1// Copyright 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/resources/layer_updater.h"
6
7#include "cc/resources/prioritized_resource.h"
8
9namespace cc {
10
11LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture)
12    : texture_(texture.Pass()) {}
13
14LayerUpdater::Resource::~Resource() {}
15
16}  // namespace cc
17