1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// From ppb_gamepad.idl modified Fri Nov 15 14:40:57 2013.
6
7#include <string.h>
8
9#include "ppapi/c/pp_errors.h"
10#include "ppapi/c/ppb_gamepad.h"
11#include "ppapi/shared_impl/tracked_callback.h"
12#include "ppapi/thunk/enter.h"
13#include "ppapi/thunk/ppapi_thunk_export.h"
14#include "ppapi/thunk/ppb_gamepad_api.h"
15
16namespace ppapi {
17namespace thunk {
18
19namespace {
20
21void Sample(PP_Instance instance, struct PP_GamepadsSampleData* data) {
22  VLOG(4) << "PPB_Gamepad::Sample()";
23  EnterInstanceAPI<PPB_Gamepad_API> enter(instance);
24  if (enter.failed()) {
25    memset(data, 0, sizeof(*data));
26    return;
27  }
28  enter.functions()->Sample(instance, data);
29}
30
31const PPB_Gamepad_1_0 g_ppb_gamepad_thunk_1_0 = {
32  &Sample
33};
34
35}  // namespace
36
37PPAPI_THUNK_EXPORT const PPB_Gamepad_1_0* GetPPB_Gamepad_1_0_Thunk() {
38  return &g_ppb_gamepad_thunk_1_0;
39}
40
41}  // namespace thunk
42}  // namespace ppapi
43