4088 if (RenderFlowThread* flowThread = flowThreadContainingBlock())
4100 RenderFlowThread* flowThread = flowThreadContainingBlock();
H A DRenderBlockFlow.cpp41 #include "core/rendering/RenderFlowThread.h"
240 RenderFlowThread* flowThread = toRenderFlowThread(this);
803 void RenderBlockFlow::adjustLinePositionForPagination(RootInlineBox* lineBox, LayoutUnit& delta, RenderFlowThread* flowThread)
1720 RenderFlowThread* flowThread = flowThreadContainingBlock();
1744 RenderFlowThread* flowThread = flowThreadContainingBlock();
/external/chromium_org/third_party/WebKit/Source/core/rendering/line/
H A DLineLayoutState.h36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, LayoutUnit& paintInvalidationLogicalBottom, RenderFlowThread* flowThread)
99 RenderFlowThread* flowThread() const { return m_flowThread; }
100 void setFlowThread(RenderFlowThread* thread) { m_flowThread = thread; }
125 RenderFlowThread* m_flowThread;
/external/chromium_org/third_party/WebKit/Source/core/
H A Dwebcore_rendering.target.darwin-arm.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.darwin-arm64.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.darwin-mips.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.darwin-mips64.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.darwin-x86.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.darwin-x86_64.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.linux-arm.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \
H A Dwebcore_rendering.target.linux-arm64.mk65 third_party/WebKit/Source/core/rendering/RenderFlowThread.cpp \

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