Searched refs:numVertices (Results 1 - 23 of 23) sorted by relevance

/external/deqp/framework/referencerenderer/
H A DrrPrimitiveAssembler.hpp80 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
84 for (size_t ndx = 0; ndx + 2 < numVertices; ndx += 3)
97 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
99 if (numVertices < 3)
111 if (ndx >= numVertices)
121 if (ndx >= numVertices)
142 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
144 if (numVertices == 0)
152 for (size_t ndx = 1; ndx + 1 < numVertices; ++ndx)
205 static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, r argument
222 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
248 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
296 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
358 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
375 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
444 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
461 exec(Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::ProvokingVertex provokingConvention) argument
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H A DrrPrimitivePacket.cpp31 GeometryEmitter::GeometryEmitter (VertexPacketAllocator& vpalloc, size_t numVertices) argument
34 , m_maxVertices (numVertices)
H A DrrPrimitivePacket.hpp56 GeometryEmitter (VertexPacketAllocator& vpalloc, size_t numVertices);
H A DrrRenderer.cpp1386 void drawGeometryShaderOutputAsPrimitives (const RenderState& state, const RenderTarget& renderTarget, const Program& program, VertexPacket* const* vertices, size_t numVertices, VertexPacketAllocator& vpalloc) argument
1390 const size_t assemblerPrimitiveCount = PrimitiveTypeTraits<DrawPrimitiveType>::Assembler::getPrimitiveCount(numVertices);
1393 PrimitiveTypeTraits<DrawPrimitiveType>::Assembler::exec(inputPrimitives.begin(), vertices, numVertices, state.provokingVertexConvention); // \note input Primitives are baseType_t => only basic primitives (non adjacency) will compile
1473 void drawAsPrimitives (const RenderState& state, const RenderTarget& renderTarget, const Program& program, VertexPacket* const* vertices, int numVertices, DrawContext& drawContext, VertexPacketAllocator& vpalloc) argument
1476 const size_t assemblerPrimitiveCount = PrimitiveTypeTraits<DrawPrimitiveType>::Assembler::getPrimitiveCount(numVertices);
1479 PrimitiveTypeTraits<DrawPrimitiveType>::Assembler::exec(inputPrimitives.begin(), vertices, (size_t)numVertices, state.provokingVertexConvention);
/external/deqp/framework/randomshaders/
H A DrsgProgramExecutor.cpp47 VaryingStorage (const VariableType& type, int numVertices);
57 VaryingStorage::VaryingStorage (const VariableType& type, int numVertices) argument
58 : m_value(type.getScalarSize()*numVertices)
75 VaryingStore (int numVertices);
85 VaryingStore::VaryingStore (int numVertices) argument
86 : m_numVertices(numVertices)
215 int numVertices = gridVtxWidth*gridVtxHeight; local
217 VaryingStore varyingStore(numVertices);
222 int numPackets = numVertices + ((numVertices
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/external/deqp/modules/gles3/functional/
H A Des3fRasterizerDiscardTests.cpp129 int numVertices; local
133 case GL_POINTS: numVertices = numPrimitives; break;
134 case GL_LINES: numVertices = 2*numPrimitives; break;
135 case GL_LINE_STRIP: numVertices = numPrimitives+1; break;
136 case GL_LINE_LOOP: numVertices = numPrimitives+2; break;
137 case GL_TRIANGLES: numVertices = 3*numPrimitives; break;
138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break;
139 case GL_TRIANGLE_FAN: numVertices = numPrimitives+2; break;
142 numVertices = 0;
145 dst.resize(numVertices *
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H A Des3fPrimitiveRestartTests.cpp309 int numVertices = row*numCols + col + 1; local
311 for (int i = 0; i < numVertices; i++)
