1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "mojo/gles2/command_buffer_client_impl.h" 6 7#include <limits> 8 9#include "base/logging.h" 10#include "base/process/process_handle.h" 11#include "mojo/services/gles2/command_buffer_type_conversions.h" 12#include "mojo/services/gles2/mojo_buffer_backing.h" 13 14namespace mojo { 15namespace gles2 { 16 17namespace { 18 19bool CreateMapAndDupSharedBuffer(size_t size, 20 void** memory, 21 mojo::ScopedSharedBufferHandle* handle, 22 mojo::ScopedSharedBufferHandle* duped) { 23 MojoResult result = mojo::CreateSharedBuffer(NULL, size, handle); 24 if (result != MOJO_RESULT_OK) 25 return false; 26 DCHECK(handle->is_valid()); 27 28 result = mojo::DuplicateBuffer(handle->get(), NULL, duped); 29 if (result != MOJO_RESULT_OK) 30 return false; 31 DCHECK(duped->is_valid()); 32 33 result = mojo::MapBuffer( 34 handle->get(), 0, size, memory, MOJO_MAP_BUFFER_FLAG_NONE); 35 if (result != MOJO_RESULT_OK) 36 return false; 37 DCHECK(*memory); 38 39 return true; 40} 41 42} // namespace 43 44CommandBufferDelegate::~CommandBufferDelegate() {} 45 46void CommandBufferDelegate::ContextLost() {} 47 48class CommandBufferClientImpl::SyncClientImpl 49 : public InterfaceImpl<CommandBufferSyncClient> { 50 public: 51 SyncClientImpl() : initialized_successfully_(false) {} 52 53 bool WaitForInitialization() { 54 if (!WaitForIncomingMethodCall()) 55 return false; 56 return initialized_successfully_; 57 } 58 59 CommandBufferStatePtr WaitForProgress() { 60 if (!WaitForIncomingMethodCall()) 61 return CommandBufferStatePtr(); 62 return command_buffer_state_.Pass(); 63 } 64 65 private: 66 // CommandBufferSyncClient methods: 67 virtual void DidInitialize(bool success) OVERRIDE { 68 initialized_successfully_ = success; 69 } 70 virtual void DidMakeProgress(CommandBufferStatePtr state) OVERRIDE { 71 command_buffer_state_ = state.Pass(); 72 } 73 74 bool initialized_successfully_; 75 CommandBufferStatePtr command_buffer_state_; 76}; 77 78CommandBufferClientImpl::CommandBufferClientImpl( 79 CommandBufferDelegate* delegate, 80 const MojoAsyncWaiter* async_waiter, 81 ScopedMessagePipeHandle command_buffer_handle) 82 : delegate_(delegate), 83 shared_state_(NULL), 84 last_put_offset_(-1), 85 next_transfer_buffer_id_(0), 86 async_waiter_(async_waiter) { 87 command_buffer_.Bind(command_buffer_handle.Pass(), async_waiter); 88 command_buffer_.set_error_handler(this); 89 command_buffer_.set_client(this); 90} 91 92CommandBufferClientImpl::~CommandBufferClientImpl() {} 93 94bool CommandBufferClientImpl::Initialize() { 95 const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState); 96 void* memory = NULL; 97 mojo::ScopedSharedBufferHandle duped; 98 bool result = CreateMapAndDupSharedBuffer( 99 kSharedStateSize, &memory, &shared_state_handle_, &duped); 100 if (!result) 101 return false; 102 103 shared_state_ = static_cast<gpu::CommandBufferSharedState*>(memory); 104 105 shared_state()->Initialize(); 106 107 CommandBufferSyncClientPtr sync_client; 108 sync_client_impl_.reset( 109 WeakBindToProxy(new SyncClientImpl(), &sync_client, async_waiter_)); 110 111 command_buffer_->Initialize(sync_client.Pass(), duped.Pass()); 112 113 // Wait for DidInitialize to come on the sync client pipe. 114 if (!sync_client_impl_->WaitForInitialization()) { 115 VLOG(1) << "Channel encountered error while creating command buffer"; 116 return false; 117 } 118 return true; 119} 120 121gpu::CommandBuffer::State CommandBufferClientImpl::GetLastState() { 122 return last_state_; 123} 124 125int32 CommandBufferClientImpl::GetLastToken() { 126 TryUpdateState(); 127 return last_state_.token; 128} 129 130void CommandBufferClientImpl::Flush(int32 put_offset) { 131 if (last_put_offset_ == put_offset) 132 return; 133 134 last_put_offset_ = put_offset; 135 command_buffer_->Flush(put_offset); 136} 137 138void CommandBufferClientImpl::WaitForTokenInRange(int32 start, int32 end) { 139 TryUpdateState(); 140 while (!InRange(start, end, last_state_.token) && 141 last_state_.error == gpu::error::kNoError) { 142 MakeProgressAndUpdateState(); 143 TryUpdateState(); 144 } 145} 146 