1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef DBUS_PROPERTY_H_
6#define DBUS_PROPERTY_H_
7
8#include <map>
9#include <string>
10
11#include "base/basictypes.h"
12#include "base/bind.h"
13#include "base/callback.h"
14#include "dbus/dbus_export.h"
15#include "dbus/message.h"
16#include "dbus/object_proxy.h"
17
18// D-Bus objects frequently provide sets of properties accessed via a
19// standard interface of method calls and signals to obtain the current value,
20// set a new value and be notified of changes to the value. Unfortunately this
21// interface makes heavy use of variants and dictionaries of variants. The
22// classes defined here make dealing with properties in a type-safe manner
23// possible.
24//
25// Client implementation classes should define a Properties structure, deriving
26// from the PropertySet class defined here. This structure should contain a
27// member for each property defined as an instance of the Property<> class,
28// specifying the type to the template. Finally the structure should chain up
29// to the PropertySet constructor, and then call RegisterProperty() for each
30// property defined to associate them with their string name.
31//
32// Example:
33//   class ExampleClient {
34//    public:
35//     struct Properties : public dbus::PropertySet {
36//       dbus::Property<std::string> name;
37//       dbus::Property<uint16> version;
38//       dbus::Property<dbus::ObjectPath> parent;
39//       dbus::Property<std::vector<std::string> > children;
40//
41//       Properties(dbus::ObjectProxy* object_proxy,
42//                  const PropertyChangedCallback callback)
43//           : dbus::PropertySet(object_proxy, "com.example.DBus", callback) {
44//         RegisterProperty("Name", &name);
45//         RegisterProperty("Version", &version);
46//         RegisterProperty("Parent", &parent);
47//         RegisterProperty("Children", &children);
48//       }
49//       virtual ~Properties() {}
50//     };
51//
52// The Properties structure requires a pointer to the object proxy of the
53// actual object to track, and after construction should have signals
54// connected to that object and initial values set by calling ConnectSignals()
55// and GetAll(). The structure should not outlive the object proxy, so it
56// is recommended that the lifecycle of both be managed together.
57//
58// Example (continued):
59//
60//     typedef std::map<std::pair<dbus::ObjectProxy*, Properties*> > Object;
61//     typedef std::map<dbus::ObjectPath, Object> ObjectMap;
62//     ObjectMap object_map_;
63//
64//     dbus::ObjectProxy* GetObjectProxy(const dbus::ObjectPath& object_path) {
65//       return GetObject(object_path).first;
66//     }
67//
68//     Properties* GetProperties(const dbus::ObjectPath& object_path) {
69//       return GetObject(object_path).second;
70//     }
71//
72//     Object GetObject(const dbus::ObjectPath& object_path) {
73//       ObjectMap::iterator it = object_map_.find(object_path);
74//       if (it != object_map_.end())
75//         return it->second;
76//
77//       dbus::ObjectProxy* object_proxy = bus->GetObjectProxy(...);
78//       // connect signals, etc.
79//
80//       Properties* properties = new Properties(
81//           object_proxy,
82//           base::Bind(&PropertyChanged,
83//                      weak_ptr_factory_.GetWeakPtr(),
84//                      object_path));
85//       properties->ConnectSignals();
86//       properties->GetAll();
87//
88//       Object object = std::make_pair(object_proxy, properties);
89//       object_map_[object_path] = object;
90//       return object;
91//     }
92//  };
93//
94// This now allows code using the client implementation to access properties
95// in a type-safe manner, and assuming the PropertyChanged callback is
96// propogated up to observers, be notified of changes. A typical access of
97// the current value of the name property would be:
98//
99//   ExampleClient::Properties* p = example_client->GetProperties(object_path);
100//   std::string name = p->name.value();
101//
102// Normally these values are updated from signals emitted by the remote object,
103// in case an explicit round-trip is needed to obtain the current value, the
104// Get() method can be used and indicates whether or not the value update was
105// successful. The updated value can be obtained in the callback using the
106// value() method.
