Searched refs:tObj (Results 1 - 25 of 37) sorted by relevance

12

/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_texfilter.h38 const struct gl_texture_object *tObj,
H A Ds_texfilter.c610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
613 return tObj->BaseLevel;
614 else if (lambda > tObj->_MaxLambda)
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
617 return (GLint) (tObj->BaseLevel + lambda);
625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
631 else if (lambda > tObj->_MaxLambda + 0.4999F)
632 l = tObj->_MaxLambda + 0.4999F;
635 level = (GLint) (tObj
832 is_depth_texture(const struct gl_texture_object *tObj) argument
914 sample_1d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
930 sample_1d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
946 sample_1d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
972 sample_1d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1245 sample_2d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1260 sample_2d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1276 sample_2d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1302 sample_2d_linear_mipmap_linear( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1328 sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1641 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
1768 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
1831 texture_unit_index(const struct gl_context *ctx, const struct gl_texture_object *tObj) argument
1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument
2141 sample_3d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
2156 sample_3d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2172 sample_3d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2198 sample_3d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2463 sample_cube_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2498 sample_cube_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2523 sample_cube_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2558 sample_cube_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2923 sample_2d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2939 sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2956 sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2984 sample_2d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3218 sample_1d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3234 sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3251 sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3277 sample_1d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3512 choose_depth_texture_level(const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLfloat lambda) argument
3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument
3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
[all...]
/external/mesa3d/src/mesa/swrast/
H A Ds_texfilter.h38 const struct gl_texture_object *tObj,
H A Ds_texfilter.c610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
613 return tObj->BaseLevel;
614 else if (lambda > tObj->_MaxLambda)
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
617 return (GLint) (tObj->BaseLevel + lambda);
625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument
631 else if (lambda > tObj->_MaxLambda + 0.4999F)
632 l = tObj->_MaxLambda + 0.4999F;
635 level = (GLint) (tObj
832 is_depth_texture(const struct gl_texture_object *tObj) argument
914 sample_1d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
930 sample_1d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
946 sample_1d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
972 sample_1d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1245 sample_2d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1260 sample_2d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1276 sample_2d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1302 sample_2d_linear_mipmap_linear( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1328 sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1641 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
1768 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
1831 texture_unit_index(const struct gl_context *ctx, const struct gl_texture_object *tObj) argument
1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument
2141 sample_3d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
2156 sample_3d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2172 sample_3d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2198 sample_3d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2463 sample_cube_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2498 sample_cube_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2523 sample_cube_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2558 sample_cube_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2923 sample_2d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2939 sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2956 sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2984 sample_2d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3218 sample_1d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3234 sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3251 sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3277 sample_1d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3512 choose_depth_texture_level(const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLfloat lambda) argument
3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument
3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_cb_texture.h44 struct gl_texture_object *tObj);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.h44 struct gl_texture_object *tObj);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Di915_texstate.c140 struct gl_texture_object *tObj = tUnit->_Current; local
141 struct intel_texture_object *intelObj = intel_texture_object(tObj);
164 firstImage = tObj->Image[0][tObj->BaseLevel];
171 tObj->DepthMode);
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
266 tObj->Target != GL_TEXTURE_3D) {
267 if (tObj->Target == GL_TEXTURE_1D)
294 if (tObj
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H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
[all...]
H A Di830_texstate.c122 struct gl_texture_object *tObj = tUnit->_Current; local
123 struct intel_texture_object *intelObj = intel_texture_object(tObj);
146 firstImage = tObj->Image[0][tObj->BaseLevel];
148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
179 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_texstate.c140 struct gl_texture_object *tObj = tUnit->_Current; local
141 struct intel_texture_object *intelObj = intel_texture_object(tObj);
164 firstImage = tObj->Image[0][tObj->BaseLevel];
171 tObj->DepthMode);
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
266 tObj->Target != GL_TEXTURE_3D) {
267 if (tObj->Target == GL_TEXTURE_1D)
294 if (tObj
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H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
[all...]
H A Di830_texstate.c122 struct gl_texture_object *tObj = tUnit->_Current; local
123 struct intel_texture_object *intelObj = intel_texture_object(tObj);
146 firstImage = tObj->Image[0][tObj->BaseLevel];
148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
179 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/
H A DHolder.java108 ASN1TaggedObject tObj = ASN1TaggedObject.getInstance(seq
111 switch (tObj.getTagNo())
114 baseCertificateID = IssuerSerial.getInstance(tObj, false);
117 entityName = GeneralNames.getInstance(tObj, false);
120 objectDigestInfo = ObjectDigestInfo.getInstance(tObj, false);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
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H A Dgen7_wm_surface_state.c238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
241 intel_buffer_object(tObj->BufferObject);
243 gl_format format = tObj->_BufferObjectFormat;
298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
299 struct intel_texture_object *intelObj = intel_texture_object(tObj);
301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
306 if (tObj->Target == GL_TEXTURE_BUFFER) {
326 surf->ss0.surface_type = translate_tex_target(tObj->Target);
329 tObj
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H A Dbrw_wm_surface_state.c720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
723 intel_buffer_object(tObj->BufferObject);
725 gl_format format = tObj->_BufferObjectFormat;
773 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
774 struct intel_texture_object *intelObj = intel_texture_object(tObj);
776 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
781 if (tObj->Target == GL_TEXTURE_BUFFER) {
791 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
796 tObj
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
[all...]
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
[all...]
H A Dgen7_wm_surface_state.c238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
241 intel_buffer_object(tObj->BufferObject);
243 gl_format format = tObj->_BufferObjectFormat;
298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
299 struct intel_texture_object *intelObj = intel_texture_object(tObj);
301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
306 if (tObj->Target == GL_TEXTURE_BUFFER) {
326 surf->ss0.surface_type = translate_tex_target(tObj->Target);
329 tObj
[all...]
H A Dbrw_wm_surface_state.c720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
723 intel_buffer_object(tObj->BufferObject);
725 gl_format format = tObj->_BufferObjectFormat;
773 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; local
774 struct intel_texture_object *intelObj = intel_texture_object(tObj);
776 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
781 if (tObj->Target == GL_TEXTURE_BUFFER) {
791 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
796 tObj
[all...]
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c23 struct gl_texture_object *tObj = &intelObj->base; local
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; local
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj
[all...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
H A Dradeon_mipmap_tree.c248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj
[all...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.c248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj
[all...]
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_mipmap_tree.c248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj
[all...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.c248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, argument
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj
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