hb-ot-shape-normalize.cc revision 5821806d5e7f356e8fa4b058a389a808ea183019
1/*
2 * Copyright © 2011,2012  Google, Inc.
3 *
4 *  This is part of HarfBuzz, a text shaping library.
5 *
6 * Permission is hereby granted, without written agreement and without
7 * license or royalty fees, to use, copy, modify, and distribute this
8 * software and its documentation for any purpose, provided that the
9 * above copyright notice and the following two paragraphs appear in
10 * all copies of this software.
11 *
12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16 * DAMAGE.
17 *
18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20 * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23 *
24 * Google Author(s): Behdad Esfahbod
25 */
26
27#include "hb-ot-shape-normalize-private.hh"
28#include "hb-ot-shape-private.hh"
29
30
31/*
32 * HIGHLEVEL DESIGN:
33 *
34 * This file exports one main function: _hb_ot_shape_normalize().
35 *
36 * This function closely reflects the Unicode Normalization Algorithm,
37 * yet it's different.
38 *
39 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
40 * The logic however tries to use whatever the font can support.
41 *
42 * In general what happens is that: each grapheme is decomposed in a chain
43 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
44 * so far it's like Unicode Normalization.  However, the decomposition and
45 * recomposition only happens if the font supports the resulting characters.
46 *
47 * The goals are:
48 *
49 *   - Try to render all canonically equivalent strings similarly.  To really
50 *     achieve this we have to always do the full decomposition and then
51 *     selectively recompose from there.  It's kinda too expensive though, so
52 *     we skip some cases.  For example, if composed is desired, we simply
53 *     don't touch 1-character clusters that are supported by the font, even
54 *     though their NFC may be different.
55 *
56 *   - When a font has a precomposed character for a sequence but the 'ccmp'
57 *     feature in the font is not adequate, use the precomposed character
58 *     which typically has better mark positioning.
59 *
60 *   - When a font does not support a combining mark, but supports it precomposed
61 *     with previous base, use that.  This needs the itemizer to have this
62 *     knowledge too.  We need to provide assistance to the itemizer.
63 *
64 *   - When a font does not support a character but supports its decomposition,
65 *     well, use the decomposition (preferring the canonical decomposition, but
66 *     falling back to the compatibility decomposition if necessary).  The
67 *     compatibility decomposition is really nice to have, for characters like
68 *     ellipsis, or various-sized space characters.
69 *
70 *   - The complex shapers can customize the compose and decompose functions to
71 *     offload some of their requirements to the normalizer.  For example, the
72 *     Indic shaper may want to disallow recomposing of two matras.
73 *
74 *   - We try compatibility decomposition if decomposing through canonical
75 *     decomposition alone failed to find a sequence that the font supports.
76 *     We don't try compatibility decomposition recursively during the canonical
77 *     decomposition phase.  This has minimal impact.  There are only a handful
78 *     of Greek letter that have canonical decompositions that include characters
79 *     with compatibility decomposition.  Those can be found using this command:
80 *
81 *     egrep  "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
82 */
83
84static hb_bool_t
85decompose_func (hb_unicode_funcs_t *unicode,
86		hb_codepoint_t  ab,
87		hb_codepoint_t *a,
88		hb_codepoint_t *b)
89{
90  /* XXX FIXME, move these to complex shapers and propagage to normalizer.*/
91  switch (ab) {
92    case 0x0AC9  : return false;
93
94    case 0x0931  : return false;
95    case 0x0B94  : return false;
96
97    /* These ones have Unicode decompositions, but we do it
98     * this way to be close to what Uniscribe does. */
99    case 0x0DDA  : *a = 0x0DD9; *b= 0x0DDA; return true;
100    case 0x0DDC  : *a = 0x0DD9; *b= 0x0DDC; return true;
101    case 0x0DDD  : *a = 0x0DD9; *b= 0x0DDD; return true;
102    case 0x0DDE  : *a = 0x0DD9; *b= 0x0DDE; return true;
103
104    case 0x0F77  : *a = 0x0FB2; *b= 0x0F81; return true;
105    case 0x0F79  : *a = 0x0FB3; *b= 0x0F81; return true;
106    case 0x17BE  : *a = 0x17C1; *b= 0x17BE; return true;
107    case 0x17BF  : *a = 0x17C1; *b= 0x17BF; return true;
