/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
H A D | geometry_utils.cpp | 106 result->texcoords.resize(24); 107 result->texcoords[ 0] = Vector2(0.0f, 0.0f); 108 result->texcoords[ 1] = Vector2(0.0f, 1.0f); 109 result->texcoords[ 2] = Vector2(1.0f, 1.0f); 110 result->texcoords[ 3] = Vector2(1.0f, 0.0f); 111 result->texcoords[ 4] = Vector2(1.0f, 0.0f); 112 result->texcoords[ 5] = Vector2(1.0f, 1.0f); 113 result->texcoords[ 6] = Vector2(0.0f, 1.0f); 114 result->texcoords[ 7] = Vector2(0.0f, 0.0f); 115 result->texcoords[ [all...] |
H A D | geometry_utils.h | 28 std::vector<Vector2> texcoords; member in struct:CubeGeometry
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_texfilter.c | 498 * Compute nearest integer texcoords for given texobj and coordinate. 547 * Compute linear integer texcoords for given texobj and coordinate. 1002 const GLfloat texcoords[][4], const GLfloat lambda[], 1009 sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]); 1019 const GLfloat texcoords[][4], const GLfloat lambda[], 1026 sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]); 1036 const GLfloat texcoords[][4], 1054 texcoords[i], rgba[i]); 1059 texcoords[i], rgba[i]); 1062 sample_1d_nearest_mipmap_nearest(ctx, samp, tObj, m, texcoords 999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument 2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument 3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument [all...] |
H A D | s_context.h | 57 GLuint n, const GLfloat texcoords[][4],
|
H A D | s_texcombine.c | 658 const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) 702 span->end, texcoords, lambda, texels ); 724 const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) 772 span->end, texcoords, lambda, texels );
|
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texfilter.c | 498 * Compute nearest integer texcoords for given texobj and coordinate. 547 * Compute linear integer texcoords for given texobj and coordinate. 1002 const GLfloat texcoords[][4], const GLfloat lambda[], 1009 sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]); 1019 const GLfloat texcoords[][4], const GLfloat lambda[], 1026 sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]); 1036 const GLfloat texcoords[][4], 1054 texcoords[i], rgba[i]); 1059 texcoords[i], rgba[i]); 1062 sample_1d_nearest_mipmap_nearest(ctx, samp, tObj, m, texcoords 999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument 2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument 3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument [all...] |
H A D | s_context.h | 57 GLuint n, const GLfloat texcoords[][4],
|
H A D | s_texcombine.c | 650 const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) 694 span->end, texcoords, lambda, texels ); 716 const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) 764 span->end, texcoords, lambda, texels );
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
H A D | radeon_blit.c | 255 * Calculate texcoords for given image region. 281 float texcoords[4]; local 288 flip_y, texcoords); 292 verts[2] = texcoords[0]; 293 verts[3] = texcoords[3]; 297 verts[6] = texcoords[1]; 298 verts[7] = texcoords[3]; 302 verts[10] = texcoords[1]; 303 verts[11] = texcoords[2];
|
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_blit.c | 255 * Calculate texcoords for given image region. 281 float texcoords[4]; local 288 flip_y, texcoords); 292 verts[2] = texcoords[0]; 293 verts[3] = texcoords[3]; 297 verts[6] = texcoords[1]; 298 verts[7] = texcoords[3]; 302 verts[10] = texcoords[1]; 303 verts[11] = texcoords[2];
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | r200_blit.c | 380 * Calculate texcoords for given image region. 406 float texcoords[4]; local 413 flip_y, texcoords); 417 verts[2] = texcoords[0]; 418 verts[3] = texcoords[3]; 422 verts[6] = texcoords[1]; 423 verts[7] = texcoords[3]; 427 verts[10] = texcoords[1]; 428 verts[11] = texcoords[2];
|
/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_blit.c | 380 * Calculate texcoords for given image region. 406 float texcoords[4]; local 413 flip_y, texcoords); 417 verts[2] = texcoords[0]; 418 verts[3] = texcoords[3]; 422 verts[6] = texcoords[1]; 423 verts[7] = texcoords[3]; 427 verts[10] = texcoords[1]; 428 verts[11] = texcoords[2];
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
H A D | nv30_state.h | 126 uint32_t texcoords; member in struct:nv30_fragprog
|
H A D | nv30_fragprog.c | 120 PUSH_DATA (push, fp->texcoords);
|
H A D | nvfx_fragprog.c | 935 fpc->fp->texcoords |= (1 << fdec->Semantic.Index); 963 fpc->fp->texcoords |= (0x1 << hw);
|
/external/mesa3d/src/gallium/drivers/nv30/ |
H A D | nv30_state.h | 126 uint32_t texcoords; member in struct:nv30_fragprog
|
H A D | nv30_fragprog.c | 120 PUSH_DATA (push, fp->texcoords);
|
H A D | nvfx_fragprog.c | 935 fpc->fp->texcoords |= (1 << fdec->Semantic.Index); 963 fpc->fp->texcoords |= (0x1 << hw);
|
/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 134 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
|
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 121 glVertexAttribPointer(mTexcoordLoc, 2, GL_FLOAT, GL_FALSE, 0, mCube.texcoords.data());
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/ |
H A D | meta.c | 214 GLfloat Sright, Ttop; /**< right, top texcoords */ 283 const char *texcoords; member in struct:glsl_sampler 1242 * Also, compute s/t texcoords for drawing. 1282 /* compute texcoords */ 1659 /* vertex positions/texcoords (after texture allocation!) */ 2161 /* vertex positions, texcoords (after texture allocation!) */ 2460 /* vertex positions, texcoords (after texture allocation!) */ 2694 /* vertex positions, texcoords, colors (after texture allocation!) */ 2858 * \param coords0/1/2/3 returns the computed texcoords 3043 mipmap->sampler_1d.texcoords [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta.c | 214 GLfloat Sright, Ttop; /**< right, top texcoords */ 283 const char *texcoords; member in struct:glsl_sampler 1242 * Also, compute s/t texcoords for drawing. 1282 /* compute texcoords */ 1659 /* vertex positions/texcoords (after texture allocation!) */ 2161 /* vertex positions, texcoords (after texture allocation!) */ 2460 /* vertex positions, texcoords (after texture allocation!) */ 2694 /* vertex positions, texcoords, colors (after texture allocation!) */ 2858 * \param coords0/1/2/3 returns the computed texcoords 3043 mipmap->sampler_1d.texcoords [all...] |