1/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6/* From ppb_graphics_3d.idl modified Fri Aug 30 08:36:16 2013. */
7
8#ifndef PPAPI_C_PPB_GRAPHICS_3D_H_
9#define PPAPI_C_PPB_GRAPHICS_3D_H_
10
11#include "ppapi/c/pp_bool.h"
12#include "ppapi/c/pp_completion_callback.h"
13#include "ppapi/c/pp_instance.h"
14#include "ppapi/c/pp_macros.h"
15#include "ppapi/c/pp_resource.h"
16#include "ppapi/c/pp_stdint.h"
17
18#define PPB_GRAPHICS_3D_INTERFACE_1_0 "PPB_Graphics3D;1.0"
19#define PPB_GRAPHICS_3D_INTERFACE PPB_GRAPHICS_3D_INTERFACE_1_0
20
21/**
22 * @file
23 * Defines the <code>PPB_Graphics3D</code> struct representing a 3D graphics
24 * context within the browser.
25 */
26
27
28/* Add 3D graphics enums */
29#include "ppapi/c/pp_graphics_3d.h"
30
31/**
32 * @addtogroup Interfaces
33 * @{
34 */
35/**
36 * <code>PPB_Graphics3D</code> defines the interface for a 3D graphics context.
37 * <strong>Example usage from plugin code:</strong>
38 *
39 * <strong>Setup:</strong>
40 * @code
41 * PP_Resource context;
42 * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800,
43 *                      PP_GRAPHICS3DATTRIB_HEIGHT, 800,
44 *                      PP_GRAPHICS3DATTRIB_NONE};
45 * context = g3d->Create(instance, 0, attribs);
46 * inst->BindGraphics(instance, context);
47 * @endcode
48 *
49 * <strong>Present one frame:</strong>
50 * @code
51 * PP_CompletionCallback callback = {
52 *   DidFinishSwappingBuffers, 0, PP_COMPLETIONCALLBACK_FLAG_NONE,
53 * };
54 * gles2->Clear(context, GL_COLOR_BUFFER_BIT);
55 * g3d->SwapBuffers(context, callback);
56 * @endcode
57 *
58 * <strong>Shutdown:</strong>
59 * @code
60 * core->ReleaseResource(context);
61 * @endcode
62 */
63struct PPB_Graphics3D_1_0 {
64  /**
65   * GetAttribMaxValue() retrieves the maximum supported value for the
66   * given attribute. This function may be used to check if a particular
67   * attribute value is supported before attempting to create a context.
68   *
69   * @param[in] instance The module instance.
70   * @param[in] attribute The attribute for which maximum value is queried.
71   * Attributes that can be queried for include:
72   * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>
73   * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>
74   * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>
75   * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>
76   * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>
77   * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>
78   * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>
79   * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>
80   * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>
81   * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>
82   * @param[out] value The maximum supported value for <code>attribute</code>
83   *
84   * @return Returns <code>PP_TRUE</code> on success or the following on error:
85   * - <code>PP_ERROR_BADRESOURCE</code> if <code>instance</code> is invalid
86   * - <code>PP_ERROR_BADARGUMENT</code> if <code>attribute</code> is invalid
87   *   or <code>value</code> is 0
88   */
89  int32_t (*GetAttribMaxValue)(PP_Resource instance,
90                               int32_t attribute,
91                               int32_t* value);
92  /**
93   * Create() creates and initializes a 3D rendering context.
94   * The returned context is off-screen to start with. It must be attached to
95   * a plugin instance using <code>PPB_Instance::BindGraphics</code> to draw
96   * on the web page.
97   *
98   * @param[in] instance The module instance.
99   *
100   * @param[in] share_context The 3D context with which the created context
101   * would share resources. If <code>share_context</code> is not 0, then all
102   * shareable data, as defined by the client API (note that for OpenGL and
103   * OpenGL ES, shareable data excludes texture objects named 0) will be shared
104   * by <code>share_context<code>, all other contexts <code>share_context</code>
105   * already shares with, and the newly created context. An arbitrary number of
106   * <code>PPB_Graphics3D</code> can share data in this fashion.
107   *
108   * @param[in] attrib_list specifies a list of attributes for the context.
