/external/skia/src/effects/ |
H A D | SkEmbossMask.cpp | 87 int ambient = light.fAmbient; local 113 int mul = ambient;
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H A D | SkEmbossMaskFilter.cpp | 30 SkScalar ambient, SkScalar specular, 33 direction, ambient, specular); 37 SkScalar ambient, SkScalar specular) { 42 // ambient should be 0...1 as a scalar 43 int am = pin2byte(SkScalarToFixed(ambient) >> 8); 156 str->appendf("ambient: %d specular: %d ", 29 CreateEmboss(const SkScalar direction[3], SkScalar ambient, SkScalar specular, SkScalar blurRadius) argument 36 CreateEmboss(SkScalar blurSigma, const SkScalar direction[3], SkScalar ambient, SkScalar specular) argument
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/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 137 static float ambient[] = {0.2, 0.2, 0.2, 1.0}; local 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
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/external/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 1284 float ambient[4]; member in struct:__anon27412 1593 float ambient[4]; member in struct:__anon27435
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/external/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 1185 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local 1216 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); 1221 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); 1226 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); 1232 release_temp(p, ambient); 1240 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local 1277 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); 1281 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/ 1285 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); 1295 release_temp(p, ambient); [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkEmbossMask.cpp | 87 int ambient = light.fAmbient; local 113 int mul = ambient;
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H A D | SkEmbossMaskFilter.cpp | 30 SkScalar ambient, SkScalar specular, 33 direction, ambient, specular); 37 SkScalar ambient, SkScalar specular) { 42 // ambient should be 0...1 as a scalar 43 int am = pin2byte(SkScalarToFixed(ambient) >> 8); 165 str->appendf("ambient: %d specular: %d ", 29 CreateEmboss(const SkScalar direction[3], SkScalar ambient, SkScalar specular, SkScalar blurRadius) argument 36 CreateEmboss(SkScalar blurSigma, const SkScalar direction[3], SkScalar ambient, SkScalar specular) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | ffvertex_prog.c | 1185 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local 1216 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); 1221 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); 1226 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); 1232 release_temp(p, ambient); 1240 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local 1277 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); 1281 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); /**/ 1285 emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); 1295 release_temp(p, ambient); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 1284 float ambient[4]; member in struct:__anon14001 1593 float ambient[4]; member in struct:__anon14024
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/external/chromium_org/third_party/libaddressinput/src/java/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF AndroidManifest.xml android/ android/Manifest$permission.class ... |
/external/chromium_org/native_client_sdk/src/examples/demo/earth_simd/ |
H A D | earth.cc | 288 // Light position, ambient and diffuse settings. Do not change these 439 const f32x4_t ambient = {ambient_r_, ambient_g_, ambient_b_, 0.0f}; local 505 f32x4_t p = diffuse * broadcast(d) + ambient;
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/external/chromium_org/third_party/android_platform/webview/ |
H A D | frameworks.jar | META-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ... |