1/* obstack.h - object stack macros
2   Copyright (C) 1988-1994, 1996-1999, 2003-2006, 2009-2012 Free Software
3   Foundation, Inc.
4   This file is part of the GNU C Library.
5
6   This program is free software: you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 3 of the License, or
9   (at your option) any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
18
19/* Summary:
20
21All the apparent functions defined here are macros. The idea
22is that you would use these pre-tested macros to solve a
23very specific set of problems, and they would run fast.
24Caution: no side-effects in arguments please!! They may be
25evaluated MANY times!!
26
27These macros operate a stack of objects.  Each object starts life
28small, and may grow to maturity.  (Consider building a word syllable
29by syllable.)  An object can move while it is growing.  Once it has
30been "finished" it never changes address again.  So the "top of the
31stack" is typically an immature growing object, while the rest of the
32stack is of mature, fixed size and fixed address objects.
33
34These routines grab large chunks of memory, using a function you
35supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks,
36by calling 'obstack_chunk_free'.  You must define them and declare
37them before using any obstack macros.
38
39Each independent stack is represented by a 'struct obstack'.
40Each of the obstack macros expects a pointer to such a structure
41as the first argument.
42
43One motivation for this package is the problem of growing char strings
44in symbol tables.  Unless you are "fascist pig with a read-only mind"
45--Gosper's immortal quote from HAKMEM item 154, out of context--you
46would not like to put any arbitrary upper limit on the length of your
47symbols.
48
49In practice this often means you will build many short symbols and a
50few long symbols.  At the time you are reading a symbol you don't know
51how long it is.  One traditional method is to read a symbol into a
52buffer, realloc()ating the buffer every time you try to read a symbol
53that is longer than the buffer.  This is beaut, but you still will
54want to copy the symbol from the buffer to a more permanent
55symbol-table entry say about half the time.
56
57With obstacks, you can work differently.  Use one obstack for all symbol
58names.  As you read a symbol, grow the name in the obstack gradually.
59When the name is complete, finalize it.  Then, if the symbol exists already,
60free the newly read name.
61
62The way we do this is to take a large chunk, allocating memory from
63low addresses.  When you want to build a symbol in the chunk you just
64add chars above the current "high water mark" in the chunk.  When you
65have finished adding chars, because you got to the end of the symbol,
66you know how long the chars are, and you can create a new object.
67Mostly the chars will not burst over the highest address of the chunk,
68because you would typically expect a chunk to be (say) 100 times as
69long as an average object.
70
71In case that isn't clear, when we have enough chars to make up
72the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
73so we just point to it where it lies.  No moving of chars is
74needed and this is the second win: potentially long strings need
75never be explicitly shuffled. Once an object is formed, it does not
76change its address during its lifetime.
77
78When the chars burst over a chunk boundary, we allocate a larger
79chunk, and then copy the partly formed object from the end of the old
80chunk to the beginning of the new larger chunk.  We then carry on
81accreting characters to the end of the object as we normally would.
82
83A special macro is provided to add a single char at a time to a
84growing object.  This allows the use of register variables, which
85break the ordinary 'growth' macro.
86
87Summary:
88        We allocate large chunks.
89        We carve out one object at a time from the current chunk.
90        Once carved, an object never moves.
91        We are free to append data of any size to the currently
92          growing object.
93        Exactly one object is growing in an obstack at any one time.
94        You can run one obstack per control block.
95        You may have as many control blocks as you dare.
96        Because of the way we do it, you can "unwind" an obstack
97          back to a previous state. (You may remove objects much
98          as you would with a stack.)
