1// Copyright 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "remoting/host/continue_window.h"
6
7#include "base/location.h"
8#include "remoting/host/client_session_control.h"
9
10// Minutes before the local user should confirm that the session should go on.
11const int kSessionExpirationTimeoutMinutes = 10;
12
13// Minutes before the session will be disconnected (from the moment the Continue
14// window has been shown).
15const int kSessionDisconnectTimeoutMinutes = 1;
16
17namespace remoting {
18
19ContinueWindow::~ContinueWindow() {
20}
21
22void ContinueWindow::Start(
23    const base::WeakPtr<ClientSessionControl>& client_session_control) {
24  DCHECK(CalledOnValidThread());
25  DCHECK(!client_session_control_.get());
26  DCHECK(client_session_control.get());
27
28  client_session_control_ = client_session_control;
29
30  session_expired_timer_.Start(
31      FROM_HERE, base::TimeDelta::FromMinutes(kSessionExpirationTimeoutMinutes),
32      this, &ContinueWindow::OnSessionExpired);
33}
34
35void ContinueWindow::ContinueSession() {
36  DCHECK(CalledOnValidThread());
37
38  disconnect_timer_.Stop();
39
40  if (!client_session_control_.get())
41    return;
42
43  // Hide the Continue window and resume the session.
44  HideUi();
45  client_session_control_->SetDisableInputs(false);
46
47  session_expired_timer_.Start(
48      FROM_HERE, base::TimeDelta::FromMinutes(kSessionExpirationTimeoutMinutes),
49      this, &ContinueWindow::OnSessionExpired);
50}
51
52void ContinueWindow::DisconnectSession() {
53  DCHECK(CalledOnValidThread());
54
55  disconnect_timer_.Stop();
56  if (client_session_control_.get())
57    client_session_control_->DisconnectSession();
58}
59
60ContinueWindow::ContinueWindow() {
61}
62
63void ContinueWindow::OnSessionExpired() {
64  DCHECK(CalledOnValidThread());
65
66  if (!client_session_control_.get())
67    return;
68
69  // Stop the remote input while the Continue window is shown.
70  client_session_control_->SetDisableInputs(true);
71
72  // Show the Continue window and wait for the local user input.
73  ShowUi();
74  disconnect_timer_.Start(
75      FROM_HERE, base::TimeDelta::FromMinutes(kSessionDisconnectTimeoutMinutes),
76      this, &ContinueWindow::DisconnectSession);
77}
78
79}  // namespace remoting
80