/external/chromium_org/third_party/skia/src/ports/ |
H A D | SkScalerContext_win_dw.h | 38 DWRITE_TEXTURE_TYPE textureType); 42 DWRITE_TEXTURE_TYPE textureType,
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H A D | SkScalerContext_win_dw.cpp | 405 DWRITE_TEXTURE_TYPE textureType, 442 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox), 660 DWRITE_TEXTURE_TYPE textureType) 712 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType, 723 DWRITE_TEXTURE_TYPE textureType = fTextureType; local 726 textureType = DWRITE_TEXTURE_ALIASED_1x1; 728 const void* bits = this->drawDWMask(glyph, renderingMode, textureType); 403 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument 658 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/MCTargetDesc/ |
H A D | R600MCCodeEmitter.cpp | 401 int64_t textureType = MI.getOperand(op_offset+3).getImm(); local 437 if (textureType == TEXTURE_RECT 438 || textureType == TEXTURE_SHADOWRECT) { 443 if (textureType == TEXTURE_1D_ARRAY 444 || textureType == TEXTURE_SHADOW1D_ARRAY) { 451 } else if (textureType == TEXTURE_2D_ARRAY 452 || textureType == TEXTURE_SHADOW2D_ARRAY) { 471 if ((textureType == TEXTURE_SHADOW1D 472 || textureType == TEXTURE_SHADOW2D 473 || textureType [all...] |
/external/mesa3d/src/gallium/drivers/radeon/MCTargetDesc/ |
H A D | R600MCCodeEmitter.cpp | 401 int64_t textureType = MI.getOperand(op_offset+3).getImm(); local 437 if (textureType == TEXTURE_RECT 438 || textureType == TEXTURE_SHADOWRECT) { 443 if (textureType == TEXTURE_1D_ARRAY 444 || textureType == TEXTURE_SHADOW1D_ARRAY) { 451 } else if (textureType == TEXTURE_2D_ARRAY 452 || textureType == TEXTURE_SHADOW2D_ARRAY) { 471 if ((textureType == TEXTURE_SHADOW1D 472 || textureType == TEXTURE_SHADOW2D 473 || textureType [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2SharedRenderingPerfTests.cpp | 88 TextureType textureType; member in struct:deqp::egl::__anon19823::TestConfig 510 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 511 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 512 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 532 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 533 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 534 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 560 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE) 562 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE) 569 else if (m_config.textureType [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 236 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) argument 242 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" 243 : textureType == TEXTURETYPE_2D ? "2D" 244 : textureType == TEXTURETYPE_3D ? "3D" 245 : textureType == TEXTURETYPE_CUBE ? "Cube" 246 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray" 814 TextureType textureType, 820 DE_ASSERT(textureType != TEXTURETYPE_BUFFER); 826 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z(); 827 const deUint32 textureTargetGL = getGLTextureTarget(textureType); 811 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 868 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 1042 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument 1102 ImageStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument 1266 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument 1276 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument [all...] |
H A D | es31fTextureGatherTests.cpp | 837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument 841 switch (textureType) 851 switch (textureType) 946 TextureType textureType, 1022 TextureType textureType, 1026 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureType == TEXTURETYPE_NORMAL. 1046 , m_textureType (textureType) 1213 TextureType textureType, 1223 const glu::DataType samplerType = getSamplerType(textureType, textureFormat); 1224 const int numDims = getNumTextureSamplingDimensions(textureType); 1019 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument 1212 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument [all...] |
H A D | es31fLayoutBindingTests.cpp | 822 SamplerBindingRenderCase (Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType); 848 glw::GLenum textureType) 851 , m_textureType (textureType) 1120 glw::GLenum textureType); 1146 glw::GLenum textureType) 1149 , m_textureType (textureType) 842 SamplerBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType) argument 1140 ImageBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum imageType, glw::GLenum textureType) argument
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/external/chromium_org/third_party/angle/src/libEGL/ |
H A D | Surface.cpp | 50 Surface::Surface(Display *display, const Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType) argument 58 mTextureTarget = textureType;
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/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 134 gls::TextureTestUtil::TextureType textureType; member in struct:deqp::gls::TextureSpec 163 : textureType (texType)
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H A D | glsLongStressCase.cpp | 1308 m_textures->make(texName, spec.textureType);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | ProgramBinary.cpp | 413 return mSamplersPS[samplerIndex].textureType; 417 return mSamplersVS[samplerIndex].textureType; 1137 stream.readInt(&sampler.textureType); 1146 stream.readInt(&sampler.textureType); 1382 stream.writeInt(mSamplersPS[i].textureType); 1390 stream.writeInt(mSamplersVS[i].textureType); 2072 sampler.textureType = GetTextureType(samplerType); 2687 if (mSamplersPS[i].textureType != textureUnitTypes[unit]) 2699 textureUnitTypes[unit] = mSamplersPS[i].textureType; 2722 if (mSamplersVS[i].textureType ! [all...] |
H A D | Context.cpp | 1399 GLenum textureType = programBinary->getSamplerTextureType(type, i); local 1403 Texture* texture = getSamplerTexture(textureUnit, textureType); 1427 GLenum textureType = programBinary->getSamplerTextureType(shaderType, samplerIndex); local 1432 Texture* texture = getSamplerTexture(textureUnit, textureType); 1451 Texture *incompleteTexture = getIncompleteTexture(textureType);
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H A D | ProgramBinary.h | 208 GLenum textureType; member in struct:gl::ProgramBinary::Sampler
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/external/pdfium/core/src/fxge/Microsoft SDK/include/ |
H A D | DWrite.h | 4491 /// <param name="textureType">Specifies the type of texture requested. If a bi-level texture is requested, the
4500 DWRITE_TEXTURE_TYPE textureType,
4507 /// <param name="textureType">Specifies the type of texture requested. If a bi-level texture is requested, the
4518 DWRITE_TEXTURE_TYPE textureType,
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/external/deqp/modules/gles2/functional/ |
H A D | es2fIntegerStateQueryTests.cpp | 1764 TextureBindingTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testBindingName, GLenum textureType) argument 1768 , m_textureType (textureType)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIntegerStateQueryTests.cpp | 2371 TextureBindingTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testBindingName, GLenum textureType) argument 2375 , m_textureType (textureType)
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