Searched refs:gMin (Results 1 - 15 of 15) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp278 tcu::Vec4 gMin, gMax; local
282 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
283 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
284 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
285 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
286 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
287 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
293 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
H A Des2fTextureSpecificationTests.cpp641 Vec4 gMin = randomVector<4>(rnd); local
645 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
690 Vec4 gMin = randomVector<4>(rnd); local
693 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
739 Vec4 gMin = randomVector<4>(rnd); local
743 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
794 Vec4 gMin = randomVector<4>(rnd); local
798 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
936 Vec4 gMin = randomVector<4>(rnd); local
940 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMa
1006 Vec4 gMin = randomVector<4>(rnd); local
1082 Vec4 gMin = randomVector<4>(rnd); local
1142 Vec4 gMin = randomVector<4>(rnd); local
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H A Des2fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des2fVertexTextureTests.cpp496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
618 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
665 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
736 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
739 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa local
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H A Des31fTextureFilteringTests.cpp233 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local
236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local
/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp660 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
664 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
719 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
722 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
760 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
764 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
800 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
804 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
858 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
862 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMa
921 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1218 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1296 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1443 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1528 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1595 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2132 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2178 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2219 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2261 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2396 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2400 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); local
2732 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2735 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); local
3034 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3081 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3129 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3199 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3270 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3273 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); local
3332 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3335 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); local
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H A Des3fTextureFormatTests.cpp309 tcu::Vec4 gMin, gMax; local
313 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
314 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
315 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
316 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
317 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
318 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
324 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
H A Des3fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
763 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local
766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local
1013 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1017 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des3fVertexTextureTests.cpp597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
1243 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
1247 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
1583 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
1587 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des3fTextureShadowTests.cpp790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/valgrind/main/exp-sgcheck/
H A Dsg_main.c1629 Addr gMin, gMax, sMin, sMax, uMin, uMax; local
1709 gMin = gLB == &gNegInf ? 0 : (gLB->addr + gLB->szB);
1711 if (0) VG_(printf)("sMin %lx sMax %lx gMin %lx gMax %lx\n",
1712 sMin, sMax, gMin, gMax);
1713 /* [sMin,sMax] and [gMin,gMax] must both contain
1717 tl_assert(gMin <= ea && ea+szB-1 <= gMax);
1719 uMin = Addr__max( sMin, gMin );
/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp997 int gMin = de::min(a.getGreen(), b.getGreen()); local
1005 rangeDiff(p.getGreen(), gMin, gMax),

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