109   * It is a list of attribute name-value pairs in which each attribute is
110   * immediately followed by the corresponding desired value. The list is
111   * terminated with <code>PP_GRAPHICS3DATTRIB_NONE</code>.
112   * The <code>attrib_list<code> may be 0 or empty (first attribute is
113   * <code>PP_GRAPHICS3DATTRIB_NONE</code>). If an attribute is not
114   * specified in <code>attrib_list</code>, then the default value is used
115   * (it is said to be specified implicitly).
116   * Attributes for the context are chosen according to an attribute-specific
117   * criteria. Attributes can be classified into two categories:
118   * - AtLeast: The attribute value in the returned context meets or exceeds
119   *            the value specified in <code>attrib_list</code>.
120   * - Exact: The attribute value in the returned context is equal to
121   *          the value specified in <code>attrib_list</code>.
122   *
123   * Attributes that can be specified in <code>attrib_list</code> include:
124   * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>:
125   *   Category: AtLeast Default: 0.
126   * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>:
127   *   Category: AtLeast Default: 0.
128   * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>:
129   *   Category: AtLeast Default: 0.
130   * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>:
131   *   Category: AtLeast Default: 0.
132   * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>:
133   *   Category: AtLeast Default: 0.
134   * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>:
135   *   Category: AtLeast Default: 0.
136   * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>:
137   *   Category: AtLeast Default: 0.
138   * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>:
139   *   Category: AtLeast Default: 0.
140   * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>:
141   *   Category: Exact Default: 0.
142   * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>:
143   *   Category: Exact Default: 0.
144   * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>:
145   *   Category: Exact Default: Implementation defined.
146   *
147   * @return A <code>PP_Resource</code> containing the 3D graphics context if
148   * successful or 0 if unsuccessful.
149   */
150  PP_Resource (*Create)(PP_Instance instance,
151                        PP_Resource share_context,
152                        const int32_t attrib_list[]);
153  /**
154   * IsGraphics3D() determines if the given resource is a valid
155   * <code>Graphics3D</code> context.
156   *
157   * @param[in] resource A <code>Graphics3D</code> context resource.
158   *
159   * @return PP_TRUE if the given resource is a valid <code>Graphics3D</code>,
160   * <code>PP_FALSE</code> if it is an invalid resource or is a resource of
161   * another type.
162   */
163  PP_Bool (*IsGraphics3D)(PP_Resource resource);
164  /**
165   * GetAttribs() retrieves the value for each attribute in
166   * <code>attrib_list</code>.
167   *
168   * @param[in] context The 3D graphics context.
169   * @param[in,out] attrib_list The list of attributes that are queried.
170   * <code>attrib_list</code> has the same structure as described for
171   * <code>PPB_Graphics3D::Create</code>. It is both input and output
172   * structure for this function. All attributes specified in
173   * <code>PPB_Graphics3D::Create</code> can be queried for.
174   *
175   * @return Returns <code>PP_OK</code> on success or:
176   * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid
177   * - <code>PP_ERROR_BADARGUMENT</code> if attrib_list is 0 or any attribute
178   *   in the <code>attrib_list</code> is not a valid attribute.
179   *
180   * <strong>Example usage:</strong> To get the values for rgb bits in the
181   * color buffer, this function must be called as following:
182   * @code
183   * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0,
184   *                      PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0,
185   *                      PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0,
186   *                      PP_GRAPHICS3DATTRIB_NONE};
187   * GetAttribs(context, attrib_list);
188   * int red_bits = attrib_list[1];
189   * int green_bits = attrib_list[3];
190   * int blue_bits = attrib_list[5];
191   * @endcode
192   */
193  int32_t (*GetAttribs)(PP_Resource context, int32_t attrib_list[]);
194  /**
195   * SetAttribs() sets the values for each attribute in
196   * <code>attrib_list</code>.
197   *
198   * @param[in] context The 3D graphics context.
199   * @param[in] attrib_list The list of attributes whose values need to be set.
200   * <code>attrib_list</code> has the same structure as described for
201   * <code>PPB_Graphics3D::Create</code>.
202   * Attributes that can be specified are:
203   * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>
204   *
205   * @return Returns <code>PP_OK</code> on success or:
206   * - <code>PP_ERROR_BADRESOURCE</code> if <code>context</code> is invalid.