147void CommandBufferClientImpl::WaitForGetOffsetInRange(int32 start, int32 end) { 148 TryUpdateState(); 149 while (!InRange(start, end, last_state_.get_offset) && 150 last_state_.error == gpu::error::kNoError) { 151 MakeProgressAndUpdateState(); 152 TryUpdateState(); 153 } 154} 155 156void CommandBufferClientImpl::SetGetBuffer(int32 shm_id) { 157 command_buffer_->SetGetBuffer(shm_id); 158 last_put_offset_ = -1; 159} 160 161scoped_refptr<gpu::Buffer> CommandBufferClientImpl::CreateTransferBuffer( 162 size_t size, 163 int32* id) { 164 if (size >= std::numeric_limits<uint32_t>::max()) 165 return NULL; 166 167 void* memory = NULL; 168 mojo::ScopedSharedBufferHandle handle; 169 mojo::ScopedSharedBufferHandle duped; 170 if (!CreateMapAndDupSharedBuffer(size, &memory, &handle, &duped)) 171 return NULL; 172 173 *id = ++next_transfer_buffer_id_; 174 175 command_buffer_->RegisterTransferBuffer( 176 *id, duped.Pass(), static_cast<uint32_t>(size)); 177 178 scoped_ptr<gpu::BufferBacking> backing( 179 new MojoBufferBacking(handle.Pass(), memory, size)); 180 scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(backing.Pass())); 181 return buffer; 182} 183 184void CommandBufferClientImpl::DestroyTransferBuffer(int32 id) { 185 command_buffer_->DestroyTransferBuffer(id); 186} 187 188gpu::Capabilities CommandBufferClientImpl::GetCapabilities() { 189 // TODO(piman) 190 NOTIMPLEMENTED(); 191 return gpu::Capabilities(); 192} 193 194gfx::GpuMemoryBuffer* CommandBufferClientImpl::CreateGpuMemoryBuffer( 195 size_t width, 196 size_t height, 197 unsigned internalformat, 198 unsigned usage, 199 int32* id) { 200 // TODO(piman) 201 NOTIMPLEMENTED(); 202 return NULL; 203} 204 205void CommandBufferClientImpl::DestroyGpuMemoryBuffer(int32 id) { 206 // TODO(piman) 207 NOTIMPLEMENTED(); 208} 209 210uint32 CommandBufferClientImpl::InsertSyncPoint() { 211 // TODO(jamesr): Optimize this. 212 WaitForGetOffsetInRange(last_put_offset_, last_put_offset_); 213 return 0; 214} 215 216uint32 CommandBufferClientImpl::InsertFutureSyncPoint() { 217 // TODO(jamesr): Optimize this. 218 WaitForGetOffsetInRange(last_put_offset_, last_put_offset_); 219 return 0; 220} 221 222void CommandBufferClientImpl::RetireSyncPoint(uint32 sync_point) { 223 // TODO(piman) 224 NOTIMPLEMENTED(); 225} 226 227void CommandBufferClientImpl::SignalSyncPoint(uint32 sync_point, 228 const base::Closure& callback) { 229 // TODO(piman) 230 NOTIMPLEMENTED(); 231} 232 233void CommandBufferClientImpl::SignalQuery(uint32 query, 234 const base::Closure& callback) { 235 // TODO(piman) 236 NOTIMPLEMENTED(); 237} 238 239void CommandBufferClientImpl::SetSurfaceVisible(bool visible) { 240 // TODO(piman) 241 NOTIMPLEMENTED(); 242} 243 244void CommandBufferClientImpl::Echo(const base::Closure& callback) { 245 command_buffer_->Echo(callback); 246} 247 248uint32 CommandBufferClientImpl::CreateStreamTexture(uint32 texture_id) { 249 // TODO(piman) 250 NOTIMPLEMENTED(); 251 return 0; 252} 253 254void CommandBufferClientImpl::DidDestroy() { 255 LostContext(gpu::error::kUnknown); 256} 257 258void CommandBufferClientImpl::LostContext(int32_t lost_reason) { 259 last_state_.error = gpu::error::kLostContext; 260 last_state_.context_lost_reason = 261 static_cast<gpu::error::ContextLostReason>(lost_reason); 262 delegate_->ContextLost(); 263} 264 265void CommandBufferClientImpl::OnConnectionError() { 266 LostContext(gpu::error::kUnknown); 267} 268 269void CommandBufferClientImpl::TryUpdateState() { 270 if (last_state_.error == gpu::error::kNoError) 271 shared_state()->Read(&last_state_); 272} 273 274void CommandBufferClientImpl::MakeProgressAndUpdateState() { 275 command_buffer_->MakeProgress(last_state_.get_offset); 276 277 CommandBufferStatePtr state = sync_client_impl_->WaitForProgress(); 278 if (!state) { 279 VLOG(1) << "Channel encountered error while waiting for command buffer"; 280 // TODO(piman): is it ok for this to re-enter? 281 DidDestroy(); 282 return; 283 } 284 285 if (state->generation - last_state_.generation < 0x80000000U) 286 last_state_ = state.To<State>(); 287} 288 289} // namespace gles2 290} // namespace mojo 291