/external/srec/shared/src/ |
H A D | CircularBuffer.c | 53 unsigned char *bufferData = NULL; local 64 bufferData = ((unsigned char *) buffer) + sizeof(CircularBuffer); 71 memcpy(data, bufferData + buffer->readIdx, nbRead); 81 memcpy(((unsigned char *) data) + nbRead, bufferData + buffer->readIdx, toRead); 112 unsigned char *bufferData; local 125 bufferData = ((unsigned char*) buffer) + sizeof(CircularBuffer); 131 memcpy(bufferData + buffer->writeIdx, data, nbWritten); 141 memcpy(bufferData + buffer->writeIdx, ((unsigned char*) data) + nbWritten, toWrite);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fPixelBufferObjectTests.cpp | 547 const deUint8* bufferData = (const deUint8*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, readRefrence.getLevel(0).getDataSize(), GL_MAP_READ_BIT); local 550 tcu::ConstPixelBufferAccess readResult(readFormat, width, height, 1, bufferData);
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H A D | es3fShaderBuiltinVarTests.cpp | 1002 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); 1029 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); 1053 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW); 1055 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW);
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H A D | es3fShaderInvarianceTests.cpp | 234 gl.bufferData(GL_ARRAY_BUFFER, (int)(triangles.size() * sizeof(tcu::Vec4)), &triangles[0], GL_STATIC_DRAW);
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H A D | es3fTransformFeedbackTests.cpp | 1097 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size+guardSize, DE_NULL, usage);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pBufferDataUploadTests.cpp | 2061 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2105 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2126 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage); 2417 gl.bufferData(GL_ARRAY_BUFFER, dummyUploadSize, &dummyData[0], m_bufferUsage); 2430 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage); 2434 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage); 2467 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage); 2609 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &m_zeroData[0], m_bufferUsage); 2673 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage); 2838 gl.bufferData(GL_ARRAY_BUFFE [all...] |
H A D | es3pDepthTests.cpp | 124 gl.bufferData(GL_ARRAY_BUFFER, object.geometry.size() * sizeof(float), &object.geometry[0], GL_STATIC_DRAW);
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H A D | es3pShaderControlStatementTests.cpp | 370 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 647 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
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H A D | es3pShaderOperatorTests.cpp | 654 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertices.size()*sizeof(float)), &vertices[0], GL_STATIC_DRAW);
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/external/deqp/modules/gles3/stress/ |
H A D | es3sDrawTests.cpp | 119 gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW); 124 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(deUint32)), &indices[0], GL_STATIC_DRAW);
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H A D | es3sSpecialFloatTests.cpp | 659 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 663 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); 1099 gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData[0], GL_STATIC_DRAW); 1121 gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData[0], GL_STATIC_DRAW);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 401 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &indices[0], GL_STATIC_DRAW); 404 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STATIC_DRAW); 409 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STATIC_DRAW);
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H A D | es31fAtomicCounterTests.cpp | 955 gl.bufferData(GL_SHADER_STORAGE_BUFFER, ssoSize, NULL, GL_STATIC_DRAW); 962 gl.bufferData(GL_SHADER_STORAGE_BUFFER, counterBufferSize, &(data[0]), GL_STATIC_DRAW);
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H A D | es31fBasicComputeShaderTests.cpp | 177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); 197 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); 297 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); 318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); 416 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_DRAW); 529 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block0Size, DE_NULL, GL_STREAM_DRAW); 536 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block1Size, DE_NULL, GL_STREAM_DRAW); 640 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ); 738 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STATIC_DRAW); 749 gl.bufferData(GL_SHADER_STORAGE_BUFFE [all...] |
H A D | es31fComputeShaderBuiltinVarTests.cpp | 227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ);
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H A D | es31fDrawTests.cpp | 859 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); 866 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); 873 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); 882 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); 897 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); 907 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); 1368 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW); 1391 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW); 1436 gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW); 1459 gl.bufferData(GL_ARRAY_BUFFE [all...] |
H A D | es31fFboNoAttachmentTests.cpp | 130 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); 230 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
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H A D | es31fGeometryShaderTests.cpp | 2034 ctx.bufferData(GL_ARRAY_BUFFER, m_vertexPosData.size() * sizeof(tcu::Vec4), &m_vertexPosData[0], GL_STATIC_DRAW); 2043 ctx.bufferData(GL_ARRAY_BUFFER, m_vertexAttrData.size() * sizeof(tcu::Vec4), &m_vertexAttrData[0], GL_STATIC_DRAW); 2055 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, m_indices.size() * sizeof(deUint16), &m_indices[0], GL_STATIC_DRAW); 2317 m_ctx->bufferData(GL_ARRAY_BUFFER, sizeof(tcu::Vec4), vertexPosData.m_data, GL_STATIC_DRAW); 3285 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 4573 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(vertexData), vertexData, GL_STATIC_DRAW); 5253 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), &elementData[0], GL_STATIC_DRAW); 5258 gl.bufferData(GL_ARRAY_BUFFER, sizeof(arrayData), &arrayData[0], GL_STATIC_DRAW); 5263 gl.bufferData(GL_ARRAY_BUFFER, sizeof(offsetData), &offsetData[0], GL_STATIC_DRAW); 5268 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFE [all...] |
H A D | es31fIndirectComputeDispatchTests.cpp | 202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW); 251 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW); 281 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizei)data.size(), &data[0], GL_STATIC_READ);
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H A D | es31fLayoutBindingTests.cpp | 409 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(indices)*(glw::GLsizeiptr)sizeof(indices[0])), &indices[0], GL_STATIC_DRAW); 415 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW); 1466 gl.bufferData(GL_UNIFORM_BUFFER, 2*sizeof(Vec4), &(m_expectedColors[2*bufNdx]), GL_STATIC_DRAW); 1701 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2*sizeof(Vec4), &(m_expectedColors[2*bufNdx]), GL_STATIC_DRAW);
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H A D | es31fMultisampleShaderRenderCase.cpp | 158 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 759 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
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H A D | es31fMultisampleTests.cpp | 317 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), &vertexPositions[0], GL_STATIC_DRAW); 325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW);
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H A D | es31fOpaqueTypeIndexingTests.cpp | 812 gl.bufferData(bufTarget, (glw::GLsizeiptr)sizeof(deUint32), &inValues[instanceNdx], GL_STATIC_DRAW); 1006 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_DRAW);
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H A D | es31fSSBOArrayLengthTests.cpp | 105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); 190 gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMIC_COPY);
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H A D | es31fSSBOLayoutCase.cpp | 2212 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_STATIC_DRAW); 2627 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_READ);
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