Searched refs:fTileModeY (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkBitmapProcShader.cpp39 fTileModeY = (uint8_t)tmy;
47 fTileModeY = buffer.readUInt();
62 xy[1] = (TileMode)fTileModeY;
84 buffer.writeUInt(fTileModeY);
129 state->fTileModeY = fTileModeY;
379 gTileModeName[fTileModeY]);
419 (TileMode)fTileModeY,
H A DSkBitmapProcShader.h66 uint8_t fTileModeX, fTileModeY; member in class:SkBitmapProcShader
H A DSkBitmapProcState_matrixProcs.cpp481 fIntTileProcY = choose_int_tile_proc(fTileModeY);
502 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
513 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
518 fTileProcY = choose_tile_proc(fTileModeY);
520 fTileLowBitsProcY = choose_tile_lowbits_proc(fTileModeY);
H A DSkBitmapProcState.cpp340 SkShader::kClamp_TileMode == fTileModeY;
554 SkShader::kRepeat_TileMode == fTileModeY) {
722 SkShader::kClamp_TileMode != s.fTileModeY) {
732 switch (s.fTileModeY) {
754 SkShader::kClamp_TileMode != s.fTileModeY)) {
759 switch (s.fTileModeY) {
855 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY;
H A DSkBitmapFilter.cpp138 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
H A DSkBitmapProcState.h86 uint8_t fTileModeY; // CONSTRUCTOR member in struct:SkBitmapProcState
/external/skia/src/core/
H A DSkBitmapProcShader.cpp39 fTileModeY = (uint8_t)tmy;
47 fTileModeY = buffer.readUInt();
61 xy[1] = (TileMode)fTileModeY;
71 buffer.writeUInt(fTileModeY);
116 state->fTileModeY = fTileModeY;
366 gTileModeName[fTileModeY]);
406 (TileMode)fTileModeY,
H A DSkBitmapProcShader.h63 uint8_t fTileModeX, fTileModeY; member in class:SkBitmapProcShader
H A DSkBitmapProcState_matrixProcs.cpp482 fIntTileProcY = choose_int_tile_proc(fTileModeY);
503 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
514 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
519 fTileProcY = choose_tile_proc(fTileModeY);
521 fTileLowBitsProcY = choose_tile_lowbits_proc(fTileModeY);
H A DSkBitmapProcState.cpp421 SkShader::kClamp_TileMode == fTileModeY;
624 SkShader::kRepeat_TileMode == fTileModeY) {
792 SkShader::kClamp_TileMode != s.fTileModeY) {
802 switch (s.fTileModeY) {
824 SkShader::kClamp_TileMode != s.fTileModeY)) {
829 switch (s.fTileModeY) {
925 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY;
H A DSkBitmapFilter.cpp132 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
H A DSkBitmapProcState.h89 uint8_t fTileModeY; // CONSTRUCTOR member in struct:SkBitmapProcState

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