99*/
100
101
102/* Don't do the contents of this file more than once.  */
103
104#ifndef _OBSTACK_H
105#define _OBSTACK_H 1
106
107/* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
108   defined, as with GNU C, use that; that way we don't pollute the
109   namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
110   and use ptrdiff_t.  */
111
112#ifdef __PTRDIFF_TYPE__
113# define PTR_INT_TYPE __PTRDIFF_TYPE__
114#else
115# include <stddef.h>
116# define PTR_INT_TYPE ptrdiff_t
117#endif
118
119/* If B is the base of an object addressed by P, return the result of
120   aligning P to the next multiple of A + 1.  B and P must be of type
121   char *.  A + 1 must be a power of 2.  */
122
123#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
124
125/* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case
126   where pointers can be converted to integers, aligned as integers,
127   and converted back again.  If PTR_INT_TYPE is narrower than a
128   pointer (e.g., the AS/400), play it safe and compute the alignment
129   relative to B.  Otherwise, use the faster strategy of computing the
130   alignment relative to 0.  */
131
132#define __PTR_ALIGN(B, P, A)                                                \
133  __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
134                P, A)
135
136#include <string.h>
137
138#ifdef __cplusplus
139extern "C" {
140#endif
141
142struct _obstack_chunk           /* Lives at front of each chunk. */
143{
144  char  *limit;                 /* 1 past end of this chunk */
145  struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
146  char  contents[4];            /* objects begin here */
147};
148
149struct obstack          /* control current object in current chunk */
150{
151  long  chunk_size;             /* preferred size to allocate chunks in */
152  struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
153  char  *object_base;           /* address of object we are building */
154  char  *next_free;             /* where to add next char to current object */
155  char  *chunk_limit;           /* address of char after current chunk */
156  union
157  {
158    PTR_INT_TYPE tempint;
159    void *tempptr;
160  } temp;                       /* Temporary for some macros.  */
161  int   alignment_mask;         /* Mask of alignment for each object. */
162  /* These prototypes vary based on 'use_extra_arg', and we use
163     casts to the prototypeless function type in all assignments,
164     but having prototypes here quiets -Wstrict-prototypes.  */
165  struct _obstack_chunk *(*chunkfun) (void *, long);
166  void (*freefun) (void *, struct _obstack_chunk *);
167  void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
168  unsigned use_extra_arg:1;     /* chunk alloc/dealloc funcs take extra arg */
169  unsigned maybe_empty_object:1;/* There is a possibility that the current
170                                   chunk contains a zero-length object.  This
171                                   prevents freeing the chunk if we allocate
172                                   a bigger chunk to replace it. */
173  unsigned alloc_failed:1;      /* No longer used, as we now call the failed
174                                   handler on error, but retained for binary
175                                   compatibility.  */
176};
177
178/* Declare the external functions we use; they are in obstack.c.  */
179
180extern void _obstack_newchunk (struct obstack *, int);
181extern int _obstack_begin (struct obstack *, int, int,
182                            void *(*) (long), void (*) (void *));
183extern int _obstack_begin_1 (struct obstack *, int, int,
184                             void *(*) (void *, long),
185                             void (*) (void *, void *), void *);
186extern int _obstack_memory_used (struct obstack *);
187
188/* The default name of the function for freeing a chunk is 'obstack_free',
189   but gnulib users can override this by defining '__obstack_free'.  */
190#ifndef __obstack_free
191# define __obstack_free obstack_free
192#endif
193extern void __obstack_free (struct obstack *obstack, void *block);
194
195
196/* Error handler called when 'obstack_chunk_alloc' failed to allocate
197   more memory.  This can be set to a user defined function which
198   should either abort gracefully or use longjump - but shouldn't
199   return.  The default action is to print a message and abort.  */
200extern void (*obstack_alloc_failed_handler) (void);
201
202/* Exit value used when 'print_and_abort' is used.  */
203extern int obstack_exit_failure;
204
205/* Pointer to beginning of object being allocated or to be allocated next.
