1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "chrome/test/base/interactive_test_utils.h"
6
7#include "base/logging.h"
8#include "base/message_loop/message_loop.h"
9#include "chrome/browser/ui/browser.h"
10#include "chrome/browser/ui/views/frame/browser_view.h"
11#include "ui/base/test/ui_controls.h"
12#include "ui/compositor/layer.h"
13#include "ui/compositor/layer_animator.h"
14#include "ui/views/focus/focus_manager.h"
15
16namespace ui_test_utils {
17
18// Until the whole browser UI is ported to tookit-views on Mac, these need to
19// use the definitions in interactive_test_utils_mac.mm.
20#if !defined(OS_MACOSX)
21
22bool IsViewFocused(const Browser* browser, ViewID vid) {
23  BrowserWindow* browser_window = browser->window();
24  DCHECK(browser_window);
25  gfx::NativeWindow window = browser_window->GetNativeWindow();
26  DCHECK(window);
27  const views::Widget* widget = views::Widget::GetWidgetForNativeWindow(window);
28  DCHECK(widget);
29  const views::FocusManager* focus_manager = widget->GetFocusManager();
30  DCHECK(focus_manager);
31  DCHECK(focus_manager->GetFocusedView());
32  return focus_manager->GetFocusedView()->id() == vid;
33}
34
35void ClickOnView(const Browser* browser, ViewID vid) {
36  views::View* view =
37      BrowserView::GetBrowserViewForBrowser(browser)->GetViewByID(vid);
38  DCHECK(view);
39  MoveMouseToCenterAndPress(view,
40                            ui_controls::LEFT,
41                            ui_controls::DOWN | ui_controls::UP,
42                            base::MessageLoop::QuitClosure());
43  content::RunMessageLoop();
44}
45
46void FocusView(const Browser* browser, ViewID vid) {
47  views::View* view =
48      BrowserView::GetBrowserViewForBrowser(browser)->GetViewByID(vid);
49  DCHECK(view);
50  view->RequestFocus();
51}
52
53#endif  // defined(OS_MACOSX)
54
55void MoveMouseToCenterAndPress(views::View* view,
56                               ui_controls::MouseButton button,
57                               int state,
58                               const base::Closure& closure) {
59  DCHECK(view);
60  DCHECK(view->GetWidget());
61  // Complete any in-progress animation before sending the events so that the
62  // mouse-event targetting happens reliably, and does not flake because of
63  // unreliable animation state.
64  ui::Layer* layer = view->GetWidget()->GetLayer();
65  if (layer) {
66    ui::LayerAnimator* animator = layer->GetAnimator();
67    if (animator && animator->is_animating())
68      animator->StopAnimating();
69  }
70
71  gfx::Point view_center(view->width() / 2, view->height() / 2);
72  views::View::ConvertPointToScreen(view, &view_center);
73  ui_controls::SendMouseMoveNotifyWhenDone(
74      view_center.x(),
75      view_center.y(),
76      base::Bind(&internal::ClickTask, button, state, closure));
77}
78
79}  // namespace ui_test_utils
80