Searched refs:renderer (Results 1 - 25 of 44) sorted by relevance

12

/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp87 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
89 delete renderer;
98 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
99 renderer->setViewport(width, height);
104 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
105 renderer->setHighContrastText(highContrastText);
110 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
111 renderer->insertReorderBarrier(reorderEnable);
116 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
117 return renderer
123 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
129 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
157 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
181 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
187 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
193 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
199 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
210 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
217 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
227 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
233 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
245 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
253 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
262 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
271 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
279 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
287 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
302 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
308 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
314 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
320 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
326 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
333 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
340 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
353 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
369 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
379 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
409 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
429 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
442 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
450 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
458 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
466 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
474 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
487 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
494 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
505 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
513 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
520 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
550 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
559 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
567 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
580 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
586 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
596 RenderTextFunctor(const Layout& layout, DisplayListRenderer* renderer, jfloat x, jfloat y, Paint* paint, uint16_t* glyphs, float* pos, float totalAdvance, uirenderer::Rect& bounds) argument
614 DisplayListRenderer* renderer; member in class:android::RenderTextFunctor
624 renderTextLayout(DisplayListRenderer* renderer, Layout* layout, jfloat x, jfloat y, Paint* paint) argument
641 renderText(DisplayListRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument
651 RenderTextOnPathFunctor(const Layout& layout, DisplayListRenderer* renderer, float hOffset, float vOffset, Paint* paint, SkPath* path) argument
667 DisplayListRenderer* renderer; member in class:android::RenderTextOnPathFunctor
674 renderTextOnPath(DisplayListRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument
688 renderTextRun(DisplayListRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument
700 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
712 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
725 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
740 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
755 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
770 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
789 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
800 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
817 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local
[all...]
/frameworks/base/libs/hwui/tests/
H A Dmain.cpp42 DisplayListRenderer* renderer = new DisplayListRenderer(); local
43 renderer->setViewport(node->getWidth(), node->getHeight());
44 renderer->prepare(false);
45 return renderer;
48 static void endRecording(DisplayListRenderer* renderer, RenderNode* node) { argument
49 renderer->finish();
50 node->setStagingDisplayList(renderer->finishRecording());
51 delete renderer;
62 DisplayListRenderer* renderer = startRecording(node.get()); local
63 renderer
97 DisplayListRenderer* renderer = startRecording(rootNode); local
[all...]
/frameworks/base/libs/hwui/
H A DDisplayListOp.h99 // default behavior only affects immediate, deferrable state, issue directly to renderer
104 * State operations are applied directly to the renderer, but can cause the deferred drawing op
112 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
139 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument
152 renderer.restoreDisplayState(*(ops[i].state), true);
153 status |= ops[i].op->applyDraw(renderer, dirty);
168 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, argument
202 const SkPaint* getPaint(OpenGLRenderer& renderer) { argument
203 return renderer
295 applyState(OpenGLRenderer& renderer, int saveCount) const argument
322 applyState(OpenGLRenderer& renderer, int saveCount) const argument
365 applyState(OpenGLRenderer& renderer, int saveCount) const argument
406 applyState(OpenGLRenderer& renderer, int saveCount) const argument
426 applyState(OpenGLRenderer& renderer, int saveCount) const argument
445 applyState(OpenGLRenderer& renderer, int saveCount) const argument
465 applyState(OpenGLRenderer& renderer, int saveCount) const argument
485 applyState(OpenGLRenderer& renderer, int saveCount) const argument
508 applyState(OpenGLRenderer& renderer, int saveCount) const argument
550 applyState(OpenGLRenderer& renderer, int saveCount) const argument
572 applyState(OpenGLRenderer& renderer, int saveCount) const argument
593 applyState(OpenGLRenderer& renderer, int saveCount) const argument
611 applyState(OpenGLRenderer& renderer, int saveCount) const argument
627 applyState(OpenGLRenderer& renderer, int saveCount) const argument
654 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
658 getAtlasEntry(OpenGLRenderer& renderer) argument
675 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
723 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
739 uvMap(OpenGLRenderer& renderer, Rect& texCoords) argument
760 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
773 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
788 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
798 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
812 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
823 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
845 getAtlasEntry(OpenGLRenderer& renderer) argument
853 getMesh(OpenGLRenderer& renderer) argument
868 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
942 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
957 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
982 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1012 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1029 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1038 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1054 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1064 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1080 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1089 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1112 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1139 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1160 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1181 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1200 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1231 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1235 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1261 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1271 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1288 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1312 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1338 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1359 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1378 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1403 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1410 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument
1454 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1493 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1547 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument
1554 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1585 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
H A DLayer.cpp57 renderer = NULL;
83 delete renderer;
100 if (!renderer) {
101 renderer = new LayerRenderer(renderState, this);
102 renderer->initProperties();
107 if (renderer && rendererLightPosDirty) {
108 // re-init renderer's light position, based upon last cached location in window
111 renderer->initLight(lightPos, rootRenderer.getLightRadius(),
255 DeferStateStruct deferredState(*deferredList, *renderer,
258 renderer
[all...]
