/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_texfilter.h | 38 const struct gl_texture_object *tObj,
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H A D | s_texfilter.c | 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 613 return tObj->BaseLevel; 614 else if (lambda > tObj->_MaxLambda) 615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); 617 return (GLint) (tObj->BaseLevel + lambda); 625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 631 else if (lambda > tObj->_MaxLambda + 0.4999F) 632 l = tObj->_MaxLambda + 0.4999F; 635 level = (GLint) (tObj 832 is_depth_texture(const struct gl_texture_object *tObj) argument 914 sample_1d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 930 sample_1d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 946 sample_1d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 972 sample_1d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1245 sample_2d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1260 sample_2d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1276 sample_2d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1302 sample_2d_linear_mipmap_linear( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1328 sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1641 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1768 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1831 texture_unit_index(const struct gl_context *ctx, const struct gl_texture_object *tObj) argument 1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument 2141 sample_3d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 2156 sample_3d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2172 sample_3d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2198 sample_3d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2463 sample_cube_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2498 sample_cube_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2523 sample_cube_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2558 sample_cube_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2923 sample_2d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2939 sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2956 sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2984 sample_2d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3218 sample_1d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3234 sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3251 sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3277 sample_1d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3512 choose_depth_texture_level(const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLfloat lambda) argument 3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument 3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texfilter.h | 38 const struct gl_texture_object *tObj,
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H A D | s_texfilter.c | 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 613 return tObj->BaseLevel; 614 else if (lambda > tObj->_MaxLambda) 615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); 617 return (GLint) (tObj->BaseLevel + lambda); 625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 631 else if (lambda > tObj->_MaxLambda + 0.4999F) 632 l = tObj->_MaxLambda + 0.4999F; 635 level = (GLint) (tObj 832 is_depth_texture(const struct gl_texture_object *tObj) argument 914 sample_1d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 930 sample_1d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 946 sample_1d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 972 sample_1d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1245 sample_2d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1260 sample_2d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1276 sample_2d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1302 sample_2d_linear_mipmap_linear( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1328 sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1641 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1768 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1831 texture_unit_index(const struct gl_context *ctx, const struct gl_texture_object *tObj) argument 1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument 2141 sample_3d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 2156 sample_3d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2172 sample_3d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2198 sample_3d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2463 sample_cube_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2498 sample_cube_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2523 sample_cube_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2558 sample_cube_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2923 sample_2d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2939 sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2956 sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2984 sample_2d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3218 sample_1d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3234 sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3251 sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3277 sample_1d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3512 choose_depth_texture_level(const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLfloat lambda) argument 3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument 3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
H A D | st_cb_texture.h | 44 struct gl_texture_object *tObj);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.h | 44 struct gl_texture_object *tObj);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | i915_texstate.c | 140 struct gl_texture_object *tObj = tUnit->_Current; local 141 struct intel_texture_object *intelObj = intel_texture_object(tObj); 164 firstImage = tObj->Image[0][tObj->BaseLevel]; 171 tObj->DepthMode); 188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 266 tObj->Target != GL_TEXTURE_3D) { 267 if (tObj->Target == GL_TEXTURE_1D) 294 if (tObj [all...] |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
H A D | i830_texstate.c | 122 struct gl_texture_object *tObj = tUnit->_Current; local 123 struct intel_texture_object *intelObj = intel_texture_object(tObj); 146 firstImage = tObj->Image[0][tObj->BaseLevel]; 148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, 179 if (tObj->Target == GL_TEXTURE_CUBE_MAP) 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 290 if (tObj->Target == GL_TEXTURE_3D)
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i915_texstate.c | 140 struct gl_texture_object *tObj = tUnit->_Current; local 141 struct intel_texture_object *intelObj = intel_texture_object(tObj); 164 firstImage = tObj->Image[0][tObj->BaseLevel]; 171 tObj->DepthMode); 188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 266 tObj->Target != GL_TEXTURE_3D) { 267 if (tObj->Target == GL_TEXTURE_1D) 294 if (tObj [all...] |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
H A D | i830_texstate.c | 122 struct gl_texture_object *tObj = tUnit->_Current; local 123 struct intel_texture_object *intelObj = intel_texture_object(tObj); 146 firstImage = tObj->Image[0][tObj->BaseLevel]; 148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, 179 if (tObj->Target == GL_TEXTURE_CUBE_MAP) 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 290 if (tObj->Target == GL_TEXTURE_3D)
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/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/ |
H A D | Holder.java | 108 ASN1TaggedObject tObj = ASN1TaggedObject.getInstance(seq 111 switch (tObj.getTagNo()) 114 baseCertificateID = IssuerSerial.getInstance(tObj, false); 117 entityName = GeneralNames.getInstance(tObj, false); 120 objectDigestInfo = ObjectDigestInfo.getInstance(tObj, false);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
H A D | gen7_wm_surface_state.c | 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 241 intel_buffer_object(tObj->BufferObject); 243 gl_format format = tObj->_BufferObjectFormat; 298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 299 struct intel_texture_object *intelObj = intel_texture_object(tObj); 301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 306 if (tObj->Target == GL_TEXTURE_BUFFER) { 326 surf->ss0.surface_type = translate_tex_target(tObj->Target); 329 tObj [all...] |
H A D | brw_wm_surface_state.c | 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 723 intel_buffer_object(tObj->BufferObject); 725 gl_format format = tObj->_BufferObjectFormat; 773 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 774 struct intel_texture_object *intelObj = intel_texture_object(tObj); 776 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 781 if (tObj->Target == GL_TEXTURE_BUFFER) { 791 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT | 796 tObj [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
H A D | gen7_wm_surface_state.c | 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 241 intel_buffer_object(tObj->BufferObject); 243 gl_format format = tObj->_BufferObjectFormat; 298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 299 struct intel_texture_object *intelObj = intel_texture_object(tObj); 301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 306 if (tObj->Target == GL_TEXTURE_BUFFER) { 326 surf->ss0.surface_type = translate_tex_target(tObj->Target); 329 tObj [all...] |
H A D | brw_wm_surface_state.c | 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 723 intel_buffer_object(tObj->BufferObject); 725 gl_format format = tObj->_BufferObjectFormat; 773 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local 774 struct intel_texture_object *intelObj = intel_texture_object(tObj); 776 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 781 if (tObj->Target == GL_TEXTURE_BUFFER) { 791 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT | 796 tObj [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; local 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
H A D | radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj [all...] |