1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// The basis for all native run loops on the Mac is the CFRunLoop.  It can be
6// used directly, it can be used as the driving force behind the similar
7// Foundation NSRunLoop, and it can be used to implement higher-level event
8// loops such as the NSApplication event loop.
9//
10// This file introduces a basic CFRunLoop-based implementation of the
11// MessagePump interface called CFRunLoopBase.  CFRunLoopBase contains all
12// of the machinery necessary to dispatch events to a delegate, but does not
13// implement the specific run loop.  Concrete subclasses must provide their
14// own DoRun and Quit implementations.
15//
16// A concrete subclass that just runs a CFRunLoop loop is provided in
17// MessagePumpCFRunLoop.  For an NSRunLoop, the similar MessagePumpNSRunLoop
18// is provided.
19//
20// For the application's event loop, an implementation based on AppKit's
21// NSApplication event system is provided in MessagePumpNSApplication.
22//
23// Typically, MessagePumpNSApplication only makes sense on a Cocoa
24// application's main thread.  If a CFRunLoop-based message pump is needed on
25// any other thread, one of the other concrete subclasses is preferrable.
26// MessagePumpMac::Create is defined, which returns a new NSApplication-based
27// or NSRunLoop-based MessagePump subclass depending on which thread it is
28// called on.
29
30#ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_MAC_H_
31#define BASE_MESSAGE_LOOP_MESSAGE_PUMP_MAC_H_
32
33#include "base/message_loop/message_pump.h"
34
35#include "base/basictypes.h"
36
37#include <CoreFoundation/CoreFoundation.h>
38
39#include "base/memory/weak_ptr.h"
40#include "base/message_loop/timer_slack.h"
41
42#if defined(__OBJC__)
43#if defined(OS_IOS)
44#import <Foundation/Foundation.h>
45#else
46#import <AppKit/AppKit.h>
47
48// Clients must subclass NSApplication and implement this protocol if they use
49// MessagePumpMac.
50@protocol CrAppProtocol
51// Must return true if -[NSApplication sendEvent:] is currently on the stack.
52// See the comment for |CreateAutoreleasePool()| in the cc file for why this is
53// necessary.
54- (BOOL)isHandlingSendEvent;
55@end
56#endif  // !defined(OS_IOS)
57#endif  // defined(__OBJC__)
58
59namespace base {
60
61class RunLoop;
62class TimeTicks;
63
64// AutoreleasePoolType is a proxy type for autorelease pools. Its definition
65// depends on the translation unit (TU) in which this header appears. In pure
66// C++ TUs, it is defined as a forward C++ class declaration (that is never
67// defined), because autorelease pools are an Objective-C concept. In Automatic
68// Reference Counting (ARC) Objective-C TUs, it is similarly defined as a
69// forward C++ class declaration, because clang will not allow the type
70// "NSAutoreleasePool" in such TUs. Finally, in Manual Retain Release (MRR)
71// Objective-C TUs, it is a type alias for NSAutoreleasePool. In all cases, a
72// method that takes or returns an NSAutoreleasePool* can use
73// AutoreleasePoolType* instead.
74#if !defined(__OBJC__) || __has_feature(objc_arc)
75class AutoreleasePoolType;
76#else   // !defined(__OBJC__) || __has_feature(objc_arc)
77typedef NSAutoreleasePool AutoreleasePoolType;
78#endif  // !defined(__OBJC__) || __has_feature(objc_arc)
79
80class MessagePumpCFRunLoopBase : public MessagePump {
81  // Needs access to CreateAutoreleasePool.
82  friend class MessagePumpScopedAutoreleasePool;
83 public:
84  MessagePumpCFRunLoopBase();
85  virtual ~MessagePumpCFRunLoopBase();
86
87  // Subclasses should implement the work they need to do in MessagePump::Run
88  // in the DoRun method.  MessagePumpCFRunLoopBase::Run calls DoRun directly.
89  // This arrangement is used because MessagePumpCFRunLoopBase needs to set
90  // up and tear down things before and after the "meat" of DoRun.
91  virtual void Run(Delegate* delegate) OVERRIDE;
92  virtual void DoRun(Delegate* delegate) = 0;
93
94  virtual void ScheduleWork() OVERRIDE;
95  virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) OVERRIDE;
96  virtual void SetTimerSlack(TimerSlack timer_slack) OVERRIDE;
97
98 protected:
99  // Accessors for private data members to be used by subclasses.
100  CFRunLoopRef run_loop() const { return run_loop_; }
101  int nesting_level() const { return nesting_level_; }
102  int run_nesting_level() const { return run_nesting_level_; }
103
104  // Sets this pump's delegate.  Signals the appropriate sources if
105  // |delegateless_work_| is true.  |delegate| can be NULL.
106  void SetDelegate(Delegate* delegate);
107
108  // Return an autorelease pool to wrap around any work being performed.
109  // In some cases, CreateAutoreleasePool may return nil intentionally to
110  // preventing an autorelease pool from being created, allowing any
111  // objects autoreleased by work to fall into the current autorelease pool.