313 float fx = centerX + 0.9f * deFloatCos((float)i*2.0f*DE_PI / (float)numVertices) / (float)numCols;
314 float fy = centerY + 0.9f * deFloatSin((float)i*2.0f*DE_PI / (float)numVertices) / (float)numRows;
340 int numVertices = stripNdx + 1; local
342 for (int i = 0; i < numVertices; i++)
412 int numVertices = rowNdx + 1; local
414 for (int i = 0; i < numVertices; i++)
H A Des3fSyncTests.cpp111 int numVertices = 3*numPrimitives; local
112 dst.resize(numVertices * 4);
114 for (int i = 0; i < numVertices; i++)
H A Des3fShaderPrecisionTests.cpp360 const int numVertices = 4; local
377 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0]));
378 vertexArrays.push_back(glu::va::Float("a_in0", 1, numVertices, 0, &in0Arr[0]));
379 vertexArrays.push_back(glu::va::Float("a_in1", 1, numVertices, 0, &in1Arr[0]));
579 const int numVertices = 4; local
598 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0]));
599 vertexArrays.push_back(glu::va::Int32("a_in0", 1, numVertices, 0, &in0Arr[0]));
600 vertexArrays.push_back(glu::va::Int32("a_in1", 1, numVertices, 0, &in1Arr[0]));
773 const int numVertices = 4; local
792 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices,
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H A Des3fShaderBuiltinVarTests.cpp708 void renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors);
751 const int numVertices = MAX_VERTICES; local
753 const int numQuads = numVertices/6 + (numVertices%6 != 0 ? 1 : 0);
795 m_colors.resize(numVertices);
822 m_positions.resize(numVertices);
823 DE_ASSERT(numVertices%3 == 0);
824 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx += 3)
932 void VertexIDCase::renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors) argument
959 rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, numVertices, r
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H A Des3fFragmentOutputTests.cpp490 const int numVertices = gridWidth*gridHeight; local
496 vector<float> positions (numVertices*4);
571 inputs[curInVec].resize(numVertices*numScalars);
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.hpp47 VertexArray (const rsg::ShaderInput* input, int numVertices);
H A DglsShaderPerformanceMeasurer.cpp306 deInt64 numVertices = (deInt64)getNumVertices(m_gridSizeX, m_gridSizeY) * numQuadGrids;
308 double mvertPerSecond = (double)numVertices / (double)totalTime;
326 deInt64 numVertices = (deInt64)getNumVertices(m_gridSizeX, m_gridSizeY) * numQuadGrids;
328 double mvertPerSecond = (double)numVertices / (double)totalTime;
334 << TestLog::Float("FragmentsPerVertices", "Vertex-fragment ratio", "Fragments/Vertices", QP_KEY_TAG_NONE, (float)numPixels / (float)numVertices)
H A DglsFragOpInteractionCase.cpp79 static void computeVertexLayout (const vector<rsg::ShaderInput*>& attributes, int numVertices, vector<glu::VertexArrayBinding>* layout, int* stride) argument
94 layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (const float*)(deUintptr)curOffset));
108 VertexDataStorage (const vector<rsg::ShaderInput*>& attributes, int numVertices);
124 VertexDataStorage::VertexDataStorage (const vector<rsg::ShaderInput*>& attributes, int numVertices) argument
127 computeVertexLayout(attributes, numVertices, &m_layout, &stride);
128 m_data.resize(stride * numVertices);
471 const int numVertices = 4; local
472 VertexDataStorage vertexData (m_vertexShader.getInputs(), numVertices);
H A DglsRandomShaderCase.cpp74 VertexArray::VertexArray (const rsg::ShaderInput* input, int numVertices) argument
76 , m_vertices (input->getVariable()->getType().getNumElements() * numVertices)
147 int numVertices = (m_gridWidth+1)*(m_gridHeight+1); local
154 VertexArray vtxArray(input, numVertices);
159 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++)
H A DglsLongStressCase.cpp991 static int generateRandomAttribData (vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd) argument
