Searched refs:RenderTableCell (Results 1 - 25 of 38) sorted by path

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/external/chromium_org/third_party/WebKit/Source/core/accessibility/
H A DAXTable.cpp45 #include "core/rendering/RenderTableCell.h"
211 RenderTableCell* cell = firstBody->primaryCellAt(row, col);
H A DAXTableCell.cpp33 #include "core/rendering/RenderTableCell.h"
107 RenderTableCell* renderCell = toRenderTableCell(m_renderer);
134 RenderTableCell* renderCell = toRenderTableCell(m_renderer);
153 RenderTableCell* renderCell = toRenderTableCell(m_renderer);
166 RenderTableCell* headerCell = section->primaryCellAt(row, 0);
H A DAXTableColumn.cpp34 #include "core/rendering/RenderTableCell.h"
123 RenderTableCell* cell = 0;
126 RenderTableCell* testCell = section->primaryCellAt(0, testCol);
/external/chromium_org/third_party/WebKit/Source/core/editing/
H A DTextIterator.cpp43 #include "core/rendering/RenderTableCell.h"
868 RenderTableCell* rc = toRenderTableCell(r);
/external/chromium_org/third_party/WebKit/Source/core/html/
H A DHTMLTableCellElement.cpp34 #include "core/rendering/RenderTableCell.h"
180 RenderTableCell* tableCellRenderer = toRenderTableCell(cellRenderer);
181 RenderTableCell* cellAboveRenderer = tableCellRenderer->table()->cellAbove(tableCellRenderer);
/external/chromium_org/third_party/WebKit/Source/core/paint/
H A DTableRowPainter.cpp10 #include "core/rendering/RenderTableCell.h"
21 for (RenderTableCell* cell = m_renderTableRow.firstCell(); cell; cell = cell->nextCell()) {
H A DTableSectionPainter.cpp12 #include "core/rendering/RenderTableCell.h"
45 static inline bool compareCellPositions(RenderTableCell* elem1, RenderTableCell* elem2)
52 static inline bool compareCellPositionsWithOverflowingCells(RenderTableCell* elem1, RenderTableCell* elem2)
70 WillBeHeapHashSet<RawPtrWillBeMember<RenderTableCell> > overflowingCells = m_renderTableSection.overflowingCells();
81 RenderTableCell* cell = current.primaryCell();
96 RenderTableCell* cell = current.primaryCell();
112 Vector<RenderTableCell*> cells;
115 HashSet<RenderTableCell*> spanningCell
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H A DTableSectionPainter.h12 class RenderTableCell;
23 void paintCell(RenderTableCell*, PaintInfo&, const LayoutPoint&);
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DAutoTableLayout.cpp26 #include "core/rendering/RenderTableCell.h"
48 RenderTableCell* fixedContributor = 0;
49 RenderTableCell* maxContributor = 0;
62 RenderTableCell* cell = current.primaryCell();
197 RenderTableCell* cell = toRenderTableCell(cb);
290 RenderTableCell* cell = m_spanCells[i];
470 void AutoTableLayout::insertSpanCell(RenderTableCell *cell)
489 memmove(m_spanCells.data()+pos+1, m_spanCells.data()+pos, (size-pos-1)*sizeof(RenderTableCell *));
H A DAutoTableLayout.h32 class RenderTableCell;
50 void insertSpanCell(RenderTableCell*);
74 Vector<RenderTableCell*, 4> m_spanCells;
H A DFixedTableLayout.cpp26 #include "core/rendering/RenderTableCell.h"
139 for (RenderTableCell* cell = firstRow->firstCell(); cell; cell = cell->nextCell()) {
331 for (RenderTableCell* cell = row->firstCell(); cell; cell = cell->nextCell())
H A DRenderBox.cpp55 #include "core/rendering/RenderTableCell.h"
2420 RenderTableCell* cell = toRenderTableCell(cb);
4481 // See for example RenderTableCell:clippedOverflowRectForPaintInvalidation.
H A DRenderObject.cpp73 #include "core/rendering/RenderTableCell.h"
209 return new RenderTableCell(element);
H A DRenderTable.cpp41 #include "core/rendering/RenderTableCell.h"
581 for (RenderTableCell* cell = row->firstCell(); cell; cell = cell->nextCell()) {
587 RenderTableCell::sortBorderValues(m_collapsedBorders);
912 if (const RenderTableCell* adjoiningStartCell = topNonEmptySection->firstRowCellAdjoiningTableStart()) {
967 if (const RenderTableCell* adjoiningEndCell = topNonEmptySection->firstRowCellAdjoiningTableEnd()) {
1153 RenderTableCell* RenderTable::cellAbove(const RenderTableCell* cell) const
1182 RenderTableCell* RenderTable::cellBelow(const RenderTableCell* cell) const
1209 RenderTableCell* RenderTabl
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H A DRenderTable.h37 class RenderTableCell;
203 // Override paddingStart/End to return pixel values to match behavor of RenderTableCell.