112  virtual AutoreleasePoolType* CreateAutoreleasePool();
113
114 private:
115  // Timer callback scheduled by ScheduleDelayedWork.  This does not do any
116  // work, but it signals work_source_ so that delayed work can be performed
117  // within the appropriate priority constraints.
118  static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info);
119
120  // Perform highest-priority work.  This is associated with work_source_
121  // signalled by ScheduleWork or RunDelayedWorkTimer.  The static method calls
122  // the instance method; the instance method returns true if it resignalled
123  // work_source_ to be called again from the loop.
124  static void RunWorkSource(void* info);
125  bool RunWork();
126
127  // Perform idle-priority work.  This is normally called by PreWaitObserver,
128  // but is also associated with idle_work_source_.  When this function
129  // actually does perform idle work, it will resignal that source.  The
130  // static method calls the instance method; the instance method returns
131  // true if idle work was done.
132  static void RunIdleWorkSource(void* info);
133  bool RunIdleWork();
134
135  // Perform work that may have been deferred because it was not runnable
136  // within a nested run loop.  This is associated with
137  // nesting_deferred_work_source_ and is signalled by
138  // MaybeScheduleNestingDeferredWork when returning from a nested loop,
139  // so that an outer loop will be able to perform the necessary tasks if it
140  // permits nestable tasks.
141  static void RunNestingDeferredWorkSource(void* info);
142  bool RunNestingDeferredWork();
143
144  // Schedules possible nesting-deferred work to be processed before the run
145  // loop goes to sleep, exits, or begins processing sources at the top of its
146  // loop.  If this function detects that a nested loop had run since the
147  // previous attempt to schedule nesting-deferred work, it will schedule a
148  // call to RunNestingDeferredWorkSource.
149  void MaybeScheduleNestingDeferredWork();
150
151  // Observer callback responsible for performing idle-priority work, before
152  // the run loop goes to sleep.  Associated with idle_work_observer_.
153  static void PreWaitObserver(CFRunLoopObserverRef observer,
154                              CFRunLoopActivity activity, void* info);
155
156  // Observer callback called before the run loop processes any sources.
157  // Associated with pre_source_observer_.
158  static void PreSourceObserver(CFRunLoopObserverRef observer,
159                                CFRunLoopActivity activity, void* info);
160
161  // Observer callback called when the run loop starts and stops, at the
162  // beginning and end of calls to CFRunLoopRun.  This is used to maintain
163  // nesting_level_.  Associated with enter_exit_observer_.
164  static void EnterExitObserver(CFRunLoopObserverRef observer,
165                                CFRunLoopActivity activity, void* info);
166
167  // Called by EnterExitObserver after performing maintenance on nesting_level_.
168  // This allows subclasses an opportunity to perform additional processing on
169  // the basis of run loops starting and stopping.
170  virtual void EnterExitRunLoop(CFRunLoopActivity activity);
171
172  // The thread's run loop.
173  CFRunLoopRef run_loop_;
174
175  // The timer, sources, and observers are described above alongside their
176  // callbacks.
177  CFRunLoopTimerRef delayed_work_timer_;
178  CFRunLoopSourceRef work_source_;
179  CFRunLoopSourceRef idle_work_source_;
180  CFRunLoopSourceRef nesting_deferred_work_source_;
181  CFRunLoopObserverRef pre_wait_observer_;
182  CFRunLoopObserverRef pre_source_observer_;
183  CFRunLoopObserverRef enter_exit_observer_;
184
185  // (weak) Delegate passed as an argument to the innermost Run call.
186  Delegate* delegate_;
187
188  // The time that delayed_work_timer_ is scheduled to fire.  This is tracked
189  // independently of CFRunLoopTimerGetNextFireDate(delayed_work_timer_)
190  // to be able to reset the timer properly after waking from system sleep.
191  // See PowerStateNotification.
192  CFAbsoluteTime delayed_work_fire_time_;
193
194  base::TimerSlack timer_slack_;
195
196  // The recursion depth of the currently-executing CFRunLoopRun loop on the
197  // run loop's thread.  0 if no run loops are running inside of whatever scope
198  // the object was created in.
199  int nesting_level_;
200
201  // The recursion depth (calculated in the same way as nesting_level_) of the
202  // innermost executing CFRunLoopRun loop started by a call to Run.
203  int run_nesting_level_;
204
205  // The deepest (numerically highest) recursion depth encountered since the
206  // most recent attempt to run nesting-deferred work.
207  int deepest_nesting_level_;
208
209  // "Delegateless" work flags are set when work is ready to be performed but
210  // must wait until a delegate is available to process it.  This can happen
211  // when a MessagePumpCFRunLoopBase is instantiated and work arrives without
212  // any call to Run on the stack.  The Run method will check for delegateless
213  // work on entry and redispatch it as needed once a delegate is available.
