1b7325c318ecf01d4c82391c1f0a63090c8de0144Colin Cross/*
2b7325c318ecf01d4c82391c1f0a63090c8de0144Colin Cross * Copyright 2014 Google Inc.
336b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines *
436b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines * Use of this source code is governed by a BSD-style license that can be
5e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao * found in the LICENSE file.
6e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao */
7a523d505e6da8650dd5a86474cec28d03109f346Shih-wei Liao
8a523d505e6da8650dd5a86474cec28d03109f346Shih-wei Liao#include "gl/builders/GrGLProgramBuilder.h"
9a523d505e6da8650dd5a86474cec28d03109f346Shih-wei Liao#include "GrBicubicEffect.h"
10e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
11e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
12e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao#define DS(x) SkDoubleToScalar(x)
13e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
14e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liaoconst SkScalar GrBicubicEffect::gMitchellCoefficients[16] = {
15e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
1636b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines    DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
17e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
18e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS(  7.0 / 18.0),
197fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yu};
207fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yu
217fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yu
227fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yuclass GrGLBicubicEffect : public GrGLFragmentProcessor {
237fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yupublic:
247fa502c8157d3e9584da0bf3c6f87f7ca70e5b69Jing Yu    GrGLBicubicEffect(const GrBackendProcessorFactory& factory,
255183d48d560ae7c0c548bc23eb0101784cfd664dYing Wang                      const GrProcessor&);
26369c4a40cd8c97e1e513ec8c6eaeee26e6adfc9bDaniel Malea
27369c4a40cd8c97e1e513ec8c6eaeee26e6adfc9bDaniel Malea    virtual void emitCode(GrGLProgramBuilder*,
28369c4a40cd8c97e1e513ec8c6eaeee26e6adfc9bDaniel Malea                          const GrFragmentProcessor&,
29369c4a40cd8c97e1e513ec8c6eaeee26e6adfc9bDaniel Malea                          const GrProcessorKey&,
30369c4a40cd8c97e1e513ec8c6eaeee26e6adfc9bDaniel Malea                          const char* outputColor,
3144ce444e5ee78c3230e92439366b48a13559ccd6Shih-wei Liao                          const char* inputColor,
3244ce444e5ee78c3230e92439366b48a13559ccd6Shih-wei Liao                          const TransformedCoordsArray&,
33fd6aea25184fd0735922461b88f059ee547844c3Stephen Hines                          const TextureSamplerArray&) SK_OVERRIDE;
3444ce444e5ee78c3230e92439366b48a13559ccd6Shih-wei Liao
35fd6aea25184fd0735922461b88f059ee547844c3Stephen Hines    virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
3644ce444e5ee78c3230e92439366b48a13559ccd6Shih-wei Liao
3744ce444e5ee78c3230e92439366b48a13559ccd6Shih-wei Liao    static inline void GenKey(const GrProcessor& effect, const GrGLCaps&,
38e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                              GrProcessorKeyBuilder* b) {
39e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
40e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
41c156bc696311928af01132d159b9e307436779bbShih-wei Liao    }
42e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
43e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liaoprivate:
44e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    typedef GrGLProgramDataManager::UniformHandle UniformHandle;
45e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
46e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    UniformHandle               fCoefficientsUni;
47c364886a209cb2712a4a8e55ba84a53e780fa78aPatrick Scott    UniformHandle               fImageIncrementUni;
48e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    GrTextureDomain::GLDomain   fDomain;
49e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
50e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    typedef GrGLFragmentProcessor INHERITED;
51e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao};
527abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
537abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei LiaoGrGLBicubicEffect::GrGLBicubicEffect(const GrBackendProcessorFactory& factory, const GrProcessor&)
544671b174806e6c8577125a644aa85999598e4971jush    : INHERITED(factory) {
5536b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines}
5636b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines
