Searched refs:vertexArray (Results 1 - 25 of 25) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/debug/
H A DGrDebugGL.cpp114 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { argument
115 if (vertexArray) {
116 SkASSERT(!vertexArray->getDeleted());
118 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
H A DGrDebugGL.h68 void setVertexArray(GrVertexArrayObj* vertexArray);
/external/skia/src/gpu/gl/debug/
H A DGrDebugGL.cpp113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { argument
114 if (NULL != vertexArray) {
115 SkASSERT(!vertexArray->getDeleted());
117 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
H A DGrDebugGL.h68 void setVertexArray(GrVertexArrayObj* vertexArray);
/external/deqp/framework/opengl/
H A DgluDrawUtil.cpp389 static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) argument
391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION);
393 return VertexAttributeDescriptor(vertexArray.binding.location,
394 vertexArray.pointer.componentType,
395 vertexArray.pointer.convert,
396 vertexArray.pointer.numComponents,
397 vertexArray.pointer.numElements,
398 vertexArray.pointer.stride,
399 vertexArray.pointer.data);
/external/deqp/modules/gles31/functional/
H A Des31fFboNoAttachmentTests.cpp121 GLuint vertexArray = 0; local
125 gl.genVertexArrays(1, &vertexArray);
126 gl.bindVertexArray(vertexArray);
163 gl.deleteVertexArrays(1, &vertexArray);
221 GLuint vertexArray = 0; local
225 gl.genVertexArrays(1, &vertexArray);
226 gl.bindVertexArray(vertexArray);
243 gl.deleteVertexArrays(1, &vertexArray);
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp263 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS); local
264 mVertexArrayMap[handle] = vertexArray;
360 void Context::deleteVertexArray(GLuint vertexArray) argument
362 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
366 detachVertexArray(vertexArray);
468 auto vertexArray = mVertexArrayMap.find(handle); local
470 if (vertexArray == mVertexArrayMap.end())
476 return vertexArray->second;
551 void Context::bindVertexArray(GLuint vertexArray) argument
553 if (!getVertexArray(vertexArray))
1919 detachVertexArray(GLuint vertexArray) argument
[all...]
H A DContext.h114 void deleteVertexArray(GLuint vertexArray);
122 void bindVertexArray(GLuint vertexArray);
248 void detachVertexArray(GLuint vertexArray);
H A DState.h162 void setVertexArrayBinding(VertexArray *vertexArray);
165 bool removeVertexArrayBinding(GLuint vertexArray);
H A DState.cpp811 void State::setVertexArrayBinding(VertexArray *vertexArray) argument
813 mVertexArray = vertexArray;
828 bool State::removeVertexArrayBinding(GLuint vertexArray) argument
830 if (mVertexArray->id() == vertexArray)
/external/deqp/modules/glshared/
H A DglsStateChangePerfTestCases.cpp472 GLuint vertexArray; local
473 gl.genVertexArrays(1, &vertexArray);
475 m_vertexArrays.push_back(vertexArray);
/external/chromium_org/third_party/skia/src/gpu/
H A DGrDrawTarget.h207 * @param vertexArray cpu array containing vertex data.
211 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
870 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
H A DGrGpu.cpp476 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { argument
484 vertexArray,
H A DGrGpu.h403 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
H A DGrInOrderDrawBuffer.h219 virtual void onSetVertexSourceToArray(const void* vertexArray,
H A DGrDrawTarget.cpp276 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, argument
283 this->onSetVertexSourceToArray(vertexArray, vertexCount);
H A DGrInOrderDrawBuffer.cpp764 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { argument
772 vertexArray,
/external/skia/src/gpu/
H A DGrDrawTarget.h227 * @param vertexArray cpu array containing vertex data.
231 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
888 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
H A DGrGpu.cpp529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { argument
537 vertexArray,
H A DGrInOrderDrawBuffer.h169 virtual void onSetVertexSourceToArray(const void* vertexArray,
H A DGrGpu.h412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
H A DGrDrawTarget.cpp275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, argument
282 this->onSetVertexSourceToArray(vertexArray, vertexCount);
H A DGrInOrderDrawBuffer.cpp847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, argument
857 vertexArray,
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp3614 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL;
3616 if (vertexArray)
3617 deleteVertexArray(vertexArray);
3979 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray)
3981 if (m_vertexArrayBinding == vertexArray)
3984 if (vertexArray->m_elementArrayBufferBinding)
3985 m_buffers.releaseReference(vertexArray->m_elementArrayBufferBinding);
3987 for (size_t ndx = 0; ndx < vertexArray->m_arrays.size(); ++ndx)
3988 if (vertexArray->m_arrays[ndx].bufferBinding)
3989 m_buffers.releaseReference(vertexArray
[all...]
H A DsglrReferenceContext.hpp774 void deleteVertexArray (rc::VertexArray* vertexArray);

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