H A DDeferredDisplayList.cpp55 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
103 renderer.restoreDisplayState(*state);
106 renderer.eventMark(op->name());
109 status |= op->applyDraw(renderer, dirty);
117 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom,
272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
277 return DrawBatch::replay(renderer, dirty, -1);
281 renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : NULL);
289 renderer
316 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
338 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
362 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
422 addClip(OpenGLRenderer& renderer, ClipOp* op) argument
447 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument
460 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument
482 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
500 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument
625 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument
634 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
651 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument
664 flush(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
H A DTreeInfo.h64 , renderer(NULL)
75 , renderer(clone.renderer)
94 // The renderer that will be drawing the next frame. Use this to push any
96 OpenGLRenderer* renderer; member in class:android::uirenderer::TreeInfo
H A DDisplayList.h71 PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator) argument
72 : mRenderer(renderer)
92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument
93 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)),
101 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument
102 : PlaybackStateStruct(renderer, replayFlags, &mReplayAllocator),
H A DDeferredDisplayList.h106 * Plays back all of the draw ops recorded into batches to the renderer.
107 * Adjusts the state of the renderer as necessary, and restores it when complete
109 status_t flush(OpenGLRenderer& renderer, Rect& dirty);
111 void addClip(OpenGLRenderer& renderer, ClipOp* op);
112 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
114 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
120 void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
141 void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op);
142 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateO
[all...]
H A DRenderNode.cpp229 // updateDeferred on a previous prepare pass that didn't have a renderer
230 if (info.renderer && mLayer->deferredUpdateScheduled) {
231 info.renderer->pushLayerUpdate(mLayer);
395 void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { argument
400 renderer.translate(properties().getLeft(), properties().getTop());
403 renderer.concatMatrix(*properties().getStaticMatrix());
405 renderer.concatMatrix(*properties().getAnimationMatrix());
409 renderer.translate(properties().getTranslationX(), properties().getTranslationY());
411 renderer.concatMatrix(*properties().getTransformMatrix());
420 renderer
720 issueOperationsOf3dChildren(ChildrenSelectMode mode, const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes, OpenGLRenderer& renderer, T& handler) argument
794 issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) argument
866 issueOperations(OpenGLRenderer& renderer, T& handler) argument
[all...]
H A DGammaFontRenderer.cpp43 // Choose the best renderer
59 // Get the renderer properties
96 // Shader-based renderer
100 INIT_LOGD("Creating shader gamma font renderer");
139 // Lookup-based renderer
143 INIT_LOGD("Creating lookup gamma font renderer");
162 // Lookup-based renderer, using 3 different correction tables
166 INIT_LOGD("Creating lookup3 gamma font renderer");
236 FontRenderer* renderer = mRenderers[gamma]; local
237 if (!renderer) {
[all...]
