Searched refs:fContexts (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/skia/include/gpu/
H A DGrContextFactory.h97 for (int i = 0; i < fContexts.count(); ++i) {
98 if (fContexts[i].fGLContext) { // could be abandoned.
99 fContexts[i].fGLContext->makeCurrent();
101 fContexts[i].fGrContext->unref();
102 if (fContexts[i].fGLContext) {
103 fContexts[i].fGLContext->unref();
106 fContexts.reset();
110 for (int i = 0; i < fContexts.count(); ++i) {
111 if (fContexts[i].fGLContext) {
112 fContexts[
213 SkTArray<GPUContext, true> fContexts; member in class:GrContextFactory
[all...]
/external/skia/include/gpu/
H A DGrContextFactory.h97 for (int i = 0; i < fContexts.count(); ++i) {
98 fContexts[i].fGLContext->makeCurrent();
99 fContexts[i].fGrContext->unref();
100 fContexts[i].fGLContext->unref();
102 fContexts.reset();
110 for (int i = 0; i < fContexts.count(); ++i) {
111 if (fContexts[i].fType == type) {
112 fContexts[i].fGLContext->makeCurrent();
113 return fContexts[i].fGrContext;
167 GPUContext& ctx = fContexts
194 SkTArray<GPUContext, true> fContexts; member in class:GrContextFactory
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