107//
108//   p->children.Get(base::Bind(&OnGetChildren));
109//
110// A new value can be set using the Set() method, the callback indicates
111// success only; it is up to the remote object when (and indeed if) it updates
112// the property value, and whether it emits a signal or a Get() call is
113// required to obtain it.
114//
115//   p->version.Set(20, base::Bind(&OnSetVersion))
116
117namespace dbus {
118
119// D-Bus Properties interface constants, declared here rather than
120// in property.cc because template methods use them.
121const char kPropertiesInterface[] = "org.freedesktop.DBus.Properties";
122const char kPropertiesGetAll[] = "GetAll";
123const char kPropertiesGet[] = "Get";
124const char kPropertiesSet[] = "Set";
125const char kPropertiesChanged[] = "PropertiesChanged";
126
127class PropertySet;
128
129// PropertyBase is an abstract base-class consisting of the parts of
130// the Property<> template that are not type-specific, such as the
131// associated PropertySet, property name, and the type-unsafe parts
132// used by PropertySet.
133class PropertyBase {
134 public:
135  PropertyBase() : property_set_(NULL) {}
136
137  // Initializes the |property_set| and property |name| so that method
138  // calls may be made from this class. This method is called by
139  // PropertySet::RegisterProperty() passing |this| for |property_set| so
140  // there should be no need to call it directly. If you do beware that
141  // no ownership or reference to |property_set| is taken so that object
142  // must outlive this one.
143  void Init(PropertySet* property_set, const std::string& name);
144
145  // Retrieves the name of this property, this may be useful in observers
146  // to avoid specifying the name in more than once place, e.g.
147  //
148  //   void Client::PropertyChanged(const dbus::ObjectPath& object_path,
149  //                                const std::string &property_name) {
150  //     Properties& properties = GetProperties(object_path);
151  //     if (property_name == properties.version.name()) {
152  //       // Handle version property changing
153  //     }
154  //   }
155  const std::string& name() const { return name_; }
156
157  // Method used by PropertySet to retrieve the value from a MessageReader,
158  // no knowledge of the contained type is required, this method returns
159  // true if its expected type was found, false if not.
160  // Implementation provided by specialization.
161  virtual bool PopValueFromReader(MessageReader*) = 0;
162
163  // Method used by PropertySet to append the set value to a MessageWriter,
164  // no knowledge of the contained type is required.
165  // Implementation provided by specialization.
166  virtual void AppendSetValueToWriter(MessageWriter* writer) = 0;
167
168  // Method used by test and stub implementations of dbus::PropertySet::Set
169  // to replace the property value with the set value without using a
170  // dbus::MessageReader.
171  virtual void ReplaceValueWithSetValue() = 0;
172
173 protected:
174  // Retrieves the associated property set.
175  PropertySet* property_set() { return property_set_; }
176
177 private:
178  // Pointer to the PropertySet instance that this instance is a member of,
179  // no ownership is taken and |property_set_| must outlive this class.
180  PropertySet* property_set_;
181
182  // Name of the property.
183  std::string name_;
184
185  DISALLOW_COPY_AND_ASSIGN(PropertyBase);
186};
187
188// PropertySet groups a collection of properties for a remote object
189// together into a single structure, fixing their types and name such
190// that calls made through it are type-safe.
191//
192// Clients always sub-class this to add the properties, and should always
193// provide a constructor that chains up to this and then calls
194// RegisterProperty() for each property defined.
195//
196// After creation, client code should call ConnectSignals() and most likely
197// GetAll() to seed initial values and update as changes occur.
198class CHROME_DBUS_EXPORT PropertySet {
199 public:
200  // Callback for changes to cached values of properties, either notified
201  // via signal, or as a result of calls to Get() and GetAll(). The |name|
202  // argument specifies the name of the property changed.
203  typedef base::Callback<void(const std::string& name)> PropertyChangedCallback;
204
205  // Constructs a property set, where |object_proxy| specifies the proxy for
206  // the/ remote object that these properties are for, care should be taken to
207  // ensure that this object does not outlive the lifetime of the proxy;
208  // |interface| specifies the D-Bus interface of these properties, and
209  // |property_changed_callback| specifies the callback for when properties
210  // are changed, this may be a NULL callback.