H A DGammaFontRenderer.h168 FontRenderer* renderer = mRenderers[fontRenderer];
169 if (!renderer) return 0;
171 return renderer->getCacheSize(format);
H A DFontRenderer.cpp54 renderer->setupDraw();
55 renderer->setupDrawTextGamma(paint);
56 renderer->setupDrawDirtyRegionsDisabled();
57 renderer->setupDrawWithTexture(glyphFormat == GL_ALPHA);
60 renderer->setupDrawAlpha8Color(paint->getColor(), alpha);
65 renderer->setupDrawColor(floatAlpha, floatAlpha, floatAlpha, floatAlpha);
75 renderer->setupDrawColorFilter(paint->getColorFilter());
76 renderer->setupDrawShader(paint->getShader());
77 renderer->setupDrawBlending(paint);
78 renderer
[all...]
/frameworks/base/core/java/android/view/
H A DHardwareLayer.java39 private HardwareLayer(HardwareRenderer renderer, long deferredUpdater) { argument
40 if (renderer == null || deferredUpdater == 0) {
41 throw new IllegalArgumentException("Either hardware renderer: " + renderer
44 mRenderer = renderer;
143 static HardwareLayer adoptTextureLayer(HardwareRenderer renderer, long layer) { argument
144 return new HardwareLayer(renderer, layer);
H A DGLES20Canvas.java47 // The native renderer will be destroyed when this object dies.
87 throw new IllegalStateException("Could not create GLES20Canvas renderer");
94 private static native void nResetDisplayListRenderer(long renderer); argument
95 private static native void nDestroyRenderer(long renderer); argument
100 public CanvasFinalizer(long renderer) { argument
101 mRenderer = renderer;
171 private static native void nSetViewport(long renderer, argument
179 private static native void nSetHighContrastText(long renderer, boolean highContrastText); argument
191 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); argument
203 private static native int nPrepare(long renderer, boolea argument
204 nPrepareDirty(long renderer, int left, int top, int right, int bottom, boolean opaque) argument
212 nFinish(long renderer) argument
223 nCallDrawGLFunction(long renderer, long drawGLFunction) argument
229 nFinishRecording(long renderer) argument
236 nDrawRenderNode(long renderer, long renderNode, Rect dirty, int flags) argument
248 nDrawLayer(long renderer, long layer, float x, float y) argument
289 nClipPath(long renderer, long path, int op) argument
296 nClipRect(long renderer, float left, float top, float right, float bottom, int op) argument
309 nClipRect(long renderer, int left, int top, int right, int bottom, int op) argument
344 nClipRegion(long renderer, long region, int op) argument
351 nGetClipBounds(long renderer, Rect bounds) argument
358 nQuickReject(long renderer, float left, float top, float right, float bottom) argument
383 nTranslate(long renderer, float dx, float dy) argument
390 nSkew(long renderer, float sx, float sy) argument
397 nRotate(long renderer, float degrees) argument
404 nScale(long renderer, float sx, float sy) argument
411 nSetMatrix(long renderer, long matrix) argument
419 nGetMatrix(long renderer, long matrix) argument
426 nConcatMatrix(long renderer, long matrix) argument
442 nSave(long renderer, int flags) argument
454 nSaveLayer(long renderer, long paint, int saveFlags) argument
466 nSaveLayer(long renderer, float left, float top, float right, float bottom, long paint, int saveFlags) argument
478 nSaveLayerAlpha(long renderer, int alpha, int saveFlags) argument
489 nSaveLayerAlpha(long renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
497 nRestore(long renderer) argument
504 nRestoreToCount(long renderer, int saveCount) argument
511 nGetSaveCount(long renderer) argument
528 nResetPaintFilter(long renderer) argument
529 nSetupPaintFilter(long renderer, int clearBits, int setBits) argument
547 nDrawArc(long renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, long paint) argument
574 nDrawPatch(long renderer, long bitmap, long chunk, float left, float top, float right, float bottom, long paint) argument
584 nDrawBitmap(long renderer, long bitmap, float left, float top, long paint) argument
594 nDrawBitmap(long renderer, long bitmap, long matrix, long paint) argument
639 nDrawBitmap(long renderer, long bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, long paint) argument
671 nDrawBitmap(long renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, long nativePaint) argument
704 nDrawBitmapMesh(long renderer, long bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long paint) argument
713 nDrawCircle(long renderer, float cx, float cy, float radius, long paint) argument
