Searched refs:s_fragmentSource (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp55 static const char* const s_fragmentSource = "#version 310 es\n" member in namespace:deqp::gles31::Stress::__anon20382
555 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource));
/external/deqp/modules/gles3/stress/
H A Des3sDrawTests.cpp59 static const char* const s_fragmentSource = "#version 300 es\n" member in namespace:deqp::gles3::Stress::__anon20251
127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource));
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp3837 static const char* const s_fragmentSource = "#version 310 es\n"
3859 << glu::FragmentSource(s_fragmentSource)
3872 << glu::FragmentSource(s_fragmentSource));
3896 fragmentShader.setSources(1, &s_fragmentSource, DE_NULL);

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