206   Note that this might not be the final address of the object
207   because a new chunk might be needed to hold the final size.  */
208
209#define obstack_base(h) ((void *) (h)->object_base)
210
211/* Size for allocating ordinary chunks.  */
212
213#define obstack_chunk_size(h) ((h)->chunk_size)
214
215/* Pointer to next byte not yet allocated in current chunk.  */
216
217#define obstack_next_free(h)    ((h)->next_free)
218
219/* Mask specifying low bits that should be clear in address of an object.  */
220
221#define obstack_alignment_mask(h) ((h)->alignment_mask)
222
223/* To prevent prototype warnings provide complete argument list.  */
224#define obstack_init(h)                                         \
225  _obstack_begin ((h), 0, 0,                                    \
226                  (void *(*) (long)) obstack_chunk_alloc,       \
227                  (void (*) (void *)) obstack_chunk_free)
228
229#define obstack_begin(h, size)                                  \
230  _obstack_begin ((h), (size), 0,                               \
231                  (void *(*) (long)) obstack_chunk_alloc,       \
232                  (void (*) (void *)) obstack_chunk_free)
233
234#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
235  _obstack_begin ((h), (size), (alignment),                                \
236                  (void *(*) (long)) (chunkfun),                           \
237                  (void (*) (void *)) (freefun))
238
239#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
240  _obstack_begin_1 ((h), (size), (alignment),                           \
241                    (void *(*) (void *, long)) (chunkfun),              \
242                    (void (*) (void *, void *)) (freefun), (arg))
243
244#define obstack_chunkfun(h, newchunkfun) \
245  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
246
247#define obstack_freefun(h, newfreefun) \
248  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
249
250#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
251
252#define obstack_blank_fast(h,n) ((h)->next_free += (n))
253
254#define obstack_memory_used(h) _obstack_memory_used (h)
255
256#if defined __GNUC__
257/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
258   does not implement __extension__.  But that compiler doesn't define
259   __GNUC_MINOR__.  */
260# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
261#  define __extension__
262# endif
263
264/* For GNU C, if not -traditional,
265   we can define these macros to compute all args only once
266   without using a global variable.
267   Also, we can avoid using the 'temp' slot, to make faster code.  */
268
269# define obstack_object_size(OBSTACK)                                   \
270  __extension__                                                         \
271  ({ struct obstack const *__o = (OBSTACK);                             \
272     (unsigned) (__o->next_free - __o->object_base); })
273
274# define obstack_room(OBSTACK)                                          \
275  __extension__                                                         \
276  ({ struct obstack const *__o = (OBSTACK);                             \
277     (unsigned) (__o->chunk_limit - __o->next_free); })
278
279# define obstack_make_room(OBSTACK,length)                              \
280__extension__                                                           \
281({ struct obstack *__o = (OBSTACK);                                     \
282   int __len = (length);                                                \
283   if (__o->chunk_limit - __o->next_free < __len)                       \
284     _obstack_newchunk (__o, __len);                                    \
285   (void) 0; })
286
287# define obstack_empty_p(OBSTACK)                                       \
288  __extension__                                                         \
289  ({ struct obstack const *__o = (OBSTACK);                             \
290     (__o->chunk->prev == 0                                             \
291      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,            \
292                                        __o->chunk->contents,           \
293                                        __o->alignment_mask)); })
294
295# define obstack_grow(OBSTACK,where,length)                             \
296__extension__                                                           \
297({ struct obstack *__o = (OBSTACK);                                     \
298   int __len = (length);                                                \
299   if (__o->next_free + __len > __o->chunk_limit)                       \
300     _obstack_newchunk (__o, __len);                                    \
301   memcpy (__o->next_free, where, __len);                               \
302   __o->next_free += __len;                                             \
303   (void) 0; })
304
305# define obstack_grow0(OBSTACK,where,length)                            \
306__extension__                                                           \
307({ struct obstack *__o = (OBSTACK);                                     \
308   int __len = (length);                                                \
309   if (__o->next_free + __len + 1 > __o->chunk_limit)                   \
310     _obstack_newchunk (__o, __len + 1);                                \
311   memcpy (__o->next_free, where, __len);                               \
312   __o->next_free += __len;                                             \
313   *(__o->next_free)++ = 0;                                             \
314   (void) 0; })
315
316# define obstack_1grow(OBSTACK,datum)                                   \
317__extension__                                                           \
318({ struct obstack *__o = (OBSTACK);                                     \
319   if (__o->next_free + 1 > __o->chunk_limit)                           \