214  bool delegateless_work_;
215  bool delegateless_idle_work_;
216
217  DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoopBase);
218};
219
220class BASE_EXPORT MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase {
221 public:
222  MessagePumpCFRunLoop();
223  virtual ~MessagePumpCFRunLoop();
224
225  virtual void DoRun(Delegate* delegate) OVERRIDE;
226  virtual void Quit() OVERRIDE;
227
228 private:
229  virtual void EnterExitRunLoop(CFRunLoopActivity activity) OVERRIDE;
230
231  // True if Quit is called to stop the innermost MessagePump
232  // (innermost_quittable_) but some other CFRunLoopRun loop (nesting_level_)
233  // is running inside the MessagePump's innermost Run call.
234  bool quit_pending_;
235
236  DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoop);
237};
238
239class BASE_EXPORT MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase {
240 public:
241  MessagePumpNSRunLoop();
242  virtual ~MessagePumpNSRunLoop();
243
244  virtual void DoRun(Delegate* delegate) OVERRIDE;
245  virtual void Quit() OVERRIDE;
246
247 private:
248  // A source that doesn't do anything but provide something signalable
249  // attached to the run loop.  This source will be signalled when Quit
250  // is called, to cause the loop to wake up so that it can stop.
251  CFRunLoopSourceRef quit_source_;
252
253  // False after Quit is called.
254  bool keep_running_;
255
256  DISALLOW_COPY_AND_ASSIGN(MessagePumpNSRunLoop);
257};
258
259#if defined(OS_IOS)
260// This is a fake message pump.  It attaches sources to the main thread's
261// CFRunLoop, so PostTask() will work, but it is unable to drive the loop
262// directly, so calling Run() or Quit() are errors.
263class MessagePumpUIApplication : public MessagePumpCFRunLoopBase {
264 public:
265  MessagePumpUIApplication();
266  virtual ~MessagePumpUIApplication();
267  virtual void DoRun(Delegate* delegate) OVERRIDE;
268  virtual void Quit() OVERRIDE;
269
270  // This message pump can not spin the main message loop directly.  Instead,
271  // call |Attach()| to set up a delegate.  It is an error to call |Run()|.
272  virtual void Attach(Delegate* delegate);
273
274 private:
275  RunLoop* run_loop_;
276
277  DISALLOW_COPY_AND_ASSIGN(MessagePumpUIApplication);
278};
279
280#else
281
282class MessagePumpNSApplication : public MessagePumpCFRunLoopBase {
283 public:
284  MessagePumpNSApplication();
285  virtual ~MessagePumpNSApplication();
286
287  virtual void DoRun(Delegate* delegate) OVERRIDE;
288  virtual void Quit() OVERRIDE;
289
290 private:
291  // False after Quit is called.
292  bool keep_running_;
293
294  // True if DoRun is managing its own run loop as opposed to letting
295  // -[NSApplication run] handle it.  The outermost run loop in the application
296  // is managed by -[NSApplication run], inner run loops are handled by a loop
297  // in DoRun.
298  bool running_own_loop_;
299
300  DISALLOW_COPY_AND_ASSIGN(MessagePumpNSApplication);
301};
302
303class MessagePumpCrApplication : public MessagePumpNSApplication {
304 public:
305  MessagePumpCrApplication();
306  virtual ~MessagePumpCrApplication();
307
308 protected:
309  // Returns nil if NSApp is currently in the middle of calling
310  // -sendEvent.  Requires NSApp implementing CrAppProtocol.
311  virtual AutoreleasePoolType* CreateAutoreleasePool() OVERRIDE;
312
313 private:
314  DISALLOW_COPY_AND_ASSIGN(MessagePumpCrApplication);
315};
316#endif  // !defined(OS_IOS)
317
318class BASE_EXPORT MessagePumpMac {
319 public:
320  // If not on the main thread, returns a new instance of
321  // MessagePumpNSRunLoop.
322  //
323  // On the main thread, if NSApp exists and conforms to
324  // CrAppProtocol, creates an instances of MessagePumpCrApplication.
325  //
326  // Otherwise creates an instance of MessagePumpNSApplication using a
327  // default NSApplication.
328  static MessagePump* Create();
329
330#if !defined(OS_IOS)
331  // If a pump is created before the required CrAppProtocol is
332  // created, the wrong MessagePump subclass could be used.
333  // UsingCrApp() returns false if the message pump was created before
334  // NSApp was initialized, or if NSApp does not implement
335  // CrAppProtocol.  NSApp must be initialized before calling.
336  static bool UsingCrApp();
337
338  // Wrapper to query -[NSApp isHandlingSendEvent] from C++ code.
339  // Requires NSApp to implement CrAppProtocol.
340  static bool IsHandlingSendEvent();
341#endif  // !defined(OS_IOS)
342
343 private:
344  DISALLOW_IMPLICIT_CONSTRUCTORS(MessagePumpMac);
345};
346
347// Tasks posted to the message loop are posted under this mode, as well
348// as kCFRunLoopCommonModes.
349extern const CFStringRef BASE_EXPORT kMessageLoopExclusiveRunLoopMode;
350
351}  // namespace base
352
353#endif  // BASE_MESSAGE_LOOP_MESSAGE_PUMP_MAC_H_
354