1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "chrome/test/base/interactive_test_utils.h" 6 7#include "base/logging.h" 8#include "base/message_loop/message_loop.h" 9#include "chrome/browser/ui/browser.h" 10#include "chrome/browser/ui/views/frame/browser_view.h" 11#include "ui/base/test/ui_controls.h" 12#include "ui/compositor/layer.h" 13#include "ui/compositor/layer_animator.h" 14#include "ui/views/focus/focus_manager.h" 15 16namespace ui_test_utils { 17 18// Until the whole browser UI is ported to tookit-views on Mac, these need to 19// use the definitions in interactive_test_utils_mac.mm. 20#if !defined(OS_MACOSX) 21 22bool IsViewFocused(const Browser* browser, ViewID vid) { 23 BrowserWindow* browser_window = browser->window(); 24 DCHECK(browser_window); 25 gfx::NativeWindow window = browser_window->GetNativeWindow(); 26 DCHECK(window); 27 const views::Widget* widget = views::Widget::GetWidgetForNativeWindow(window); 28 DCHECK(widget); 29 const views::FocusManager* focus_manager = widget->GetFocusManager(); 30 DCHECK(focus_manager); 31 DCHECK(focus_manager->GetFocusedView()); 32 return focus_manager->GetFocusedView()->id() == vid; 33} 34 35void ClickOnView(const Browser* browser, ViewID vid) { 36 views::View* view = 37 BrowserView::GetBrowserViewForBrowser(browser)->GetViewByID(vid); 38 DCHECK(view); 39 MoveMouseToCenterAndPress(view, 40 ui_controls::LEFT, 41 ui_controls::DOWN | ui_controls::UP, 42 base::MessageLoop::QuitClosure()); 43 content::RunMessageLoop(); 44} 45 46void FocusView(const Browser* browser, ViewID vid) { 47 views::View* view = 48 BrowserView::GetBrowserViewForBrowser(browser)->GetViewByID(vid); 49 DCHECK(view); 50 view->RequestFocus(); 51} 52 53#endif // defined(OS_MACOSX) 54 55void MoveMouseToCenterAndPress(views::View* view, 56 ui_controls::MouseButton button, 57 int state, 58 const base::Closure& closure) { 59 DCHECK(view); 60 DCHECK(view->GetWidget()); 61 // Complete any in-progress animation before sending the events so that the 62 // mouse-event targetting happens reliably, and does not flake because of 63 // unreliable animation state. 64 ui::Layer* layer = view->GetWidget()->GetLayer(); 65 if (layer) { 66 ui::LayerAnimator* animator = layer->GetAnimator(); 67 if (animator && animator->is_animating()) 68 animator->StopAnimating(); 69 } 70 71 gfx::Point view_center(view->width() / 2, view->height() / 2); 72 views::View::ConvertPointToScreen(view, &view_center); 73 ui_controls::SendMouseMoveNotifyWhenDone( 74 view_center.x(), 75 view_center.y(), 76 base::Bind(&internal::ClickTask, button, state, closure)); 77} 78 79} // namespace ui_test_utils 80