320     _obstack_newchunk (__o, 1);                                        \
321   obstack_1grow_fast (__o, datum);                                     \
322   (void) 0; })
323
324/* These assume that the obstack alignment is good enough for pointers
325   or ints, and that the data added so far to the current object
326   shares that much alignment.  */
327
328# define obstack_ptr_grow(OBSTACK,datum)                                \
329__extension__                                                           \
330({ struct obstack *__o = (OBSTACK);                                     \
331   if (__o->next_free + sizeof (void *) > __o->chunk_limit)             \
332     _obstack_newchunk (__o, sizeof (void *));                          \
333   obstack_ptr_grow_fast (__o, datum); })                               \
334
335# define obstack_int_grow(OBSTACK,datum)                                \
336__extension__                                                           \
337({ struct obstack *__o = (OBSTACK);                                     \
338   if (__o->next_free + sizeof (int) > __o->chunk_limit)                \
339     _obstack_newchunk (__o, sizeof (int));                             \
340   obstack_int_grow_fast (__o, datum); })
341
342# define obstack_ptr_grow_fast(OBSTACK,aptr)                            \
343__extension__                                                           \
344({ struct obstack *__o1 = (OBSTACK);                                    \
345   *(const void **) __o1->next_free = (aptr);                           \
346   __o1->next_free += sizeof (const void *);                            \
347   (void) 0; })
348
349# define obstack_int_grow_fast(OBSTACK,aint)                            \
350__extension__                                                           \
351({ struct obstack *__o1 = (OBSTACK);                                    \
352   *(int *) __o1->next_free = (aint);                                   \
353   __o1->next_free += sizeof (int);                                     \
354   (void) 0; })
355
356# define obstack_blank(OBSTACK,length)                                  \
357__extension__                                                           \
358({ struct obstack *__o = (OBSTACK);                                     \
359   int __len = (length);                                                \
360   if (__o->chunk_limit - __o->next_free < __len)                       \
361     _obstack_newchunk (__o, __len);                                    \
362   obstack_blank_fast (__o, __len);                                     \
363   (void) 0; })
364
365# define obstack_alloc(OBSTACK,length)                                  \
366__extension__                                                           \
367({ struct obstack *__h = (OBSTACK);                                     \
368   obstack_blank (__h, (length));                                       \
369   obstack_finish (__h); })
370
371# define obstack_copy(OBSTACK,where,length)                             \
372__extension__                                                           \
373({ struct obstack *__h = (OBSTACK);                                     \
374   obstack_grow (__h, (where), (length));                               \
375   obstack_finish (__h); })
376
377# define obstack_copy0(OBSTACK,where,length)                            \
378__extension__                                                           \
379({ struct obstack *__h = (OBSTACK);                                     \
380   obstack_grow0 (__h, (where), (length));                              \
381   obstack_finish (__h); })
382
383/* The local variable is named __o1 to avoid a name conflict
384   when obstack_blank is called.  */
385# define obstack_finish(OBSTACK)                                        \
386__extension__                                                           \
387({ struct obstack *__o1 = (OBSTACK);                                    \
388   void *__value = (void *) __o1->object_base;                          \
389   if (__o1->next_free == __value)                                      \
390     __o1->maybe_empty_object = 1;                                      \
391   __o1->next_free                                                      \
392     = __PTR_ALIGN (__o1->object_base, __o1->next_free,                 \
393                    __o1->alignment_mask);                              \
394   if (__o1->next_free - (char *)__o1->chunk                            \
395       > __o1->chunk_limit - (char *)__o1->chunk)                       \
396     __o1->next_free = __o1->chunk_limit;                               \
397   __o1->object_base = __o1->next_free;                                 \
398   __value; })
399
400# define obstack_free(OBSTACK, OBJ)                                     \
401__extension__                                                           \
402({ struct obstack *__o = (OBSTACK);                                     \
403   void *__obj = (OBJ);                                                 \
404   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
405     __o->next_free = __o->object_base = (char *)__obj;                 \
406   else (__obstack_free) (__o, __obj); })
407
408#else /* not __GNUC__ */
409
410# define obstack_object_size(h) \
411 (unsigned) ((h)->next_free - (h)->object_base)
412
413# define obstack_room(h)                \
414 (unsigned) ((h)->chunk_limit - (h)->next_free)
415
416# define obstack_empty_p(h) \
417 ((h)->chunk->prev == 0                                                 \
418  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,                \
419                                    (h)->chunk->contents,               \
420                                    (h)->alignment_mask))
421
422/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
423   so that we can avoid having void expressions
424   in the arms of the conditional expression.