211  PropertySet(ObjectProxy* object_proxy, const std::string& interface,
212              const PropertyChangedCallback& property_changed_callback);
213
214  // Destructor; we don't hold on to any references or memory that needs
215  // explicit clean-up, but clang thinks we might.
216  virtual ~PropertySet();
217
218  // Registers a property, generally called from the subclass constructor;
219  // pass the |name| of the property as used in method calls and signals,
220  // and the pointer to the |property| member of the structure. This will
221  // call the PropertyBase::Init method.
222  void RegisterProperty(const std::string& name, PropertyBase* property);
223
224  // Connects property change notification signals to the object, generally
225  // called immediately after the object is created and before calls to other
226  // methods. Sub-classes may override to use different D-Bus signals.
227  virtual void ConnectSignals();
228
229  // Methods connected by ConnectSignals() and called by dbus:: when
230  // a property is changed. Sub-classes may override if the property
231  // changed signal provides different arguments.
232  virtual void ChangedReceived(Signal*);
233  virtual void ChangedConnected(const std::string& interface_name,
234                                const std::string& signal_name,
235                                bool success);
236
237  // Callback for Get() method, |success| indicates whether or not the
238  // value could be retrived, if true the new value can be obtained by
239  // calling value() on the property.
240  typedef base::Callback<void(bool success)> GetCallback;
241
242  // Requests an updated value from the remote object for |property|
243  // incurring a round-trip. |callback| will be called when the new
244  // value is available. This may not be implemented by some interfaces,
245  // and may be overriden by sub-classes if interfaces use different
246  // method calls.
247  virtual void Get(PropertyBase* property, GetCallback callback);
248  virtual void OnGet(PropertyBase* property, GetCallback callback,
249                     Response* response);
250
251  // Queries the remote object for values of all properties and updates
252  // initial values. Sub-classes may override to use a different D-Bus
253  // method, or if the remote object does not support retrieving all
254  // properties, either ignore or obtain each property value individually.
255  virtual void GetAll();
256  virtual void OnGetAll(Response* response);
257
258  // Callback for Set() method, |success| indicates whether or not the
259  // new property value was accepted by the remote object.
260  typedef base::Callback<void(bool success)> SetCallback;
261
262  // Requests that the remote object for |property| change the property to
263  // its new value. |callback| will be called to indicate the success or
264  // failure of the request, however the new value may not be available
265  // depending on the remote object. This method may be overridden by
266  // sub-classes if interfaces use different method calls.
267  virtual void Set(PropertyBase* property, SetCallback callback);
268  virtual void OnSet(PropertyBase* property, SetCallback callback,
269                     Response* response);
270
271  // Update properties by reading an array of dictionary entries, each
272  // containing a string with the name and a variant with the value, from
273  // |message_reader|. Returns false if message is in incorrect format.
274  bool UpdatePropertiesFromReader(MessageReader* reader);
275
276  // Updates a single property by reading a string with the name and a
277  // variant with the value from |message_reader|. Returns false if message
278  // is in incorrect format, or property type doesn't match.
279  bool UpdatePropertyFromReader(MessageReader* reader);
280
281  // Calls the property changed callback passed to the constructor, used
282  // by sub-classes that do not call UpdatePropertiesFromReader() or
283  // UpdatePropertyFromReader(). Takes the |name| of the changed property.
284  void NotifyPropertyChanged(const std::string& name);
285
286  // Retrieves the object proxy this property set was initialized with,
287  // provided for sub-classes overriding methods that make D-Bus calls
288  // and for Property<>. Not permitted with const references to this class.
289  ObjectProxy* object_proxy() { return object_proxy_; }
290
291  // Retrieves the interface of this property set.
292  const std::string& interface() const { return interface_; }
293
294 protected:
295  // Get a weak pointer to this property set, provided so that sub-classes
296  // overriding methods that make D-Bus calls may use the existing (or
297  // override) callbacks without providing their own weak pointer factory.