1001 dataSizeBytesDst = numComponents*componentSize*numVertices;
1009 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++)
1019 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++)
1027 static int generateRandomPositionAttribData (vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd) argument
1033 const int offsetInBuf = generateRandomAttribData(attrDataBuf, dataSizeBytesDst, attrSpec, numVertices, rnd);
1039 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++)
1042 for (int triNdx = 0; triNdx < numVertices-2; triNdx++)
1063 static void generateAttribs (vector<deUint8>& attrDataBuf, vector<int>& attrDataOffsets, vector<int>& attrDataSizes, const vector<VarSpec>& attrSpecs, const string& posAttrName, const int numVertices, Random& rnd) argument
1072 attrDataOffsets.push_back(generateRandomPositionAttribData(attrDataBuf, attrDataSizes[i], attrSpecs[i], numVertices, rn
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/external/deqp/modules/gles3/stress/
H A Des3sSyncTests.cpp99 int numVertices = 3*numPrimitives; local
100 dst.resize(numVertices * 4);
102 for (int i = 0; i < numVertices; i++)
/external/deqp/modules/gles3/performance/
H A Des3pBufferDataUploadTests.cpp238 int numVertices; member in struct:deqp::gles3::Performance::__anon20167::RenderSampleResult
1552 << samples[sampleNdx].numVertices
1581 << samples[sampleNdx].numVertices
1614 << samples[sampleNdx].numVertices
1649 << samples[sampleNdx].numVertices
1685 << samples[sampleNdx].numVertices
4131 m_results.back().result.numVertices = getLayeredGridNumVertices(m_results.back().scene);
4359 const int numVertices = getLayeredGridNumVertices(sample.scene);
4386 gl.drawArrays(GL_TRIANGLES, 0, numVertices);
4388 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_IN
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H A Des3pShaderControlStatementTests.cpp309 int numVertices = (getGridWidth() + 1) * (getGridHeight() + 1); local
312 m_comparisonValueArray.resize(numVertices * numComponents);
589 int numVertices = (getGridWidth() + 1) * (getGridHeight() + 1); local
592 m_boundArray.resize(numVertices * numComponents);
H A Des3pShaderOperatorTests.cpp846 const int numVertices = getNumVertices(m_gridSizeX, m_gridSizeY);
849 gl.drawArrays(GL_TRIANGLES, 0, numVertices);
/external/deqp/modules/gles2/performance/
H A Des2pShaderControlStatementTests.cpp305 int numVertices = (getGridWidth() + 1) * (getGridHeight() + 1); local
308 m_comparisonValueArray.resize(numVertices * numComponents);
581 int numVertices = (getGridWidth() + 1) * (getGridHeight() + 1); local
584 m_boundArray.resize(numVertices * numComponents);
H A Des2pShaderOperatorTests.cpp846 const int numVertices = getNumVertices(m_gridSizeX, m_gridSizeY);
849 gl.drawArrays(GL_TRIANGLES, 0, numVertices);
/external/deqp/modules/gles31/functional/
H A Des31fTessellationTests.cpp304 Result renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, const glu::VertexArrayBinding* bindings, int numVertices) const;
329 typename TransformFeedbackHandler<AttribType>::Result TransformFeedbackHandler<AttribType>::renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, const glu::VertexArrayBinding* bindings, int numVertices) const
342 glu::draw(m_renderCtx, programGL, numBindings, bindings, glu::pr::Patches(numVertices));
1702 const int numVertices = (gridWidth+1)*(gridHeight+1);
1705 const int totalNumPosComps = numPosCompsPerVertex*numVertices;
1711 gridTessParams.reserve(numVertices);
1722 gridTessParams.push_back((float)(i*(gridWidth+1) + j) / (float)(numVertices-1));
1774 DE_ASSERT((int)gridTessParams.size() == numVertices);
1787 glu::va::Float("in_v_position", numPosCompsPerVertex, numVertices, 0, &gridPosComps[0]),
1788 glu::va::Float("in_v_tessParam", 1, numVertices,
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