207   * - <code>PP_ERROR_BADARGUMENT</code> if <code>attrib_list</code> is 0 or
208   *   any attribute in the <code>attrib_list</code> is not a valid attribute.
209   */
210  int32_t (*SetAttribs)(PP_Resource context, const int32_t attrib_list[]);
211  /**
212   * GetError() returns the current state of the given 3D context.
213   *
214   * The recoverable error conditions that have no side effect are
215   * detected and returned immediately by all functions in this interface.
216   * In addition the implementation may get into a fatal state while
217   * processing a command. In this case the application must destroy the
218   * context and reinitialize client API state and objects to continue
219   * rendering.
220   *
221   * Note that the same error code is also returned in the SwapBuffers callback.
222   * It is recommended to handle error in the SwapBuffers callback because
223   * GetError is synchronous. This function may be useful in rare cases where
224   * drawing a frame is expensive and you want to verify the result of
225   * ResizeBuffers before attempting to draw a frame.
226   *
227   * @param[in] The 3D graphics context.
228   * @return Returns:
229   * - <code>PP_OK</code> if no error
230   * - <code>PP_ERROR_NOMEMORY</code>
231   * - <code>PP_ERROR_CONTEXT_LOST</code>
232   */
233  int32_t (*GetError)(PP_Resource context);
234  /**
235   * ResizeBuffers() resizes the backing surface for context.
236   *
237   * If the surface could not be resized due to insufficient resources,
238   * <code>PP_ERROR_NOMEMORY</code> error is returned on the next
239   * <code>SwapBuffers</code> callback.
240   *
241   * @param[in] context The 3D graphics context.
242   * @param[in] width The width of the backing surface.
243   * @param[in] height The height of the backing surface.
244   * @return Returns <code>PP_OK</code> on success or:
245   * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
246   * - <code>PP_ERROR_BADARGUMENT</code> if the value specified for
247   *   <code>width</code> or <code>height</code> is less than zero.
248   */
249  int32_t (*ResizeBuffers)(PP_Resource context, int32_t width, int32_t height);
250  /**
251   * SwapBuffers() makes the contents of the color buffer available for
252   * compositing. This function has no effect on off-screen surfaces - ones not
253   * bound to any plugin instance. The contents of ancillary buffers are always
254   * undefined after calling <code>SwapBuffers</code>. The contents of the color
255   * buffer are undefined if the value of the
256   * <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> attribute of context is not
257   * <code>PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED</code>.
258   *
259   * <code>SwapBuffers</code> runs in asynchronous mode. Specify a callback
260   * function and the argument for that callback function. The callback function
261   * will be executed on the calling thread after the color buffer has been
262   * composited with rest of the html page. While you are waiting for a
263   * SwapBuffers callback, additional calls to SwapBuffers will fail.
264   *
265   * Because the callback is executed (or thread unblocked) only when the
266   * plugin's current state is actually on the screen, this function provides a
267   * way to rate limit animations. By waiting until the image is on the screen
268   * before painting the next frame, you can ensure you're not generating
269   * updates faster than the screen can be updated.
270   *
271   * SwapBuffers performs an implicit flush operation on context.
272   * If the context gets into an unrecoverable error condition while
273   * processing a command, the error code will be returned as the argument
274   * for the callback. The callback may return the following error codes:
275   * - <code>PP_ERROR_NOMEMORY</code>
276   * - <code>PP_ERROR_CONTEXT_LOST</code>
277   * Note that the same error code may also be obtained by calling GetError.
278   *
279   * @param[in] context The 3D graphics context.
280   * @param[in] callback The callback that will executed when
281   * <code>SwapBuffers</code> completes.
282   *
283   * @return Returns PP_OK on success or:
284   * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
285   * - <code>PP_ERROR_BADARGUMENT</code> if callback is invalid.
286   *
287   */
288  int32_t (*SwapBuffers)(PP_Resource context,
289                         struct PP_CompletionCallback callback);
290};
291
292typedef struct PPB_Graphics3D_1_0 PPB_Graphics3D;
293/**
294 * @}
295 */
296
297#endif  /* PPAPI_C_PPB_GRAPHICS_3D_H_ */
298
299