236 RenderTableCell* cellAbove(const RenderTableCell*) const;
237 RenderTableCell* cellBelow(const RenderTableCell*) const;
238 RenderTableCell* cellBefore(const RenderTableCell*) const;
239 RenderTableCell* cellAfter(const RenderTableCell*) cons
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H A DRenderTableCell.cpp26 #include "core/rendering/RenderTableCell.h"
50 COMPILE_ASSERT(sizeof(RenderTableCell) == sizeof(SameSizeAsRenderTableCell), RenderTableCell_should_stay_small);
53 RenderTableCell::RenderTableCell(Element* element) function in class:blink::RenderTableCell
65 void RenderTableCell::willBeRemovedFromTree()
73 unsigned RenderTableCell::parseColSpanFromDOM() const
81 unsigned RenderTableCell::parseRowSpanFromDOM() const
89 void RenderTableCell::updateColAndRowSpanFlags()
97 void RenderTableCell::colSpanOrRowSpanChanged()
111 Length RenderTableCell
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H A DRenderTableCell.h42 class RenderTableCell FINAL : public RenderBlockFlow {
44 explicit RenderTableCell(Element*);
80 RenderTableCell* previousCell() const;
81 RenderTableCell* nextCell() const;
165 static RenderTableCell* createAnonymous(Document*);
166 static RenderTableCell* createAnonymousWithParentRenderer(const RenderObject*);
200 const BorderValue& borderAdjoiningCellBefore(const RenderTableCell* cell)
207 const BorderValue& borderAdjoiningCellAfter(const RenderTableCell* cell)
227 virtual const char* renderName() const OVERRIDE { return (isAnonymous() || isPseudoElement()) ? "RenderTableCell (anonymous)" : "RenderTableCell"; }
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H A DRenderTableCellTest.cpp29 #include "core/rendering/RenderTableCell.h"
40 m_cell = RenderTableCell::createAnonymous(&document());
48 RawPtrWillBePersistent<RenderTableCell> m_cell;
86 RenderTableCell* cell = toRenderTableCell(document().body()->firstChild()->firstChild()->firstChild()->firstChild()->renderer());
94 RenderTableCell* cell = toRenderTableCell(document().body()->firstChild()->firstChild()->firstChild()->firstChild()->renderer());
102 RenderTableCell* cell = toRenderTableCell(document().body()->firstChild()->firstChild()->firstChild()->firstChild()->renderer());
110 RenderTableCell* cell = toRenderTableCell(document().body()->firstChild()->firstChild()->firstChild()->firstChild()->renderer());
H A DRenderTableCol.cpp32 #include "core/rendering/RenderTableCell.h"
167 const BorderValue& RenderTableCol::borderAdjoiningCellStartBorder(const RenderTableCell*) const
172 const BorderValue& RenderTableCol::borderAdjoiningCellEndBorder(const RenderTableCell*) const
177 const BorderValue& RenderTableCol::borderAdjoiningCellBefore(const RenderTableCell* cell) const
183 const BorderValue& RenderTableCol::borderAdjoiningCellAfter(const RenderTableCell* cell) const
H A DRenderTableCol.h34 class RenderTableCell;
79 const BorderValue& borderAdjoiningCellStartBorder(const RenderTableCell*) const;
80 const BorderValue& borderAdjoiningCellEndBorder(const RenderTableCell*) const;
81 const BorderValue& borderAdjoiningCellBefore(const RenderTableCell*) const;
82 const BorderValue& borderAdjoiningCellAfter(const RenderTableCell*) const;
H A DRenderTableRow.cpp34 #include "core/rendering/RenderTableCell.h"
101 const BorderValue& RenderTableRow::borderAdjoiningStartCell(const RenderTableCell* cell) const
108 const BorderValue& RenderTableRow::borderAdjoiningEndCell(const RenderTableCell* cell) const
122 RenderTableCell* lastCell = toRenderTableCell(last);
143 RenderTableCell* cell = RenderTableCell::createAnonymousWithParentRenderer(this);
152 RenderTableCell* cell = toRenderTableCell(child);
172 for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) {
191 for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) {
206 for (RenderTableCell* cel
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H A DRenderTableRow.h40 RenderTableCell* firstCell() const;
41 RenderTableCell* lastCell() const;
91 const BorderValue& borderAdjoiningStartCell(const RenderTableCell*) const;
92 const BorderValue& borderAdjoiningEndCell(const RenderTableCell*) const;
H A DRenderTableSection.cpp34 #include "core/rendering/RenderTableCell.h"
54 static inline void updateLogicalHeightForCell(RenderTableSection::RowStruct& row, const RenderTableCell* cell)
216 void RenderTableSection::addCell(RenderTableCell* cell, RenderTableRow* row)
296 void RenderTableSection::populateSpanningRowsHeightFromCell(RenderTableCell* cell, struct SpanningRowsHeight& spanningRowsHeight)
319 void RenderTableSection::distributeExtraRowSpanHeightToPercentRows(RenderTableCell* cell, int totalPercent, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
365 void RenderTableSection::distributeWholeExtraRowSpanHeightToPercentRows(RenderTableCell* cell, int totalPercent, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
396 void RenderTableSection::distributeExtraRowSpanHeightToAutoRows(RenderTableCell* cell, int totalAutoRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
429 void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTableCell* cell, int totalRemainingRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
462 static bool cellIsFullyIncludedInOtherCell(const RenderTableCell* cell1, const RenderTableCell* cell
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H A DRenderTableSection.h63 class RenderTableCell;
82 void addCell(RenderTableCell*, RenderTableRow* row);
90 typedef WillBeHeapVector<RawPtrWillBeMember<RenderTableCell>, 2> SpanningRenderTableCells;
95 WillBeHeapVector<RawPtrWillBeMember<RenderTableCell>, 1> cells;
104 RenderTableCell* primaryCell()
109 const RenderTableCell* primaryCell() const
168 const BorderValue& borderAdjoiningStartCell(const RenderTableCell*) const;
169 const BorderValue& borderAdjoiningEndCell(const RenderTableCell*) const;
171 const RenderTableCell* firstRowCellAdjoiningTableStart() const;
172 const RenderTableCell* firstRowCellAdjoiningTableEn
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H A DRenderTreeAsText.cpp48 #include "core/rendering/RenderTableCell.h"
211 const RenderTableCell& cell = toRenderTableCell(o);
305 const RenderTableCell& c = toRenderTableCell(o);

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