Searched refs:bufferData (Results 1 - 25 of 100) sorted by last modified time

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/external/srec/shared/src/
H A DCircularBuffer.c53 unsigned char *bufferData = NULL; local
64 bufferData = ((unsigned char *) buffer) + sizeof(CircularBuffer);
71 memcpy(data, bufferData + buffer->readIdx, nbRead);
81 memcpy(((unsigned char *) data) + nbRead, bufferData + buffer->readIdx, toRead);
112 unsigned char *bufferData; local
125 bufferData = ((unsigned char*) buffer) + sizeof(CircularBuffer);
131 memcpy(bufferData + buffer->writeIdx, data, nbWritten);
141 memcpy(bufferData + buffer->writeIdx, ((unsigned char*) data) + nbWritten, toWrite);
/external/deqp/modules/gles3/functional/
H A Des3fPixelBufferObjectTests.cpp547 const deUint8* bufferData = (const deUint8*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, readRefrence.getLevel(0).getDataSize(), GL_MAP_READ_BIT); local
550 tcu::ConstPixelBufferAccess readResult(readFormat, width, height, 1, bufferData);
H A Des3fShaderBuiltinVarTests.cpp1002 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW);
1029 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW);
1053 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size()*sizeof(deUint16)), &indices[0], GL_DYNAMIC_DRAW);
1055 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW);
H A Des3fShaderInvarianceTests.cpp234 gl.bufferData(GL_ARRAY_BUFFER, (int)(triangles.size() * sizeof(tcu::Vec4)), &triangles[0], GL_STATIC_DRAW);
H A Des3fTransformFeedbackTests.cpp1097 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size+guardSize, DE_NULL, usage);
/external/deqp/modules/gles3/performance/
H A Des3pBufferDataUploadTests.cpp2061 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage);
2105 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage);
2126 gl.bufferData(GL_ARRAY_BUFFER, randomSize, &zeroData[0], usage);
2417 gl.bufferData(GL_ARRAY_BUFFER, dummyUploadSize, &dummyData[0], m_bufferUsage);
2430 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage);
2434 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage);
2467 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &dummyData[0], m_bufferUsage);
2609 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, &m_zeroData[0], m_bufferUsage);
2673 gl.bufferData(GL_ARRAY_BUFFER, bufferSize, DE_NULL, m_bufferUsage);
2838 gl.bufferData(GL_ARRAY_BUFFE
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H A Des3pDepthTests.cpp124 gl.bufferData(GL_ARRAY_BUFFER, object.geometry.size() * sizeof(float), &object.geometry[0], GL_STATIC_DRAW);
H A Des3pShaderControlStatementTests.cpp370 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW);
647 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
H A Des3pShaderOperatorTests.cpp654 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertices.size()*sizeof(float)), &vertices[0], GL_STATIC_DRAW);
/external/deqp/modules/gles3/stress/
H A Des3sDrawTests.cpp119 gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW);
124 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(deUint32)), &indices[0], GL_STATIC_DRAW);
H A Des3sSpecialFloatTests.cpp659 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW);
663 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW);
667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW);
1099 gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData[0], GL_STATIC_DRAW);
1121 gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData[0], GL_STATIC_DRAW);
/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp401 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &indices[0], GL_STATIC_DRAW);
404 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positions[0], GL_STATIC_DRAW);
409 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STATIC_DRAW);
H A Des31fAtomicCounterTests.cpp955 gl.bufferData(GL_SHADER_STORAGE_BUFFER, ssoSize, NULL, GL_STATIC_DRAW);
962 gl.bufferData(GL_SHADER_STORAGE_BUFFER, counterBufferSize, &(data[0]), GL_STATIC_DRAW);
H A Des31fBasicComputeShaderTests.cpp177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW);
197 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
297 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW);
318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ);
416 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_DRAW);
529 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block0Size, DE_NULL, GL_STREAM_DRAW);
536 gl.bufferData(GL_SHADER_STORAGE_BUFFER, block1Size, DE_NULL, GL_STREAM_DRAW);
640 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
738 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STATIC_DRAW);
749 gl.bufferData(GL_SHADER_STORAGE_BUFFE
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H A Des31fComputeShaderBuiltinVarTests.cpp227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ);
H A Des31fDrawTests.cpp859 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW);
866 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW);
873 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW);
882 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
897 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW);
907 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW);
1368 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW);
1391 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()), &cmds[0], GL_STATIC_DRAW);
1436 gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_STATIC_DRAW);
1459 gl.bufferData(GL_ARRAY_BUFFE
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H A Des31fFboNoAttachmentTests.cpp130 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
230 gl.bufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
H A Des31fGeometryShaderTests.cpp2034 ctx.bufferData(GL_ARRAY_BUFFER, m_vertexPosData.size() * sizeof(tcu::Vec4), &m_vertexPosData[0], GL_STATIC_DRAW);
2043 ctx.bufferData(GL_ARRAY_BUFFER, m_vertexAttrData.size() * sizeof(tcu::Vec4), &m_vertexAttrData[0], GL_STATIC_DRAW);
2055 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, m_indices.size() * sizeof(deUint16), &m_indices[0], GL_STATIC_DRAW);
2317 m_ctx->bufferData(GL_ARRAY_BUFFER, sizeof(tcu::Vec4), vertexPosData.m_data, GL_STATIC_DRAW);
3285 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
4573 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(vertexData), vertexData, GL_STATIC_DRAW);
5253 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), &elementData[0], GL_STATIC_DRAW);
5258 gl.bufferData(GL_ARRAY_BUFFER, sizeof(arrayData), &arrayData[0], GL_STATIC_DRAW);
5263 gl.bufferData(GL_ARRAY_BUFFER, sizeof(offsetData), &offsetData[0], GL_STATIC_DRAW);
5268 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFE
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H A Des31fIndirectComputeDispatchTests.cpp202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW);
251 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW);
281 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizei)data.size(), &data[0], GL_STATIC_READ);
H A Des31fLayoutBindingTests.cpp409 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(indices)*(glw::GLsizeiptr)sizeof(indices[0])), &indices[0], GL_STATIC_DRAW);
415 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW);
1466 gl.bufferData(GL_UNIFORM_BUFFER, 2*sizeof(Vec4), &(m_expectedColors[2*bufNdx]), GL_STATIC_DRAW);
1701 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2*sizeof(Vec4), &(m_expectedColors[2*bufNdx]), GL_STATIC_DRAW);
H A Des31fMultisampleShaderRenderCase.cpp158 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
759 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
H A Des31fMultisampleTests.cpp317 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), &vertexPositions[0], GL_STATIC_DRAW);
325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW);
H A Des31fOpaqueTypeIndexingTests.cpp812 gl.bufferData(bufTarget, (glw::GLsizeiptr)sizeof(deUint32), &inValues[instanceNdx], GL_STATIC_DRAW);
1006 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_DRAW);
H A Des31fSSBOArrayLengthTests.cpp105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY);
190 gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMIC_COPY);
H A Des31fSSBOLayoutCase.cpp2212 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_STATIC_DRAW);
2627 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_READ);

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