57c156bc696311928af01132d159b9e307436779bbShih-wei Liaovoid GrGLBicubicEffect::emitCode(GrGLProgramBuilder* builder,
58e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                                 const GrFragmentProcessor& effect,
59e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                                 const GrProcessorKey& key,
608aca41132270925dfb55502ea2126e2c464ac0ebJeff Brown                                 const char* outputColor,
6136b56886974eae4f9c5ebc96befd3e7bfe5de338Stephen Hines                                 const char* inputColor,
62e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                                 const TransformedCoordsArray& coords,
63e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                                 const TextureSamplerArray& samplers) {
64e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
65e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
66e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
67cd81d94322a39503e4a3e87b6ee03d4fcb3465fbStephen Hines                                           kMat44f_GrSLType, "Coefficients");
68cd81d94322a39503e4a3e87b6ee03d4fcb3465fbStephen Hines    fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
69e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao                                             kVec2f_GrSLType, "ImageIncrement");
70e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
71e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
72e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    const char* coeff = builder->getUniformCStr(fCoefficientsUni);
73e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao
7456837864265a27fdecc85c85f4c1cec73845cc94Logan Chien    SkString cubicBlendName;
757b17ef61ee92cbea0cc4d321e95046d3179e21adStephen Hines
76e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao    static const GrGLShaderVar gCubicBlendArgs[] = {
77e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        GrGLShaderVar("coefficients",  kMat44f_GrSLType),
78e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        GrGLShaderVar("t",             kFloat_GrSLType),
79e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        GrGLShaderVar("c0",            kVec4f_GrSLType),
80e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        GrGLShaderVar("c1",            kVec4f_GrSLType),
81ca65f4e8b7d5566d70a99273a4baabf4dbf08c05Ying Wang        GrGLShaderVar("c2",            kVec4f_GrSLType),
82e4454320b3cfffe926a487c33fbeb454366de2f8Shih-wei Liao        GrGLShaderVar("c3",            kVec4f_GrSLType),
83    };
84    GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
85    SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
86    fsBuilder->emitFunction(kVec4f_GrSLType,
87                            "cubicBlend",
88                            SK_ARRAY_COUNT(gCubicBlendArgs),
89                            gCubicBlendArgs,
90                            "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n"
91                            "\tvec4 c = coefficients * ts;\n"
92                            "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n",
93                            &cubicBlendName);
94    fsBuilder->codeAppendf("\tvec2 coord = %s - %s * vec2(0.5);\n", coords2D.c_str(), imgInc);
95    // We unnormalize the coord in order to determine our fractional offset (f) within the texel
96    // We then snap coord to a texel center and renormalize. The snap prevents cases where the
97    // starting coords are near a texel boundary and accumulations of imgInc would cause us to skip/
98    // double hit a texel.
99    fsBuilder->codeAppendf("\tcoord /= %s;\n", imgInc);
100    fsBuilder->codeAppend("\tvec2 f = fract(coord);\n");
101    fsBuilder->codeAppendf("\tcoord = (coord - f + vec2(0.5)) * %s;\n", imgInc);
102    fsBuilder->codeAppend("\tvec4 rowColors[4];\n");
103    for (int y = 0; y < 4; ++y) {
104        for (int x = 0; x < 4; ++x) {
105            SkString coord;
106            coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
107            SkString sampleVar;
108            sampleVar.printf("rowColors[%d]", x);
109            fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]);
110        }
111        fsBuilder->codeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors[1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff);
112    }
113    SkString bicubicColor;
114    bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), coeff);
115    fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColor.c_str()) * GrGLSLExpr4(inputColor)).c_str());
116}
117
118void GrGLBicubicEffect::setData(const GrGLProgramDataManager& pdman,
119                                const GrProcessor& processor) {