108    case 0x17C0  : *a = 0x17C1; *b= 0x17C0; return true;
109    case 0x17C4  : *a = 0x17C1; *b= 0x17C4; return true;
110    case 0x17C5  : *a = 0x17C1; *b= 0x17C5; return true;
111    case 0x1925  : *a = 0x1920; *b= 0x1923; return true;
112    case 0x1926  : *a = 0x1920; *b= 0x1924; return true;
113    case 0x1B3C  : *a = 0x1B42; *b= 0x1B3C; return true;
114    case 0x1112E  : *a = 0x11127; *b= 0x11131; return true;
115    case 0x1112F  : *a = 0x11127; *b= 0x11132; return true;
116#if 0
117    case 0x0B57  : *a = 0xno decomp, -> RIGHT; return true;
118    case 0x1C29  : *a = 0xno decomp, -> LEFT; return true;
119    case 0xA9C0  : *a = 0xno decomp, -> RIGHT; return true;
120    case 0x111BF  : *a = 0xno decomp, -> ABOVE; return true;
121#endif
122  }
123  return unicode->decompose (ab, a, b);
124}
125
126static hb_bool_t
127compose_func (hb_unicode_funcs_t *unicode,
128	      hb_codepoint_t  a,
129	      hb_codepoint_t  b,
130	      hb_codepoint_t *ab)
131{
132  /* XXX, this belongs to indic normalizer. */
133  if (HB_UNICODE_GENERAL_CATEGORY_IS_MARK (unicode->general_category (a)))
134    return false;
135  /* XXX, add composition-exclusion exceptions to Indic shaper. */
136  if (a == 0x09AF && b == 0x09BC) { *ab = 0x09DF; return true; }
137
138  /* XXX, these belong to the hebew / default shaper. */
139  /* Hebrew presentation-form shaping.
140   * https://bugzilla.mozilla.org/show_bug.cgi?id=728866 */
141  // Hebrew presentation forms with dagesh, for characters 0x05D0..0x05EA;
142  // note that some letters do not have a dagesh presForm encoded
143  static const hb_codepoint_t sDageshForms[0x05EA - 0x05D0 + 1] = {
144    0xFB30, // ALEF
145    0xFB31, // BET
146    0xFB32, // GIMEL
147    0xFB33, // DALET
148    0xFB34, // HE
149    0xFB35, // VAV
150    0xFB36, // ZAYIN
151    0, // HET
152    0xFB38, // TET
153    0xFB39, // YOD
154    0xFB3A, // FINAL KAF
155    0xFB3B, // KAF
156    0xFB3C, // LAMED
157    0, // FINAL MEM
158    0xFB3E, // MEM
159    0, // FINAL NUN
160    0xFB40, // NUN
161    0xFB41, // SAMEKH
162    0, // AYIN
163    0xFB43, // FINAL PE
164    0xFB44, // PE
165    0, // FINAL TSADI
166    0xFB46, // TSADI
167    0xFB47, // QOF
168    0xFB48, // RESH
169    0xFB49, // SHIN
170    0xFB4A // TAV
171  };
172
173  hb_bool_t found = unicode->compose (a, b, ab);
174
175  if (!found && (b & ~0x7F) == 0x0580) {
176      // special-case Hebrew presentation forms that are excluded from
177      // standard normalization, but wanted for old fonts
178      switch (b) {
179      case 0x05B4: // HIRIQ
180	  if (a == 0x05D9) { // YOD
181	      *ab = 0xFB1D;
182	      found = true;
183	  }
184	  break;
185      case 0x05B7: // patah
186	  if (a == 0x05F2) { // YIDDISH YOD YOD
187	      *ab = 0xFB1F;
188	      found = true;
189	  } else if (a == 0x05D0) { // ALEF
190	      *ab = 0xFB2E;
191	      found = true;
192	  }
193	  break;
194      case 0x05B8: // QAMATS
195	  if (a == 0x05D0) { // ALEF
196	      *ab = 0xFB2F;
197	      found = true;
198	  }
199	  break;
200      case 0x05B9: // HOLAM
201	  if (a == 0x05D5) { // VAV
202	      *ab = 0xFB4B;
203	      found = true;
204	  }
205	  break;
206      case 0x05BC: // DAGESH
207	  if (a >= 0x05D0 && a <= 0x05EA) {
208	      *ab = sDageshForms[a - 0x05D0];
209	      found = (*ab != 0);
210	  } else if (a == 0xFB2A) { // SHIN WITH SHIN DOT
211	      *ab = 0xFB2C;
212	      found = true;
213	  } else if (a == 0xFB2B) { // SHIN WITH SIN DOT
214	      *ab = 0xFB2D;
215	      found = true;
216	  }
217	  break;
218      case 0x05BF: // RAFE
219	  switch (a) {
220	  case 0x05D1: // BET
221	      *ab = 0xFB4C;
222	      found = true;
223	      break;
224	  case 0x05DB: // KAF
225	      *ab = 0xFB4D;
226	      found = true;
227	      break;
228	  case 0x05E4: // PE
229	      *ab = 0xFB4E;
230	      found = true;
231	      break;
232	  }
233	  break;
234      case 0x05C1: // SHIN DOT
235	  if (a == 0x05E9) { // SHIN
236	      *ab = 0xFB2A;
237	      found = true;
238	  } else if (a == 0xFB49) { // SHIN WITH DAGESH
239	      *ab = 0xFB2C;
240	      found = true;
241	  }
242	  break;
243      case 0x05C2: // SIN DOT
244	  if (a == 0x05E9) { // SHIN
245	      *ab = 0xFB2B;
246	      found = true;
247	  } else if (a == 0xFB49) { // SHIN WITH DAGESH
248	      *ab = 0xFB2D;
249	      found = true;
250	  }
251	  break;
252      }
253  }
254
255  return found;
256}
257
258
259static inline void
260set_glyph (hb_glyph_info_t &info, hb_font_t *font)
261{
262  font->get_glyph (info.codepoint, 0, &info.glyph_index());