298  base::WeakPtr<PropertySet> GetWeakPtr() {
299    return weak_ptr_factory_.GetWeakPtr();
300  }
301
302 private:
303  // Pointer to object proxy for making method calls, no ownership is taken
304  // so this must outlive this class.
305  ObjectProxy* object_proxy_;
306
307  // Interface of property, e.g. "org.chromium.ExampleService", this is
308  // distinct from the interface of the method call itself which is the
309  // general D-Bus Properties interface "org.freedesktop.DBus.Properties".
310  std::string interface_;
311
312  // Callback for property changes.
313  PropertyChangedCallback property_changed_callback_;
314
315  // Map of properties (as PropertyBase*) defined in the structure to
316  // names as used in D-Bus method calls and signals. The base pointer
317  // restricts property access via this map to type-unsafe and non-specific
318  // actions only.
319  typedef std::map<const std::string, PropertyBase*> PropertiesMap;
320  PropertiesMap properties_map_;
321
322  // Weak pointer factory as D-Bus callbacks may last longer than these
323  // objects.
324  base::WeakPtrFactory<PropertySet> weak_ptr_factory_;
325
326  DISALLOW_COPY_AND_ASSIGN(PropertySet);
327};
328
329// Property template, this defines the type-specific and type-safe methods
330// of properties that can be accessed as members of a PropertySet structure.
331//
332// Properties provide a cached value that has an initial sensible default
333// until the reply to PropertySet::GetAll() is retrieved and is updated by
334// all calls to that method, PropertySet::Get() and property changed signals
335// also handled by PropertySet. It can be obtained by calling value() on the
336// property.
337//
338// It is recommended that this cached value be used where necessary, with
339// code using PropertySet::PropertyChangedCallback to be notified of changes,
340// rather than incurring a round-trip to the remote object for each property
341// access.
342//
343// Where a round-trip is necessary, the Get() method is provided. And to
344// update the remote object value, the Set() method is also provided; these
345// both simply call methods on PropertySet.
346//
347// Handling of particular D-Bus types is performed via specialization,
348// typically the PopValueFromReader() and AppendSetValueToWriter() methods
349// will need to be provided, and in rare cases a constructor to provide a
350// default value. Specializations for basic D-Bus types, strings, object
351// paths and arrays are provided for you.
352template <class T>
353class CHROME_DBUS_EXPORT Property : public PropertyBase {
354 public:
355  Property() {}
356
357  // Retrieves the cached value.
358  const T& value() const { return value_; }
359
360  // Requests an updated value from the remote object incurring a
361  // round-trip. |callback| will be called when the new value is available.
362  // This may not be implemented by some interfaces.
363  virtual void Get(dbus::PropertySet::GetCallback callback) {
364    property_set()->Get(this, callback);
365  }
366
367  // Requests that the remote object change the property value to |value|,
368  // |callback| will be called to indicate the success or failure of the
369  // request, however the new value may not be available depending on the
370  // remote object.
371  virtual void Set(const T& value, dbus::PropertySet::SetCallback callback) {
372    set_value_ = value;
373    property_set()->Set(this, callback);
374  }
375
376  // Method used by PropertySet to retrieve the value from a MessageReader,
377  // no knowledge of the contained type is required, this method returns
378  // true if its expected type was found, false if not.
379  virtual bool PopValueFromReader(MessageReader*);
380
381  // Method used by PropertySet to append the set value to a MessageWriter,
382  // no knowledge of the contained type is required.
383  // Implementation provided by specialization.
384  virtual void AppendSetValueToWriter(MessageWriter* writer);
385
386  // Method used by test and stub implementations of dbus::PropertySet::Set
387  // to replace the property value with the set value without using a
388  // dbus::MessageReader.
389  virtual void ReplaceValueWithSetValue() {
390    value_ = set_value_;
391    property_set()->NotifyPropertyChanged(name());
392  }
393
394  // Method used by test and stub implementations to directly set the
395  // value of a property.