120    const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>();
121    const GrTexture& texture = *processor.texture(0);
122    float imageIncrement[2];
123    imageIncrement[0] = 1.0f / texture.width();
124    imageIncrement[1] = 1.0f / texture.height();
125    pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
126    pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients());
127    fDomain.setData(pdman, bicubicEffect.domain(), texture.origin());
128}
129
130static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16],
131                                                                          const SkScalar src[16]) {
132    for (int y = 0; y < 4; y++) {
133        for (int x = 0; x < 4; x++) {
134            dst[x * 4 + y] = SkScalarToFloat(src[y * 4 + x]);
135        }
136    }
137}
138
139GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
140                                 const SkScalar coefficients[16],
141                                 const SkMatrix &matrix,
142                                 const SkShader::TileMode tileModes[2])
143  : INHERITED(texture, matrix, GrTextureParams(tileModes, GrTextureParams::kNone_FilterMode))
144  , fDomain(GrTextureDomain::IgnoredDomain()) {
145    convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coefficients);
146}
147
148GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
149                                 const SkScalar coefficients[16],
150                                 const SkMatrix &matrix,
151                                 const SkRect& domain)
152  : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode,
153                                               GrTextureParams::kNone_FilterMode))
154  , fDomain(domain, GrTextureDomain::kClamp_Mode) {
155    convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coefficients);
156}
157
158GrBicubicEffect::~GrBicubicEffect() {
159}
160
161const GrBackendFragmentProcessorFactory& GrBicubicEffect::getFactory() const {
162    return GrTBackendFragmentProcessorFactory<GrBicubicEffect>::getInstance();
163}
164
165bool GrBicubicEffect::onIsEqual(const GrProcessor& sBase) const {
166    const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>();
167    return this->textureAccess(0) == s.textureAccess(0) &&
168           !memcmp(fCoefficients, s.coefficients(), 16) &&
169           fDomain == s.fDomain;
170}
171
172void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
173    // FIXME: Perhaps we can do better.
174    *validFlags = 0;
175    return;
176}
177
178GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrBicubicEffect);
179
180GrFragmentProcessor* GrBicubicEffect::TestCreate(SkRandom* random,
181                                                 GrContext* context,
182                                                 const GrDrawTargetCaps&,
183                                                 GrTexture* textures[]) {
184    int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
185                                      GrProcessorUnitTest::kAlphaTextureIdx;
186    SkScalar coefficients[16];
187    for (int i = 0; i < 16; i++) {
188        coefficients[i] = random->nextSScalar1();
189    }
190    return GrBicubicEffect::Create(textures[texIdx], coefficients);
191}
192
193//////////////////////////////////////////////////////////////////////////////
194
195bool GrBicubicEffect::ShouldUseBicubic(const SkMatrix& matrix,
196                                       GrTextureParams::FilterMode* filterMode) {
197    if (matrix.isIdentity()) {
198        *filterMode = GrTextureParams::kNone_FilterMode;
199        return false;
200    }
201
202    SkScalar scales[2];
203    if (!matrix.getMinMaxScales(scales) || scales[0] < SK_Scalar1) {
204        // Bicubic doesn't handle arbitrary minimization well, as src texels can be skipped
205        // entirely,
206        *filterMode = GrTextureParams::kMipMap_FilterMode;
207        return false;
208    }
209    // At this point if scales[1] == SK_Scalar1 then the matrix doesn't do any scaling.
210    if (scales[1] == SK_Scalar1) {
211        if (matrix.rectStaysRect() && SkScalarIsInt(matrix.getTranslateX()) &&
212            SkScalarIsInt(matrix.getTranslateY())) {
213            *filterMode = GrTextureParams::kNone_FilterMode;
214        } else {
215            // Use bilerp to handle rotation or fractional translation.
216            *filterMode = GrTextureParams::kBilerp_FilterMode;
217        }
218        return false;
219    }
220    // When we use the bicubic filtering effect each sample is read from the texture using
221    // nearest neighbor sampling.
222    *filterMode = GrTextureParams::kNone_FilterMode;
223    return true;
224}
225