263}
264
265static inline void
266output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
267{
268  buffer->cur().glyph_index() = glyph;
269  buffer->output_glyph (unichar);
270  _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
271}
272
273static inline void
274next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
275{
276  buffer->cur().glyph_index() = glyph;
277  buffer->next_glyph ();
278}
279
280static inline void
281skip_char (hb_buffer_t *buffer)
282{
283  buffer->skip_glyph ();
284}
285
286/* Returns 0 if didn't decompose, number of resulting characters otherwise. */
287static inline unsigned int
288decompose (hb_font_t *font, hb_buffer_t *buffer, bool shortest, hb_codepoint_t ab)
289{
290  hb_codepoint_t a, b, a_glyph, b_glyph;
291
292  if (!decompose_func (buffer->unicode, ab, &a, &b) ||
293      (b && !font->get_glyph (b, 0, &b_glyph)))
294    return 0;
295
296  bool has_a = font->get_glyph (a, 0, &a_glyph);
297  if (shortest && has_a) {
298    /* Output a and b */
299    output_char (buffer, a, a_glyph);
300    if (likely (b)) {
301      output_char (buffer, b, b_glyph);
302      return 2;
303    }
304    return 1;
305  }
306
307  unsigned int ret;
308  if ((ret = decompose (font, buffer, shortest, a))) {
309    if (b) {
310      output_char (buffer, b, b_glyph);
311      return ret + 1;
312    }
313    return ret;
314  }
315
316  if (has_a) {
317    output_char (buffer, a, a_glyph);
318    if (likely (b)) {
319      output_char (buffer, b, b_glyph);
320      return 2;
321    }
322    return 1;
323  }
324
325  return 0;
326}
327
328/* Returns 0 if didn't decompose, number of resulting characters otherwise. */
329static inline bool
330decompose_compatibility (hb_font_t *font, hb_buffer_t *buffer, hb_codepoint_t u)
331{
332  unsigned int len, i;
333  hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
334  hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
335
336  len = buffer->unicode->decompose_compatibility (u, decomposed);
337  if (!len)
338    return 0;
339
340  for (i = 0; i < len; i++)
341    if (!font->get_glyph (decomposed[i], 0, &glyphs[i]))
342      return 0;
343
344  for (i = 0; i < len; i++)
345    output_char (buffer, decomposed[i], glyphs[i]);
346
347  return len;
348}
349
350/* Returns true if recomposition may be benefitial. */
351static inline bool
352decompose_current_character (hb_font_t *font, hb_buffer_t *buffer, bool shortest)
353{
354  hb_codepoint_t glyph;
355  unsigned int len = 1;
356
357  /* Kind of a cute waterfall here... */
358  if (shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
359    next_char (buffer, glyph);
360  else if ((len = decompose (font, buffer, shortest, buffer->cur().codepoint)))
361    skip_char (buffer);
362  else if (!shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph))
363    next_char (buffer, glyph);
364  else if ((len = decompose_compatibility (font, buffer, buffer->cur().codepoint)))
365    skip_char (buffer);
366  else
367    next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
368
369  /*
370   * A recomposition would only be useful if we decomposed into at least three
371   * characters...
372   */
373  return len > 2;
374}
375
376static inline void
377handle_variation_selector_cluster (hb_font_t *font, hb_buffer_t *buffer, unsigned int end)
378{
379  for (; buffer->idx < end - 1;) {
380    if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
381      /* The next two lines are some ugly lines... But work. */
382      font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index());
383      buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
384    } else {
385      set_glyph (buffer->cur(), font);
386      buffer->next_glyph ();
387    }
388  }
389  if (likely (buffer->idx < end)) {
390    set_glyph (buffer->cur(), font);
391    buffer->next_glyph ();
392  }
393}
394
395/* Returns true if recomposition may be benefitial. */
396static inline bool
397decompose_multi_char_cluster (hb_font_t *font, hb_buffer_t *buffer, unsigned int end)
398{
399  /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
400  for (unsigned int i = buffer->idx; i < end; i++)
401    if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
402      handle_variation_selector_cluster (font, buffer, end);
403      return false;
404    }
405
406  while (buffer->idx < end)
407    decompose_current_character (font, buffer, false);
408  /* We can be smarter here and only return true if there are at least two ccc!=0 marks.