396  void ReplaceValue(const T& value) {
397    value_ = value;
398    property_set()->NotifyPropertyChanged(name());
399  }
400
401 private:
402  // Current cached value of the property.
403  T value_;
404
405  // Replacement value of the property.
406  T set_value_;
407};
408
409template <> Property<uint8>::Property();
410template <> bool Property<uint8>::PopValueFromReader(MessageReader* reader);
411template <> void Property<uint8>::AppendSetValueToWriter(MessageWriter* writer);
412extern template class Property<uint8>;
413
414template <> Property<bool>::Property();
415template <> bool Property<bool>::PopValueFromReader(MessageReader* reader);
416template <> void Property<bool>::AppendSetValueToWriter(MessageWriter* writer);
417extern template class Property<bool>;
418
419template <> Property<int16>::Property();
420template <> bool Property<int16>::PopValueFromReader(MessageReader* reader);
421template <> void Property<int16>::AppendSetValueToWriter(MessageWriter* writer);
422extern template class Property<int16>;
423
424template <> Property<uint16>::Property();
425template <> bool Property<uint16>::PopValueFromReader(MessageReader* reader);
426template <> void Property<uint16>::AppendSetValueToWriter(
427  MessageWriter* writer);
428extern template class Property<uint16>;
429
430template <> Property<int32>::Property();
431template <> bool Property<int32>::PopValueFromReader(MessageReader* reader);
432template <> void Property<int32>::AppendSetValueToWriter(MessageWriter* writer);
433extern template class Property<int32>;
434
435template <> Property<uint32>::Property();
436template <> bool Property<uint32>::PopValueFromReader(MessageReader* reader);
437template <> void Property<uint32>::AppendSetValueToWriter(
438  MessageWriter* writer);
439extern template class Property<uint32>;
440
441template <> Property<int64>::Property();
442template <> bool Property<int64>::PopValueFromReader(MessageReader* reader);
443template <> void Property<int64>::AppendSetValueToWriter(MessageWriter* writer);
444extern template class Property<int64>;
445
446template <> Property<uint64>::Property();
447template <> bool Property<uint64>::PopValueFromReader(MessageReader* reader);
448template <> void Property<uint64>::AppendSetValueToWriter(
449  MessageWriter* writer);
450extern template class Property<uint64>;
451
452template <> Property<double>::Property();
453template <> bool Property<double>::PopValueFromReader(MessageReader* reader);
454template <> void Property<double>::AppendSetValueToWriter(
455  MessageWriter* writer);
456extern template class Property<double>;
457
458template <> bool Property<std::string>::PopValueFromReader(
459  MessageReader* reader);
460template <> void Property<std::string>::AppendSetValueToWriter(
461  MessageWriter* writer);
462extern template class Property<std::string>;
463
464template <> bool Property<ObjectPath>::PopValueFromReader(
465  MessageReader* reader);
466template <> void Property<ObjectPath>::AppendSetValueToWriter(
467  MessageWriter* writer);
468extern template class Property<ObjectPath>;
469
470template <> bool Property<std::vector<std::string> >::PopValueFromReader(
471  MessageReader* reader);
472template <> void Property<std::vector<std::string> >::AppendSetValueToWriter(
473  MessageWriter* writer);
474extern template class Property<std::vector<std::string> >;
475
476template <> bool Property<std::vector<ObjectPath> >::PopValueFromReader(
477  MessageReader* reader);
478template <> void Property<std::vector<ObjectPath> >::AppendSetValueToWriter(
479  MessageWriter* writer);
480extern template class Property<std::vector<ObjectPath> >;
481
482template <> bool Property<std::vector<uint8> >::PopValueFromReader(
483  MessageReader* reader);
484template <> void Property<std::vector<uint8> >::AppendSetValueToWriter(
485  MessageWriter* writer);
486extern template class Property<std::vector<uint8> >;
487
488}  // namespace dbus
489
490#endif  // DBUS_PROPERTY_H_
491