425   Casting the third operand to void was tried before,
426   but some compilers won't accept it.  */
427
428# define obstack_make_room(h,length)                                    \
429( (h)->temp.tempint = (length),                                         \
430  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
431   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
432
433# define obstack_grow(h,where,length)                                   \
434( (h)->temp.tempint = (length),                                         \
435  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
436   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
437  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
438  (h)->next_free += (h)->temp.tempint)
439
440# define obstack_grow0(h,where,length)                                  \
441( (h)->temp.tempint = (length),                                         \
442  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)          \
443   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),          \
444  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
445  (h)->next_free += (h)->temp.tempint,                                  \
446  *((h)->next_free)++ = 0)
447
448# define obstack_1grow(h,datum)                                         \
449( (((h)->next_free + 1 > (h)->chunk_limit)                              \
450   ? (_obstack_newchunk ((h), 1), 0) : 0),                              \
451  obstack_1grow_fast (h, datum))
452
453# define obstack_ptr_grow(h,datum)                                      \
454( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)                \
455   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),                \
456  obstack_ptr_grow_fast (h, datum))
457
458# define obstack_int_grow(h,datum)                                      \
459( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                   \
460   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                   \
461  obstack_int_grow_fast (h, datum))
462
463# define obstack_ptr_grow_fast(h,aptr)                                  \
464  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
465
466# define obstack_int_grow_fast(h,aint)                                  \
467  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
468
469# define obstack_blank(h,length)                                        \
470( (h)->temp.tempint = (length),                                         \
471  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)              \
472   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
473  obstack_blank_fast (h, (h)->temp.tempint))
474
475# define obstack_alloc(h,length)                                        \
476 (obstack_blank ((h), (length)), obstack_finish ((h)))
477
478# define obstack_copy(h,where,length)                                   \
479 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
480
481# define obstack_copy0(h,where,length)                                  \
482 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
483
484# define obstack_finish(h)                                              \
485( ((h)->next_free == (h)->object_base                                   \
486   ? (((h)->maybe_empty_object = 1), 0)                                 \
487   : 0),                                                                \
488  (h)->temp.tempptr = (h)->object_base,                                 \
489  (h)->next_free                                                        \
490    = __PTR_ALIGN ((h)->object_base, (h)->next_free,                    \
491                   (h)->alignment_mask),                                \
492  (((h)->next_free - (char *) (h)->chunk                                \
493    > (h)->chunk_limit - (char *) (h)->chunk)                           \
494   ? ((h)->next_free = (h)->chunk_limit) : 0),                          \
495  (h)->object_base = (h)->next_free,                                    \
496  (h)->temp.tempptr)
497
498# define obstack_free(h,obj)                                            \
499( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,             \
500  ((((h)->temp.tempint > 0                                              \
501    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))     \
502   ? (int) ((h)->next_free = (h)->object_base                           \
503            = (h)->temp.tempint + (char *) (h)->chunk)                  \
504   : (((__obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
505
506#endif /* not __GNUC__ */
507
508#ifdef __cplusplus
509}       /* C++ */
510#endif
511
512#endif /* obstack.h */
513