409   * But does not matter. */
410  return true;
411}
412
413static inline bool
414decompose_cluster (hb_font_t *font, hb_buffer_t *buffer, bool short_circuit, unsigned int end)
415{
416  if (likely (buffer->idx + 1 == end))
417    return decompose_current_character (font, buffer, short_circuit);
418  else
419    return decompose_multi_char_cluster (font, buffer, end);
420}
421
422
423static int
424compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
425{
426  unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
427  unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
428
429  return a < b ? -1 : a == b ? 0 : +1;
430}
431
432
433void
434_hb_ot_shape_normalize (hb_font_t *font, hb_buffer_t *buffer,
435			hb_ot_shape_normalization_mode_t mode)
436{
437  bool short_circuit = mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
438		       mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT;
439  bool can_use_recompose = false;
440  unsigned int count;
441
442  /* We do a fairly straightforward yet custom normalization process in three
443   * separate rounds: decompose, reorder, recompose (if desired).  Currently
444   * this makes two buffer swaps.  We can make it faster by moving the last
445   * two rounds into the inner loop for the first round, but it's more readable
446   * this way. */
447
448
449  /* First round, decompose */
450
451  buffer->clear_output ();
452  count = buffer->len;
453  for (buffer->idx = 0; buffer->idx < count;)
454  {
455    unsigned int end;
456    for (end = buffer->idx + 1; end < count; end++)
457      if (buffer->cur().cluster != buffer->info[end].cluster)
458        break;
459
460    can_use_recompose = decompose_cluster (font, buffer, short_circuit, end) || can_use_recompose;
461  }
462  buffer->swap_buffers ();
463
464
465  if (mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL && !can_use_recompose)
466    return; /* Done! */
467
468
469  /* Second round, reorder (inplace) */
470
471  count = buffer->len;
472  for (unsigned int i = 0; i < count; i++)
473  {
474    if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
475      continue;
476
477    unsigned int end;
478    for (end = i + 1; end < count; end++)
479      if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
480        break;
481
482    /* We are going to do a bubble-sort.  Only do this if the
483     * sequence is short.  Doing it on long sequences can result
484     * in an O(n^2) DoS. */
485    if (end - i > 10) {
486      i = end;
487      continue;
488    }
489
490    hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
491
492    i = end;
493  }
494
495
496  if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
497    return;
498
499  /* Third round, recompose */
500
501  /* As noted in the comment earlier, we don't try to combine
502   * ccc=0 chars with their previous Starter. */
503
504  buffer->clear_output ();
505  count = buffer->len;
506  unsigned int starter = 0;
507  buffer->next_glyph ();
508  while (buffer->idx < count)
509  {
510    hb_codepoint_t composed, glyph;
511    if (/* If mode is NOT COMPOSED_FULL (ie. it's COMPOSED_DIACRITICS), we don't try to
512	 * compose a CCC=0 character with it's preceding starter. */
513	(mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL ||
514	 _hb_glyph_info_get_modified_combining_class (&buffer->cur()) != 0) &&
515	/* If there's anything between the starter and this char, they should have CCC
516	 * smaller than this character's. */
517	(starter == buffer->out_len - 1 ||
518	 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
519	/* And compose. */
520	compose_func (buffer->unicode,
521		      buffer->out_info[starter].codepoint,
522		      buffer->cur().codepoint,
523		      &composed) &&
524	/* And the font has glyph for the composite. */
525	font->get_glyph (composed, 0, &glyph))
526    {
527      /* Composes. */
528      buffer->next_glyph (); /* Copy to out-buffer. */
529      if (unlikely (buffer->in_error))
530        return;
531      buffer->merge_out_clusters (starter, buffer->out_len);
532      buffer->out_len--; /* Remove the second composable. */
533      buffer->out_info[starter].codepoint = composed; /* Modify starter and carry on. */
534      set_glyph (buffer->out_info[starter], font);
535      _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
536
537      continue;
538    }
539
540    /* Blocked, or doesn't compose. */
541    buffer->next_glyph ();
542
543    if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
544      starter = buffer->out_len - 1;
545  }
546  buffer->swap_buffers ();
547
548}
549