/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 60 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 63 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 66 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 81 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 83 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 87 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 89 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 97 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 100 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 103 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); [all...] |
H A D | SurfaceTextureFBO.h | 32 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 39 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 45 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
H A D | SRGB_test.cpp | 136 ASSERT_EQ(GL_NO_ERROR, glGetError()); 166 ASSERT_EQ(GL_NO_ERROR, glGetError()); 170 ASSERT_EQ(GL_NO_ERROR, glGetError()); 181 ASSERT_EQ(GL_NO_ERROR, glGetError()); 183 ASSERT_EQ(GL_NO_ERROR, glGetError()); 186 ASSERT_EQ(GL_NO_ERROR, glGetError()); 188 ASSERT_EQ(GL_NO_ERROR, glGetError()); 192 ASSERT_EQ(GL_NO_ERROR, glGetError()); 194 ASSERT_EQ(GL_NO_ERROR, glGetError()); 197 ASSERT_EQ(GL_NO_ERROR, glGetError()); [all...] |
H A D | GLTest.cpp | 108 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 180 GLenum err = glGetError(); 183 while ((err = glGetError()) != GL_NO_ERROR) { 255 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 258 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 260 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 263 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 267 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 308 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 311 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); [all...] |
H A D | SurfaceTextureMultiContextGL_test.cpp | 167 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 197 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 228 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 320 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 358 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
H A D | MultiTextureConsumer_test.cpp | 118 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
|
/frameworks/base/libs/hwui/utils/ |
H A D | GLUtils.cpp | 31 while ((status = glGetError()) != GL_NO_ERROR) {
|
/frameworks/base/libs/hwui/ |
H A D | Image.cpp | 46 while ((status = glGetError()) != GL_NO_ERROR) {
|
H A D | LayerRenderer.cpp | 241 if (glGetError() != GL_NO_ERROR) { 413 if ((error = glGetError()) != GL_NO_ERROR) goto error; 428 if ((error = glGetError()) != GL_NO_ERROR) goto error; 432 if ((error = glGetError()) != GL_NO_ERROR) goto error; 451 if ((error = glGetError()) != GL_NO_ERROR) goto error; 461 if ((error = glGetError()) != GL_NO_ERROR) goto error;
|
H A D | Layer.cpp | 144 if (glGetError() != GL_NO_ERROR) { 154 if (glGetError() != GL_NO_ERROR) {
|
H A D | PixelBuffer.cpp | 120 while ((status = glGetError()) != GL_NO_ERROR) {
|
/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 95 ALOGE("Attrib/uniform lookup failed: %#x", glGetError()); 141 ALOGE("glCreateShader error: %#x", glGetError()); 172 ALOGE("glCreateProgram error: %#x", glGetError()); 286 if ((glErr = glGetError()) != GL_NO_ERROR) { 301 if ((glErr = glGetError()) != GL_NO_ERROR) {
|
H A D | FrameOutput.cpp | 66 ALOGE("glGenTextures failed: %#x", glGetError()); 140 if ((glErr = glGetError()) != GL_NO_ERROR) {
|
H A D | TextRenderer.cpp | 87 ALOGE("glGenTextures failed: %#x", glGetError()); 129 GLint glErr = glGetError();
|
/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 116 if (glGetError() != GL_NO_ERROR) { 123 if (glGetError() != GL_NO_ERROR) { 134 if (glGetError() != GL_NO_ERROR) {
|
H A D | GLHelper.cpp | 162 fprintf(stderr, "glGenTextures error: %#x\n", glGetError()); 308 fprintf(stderr, "glCreateShader error: %#x\n", glGetError()); 378 fprintf(stderr, "glCreateProgram error: %#x\n", glGetError());
|
/frameworks/native/opengl/tests/gl_perf/ |
H A D | gl2_perf.cpp | 48 for (GLint error = glGetError(); error; error 49 = glGetError()) {
|
/frameworks/native/opengl/tests/lib/ |
H A D | glTestLib.cpp | 63 for (GLint error = glGetError(); error; error 64 = glGetError()) {
|
/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 21 for (GLint error = glGetError(); error; error 22 = glGetError()) {
|
/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 21 for (GLint error = glGetError(); error; error 22 = glGetError()) {
|
/frameworks/av/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 140 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 199 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 202 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 204 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 207 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 211 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 256 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 259 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 261 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 296 GLenum err = glGetError(); [all...] |
/frameworks/base/services/core/jni/ |
H A D | com_android_server_AssetAtlasService.cpp | 179 if (glGetError() != GL_NO_ERROR) { 188 if (glGetError() != GL_NO_ERROR) {
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | GLToolbox.java | 175 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
|
/frameworks/native/opengl/tests/angeles/ |
H A D | app-linux.cpp | 107 GLenum error = glGetError();
|
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
|