723 nDrawCircle(long renderer, long propCx, long propCy, long propRadius, long propPaint) argument
736 nDrawRoundRect(long renderer, long propLeft, long propTop, long propRight, long propBottom, long propRx, long propRy, long propPaint) argument
749 nDrawColor(long renderer, int color, int mode) argument
771 nDrawLines(long renderer, float[] points, int offset, int count, long paint) argument
784 nDrawOval(long renderer, float left, float top, float right, float bottom, long paint) argument
805 nDrawPath(long renderer, long path, long paint) argument
806 nDrawRects(long renderer, long region, long paint) argument
834 nDrawPoints(long renderer, float[] points, int offset, int count, long paint) argument
845 nDrawRect(long renderer, float left, float top, float right, float bottom, long paint) argument
869 nDrawRoundRect(long renderer, float left, float top, float right, float bottom, float rx, float y, long paint) argument
882 nDrawText(long renderer, char[] text, int index, int count, float x, float y, int bidiFlags, long paint, long typeface) argument
915 nDrawText(long renderer, String text, int start, int end, float x, float y, int bidiFlags, long paint, long typeface) argument
935 nDrawTextOnPath(long renderer, char[] text, int index, int count, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface) argument
947 nDrawTextOnPath(long renderer, String text, int start, int end, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface) argument
962 nDrawTextRun(long renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface) argument
990 nDrawTextRun(long renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface) argument
[all...]
H A DHardwareRenderer.java168 * Further hardware renderer disabling for the system process.
192 * Controls whether or not the hardware renderer should aggressively
218 * Initializes the hardware renderer for the specified surface.
227 * Updates the hardware renderer for the specified surface.
249 * This method should be invoked whenever the current hardware renderer
284 * Loads system properties used by the renderer. This method is invoked
286 * to trigger live updates of the renderer based on properties.
313 * Tells the HardwareRenderer that the layer is destroyed. The renderer
320 * a hardware renderer instance.
324 * Invoked before a view is drawn by a hardware renderer
[all...]
/frameworks/base/packages/PrintSpooler/src/com/android/printspooler/renderer/
H A DIPdfEditor.aidl17 package com.android.printspooler.renderer;
H A DIPdfRenderer.aidl17 package com.android.printspooler.renderer;
25 * Interface for communication with a remote pdf renderer.
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLExtensions.cpp35 GLubyte const* renderer,
40 mRenderer = (char const*)renderer;
33 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions) argument
H A DGLExtensions.h61 GLubyte const* renderer,
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerDecoderBase.h37 void setRenderer(const sp<Renderer> &renderer);
65 virtual void onSetRenderer(const sp<Renderer> &renderer) = 0;
H A DNuPlayerDecoderPassThrough.h30 const sp<Renderer> &renderer);
43 virtual void onSetRenderer(const sp<Renderer> &renderer);
H A DNuPlayerDecoder.h29 const sp<Renderer> &renderer = NULL,
43 virtual void onSetRenderer(const sp<Renderer> &renderer);
/frameworks/base/media/java/android/media/
H A DSubtitleController.java321 for (Renderer renderer: mRenderers) {
322 if (renderer.supports(format)) {
323 SubtitleTrack track = renderer.createTrack(format);
388 * renderer
410 * @param renderer a {@link SubtitleController.Renderer} object that adds
413 public void registerRenderer(Renderer renderer) { argument
416 if (!mRenderers.contains(renderer)) {
418 mRenderers.add(renderer);
427 for (Renderer renderer: mRenderers) {
428 if (renderer
[all...]
/frameworks/base/packages/PrintSpooler/
H A DAndroid.mk23 src/com/android/printspooler/renderer/IPdfRenderer.aidl \
24 src/com/android/printspooler/renderer/IPdfEditor.aidl
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DTiledImageView.java180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { argument
181 if (renderer == null || renderer.source == null
182 || renderer.scale > 0 || getWidth() == 0) {
185 renderer.scale = Math.min(
186 (float) getWidth() / (float) renderer.source.getImageWidth(),
187 (float) getHeight() / (float) renderer.source.getImageHeight());

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