1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/resources/layer_updater.h" 6 7#include "cc/resources/prioritized_resource.h" 8 9namespace cc { 10 11LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture) 12 : texture_(texture.Pass()) {} 13 14LayerUpdater::Resource::~Resource() {} 15 16} // namespace cc 17